•  - load 5 glTF ( 1 scene contains Animation )
     - Input Up or Down key to rotate or stop Camera
     - Input Left or Right key to change glTF file
     - Double Touch change glTF file
    
    Change-Id: I2653f219dc10413f1d59b4799533d0215de5656c
    Signed-off-by: Seungho, Baek <sbsh.baek@samsung.com>
    Seungho, Baek authored
     
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  • - to tilt world, tilt device or if tilt isn't supported, swipe;
    - tap to scatter particles;
    - double click to trigger color change;
    
    Change-Id: I8c72ea1ff7a8226b03b5e106936ca3644ef1f5b3
    György Straub authored
     
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  • Packed resources are under Attribution 4.0 International license. The user
    may use, adapt and share the textures for any purpose, even commercially.
    
    Change-Id: If9092a8fde225c39daa599367d13e9d0924bd657
    adam.b authored
     
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  • Generates DALi examples shared objects and Android DALi launcher application.
    Android DALi application apk then can be installed on supported Android device.
    
    Change-Id: I2f87030feab33aa5c4c944323eb0ca0c042db6bd
    Anton Obzhirov authored
     
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  • Add two sample apps which using animated gradient visual
    (doing at review.tizen.org/gerrit/#/c/152141/ )
    It's resolution is optimized for wearable (resolution is 360x360)
    
     - Call Active
      Scenario is incomming call.
      Show incomming gradient effect as radial form animated gradient.
      And add some animation at call_decline button so make user want to touch it!
      This sample show how to make animated gradient by json script.
     - Card Active
      Scenario is use some coupon with NFC tag.
      Show gradient effect during NFC taging is enabled.
      This sample show how to make anmiated gradient by inline code.
    
    Change-Id: Ifae6698fbf1b4bc9901efa929594261413d450b2
    Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
    Eunki Hong authored
     
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  • With separate cameras for UI & 3D scene sections
     - Double-tap to toggle between 3D models (teapot & cube)
     - Pan up/down on left side of screen to change roughness
     - Pan up/down on right side of screen to change metalness
     - Pan anywhere else to rotate scene
    
    Change-Id: I51ec8436700c4e970221184d6875e4e9c501fafb
    greynaga authored
     
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  • - Features 3D environment with simple lightmapping
    - Multi-touch first person camera control scheme
    - Uses free textures on the GPL license ( blendernation )
    - Models are custom made
    - Tutorial screen made using DALi toolkit controls ( text labels ).
    - Uses PicoJSON parser ( https://github.com/kazuho/picojson )
    
    Change-Id: I6e3503608cd22dc63f371132376d475c890a0474
    adam.b authored
     
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  • Updated the defaults on the shadow / light example to first
    move the light, rather than panning the scene.
    
    Updated the intial orientations to look better.
    
    Change-Id: I8eceb5f536a75fef5e6881987452efb53af6e544
    Signed-off-by: David Steele <david.steele@samsung.com>
    David Steele authored
     
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