Commit 374a5a604d448969b042a31cfb6bc22dbe7a0b32
1 parent
9cfb6b89
Updates after removal of experimental API
Change-Id: Iab968536d94de562cce7fe04940a6a327eeae803
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4 changed files
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53 additions
and
65 deletions
examples/benchmark/benchmark.cpp
| ... | ... | @@ -184,7 +184,6 @@ const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER( |
| 184 | 184 | ); |
| 185 | 185 | |
| 186 | 186 | bool gUseMesh(false); |
| 187 | -bool gUseImageActor(false); | |
| 188 | 187 | bool gNinePatch(false); |
| 189 | 188 | unsigned int gRowsPerPage(25); |
| 190 | 189 | unsigned int gColumnsPerPage( 25 ); |
| ... | ... | @@ -203,12 +202,11 @@ Renderer CreateRenderer( unsigned int index, Geometry geometry, Shader shader ) |
| 203 | 202 | } |
| 204 | 203 | |
| 205 | 204 | } |
| 206 | -// Test application to compare performance between ImageActor and ImageView | |
| 205 | +// Test application to compare performance between using a mesh and ImageView | |
| 207 | 206 | // By default, the application consist of 10 pages of 25x25 Image views, this can be modified using the following command line arguments: |
| 208 | 207 | // -r NumberOfRows (Modifies the number of rows per page) |
| 209 | 208 | // -c NumberOfColumns (Modifies the number of columns per page) |
| 210 | 209 | // -p NumberOfPages (Modifies the nimber of pages ) |
| 211 | -// --use-image-actor ( Use ImageActor instead of ImageView ) | |
| 212 | 210 | // --use-mesh ( Use new renderer API (as ImageView) but shares renderers between actors when possible ) |
| 213 | 211 | // --nine-patch ( Use nine patch images ) |
| 214 | 212 | |
| ... | ... | @@ -251,10 +249,6 @@ public: |
| 251 | 249 | { |
| 252 | 250 | CreateMeshActors(); |
| 253 | 251 | } |
| 254 | - else if( gUseImageActor ) | |
| 255 | - { | |
| 256 | - CreateImageActors(); | |
| 257 | - } | |
| 258 | 252 | else |
| 259 | 253 | { |
| 260 | 254 | CreateImageViews(); |
| ... | ... | @@ -275,22 +269,6 @@ public: |
| 275 | 269 | return !gNinePatch ? IMAGE_PATH[i % NUM_IMAGES] : NINEPATCH_IMAGE_PATH[i % NUM_NINEPATCH_IMAGES]; |
| 276 | 270 | } |
| 277 | 271 | |
| 278 | - void CreateImageActors() | |
| 279 | - { | |
| 280 | - Stage stage = Stage::GetCurrent(); | |
| 281 | - unsigned int actorCount(mRowsPerPage*mColumnsPerPage * mPageCount); | |
| 282 | - mActor.resize(actorCount); | |
| 283 | - | |
| 284 | - for( size_t i(0); i<actorCount; ++i ) | |
| 285 | - { | |
| 286 | - Image image = ResourceImage::New(ImagePath(i)); | |
| 287 | - mActor[i] = ImageActor::New(image); | |
| 288 | - mActor[i].SetSize(Vector3(0.0f,0.0f,0.0f)); | |
| 289 | - mActor[i].SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS ); | |
| 290 | - stage.Add(mActor[i]); | |
| 291 | - } | |
| 292 | - } | |
| 293 | - | |
| 294 | 272 | void CreateImageViews() |
| 295 | 273 | { |
| 296 | 274 | Stage stage = Stage::GetCurrent(); |
| ... | ... | @@ -378,7 +356,7 @@ public: |
| 378 | 356 | duration = durationPerActor; |
| 379 | 357 | delay = delayBetweenActors * count; |
| 380 | 358 | } |
| 381 | - if( gUseImageActor || gUseMesh ) | |
| 359 | + if( gUseMesh ) | |
| 382 | 360 | { |
| 383 | 361 | mActor[count].SetPosition( initialPosition ); |
| 384 | 362 | mActor[count].SetSize( Vector3(0.0f,0.0f,0.0f) ); |
| ... | ... | @@ -410,7 +388,7 @@ public: |
| 410 | 388 | size_t actorCount( mRowsPerPage*mColumnsPerPage*mPageCount); |
| 411 | 389 | for( size_t i(0); i<actorCount; ++i ) |
| 412 | 390 | { |
| 413 | - if( gUseImageActor || gUseMesh ) | |
| 391 | + if( gUseMesh ) | |
| 414 | 392 | { |
| 415 | 393 | mScroll.AnimateBy( Property( mActor[i], Actor::Property::POSITION), Vector3(-4.0f*stageSize.x,0.0f, 0.0f), AlphaFunction::EASE_OUT, TimePeriod(0.0f,3.0f)); |
| 416 | 394 | mScroll.AnimateBy( Property( mActor[i], Actor::Property::POSITION), Vector3(-4.0f*stageSize.x,0.0f, 0.0f), AlphaFunction::EASE_OUT, TimePeriod(3.0f,3.0f)); |
| ... | ... | @@ -453,7 +431,7 @@ public: |
| 453 | 431 | delay = delayBetweenActors * count; |
| 454 | 432 | } |
| 455 | 433 | |
| 456 | - if( gUseImageActor || gUseMesh ) | |
| 434 | + if( gUseMesh ) | |
| 457 | 435 | { |
| 458 | 436 | mHide.AnimateTo( Property( mActor[count], Actor::Property::ORIENTATION), Quaternion( Radian( Degree( 70.0f ) ), Vector3::XAXIS ), AlphaFunction::EASE_OUT, TimePeriod( delay, duration )); |
| 459 | 437 | mHide.AnimateBy( Property( mActor[count], Actor::Property::POSITION_Z), finalZ, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay +delayBetweenActors*actorsPerPage + duration, duration )); |
| ... | ... | @@ -507,10 +485,6 @@ int DALI_EXPORT_API main( int argc, char **argv ) |
| 507 | 485 | { |
| 508 | 486 | gUseMesh = true; |
| 509 | 487 | } |
| 510 | - else if( arg.compare("--use-image-actor") == 0) | |
| 511 | - { | |
| 512 | - gUseImageActor = true; | |
| 513 | - } | |
| 514 | 488 | else if( arg.compare("--nine-patch" ) == 0) |
| 515 | 489 | { |
| 516 | 490 | gNinePatch = true; | ... | ... |
examples/metaball-explosion/metaball-explosion-example.cpp
| ... | ... | @@ -18,13 +18,13 @@ |
| 18 | 18 | // EXTERNAL INCLUDES |
| 19 | 19 | #include <cstdio> |
| 20 | 20 | #include <string> |
| 21 | - | |
| 22 | -// INTERNAL INCLUDES | |
| 23 | 21 | #include <dali/dali.h> |
| 24 | 22 | #include <dali/devel-api/images/texture-set-image.h> |
| 25 | 23 | #include <dali/public-api/rendering/renderer.h> |
| 26 | 24 | #include <dali-toolkit/dali-toolkit.h> |
| 25 | +#include <dali-toolkit/devel-api/controls/gaussian-blur-view/gaussian-blur-view.h> | |
| 27 | 26 | |
| 27 | +// INTERNAL INCLUDES | |
| 28 | 28 | #include "shared/view.h" |
| 29 | 29 | #include "shared/utility.h" |
| 30 | 30 | ... | ... |
examples/new-window/new-window-example.cpp
| ... | ... | @@ -19,6 +19,7 @@ |
| 19 | 19 | #include <dali/public-api/rendering/renderer.h> |
| 20 | 20 | #include <dali-toolkit/dali-toolkit.h> |
| 21 | 21 | #include <dali-toolkit/devel-api/controls/bubble-effect/bubble-emitter.h> |
| 22 | +#include <dali-toolkit/devel-api/controls/gaussian-blur-view/gaussian-blur-view.h> | |
| 22 | 23 | |
| 23 | 24 | #include <cstdio> |
| 24 | 25 | #include <iostream> | ... | ... |
examples/size-negotiation/size-negotiation-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2015 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2016 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -72,6 +72,19 @@ const ButtonItem TABLEVIEW_BUTTON_ITEMS[] = { |
| 72 | 72 | |
| 73 | 73 | const unsigned int TABLEVIEW_BUTTON_ITEMS_COUNT = sizeof( TABLEVIEW_BUTTON_ITEMS ) / sizeof( TABLEVIEW_BUTTON_ITEMS[0] ); |
| 74 | 74 | |
| 75 | + | |
| 76 | +Actor CreateSolidColor( Vector4 color ) | |
| 77 | +{ | |
| 78 | + Toolkit::Control control = Toolkit::Control::New(); | |
| 79 | + | |
| 80 | + Property::Map map; | |
| 81 | + map[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::COLOR; | |
| 82 | + map[ Toolkit::ColorVisual::Property::MIX_COLOR ] = color; | |
| 83 | + control.SetProperty( Toolkit::Control::Property::BACKGROUND, map ); | |
| 84 | + | |
| 85 | + return control; | |
| 86 | +} | |
| 87 | + | |
| 75 | 88 | } // anonymous namespace |
| 76 | 89 | |
| 77 | 90 | |
| ... | ... | @@ -190,7 +203,7 @@ public: |
| 190 | 203 | table.SetName( "TABLEVIEW_BUTTON_1CELL_ID" ); |
| 191 | 204 | table.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 192 | 205 | |
| 193 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 206 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 194 | 207 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 195 | 208 | table.Add( backing ); |
| 196 | 209 | |
| ... | ... | @@ -208,17 +221,17 @@ public: |
| 208 | 221 | table.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 209 | 222 | |
| 210 | 223 | { |
| 211 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 224 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 212 | 225 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 213 | 226 | table.AddChild( backing, Toolkit::TableView::CellPosition( 0, 0 ) ); |
| 214 | 227 | } |
| 215 | 228 | { |
| 216 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 229 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 217 | 230 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 218 | 231 | table.AddChild( backing, Toolkit::TableView::CellPosition( 1, 0 ) ); |
| 219 | 232 | } |
| 220 | 233 | { |
| 221 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 234 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 222 | 235 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 223 | 236 | table.AddChild( backing, Toolkit::TableView::CellPosition( 2, 0 ) ); |
| 224 | 237 | } |
| ... | ... | @@ -238,51 +251,51 @@ public: |
| 238 | 251 | |
| 239 | 252 | // Column 0 |
| 240 | 253 | { |
| 241 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 254 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 242 | 255 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 243 | 256 | table.AddChild( backing, Toolkit::TableView::CellPosition( 0, 0 ) ); |
| 244 | 257 | } |
| 245 | 258 | { |
| 246 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 259 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 247 | 260 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 248 | 261 | table.AddChild( backing, Toolkit::TableView::CellPosition( 1, 0 ) ); |
| 249 | 262 | } |
| 250 | 263 | { |
| 251 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 264 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 252 | 265 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 253 | 266 | table.AddChild( backing, Toolkit::TableView::CellPosition( 2, 0 ) ); |
| 254 | 267 | } |
| 255 | 268 | |
| 256 | 269 | // Column 1 |
| 257 | 270 | { |
| 258 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 1.0f, 1.0f ) ); | |
| 271 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 1.0f, 1.0f ) ); | |
| 259 | 272 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 260 | 273 | table.AddChild( backing, Toolkit::TableView::CellPosition( 0, 1 ) ); |
| 261 | 274 | } |
| 262 | 275 | { |
| 263 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) ); | |
| 276 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) ); | |
| 264 | 277 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 265 | 278 | table.AddChild( backing, Toolkit::TableView::CellPosition( 1, 1 ) ); |
| 266 | 279 | } |
| 267 | 280 | { |
| 268 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 0.0f, 1.0f, 1.0f ) ); | |
| 281 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 0.0f, 1.0f, 1.0f ) ); | |
| 269 | 282 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 270 | 283 | table.AddChild( backing, Toolkit::TableView::CellPosition( 2, 1 ) ); |
| 271 | 284 | } |
| 272 | 285 | |
| 273 | 286 | // Column 2 |
| 274 | 287 | { |
| 275 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 288 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 276 | 289 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 277 | 290 | table.AddChild( backing, Toolkit::TableView::CellPosition( 0, 2 ) ); |
| 278 | 291 | } |
| 279 | 292 | { |
| 280 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.5f, 0.5f, 0.5f, 1.0f ) ); | |
| 293 | + Actor backing = CreateSolidColor( Vector4( 0.5f, 0.5f, 0.5f, 1.0f ) ); | |
| 281 | 294 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 282 | 295 | table.AddChild( backing, Toolkit::TableView::CellPosition( 1, 2 ) ); |
| 283 | 296 | } |
| 284 | 297 | { |
| 285 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.5f, 0.0f, 1.0f ) ); | |
| 298 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.5f, 0.0f, 1.0f ) ); | |
| 286 | 299 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 287 | 300 | table.AddChild( backing, Toolkit::TableView::CellPosition( 2, 2 ) ); |
| 288 | 301 | } |
| ... | ... | @@ -302,7 +315,7 @@ public: |
| 302 | 315 | table.SetFixedHeight( 0, 50.0f ); |
| 303 | 316 | |
| 304 | 317 | { |
| 305 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 318 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 306 | 319 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 307 | 320 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fixed" ); |
| 308 | 321 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -314,7 +327,7 @@ public: |
| 314 | 327 | table.Add( backing ); |
| 315 | 328 | } |
| 316 | 329 | { |
| 317 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 330 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 318 | 331 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 319 | 332 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| 320 | 333 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -326,7 +339,7 @@ public: |
| 326 | 339 | table.Add( backing ); |
| 327 | 340 | } |
| 328 | 341 | { |
| 329 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 342 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 330 | 343 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 331 | 344 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| 332 | 345 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -354,7 +367,7 @@ public: |
| 354 | 367 | table.SetFixedHeight( 2, 50.0f ); |
| 355 | 368 | |
| 356 | 369 | { |
| 357 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 370 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 358 | 371 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 359 | 372 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fixed" ); |
| 360 | 373 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -368,7 +381,7 @@ public: |
| 368 | 381 | table.Add( backing ); |
| 369 | 382 | } |
| 370 | 383 | { |
| 371 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 384 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 372 | 385 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 373 | 386 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| 374 | 387 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -382,7 +395,7 @@ public: |
| 382 | 395 | table.Add( backing ); |
| 383 | 396 | } |
| 384 | 397 | { |
| 385 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 398 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 386 | 399 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 387 | 400 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fixed" ); |
| 388 | 401 | text.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE ); |
| ... | ... | @@ -412,7 +425,7 @@ public: |
| 412 | 425 | table.SetFitHeight( 2 ); |
| 413 | 426 | |
| 414 | 427 | { |
| 415 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 428 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 416 | 429 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 417 | 430 | backing.SetSize( 0.0f, 100.0f ); |
| 418 | 431 | |
| ... | ... | @@ -429,7 +442,7 @@ public: |
| 429 | 442 | table.Add( backing ); |
| 430 | 443 | } |
| 431 | 444 | { |
| 432 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 445 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 433 | 446 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 434 | 447 | |
| 435 | 448 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| ... | ... | @@ -445,7 +458,7 @@ public: |
| 445 | 458 | table.Add( backing ); |
| 446 | 459 | } |
| 447 | 460 | { |
| 448 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 461 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 449 | 462 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 450 | 463 | backing.SetSize( 0.0f, 100.0f ); |
| 451 | 464 | |
| ... | ... | @@ -477,7 +490,7 @@ public: |
| 477 | 490 | table.SetFitHeight( 1 ); |
| 478 | 491 | |
| 479 | 492 | { |
| 480 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 493 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 481 | 494 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 482 | 495 | |
| 483 | 496 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| ... | ... | @@ -493,7 +506,7 @@ public: |
| 493 | 506 | table.Add( backing ); |
| 494 | 507 | } |
| 495 | 508 | { |
| 496 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 509 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 497 | 510 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 498 | 511 | backing.SetSize( 0.0f, 200.0f ); |
| 499 | 512 | |
| ... | ... | @@ -510,7 +523,7 @@ public: |
| 510 | 523 | table.Add( backing ); |
| 511 | 524 | } |
| 512 | 525 | { |
| 513 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 526 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 514 | 527 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 515 | 528 | |
| 516 | 529 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fill" ); |
| ... | ... | @@ -545,7 +558,7 @@ public: |
| 545 | 558 | table.SetFitHeight( 2 ); |
| 546 | 559 | |
| 547 | 560 | { |
| 548 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 561 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 549 | 562 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 550 | 563 | backing.SetSize( 0.0f, 100.0f ); |
| 551 | 564 | |
| ... | ... | @@ -562,7 +575,7 @@ public: |
| 562 | 575 | table.Add( backing ); |
| 563 | 576 | } |
| 564 | 577 | { |
| 565 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 578 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 566 | 579 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 567 | 580 | backing.SetSize( 0.0f, 200.0f ); |
| 568 | 581 | |
| ... | ... | @@ -579,7 +592,7 @@ public: |
| 579 | 592 | table.Add( backing ); |
| 580 | 593 | } |
| 581 | 594 | { |
| 582 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 595 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 583 | 596 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 584 | 597 | backing.SetSize( 0.0f, 300.0f ); |
| 585 | 598 | |
| ... | ... | @@ -614,7 +627,7 @@ public: |
| 614 | 627 | table.SetFitHeight( 1 ); |
| 615 | 628 | |
| 616 | 629 | { |
| 617 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 630 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 618 | 631 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 619 | 632 | backing.SetResizePolicy( ResizePolicy::FIXED, Dimension::HEIGHT ); |
| 620 | 633 | backing.SetSize( 0.0f, 100.0f ); |
| ... | ... | @@ -632,7 +645,7 @@ public: |
| 632 | 645 | table.Add( backing ); |
| 633 | 646 | } |
| 634 | 647 | { |
| 635 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 648 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 636 | 649 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 637 | 650 | backing.SetSize( 0.0f, 200.0f ); |
| 638 | 651 | |
| ... | ... | @@ -667,7 +680,7 @@ public: |
| 667 | 680 | table.SetFitHeight( 1 ); |
| 668 | 681 | |
| 669 | 682 | { |
| 670 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 683 | + Actor backing = CreateSolidColor( Vector4( 1.0f, 0.0f, 0.0f, 1.0f ) ); | |
| 671 | 684 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); |
| 672 | 685 | |
| 673 | 686 | Toolkit::TextLabel text = Toolkit::TextLabel::New( "Fixed" ); |
| ... | ... | @@ -683,7 +696,7 @@ public: |
| 683 | 696 | table.Add( backing ); |
| 684 | 697 | } |
| 685 | 698 | { |
| 686 | - Actor backing = Toolkit::CreateSolidColorActor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 699 | + Actor backing = CreateSolidColor( Vector4( 0.0f, 1.0f, 0.0f, 1.0f ) ); | |
| 687 | 700 | backing.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH ); |
| 688 | 701 | backing.SetSize( 0.0f, 200.0f ); |
| 689 | 702 | ... | ... |