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Demonstrates colour transition using flow maps and uv rotation / scaling. Flow maps are greyscale images where the value of the pixels signifies the progress of the animation, which is added to an animated value which we use to lerp between old and new colour. The colour of the content is used to scale the source / target colour, i.e. white is affected most, dark is affected less. Controls: - Double-tap middle (33%) of screen: transition using random flow map; - Double-tap outside the middle of screen: transition using one of the effects (flow maps) mapped to the given segment of the screen; Change-Id: I8767d7632f30e489f9546c0f862bcdd05bb0305a Signed-off-by: György Straub <g.straub@partner.samsung.com>
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Change-Id: I2cbd4814fbb3238c188a10900f98b5285da8dc98 Signed-off-by: György Straub <g.straub@partner.samsung.com>
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- tilt, or if not supported, pan, to rotate light; - double tap to trigger color transition; Change-Id: I7de09c65309f6b069566cf330ebf18904d36a885
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- Added webp in cmakelists.txt to copy webp resource - Changed one of gif image to webp in animated-image-example Change-Id: I59726a7a436badffc154a29d4ac29542b1d2629a Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>
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Change-Id: I2dc368a20e0845c0ecd32d047566d37f9f47d69f
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* Simple Text Label * Simple Text Field * Simple Text Renderer * Simple Text Visual * Simple Text Label Bitmap Font Change-Id: I83204143cd0986a776dc5409d1b38d018f331339 Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
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Change-Id: Ia4df42178f7064a6efc235a03219174f07940a1c
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- Applying a mask is better quality - When a contact card is unfolded and Esc/Back is pressed, the contact card is folded - Before we used to Quit the application Change-Id: I85f245dea9e24b98e312a7870129b2c44711ba2d
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Change-Id: Ie9cd3109234396757220e5fe0268a7712bf86b31
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Change-Id: I62365ce561fc9f699aea1b8f2d5b56b43f380b78
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Change-Id: Ifaa81fd8f1c62e84eb0643fc79f1490d6e6e7316 Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
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Change-Id: I9f55b7b325bfe26867adcc8ccaccaa18f772c23f
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Added a demo to illustrate the control points needed for a bezier curve based alpha-function. Change-Id: I9ca14352e297b4725287387b92bd218323af7c3a
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Fix three card image data. Change-Id: I2b1d9a77d4fc80ab966c1acb5e5715825667bfd1 Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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Add two sample apps which using animated gradient visual (doing at review.tizen.org/gerrit/#/c/152141/ ) It's resolution is optimized for wearable (resolution is 360x360) - Call Active Scenario is incomming call. Show incomming gradient effect as radial form animated gradient. And add some animation at call_decline button so make user want to touch it! This sample show how to make animated gradient by json script. - Card Active Scenario is use some coupon with NFC tag. Show gradient effect during NFC taging is enabled. This sample show how to make anmiated gradient by inline code. Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2 Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
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Collection of examples demonstrating Image polices: LoadPolicy ReleasePolicy and EXIF orientation. Designed to step the user through each example and explaining what should occur. Change-Id: If4452712a805b40e86ac29ae591592711d7ee09a
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Change-Id: I9bf6e7a504ef9c9f3146636ede13ed441bcef3d8
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Change-Id: Ibc75b67bb6078c6e60841f1ebf69224a24dca981
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Demonstrates quality improvements in adaptor patch Change-Id: Ibf433741526f8014d2e9c345319f865f5aa9c80e Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: I191a2181c42c882c050bb4e9ba35a54a656283a9
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With separate cameras for UI & 3D scene sections - Double-tap to toggle between 3D models (teapot & cube) - Pan up/down on left side of screen to change roughness - Pan up/down on right side of screen to change metalness - Pan anywhere else to rotate scene Change-Id: I51ec8436700c4e970221184d6875e4e9c501fafb
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Change-Id: I908dff83e3140113ba108d660e903f75fd4e4dc1 Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: I1b2fa79708f93836069ed81a0d4c17c6aeb6094d
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Change-Id: Ice5ef50aa0bde7ddac16414dfac8615d76d9ec18
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Tutorial shows rendering of radial progress bar with use of stencil buffer and two renderers attached to single actor. Change-Id: Ia1005524ec3cd27147bb2a40ddf87c7284ad7731
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Change-Id: I818b3770e5183d3597a1c6b991f3df989569fd34
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Change-Id: I5c1c52ee969ac04a46412f8f6326a655fc7e63d5
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Update progress bar example. There are three new buttons to check new properies of Progress bar. Change-Id: I9bf0607e3fb3763b37ca88c80040d9713b731169 Signed-off-by: minho.sun <minho.sun@samsung.com>
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This application shows a possible implementation of a shadowed button, with transition animation defined by the style sheet. Change-Id: Ib764dacdeed2381d96474059ef830e17a2cb9fff Signed-off-by: David Steele <david.steele@samsung.com>
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Change-Id: Id05789e07cc0d9db87ee8df1f5823ca909a13693
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Distance field buffer images were created every time. Just outputted this information to a file and loading this instead -> much quicker. Also removes the need for using BufferImages (deprecated APIs) Change-Id: Ibdfd17f2798f88f29ad9d66afe68b38853b1b19c
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Change-Id: I0de3cca8635ffa51befcb3420a00769b49fd472d
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Change-Id: I5909a67d2bff74f23c758862198df4da1e6c4627
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Change-Id: I609238663f1ecd1d7925d5388f25e43c7094a294
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Change-Id: I60fde090b81f314c68064081effff331c3216128
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Change-Id: I771ca7bb8b22d26efabccc35db8aca2956689516
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*The primitive shapes demo has had the buttons scaled down slightly to fit on two lines. *The text editor demo has had a label added to the color change button, which has itself received a border to highlight the less-visible colours. Change-Id: I16a69bd381ef0c8c980c0c3681cc47117b2d2786
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Change-Id: I1a32d8ce89ea465f4eefee9ce117d0c46b621f79
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(Based on original demo by Xiangyin Ma) Change-Id: I9ac5d9b9c4cb18a21d0a12fae0225af5527e405e