• Add two sample apps which using animated gradient visual
    (doing at review.tizen.org/gerrit/#/c/152141/ )
    It's resolution is optimized for wearable (resolution is 360x360)
    
     - Call Active
      Scenario is incomming call.
      Show incomming gradient effect as radial form animated gradient.
      And add some animation at call_decline button so make user want to touch it!
      This sample show how to make animated gradient by json script.
     - Card Active
      Scenario is use some coupon with NFC tag.
      Show gradient effect during NFC taging is enabled.
      This sample show how to make anmiated gradient by inline code.
    
    Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2
    Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
    Eunki Hong authored
     
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  • With separate cameras for UI & 3D scene sections
     - Double-tap to toggle between 3D models (teapot & cube)
     - Pan up/down on left side of screen to change roughness
     - Pan up/down on right side of screen to change metalness
     - Pan anywhere else to rotate scene
    
    Change-Id: I51ec8436700c4e970221184d6875e4e9c501fafb
    greynaga authored
     
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  • - Features 3D environment with simple lightmapping
    - Multi-touch first person camera control scheme
    - Uses free textures on the GPL license ( blendernation )
    - Models are custom made
    - Tutorial screen made using DALi toolkit controls ( text labels ).
    - Uses PicoJSON parser ( https://github.com/kazuho/picojson )
    
    Change-Id: I6e3503608cd22dc63f371132376d475c890a0474
    adam.b authored
     
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  • Updated the defaults on the shadow / light example to first
    move the light, rather than panning the scene.
    
    Updated the intial orientations to look better.
    
    Change-Id: I8eceb5f536a75fef5e6881987452efb53af6e544
    Signed-off-by: David Steele <david.steele@samsung.com>
    David Steele authored
     
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