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Change-Id: If32bc937d6c308c482625ce79df5500bd67b1113
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* Simple Text Label * Simple Text Field * Simple Text Renderer * Simple Text Visual * Simple Text Label Bitmap Font Change-Id: I83204143cd0986a776dc5409d1b38d018f331339 Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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Change-Id: Ia4df42178f7064a6efc235a03219174f07940a1c
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Change-Id: I4e04066ee86c48087502b06f147c132fba663c17
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Fixed to use the new Render APIs, removed unused normals from Refraction example Change-Id: I3bd680410c64a2d3e5ab5ca6d5d670653eb1036d
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Change-Id: I15cf79251793eaffb2e54a750528acfb9b3bc95e Signed-off-by: Jiyun Yang <ji.yang@samsung.com>
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Change-Id: I0d7d33ae1642bab487afaf21bf18bd1c4ccc0310 Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: I5b0f866084c75757f3dab94666b61b0f7b37eada
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Change-Id: Ie9cd3109234396757220e5fe0268a7712bf86b31
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Change-Id: I2858ce28fcd0c025cf497046453eaca7d4321625
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Added a demo to illustrate the control points needed for a bezier curve based alpha-function. Change-Id: I9ca14352e297b4725287387b92bd218323af7c3a
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Add two sample apps which using animated gradient visual (doing at review.tizen.org/gerrit/#/c/152141/ ) It's resolution is optimized for wearable (resolution is 360x360) - Call Active Scenario is incomming call. Show incomming gradient effect as radial form animated gradient. And add some animation at call_decline button so make user want to touch it! This sample show how to make animated gradient by json script. - Card Active Scenario is use some coupon with NFC tag. Show gradient effect during NFC taging is enabled. This sample show how to make anmiated gradient by inline code. Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2 Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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Collection of examples demonstrating Image polices: LoadPolicy ReleasePolicy and EXIF orientation. Designed to step the user through each example and explaining what should occur. Change-Id: If4452712a805b40e86ac29ae591592711d7ee09a
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Change-Id: I065e4afe0c1b374a1c4098ee34fbc63fd857c641
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Change-Id: Ifefc497bb0f5e5f37670add8a2934df47619e83b
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Change-Id: I4805f01066b272b7b56935fe59a9e76110177378
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Change-Id: I9bf6e7a504ef9c9f3146636ede13ed441bcef3d8
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Change-Id: If29243a20977bc2e61c631611462d2e3c79758d7
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Change-Id: I0971701ac37ccc5e86bf88976bec17d59919025b
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Change-Id: Ie8e8523d5a8ff8aac50931bb96ca764195890f15
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Change-Id: I3b5ef31b0f8655a59c14fbabb1fa98c31699ff3c
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Change-Id: I3c5aa4922e891cf1ca194676d1bcf2e3493c5eb1
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Change-Id: Ifa382ce7709a4697b8e753123aa9dfe5d724ed11 Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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Change-Id: Ide572bd702a7f137b7ac3b54b7c5669e8c48fd8b Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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* Fix the order of the language's names. First the language name written in its language/script, then the language name in English. Change-Id: Ia1d1bf846218395e31f3f076343a592185b8cc9c Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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With separate cameras for UI & 3D scene sections - Double-tap to toggle between 3D models (teapot & cube) - Pan up/down on left side of screen to change roughness - Pan up/down on right side of screen to change metalness - Pan anywhere else to rotate scene Change-Id: I51ec8436700c4e970221184d6875e4e9c501fafb
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Fixed up SVG example to ensure actor sibling order is set after adding to the stage. Change-Id: Ib532eba27be23afd636e34cc9776ae4fd2c5ca48
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Change-Id: I908dff83e3140113ba108d660e903f75fd4e4dc1 Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: Ibcb1a7fa097ffd8fbf45fd300a318b1006909bc2 Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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Change-Id: I1b2fa79708f93836069ed81a0d4c17c6aeb6094d
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Uses volumetric ray casting to draw a sphere with basic per-pixel lighting inside the fragment shader. Also modifies DALi demo make file to support shader files. Change-Id: I0645de8481fa75abb177ca76a5611a51350fc1b7 Todo: Create a separate folder for shaders?
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Change-Id: Ice5ef50aa0bde7ddac16414dfac8615d76d9ec18
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Tutorial shows rendering of radial progress bar with use of stencil buffer and two renderers attached to single actor. Change-Id: Ia1005524ec3cd27147bb2a40ddf87c7284ad7731
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You can check the InputFocus is given to focused Control. After that, when key is pressed, focused control's KeyEvent callback will be called. Change-Id: I93c605e7bcde5505099948445c762873f57e8381 Signed-off-by: minho.sun <minho.sun@samsung.com>
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Change-Id: I4452b494bb6a3a094787480dd60c38f140d36e20
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Example code for creating a control using visuals with states defined in the stylesheet Change-Id: Ief41cfad7c3eeb8d78bd6540db36e4b761b28e5f
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- Drawing line - Drawing triangle - Drawing colored cube - Drawing textured cube Change-Id: Ief3c47871b0f06ba764fa86a260ad8561c78acd3
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Change-Id: If2cb8f802e055f1afcea3bbfefd774872a8f90e6