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- Features 3D environment with simple lightmapping - Multi-touch first person camera control scheme - Uses free textures on the GPL license ( blendernation ) - Models are custom made - Tutorial screen made using DALi toolkit controls ( text labels ). - Uses PicoJSON parser ( https://github.com/kazuho/picojson ) Change-Id: I6e3503608cd22dc63f371132376d475c890a0474
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Change-Id: I340686abda4cca205187157feb2571c86b0878c2
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Change-Id: I51ffb1db8e8140c67b4b44cf4bb3343a8c23e622 Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: I2dfed0e2863dfc4eecb3cb86d28968a76ba78836
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Change-Id: Ic59f2e05275694ed1730628b9a1ac4950a759e3f
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Change-Id: I21c535e3cef4f68c92917e43d8b8989f27322e25
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Styling currently uses InitalizeVisual rather than a CreateVisual and RegisterVisual pair. We want to eventually remove InitializeVisual, so pre-emptively removing it's use. Change-Id: I335afadc01060b477dd9420f30b97d3b953c37ea Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: I0eed4a040cb86468fb649a062b6d3f2f2b13dbd1
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- also remove use of Atlas as that is to be removed Change-Id: I15dcf8dcda37f01e4c669eb044e3e8eb4fcc1a80
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Added Enable / Disable transitions to ImageChannelControl which can be set via the style sheet. Added a Visibility attribute to ImageChannelControl which forces the enable / disable transition to be executed when the visibility changes. Added 3 different transitions to the style sheet: 1) a cross fade 2) a longer cross fade 3) a scale change. Change-Id: I82a1f0e4e4c89ae0bdcb1c59ce01a0a918f17afd Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: Ie0ef016796a0d37b3935278c2dc0977cb18c1769
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Change-Id: I1f4ca14ce8ecb0edda7f296572d58a9965351444
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Change-Id: Ib15910e572c4a23a49a3a7df805adea5911a32f3
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Change-Id: I395ff7e9f0adf649294ebb913990fdda83ae9fb2
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Change-Id: Ia11d6ba26ef654ca6c531a169223bc27b4d86e58
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Later, custom shader part will be added video sample file should be changed because of license issue Change-Id: Ib42cc40bfebb4f16785269e20e7106c829532671
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Change-Id: Id03410e559c061573522e2ff405442eca5f6c6e4
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*The primitive shapes demo has had the buttons scaled down slightly to fit on two lines. *The text editor demo has had a label added to the color change button, which has itself received a border to highlight the less-visible colours. Change-Id: I16a69bd381ef0c8c980c0c3681cc47117b2d2786
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Change-Id: I3c576c3efe4efb2e765c96ae69ddfa5cae1b6ebd
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Updated the defaults on the shadow / light example to first move the light, rather than panning the scene. Updated the intial orientations to look better. Change-Id: I8eceb5f536a75fef5e6881987452efb53af6e544 Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: Iab968536d94de562cce7fe04940a6a327eeae803
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Change-Id: I7c8915f27798bb7651abb0e0890769a801c012cc
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Change-Id: I9a725b76acc387f114478eb5f0a626e211b285e6 Signed-off-by: shiva.jm <shiva.jm@samsung.com>
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(Based on original demo by Xiangyin Ma) Change-Id: I9ac5d9b9c4cb18a21d0a12fae0225af5527e405e
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A multiple-branch clipping specific demo will be done in a separate patch. Change-Id: Ie4c776dab8afecd44a278f199752ac3030210098
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Change-Id: I423fa10241eaf3a617f47490aa5484ed54c68594
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In addition, the use of the deprecated TouchedSignal has been replaced. Change-Id: Ia2d6999f2d1a86f39dfe4018478d7051746eb108
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Change-Id: Ifc6d48bd19b6d316db721cf60cf8e29a394d283b
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Fixed style paths in build system for images Changed style names in style sheets to use CamelCase for readability. Change-Id: I094af8d27e7a8af23555a63e7b76df3e9e1993ec Signed-off-by: David Steele <david.steele@samsung.com>