• - to tilt world, tilt device or if tilt isn't supported, swipe;
    - tap to scatter particles;
    - double click to trigger color change;
    
    Change-Id: I8c72ea1ff7a8226b03b5e106936ca3644ef1f5b3
    György Straub authored
     
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  • Packed resources are under Attribution 4.0 International license. The user
    may use, adapt and share the textures for any purpose, even commercially.
    
    Change-Id: If9092a8fde225c39daa599367d13e9d0924bd657
    adam.b authored
     
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  • Generates DALi examples shared objects and Android DALi launcher application.
    Android DALi application apk then can be installed on supported Android device.
    
    Change-Id: I2f87030feab33aa5c4c944323eb0ca0c042db6bd
    Anton Obzhirov authored
     
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  • * Simple Text Label
    * Simple Text Field
    * Simple Text Renderer
    * Simple Text Visual
    * Simple Text Label Bitmap Font
    
    Change-Id: I83204143cd0986a776dc5409d1b38d018f331339
    Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
    Victor Cebollada authored
     
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  • Add two sample apps which using animated gradient visual
    (doing at review.tizen.org/gerrit/#/c/152141/ )
    It's resolution is optimized for wearable (resolution is 360x360)
    
     - Call Active
      Scenario is incomming call.
      Show incomming gradient effect as radial form animated gradient.
      And add some animation at call_decline button so make user want to touch it!
      This sample show how to make animated gradient by json script.
     - Card Active
      Scenario is use some coupon with NFC tag.
      Show gradient effect during NFC taging is enabled.
      This sample show how to make anmiated gradient by inline code.
    
    Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2
    Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
    Eunki Hong authored
     
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  • Collection of examples demonstrating Image polices:
    LoadPolicy
    ReleasePolicy
    and EXIF orientation.
    
    Designed to step the user through each example and explaining what should occur.
    
    Change-Id: If4452712a805b40e86ac29ae591592711d7ee09a
    Agnelo Vaz authored
     
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  • With separate cameras for UI & 3D scene sections
     - Double-tap to toggle between 3D models (teapot & cube)
     - Pan up/down on left side of screen to change roughness
     - Pan up/down on right side of screen to change metalness
     - Pan anywhere else to rotate scene
    
    Change-Id: I51ec8436700c4e970221184d6875e4e9c501fafb
    greynaga authored
     
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  • Uses volumetric ray casting to draw a sphere with basic
    per-pixel lighting inside the fragment shader.
    
    Also modifies DALi demo make file to support shader files.
    
    Change-Id: I0645de8481fa75abb177ca76a5611a51350fc1b7
    Todo: Create a separate folder for shaders?
    Nick Holland authored
     
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  • You can check the InputFocus is given to focused Control.
    After that, when key is pressed, focused control's KeyEvent callback will be called.
    
    Change-Id: I93c605e7bcde5505099948445c762873f57e8381
    Signed-off-by: minho.sun <minho.sun@samsung.com>
    minho.sun authored
     
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