•  - load 5 glTF ( 1 scene contains Animation )
     - Input Up or Down key to rotate or stop Camera
     - Input Left or Right key to change glTF file
     - Double Touch change glTF file
    
    Change-Id: I2653f219dc10413f1d59b4799533d0215de5656c
    Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>
    Seungho, Baek authored
     
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  • Add sample for Control::New test.
    Also, we can check control-creation time by ttrace.
    
    We can disable this sample's ttrace by
    export DALI_TRACE_PERF_VIEW_CREATION_SAMPLE=false
    
    Change-Id: Ia2523a0a99400563efcde39fba2e304834cb1fba
    Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
    Eunki, Hong authored
     
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  • Adding an interactive test where the camera parameters and viewport can be modified.
    Updating to go wide & add actor rotation sliders
    
    Change-Id: I81364553ff52563f439ae5e4232314be75b985d3
    David Steele authored
     
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  • This is an example of Dali::Toolkit::CanvasView.
    This example create a CanvasView control, create a Dali::CanvasRenderer::Shape
    and add it.
    Basic Primitves (rect, circle, arc) can draw and
    various shapes can draw using path command.
    
    Change-Id: I6f8c1dd262051d856c24cb51bb7dfacb4763d34b
    JunsuChoi authored
     
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  • Demonstrates colour transition using flow maps and uv rotation / scaling.
    
    Flow maps are greyscale images where the value of the pixels signifies the
    progress of the animation, which is added to an animated value which we
    use to lerp between old and new colour.
    
    The colour of the content is used to scale the source / target colour, i.e.
    white is affected most, dark is affected less.
    
    Controls:
    - Double-tap middle (33%) of screen: transition using random flow map;
    - Double-tap outside the middle of screen: transition using one of the
      effects (flow maps) mapped to the given segment of the screen;
    
    Change-Id: I8767d7632f30e489f9546c0f862bcdd05bb0305a
    Signed-off-by: György Straub <g.straub@partner.samsung.com>
    György Straub authored
     
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  • - to tilt world, tilt device or if tilt isn't supported, swipe;
    - tap to scatter particles;
    - double click to trigger color change;
    
    Change-Id: I8c72ea1ff7a8226b03b5e106936ca3644ef1f5b3
    György Straub authored
     
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  • Packed resources are under Attribution 4.0 International license. The user
    may use, adapt and share the textures for any purpose, even commercially.
    
    Change-Id: If9092a8fde225c39daa599367d13e9d0924bd657
    adam.b authored
     
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  • * Simple Text Label
    * Simple Text Field
    * Simple Text Renderer
    * Simple Text Visual
    * Simple Text Label Bitmap Font
    
    Change-Id: I83204143cd0986a776dc5409d1b38d018f331339
    Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
    Victor Cebollada authored
     
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  • Change-Id: Ia93ac8bfa20e705c7be45ff0562d18f62151a6a3
    Adeel Kazmi authored
     
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  • Add two sample apps which using animated gradient visual
    (doing at review.tizen.org/gerrit/#/c/152141/ )
    It's resolution is optimized for wearable (resolution is 360x360)
    
     - Call Active
      Scenario is incomming call.
      Show incomming gradient effect as radial form animated gradient.
      And add some animation at call_decline button so make user want to touch it!
      This sample show how to make animated gradient by json script.
     - Card Active
      Scenario is use some coupon with NFC tag.
      Show gradient effect during NFC taging is enabled.
      This sample show how to make anmiated gradient by inline code.
    
    Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2
    Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
    Eunki Hong authored
     
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  • Collection of examples demonstrating Image polices:
    LoadPolicy
    ReleasePolicy
    and EXIF orientation.
    
    Designed to step the user through each example and explaining what should occur.
    
    Change-Id: If4452712a805b40e86ac29ae591592711d7ee09a
    Agnelo Vaz authored
     
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