Commit 4e3f98748dabc601cb28031741e1b21dea0446de

Authored by Adeel Kazmi
1 parent 02e51d1a

Revert "BloomView & GaussianBlurView demo (for verification purpose only )"

This reverts commit 2e81ed4392078f0fe7497bb62e7151c84d54f707.

Change-Id: Iaec9f80b51fbfd44e29950f798b5e90b3d1d5aee
build/tizen/examples/Makefile.am
... ... @@ -37,9 +37,8 @@ bin_PROGRAMS = \
37 37 image-scaling-irregular-grid.example \
38 38 buttons.example \
39 39 text-view.example \
40   - logging.example \
41   - bloom-view.example \
42   - gaussian-blur-view.example
  40 + logging.example
  41 +
43 42  
44 43 daliimagedir = $(appdatadir)/images/
45 44 dalimodeldir = $(appdatadir)/models/
... ... @@ -177,13 +176,3 @@ logging_example_SOURCES = $(examples_src_dir)/logging/logging-example.cpp
177 176 logging_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS)
178 177 logging_example_DEPENDENCIES = $(EXAMPLE_DEPS)
179 178 logging_example_LDADD = $(EXAMPLE_LDADD)
180   -
181   -bloom_view_example_SOURCES = $(examples_src_dir)/bloom-view/bloom-view-example.cpp
182   -bloom_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS)
183   -bloom_view_example_DEPENDENCIES = $(EXAMPLE_DEPS)
184   -bloom_view_example_LDADD = $(EXAMPLE_LDADD)
185   -
186   -gaussian_blur_view_example_SOURCES = $(examples_src_dir)/gaussian-blur-view/gaussian-blur-view-example.cpp
187   -gaussian_blur_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS)
188   -gaussian_blur_view_example_DEPENDENCIES = $(EXAMPLE_DEPS)
189   -gaussian_blur_view_example_LDADD = $(EXAMPLE_LDADD)
... ...
com.samsung.dali-demo.xml
... ... @@ -76,10 +76,4 @@
76 76 <ui-application appid="logging.example" exec="/usr/apps/com.samsung.dali-demo/bin/logging.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true">
77 77 <label>Logging</label>
78 78 </ui-application>
79   - <ui-application appid="bloom-view.example" exec="/usr/apps/com.samsung.dali-demo/bin/bloom-view.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true">
80   - <label>Bloom View</label>
81   - </ui-application>
82   - <ui-application appid="gaussian-blur-view.example" exec="/usr/apps/com.samsung.dali-demo/bin/gaussian-blur-view.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true">
83   - <label>Gaussian Blur View</label>
84   - </ui-application>
85 79 </manifest>
... ...
demo/images/GreyThinLine30x30-76x78.png deleted

1.09 KB

demo/images/UI-Leather-DIFF.png deleted

418 KB

demo/images/desktop_background_1440x2560.png deleted

1.83 MB

examples/bloom-view/bloom-view-example.cpp deleted
1   -//
2   -// Copyright (c) 2014 Samsung Electronics Co., Ltd.
3   -//
4   -// Licensed under the Flora License, Version 1.0 (the License);
5   -// you may not use this file except in compliance with the License.
6   -// You may obtain a copy of the License at
7   -//
8   -// http://floralicense.org/license/
9   -//
10   -// Unless required by applicable law or agreed to in writing, software
11   -// distributed under the License is distributed on an AS IS BASIS,
12   -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   -// See the License for the specific language governing permissions and
14   -// limitations under the License.
15   -//
16   -
17   -#include <dali/dali.h>
18   -#include <dali-toolkit/dali-toolkit.h>
19   -
20   -using namespace Dali;
21   -using namespace Dali::Toolkit;
22   -
23   -namespace
24   -{
25   -
26   -//#define ADD_REMOVE_FROM_STAGE_TEST
27   -
28   -const char* BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "desktop_background_1440x2560.png";
29   -const char* UI_DIFFUSE_IMAGE( DALI_IMAGE_DIR "UI-Leather-DIFF.png" );
30   -
31   -const Rect<int> UI_PIXEL_AREA( 0, 0, 720, 1280 );
32   -
33   -const Rect<int> PANEL1_PIXEL_AREA( 0, 0, 720, 39 );
34   -const Rect<int> PANEL2_PIXEL_AREA( 0, 39, 720, 100 );
35   -
36   -const unsigned int NUM_MOVEMENT_ANIMATIONS = 2;
37   -
38   -// for animating bloom intensity on tap gesture
39   -const float PULSE_BLOOM_INCREASE_ANIM_TIME = 1.175;
40   -const float PULSE_BLOOM_DECREASE_ANIM_TIME = 2.4;
41   -const float PULSE_BLOOM_TOTAL_ANIM_TIME = PULSE_BLOOM_INCREASE_ANIM_TIME + PULSE_BLOOM_DECREASE_ANIM_TIME;
42   -const float PULSE_BLOOM_INTENSITY_DEFAULT = 1.0f;
43   -const float PULSE_BLOOM_INTENSITY_INCREASE = 3.0f;
44   -
45   -
46   -
47   -// buttons
48   -const char* BUTTON_BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "GreyThinLine30x30-76x78.png";
49   -
50   -// These values depend on the button background image
51   -const Vector4 BUTTON_IMAGE_BORDER(16.0f, 16.0f, 16.0f, 20.0f);
52   -
53   -
54   -const float UI_MARGIN = 4.0f; ///< Screen Margin for placement of UI buttons
55   -const Vector3 BUTTON_SIZE_CONSTRAINT( 0.24f, 0.09f, 1.0f );
56   -const char * BUTTON_QUIT = "Quit";
57   -
58   -} // namespace
59   -
60   -
61   -
62   -/**
63   - * This example demonstrates a bloom effect.
64   - */
65   -class TestApp : public ConnectionTracker
66   -{
67   -public:
68   -
69   - TestApp( Application &application )
70   - : mApplication(application)
71   - , mCurrentAnimation(0)
72   - {
73   - application.InitSignal().Connect(this, &TestApp::Create);
74   - }
75   -
76   - ~TestApp()
77   - {
78   - }
79   -
80   -public:
81   -
82   - void Create(Application& application)
83   - {
84   - // Preload images
85   - mDiffuseImage = Image::New( UI_DIFFUSE_IMAGE );
86   -
87   - // Creation is deferred until images have loaded
88   - mDiffuseImage.LoadingFinishedSignal().Connect( this, &TestApp::Create2 );
89   - }
90   -
91   -#ifdef ADD_REMOVE_FROM_STAGE_TEST
92   - void Create2(Image loadedImage)
93   - {
94   - Stage stage = Stage::GetCurrent();
95   - Vector2 stageSize = stage.GetSize();
96   -
97   - mStageRootActor = Actor::New();
98   - mStageRootActor.SetParentOrigin(ParentOrigin::CENTER);
99   - mStageRootActor.SetSize(stageSize);
100   - stage.Add(mStageRootActor);
101   -
102   - // Create the object that will perform the blooming work
103   - mBloomView = Dali::Toolkit::BloomView::New();
104   - mBloomView.SetParentOrigin(ParentOrigin::CENTER);
105   - mBloomView.SetSize(stageSize * 0.75f);
106   - mStageRootActor.Add(mBloomView);
107   - mBloomView.Activate();
108   -
109   - // Create the background image
110   - Image background = Image::New(BACKGROUND_IMAGE_PATH);
111   - ImageActor backgroundImage = ImageActor::New(background);
112   - backgroundImage.SetParentOrigin(ParentOrigin::CENTER);
113   - backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
114   -
115   - Layer backgroundLayer = Layer::New();
116   - backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
117   - backgroundLayer.SetParentOrigin( ParentOrigin::CENTER );
118   - mBloomView.Add( backgroundLayer );
119   - backgroundLayer.Add( backgroundImage );
120   -
121   - Layer foregroundLayer = Layer::New();
122   - foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
123   - foregroundLayer.SetParentOrigin( ParentOrigin::CENTER );
124   - mBloomView.Add( foregroundLayer );
125   -
126   - // Create visible actors
127   - mObjectRootActor = Actor::New();
128   - mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER );
129   - mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
130   - foregroundLayer.Add( mObjectRootActor );
131   -
132   - ImageActor imageActor = ImageActor::New( mDiffuseImage );
133   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
134   - imageActor.SetSize( stageSize * 0.75f);
135   - mObjectRootActor.Add( imageActor );
136   -
137   - imageActor = ImageActor::New( mDiffuseImage );
138   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
139   - imageActor.SetSize( stageSize * 0.5f );
140   - imageActor.SetPosition(0.0f, 0.0f, 100.0f);
141   - mObjectRootActor.Add( imageActor );
142   -
143   - AnimateBloomView();
144   - PulseBloomIntensity();
145   -
146   - // Gesture detection
147   - mTapGestureDetector = TapGestureDetector::New();
148   - mTapGestureDetector.Attach( mStageRootActor );
149   - mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap );
150   - }
151   -
152   - void AnimateBloomView()
153   - {
154   - if(mRotationAnimation)
155   - {
156   - mRotationAnimation.Stop();
157   - }
158   - if(mResizeAnimation)
159   - {
160   - mResizeAnimation.Stop();
161   - }
162   - if(mTranslationAnimation)
163   - {
164   - mTranslationAnimation.Stop();
165   - }
166   - if(mBlurAnimation)
167   - {
168   - mBlurAnimation.Stop();
169   - }
170   -
171   - // ROTATE
172   - float animDuration = 10.0f;
173   - mRotationAnimation = Animation::New(animDuration);
174   - mRotationAnimation.RotateBy(mBloomView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
175   - mRotationAnimation.SetEndAction( Animation::Discard );
176   - mRotationAnimation.SetLooping( true );
177   - mRotationAnimation.Play();
178   -
179   - // BLUR
180   - mBlurAnimation = Animation::New( 4.0f );
181   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
182   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
183   - mBlurAnimation.SetEndAction( Animation::Discard );
184   - mBlurAnimation.SetLooping( true );
185   - mBlurAnimation.Play();
186   - }
187   -#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST
188   -
189   - void Create2(Image loadedImage)
190   - {
191   - Stage stage = Stage::GetCurrent();
192   - Vector2 stageSize = stage.GetSize();
193   -
194   - mStageRootActor = Actor::New();
195   - mStageRootActor.SetParentOrigin(ParentOrigin::CENTER);
196   - mStageRootActor.SetSize(stageSize);
197   - stage.Add(mStageRootActor);
198   -
199   - // Create the object that will perform the blooming work
200   - mBloomView = Dali::Toolkit::BloomView::New();
201   - mBloomView.SetParentOrigin(ParentOrigin::CENTER);
202   - mBloomView.SetSize(stageSize * 0.75f);
203   - mStageRootActor.Add(mBloomView);
204   - mBloomView.Activate();
205   -
206   - // Create the Quit button
207   - PushButton button;
208   - button = CreateButton(BUTTON_QUIT, BUTTON_QUIT, BUTTON_SIZE_CONSTRAINT);
209   - button.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
210   - button.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
211   - button.SetPosition(-UI_MARGIN, -UI_MARGIN);
212   -
213   - // Create the background image
214   - Image background = Image::New(BACKGROUND_IMAGE_PATH);
215   - ImageActor backgroundImage = ImageActor::New(background);
216   - backgroundImage.SetParentOrigin(ParentOrigin::CENTER);
217   - backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
218   -
219   - Layer backgroundLayer = Layer::New();
220   - backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
221   - backgroundLayer.SetParentOrigin( ParentOrigin::CENTER );
222   - mBloomView.Add( backgroundLayer );
223   - backgroundLayer.Add( backgroundImage );
224   -
225   - Layer foregroundLayer = Layer::New();
226   - foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
227   - foregroundLayer.SetParentOrigin( ParentOrigin::CENTER );
228   - mBloomView.Add( foregroundLayer );
229   -
230   - // Create visible actors
231   - mObjectRootActor = Actor::New();
232   - mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER );
233   - mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
234   - foregroundLayer.Add( mObjectRootActor );
235   -
236   - ImageActor imageActor = ImageActor::New( mDiffuseImage );
237   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
238   - imageActor.SetSize( stageSize * 0.75f);
239   - mObjectRootActor.Add( imageActor );
240   -
241   - imageActor = ImageActor::New( mDiffuseImage );
242   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
243   - imageActor.SetSize( stageSize * 0.5f );
244   - imageActor.SetPosition(0.0f, 0.0f, 100.0f);
245   - mObjectRootActor.Add( imageActor );
246   -
247   - ToggleAnimation();
248   - PulseBloomIntensity();
249   -
250   - // Gesture detection
251   - mTapGestureDetector = TapGestureDetector::New();
252   - mTapGestureDetector.Attach( mStageRootActor );
253   - mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap );
254   - }
255   -
256   - PushButton CreateButton(const std::string& name, const std::string& label, const Vector3& sizeConstraint)
257   - {
258   - // Create the button
259   - Image img = Image::New(BUTTON_BACKGROUND_IMAGE_PATH);
260   - ImageActor background = ImageActor::New(img);
261   -
262   - background.SetStyle(ImageActor::STYLE_NINE_PATCH);
263   - background.SetNinePatchBorder(BUTTON_IMAGE_BORDER);
264   -
265   - PushButton button = PushButton::New();
266   - button.SetName(name);
267   - button.SetBackgroundImage(background);
268   -
269   - // Set the button's size
270   - button.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), RelativeToConstraint( sizeConstraint ) ) );
271   -
272   - // Make sure the button only takes up its natural or allocated width.
273   - button.SetSizePolicy( Toolkit::Control::Fixed, Toolkit::Control::Fixed );
274   -
275   - mStageRootActor.Add(button);
276   -
277   - button.ClickedSignal().Connect(this, &TestApp::OnButtonTouchEvent);
278   -
279   - SetButtonLabel(button, label, TextView::Center);
280   -
281   - return button;
282   - }
283   -
284   - void SetButtonLabel(PushButton button, const std::string& label, const TextView::LineJustification justification)
285   - {
286   - Font font = Font::New();
287   - Vector3 textSize = font.MeasureText(label);
288   -
289   - // Add a text label to the button
290   - TextView textView = TextView::New( label );
291   - textView.SetAnchorPoint( AnchorPoint::CENTER );
292   - textView.SetParentOrigin( ParentOrigin::CENTER );
293   - textView.SetMultilinePolicy(TextView::SplitByWord);
294   - textView.SetWidthExceedPolicy(TextView::Original);
295   - textView.SetTextAlignment(static_cast< Alignment::Type >( Alignment::HorizontalCenter | Alignment::VerticalCenter ));
296   - textView.SetLineJustification(justification);
297   - textView.SetSize(textSize);
298   -
299   - Alignment align = Alignment::New();
300   - align.Add(textView);
301   - align.SetScaling( Alignment::ShrinkToFitKeepAspect );
302   -
303   - button.SetLabelText(align);
304   - }
305   -
306   - /**
307   - * Signal handler, called when the button is pressed
308   - */
309   - bool OnButtonTouchEvent(Button button)
310   - {
311   - if(button.GetName() == BUTTON_QUIT)
312   - {
313   - // quit the application
314   - mApplication.Quit();
315   - }
316   -
317   - return true;
318   - }
319   -
320   - void AnimateBloomView()
321   - {
322   - if(mRotationAnimation)
323   - {
324   - mRotationAnimation.Stop();
325   - }
326   - if(mResizeAnimation)
327   - {
328   - mResizeAnimation.Stop();
329   - }
330   - if(mTranslationAnimation)
331   - {
332   - mTranslationAnimation.Stop();
333   - }
334   - if(mBlurAnimation)
335   - {
336   - mBlurAnimation.Stop();
337   - }
338   -
339   - // ROTATE
340   - float animDuration = 10.0f;
341   - mRotationAnimation = Animation::New(animDuration);
342   - mRotationAnimation.RotateBy(mBloomView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
343   - mRotationAnimation.SetEndAction( Animation::Discard );
344   - mRotationAnimation.SetLooping( true );
345   - mRotationAnimation.Play();
346   -
347   -
348   - // RESIZE
349   - Stage stage = Stage::GetCurrent();
350   - Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f);
351   - mResizeAnimation = Animation::New( 7.5f );
352   - mResizeAnimation.AnimateTo( Property(mBloomView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
353   - mResizeAnimation.SetEndAction( Animation::Discard );
354   - mResizeAnimation.SetLooping( true );
355   - mResizeAnimation.Play();
356   -
357   -
358   - // TRANSLATE
359   - mTranslationAnimation = Animation::New( 7.5f );
360   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
361   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) );
362   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) );
363   - mTranslationAnimation.SetEndAction( Animation::Discard );
364   - mTranslationAnimation.SetLooping( true );
365   - mTranslationAnimation.Play();
366   -
367   -
368   - // BLUR
369   - mBlurAnimation = Animation::New( 4.0f );
370   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
371   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
372   - mBlurAnimation.SetEndAction( Animation::Discard );
373   - mBlurAnimation.SetLooping( true );
374   - mBlurAnimation.Play();
375   - }
376   -
377   - void AnimateActorRoot()
378   - {
379   - if(mRotationAnimation)
380   - {
381   - mRotationAnimation.Stop();
382   - }
383   - if(mResizeAnimation)
384   - {
385   - mResizeAnimation.Stop();
386   - }
387   - if(mTranslationAnimation)
388   - {
389   - mTranslationAnimation.Stop();
390   - }
391   - if(mBlurAnimation)
392   - {
393   - mBlurAnimation.Stop();
394   - }
395   -
396   - // ROTATE
397   - float animDuration = 10.0f;
398   - mRotationAnimation = Animation::New(animDuration);
399   - mRotationAnimation.RotateBy(mObjectRootActor, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
400   - mRotationAnimation.SetEndAction( Animation::Discard );
401   - mRotationAnimation.SetLooping( true );
402   - mRotationAnimation.Play();
403   -
404   -
405   - // RESIZE
406   - Stage stage = Stage::GetCurrent();
407   - Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f);
408   - mResizeAnimation = Animation::New( 7.5f );
409   - mResizeAnimation.AnimateTo( Property(mBloomView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
410   - mResizeAnimation.SetEndAction( Animation::Discard );
411   - mResizeAnimation.SetLooping( true );
412   - mResizeAnimation.Play();
413   -
414   -
415   - // TRANSLATE
416   - mTranslationAnimation = Animation::New( 7.5f );
417   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
418   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) );
419   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) );
420   - mTranslationAnimation.SetEndAction( Animation::Discard );
421   - mTranslationAnimation.SetLooping( true );
422   - mTranslationAnimation.Play();
423   -
424   -
425   - // BLUR
426   - mBlurAnimation = Animation::New( 4.0f );
427   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
428   - mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
429   - mBlurAnimation.SetEndAction( Animation::Discard );
430   - mBlurAnimation.SetLooping( true );
431   - mBlurAnimation.Play();
432   - }
433   -
434   - void ToggleAnimation()
435   - {
436   - mCurrentAnimation++;
437   - if(mCurrentAnimation == NUM_MOVEMENT_ANIMATIONS)
438   - {
439   - mCurrentAnimation = 0;
440   - }
441   -
442   - switch(mCurrentAnimation)
443   - {
444   - case 0:
445   - AnimateActorRoot();
446   - break;
447   -
448   - case 1:
449   - AnimateBloomView();
450   - break;
451   - }
452   - }
453   -#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST
454   -
455   - void PulseBloomIntensity()
456   - {
457   - mPulseBloomIntensityAnim = Animation::New( 2.5f );
458   - mPulseBloomIntensityAnim.AnimateTo( Property(mBloomView, mBloomView.GetBloomIntensityPropertyIndex()), 3.0f, AlphaFunctions::Bounce, TimePeriod(2.5f) );
459   - mPulseBloomIntensityAnim.SetEndAction( Animation::Discard );
460   - mPulseBloomIntensityAnim.SetLooping( true );
461   - mPulseBloomIntensityAnim.Play();
462   - }
463   -
464   - void OnTap( Actor actor, const TapGesture& tapGesture )
465   - {
466   - Stage stage = Stage::GetCurrent();
467   -
468   -#ifdef ADD_REMOVE_FROM_STAGE_TEST
469   - if(mBloomView.OnStage())
470   - {
471   - mStageRootActor.Remove(mBloomView);
472   - mBloomView.Deactivate();
473   - }
474   - else
475   - {
476   - mStageRootActor.Add(mBloomView);
477   - mBloomView.Activate();
478   - }
479   -#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST
480   - ToggleAnimation();
481   -#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST
482   - }
483   -
484   -private:
485   -
486   - Application& mApplication;
487   -
488   - TapGestureDetector mTapGestureDetector;
489   -
490   - Actor mStageRootActor;
491   -
492   - Actor mObjectRootActor;
493   - Image mDiffuseImage;
494   -
495   - unsigned int mCurrentAnimation;
496   - Animation mRotationAnimation;
497   - Animation mResizeAnimation;
498   - Animation mTranslationAnimation;
499   - Animation mBlurAnimation;
500   - Animation mPulseBloomIntensityAnim;
501   -
502   - // for rendering the blur / bloom
503   - GaussianBlurView mGaussianBlurView;
504   - BloomView mBloomView;
505   -};
506   -
507   -/*****************************************************************************/
508   -
509   -static void
510   -RunTest( Application& application )
511   -{
512   - TestApp theApp(application);
513   - application.MainLoop();
514   -}
515   -
516   -/*****************************************************************************/
517   -
518   -int
519   -main(int argc, char **argv)
520   -{
521   - Application application = Application::New(&argc, &argv);
522   -
523   - RunTest(application);
524   -
525   - return 0;
526   -}
examples/gaussian-blur-view/gaussian-blur-view-example.cpp deleted
1   -//
2   -// Copyright (c) 2014 Samsung Electronics Co., Ltd.
3   -//
4   -// Licensed under the Flora License, Version 1.0 (the License);
5   -// you may not use this file except in compliance with the License.
6   -// You may obtain a copy of the License at
7   -//
8   -// http://floralicense.org/license/
9   -//
10   -// Unless required by applicable law or agreed to in writing, software
11   -// distributed under the License is distributed on an AS IS BASIS,
12   -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   -// See the License for the specific language governing permissions and
14   -// limitations under the License.
15   -//
16   -
17   -#include <dali/dali.h>
18   -#include <dali-toolkit/dali-toolkit.h>
19   -
20   -using namespace Dali;
21   -using namespace Dali::Toolkit;
22   -
23   -namespace
24   -{
25   -
26   -//#define ADD_REMOVE_FROM_STAGE_TEST
27   -
28   -const char* BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "desktop_background_1440x2560.png";
29   -const char* UI_DIFFUSE_IMAGE( DALI_IMAGE_DIR "UI-Leather-DIFF.png" );
30   -
31   -const Rect<int> UI_PIXEL_AREA( 0, 0, 720, 1280 );
32   -
33   -const Rect<int> PANEL1_PIXEL_AREA( 0, 0, 720, 39 );
34   -const Rect<int> PANEL2_PIXEL_AREA( 0, 39, 720, 100 );
35   -
36   -const unsigned int NUM_MOVEMENT_ANIMATIONS = 2;
37   -
38   -// for animating bloom intensity on tap gesture
39   -const float PULSE_BLOOM_INCREASE_ANIM_TIME = 1.175;
40   -const float PULSE_BLOOM_DECREASE_ANIM_TIME = 2.4;
41   -const float PULSE_BLOOM_TOTAL_ANIM_TIME = PULSE_BLOOM_INCREASE_ANIM_TIME + PULSE_BLOOM_DECREASE_ANIM_TIME;
42   -const float PULSE_BLOOM_INTENSITY_DEFAULT = 1.0f;
43   -const float PULSE_BLOOM_INTENSITY_INCREASE = 3.0f;
44   -
45   -
46   -// buttons
47   -const char* BUTTON_BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "GreyThinLine30x30-76x78.png";
48   -
49   -// These values depend on the button background image
50   -const float BUTTON_IMAGE_BORDER_LEFT = 16.0f;
51   -const float BUTTON_IMAGE_BORDER_RIGHT = 16.0f;
52   -const float BUTTON_IMAGE_BORDER_TOP = 13.0f;
53   -const float BUTTON_IMAGE_BORDER_BOTTOM = 20.0f;
54   -
55   -const Vector4 BUTTON_IMAGE_BORDER( BUTTON_IMAGE_BORDER_LEFT, BUTTON_IMAGE_BORDER_TOP, BUTTON_IMAGE_BORDER_RIGHT, BUTTON_IMAGE_BORDER_BOTTOM );
56   -
57   -const float UI_MARGIN = 4.0f; ///< Screen Margin for placement of UI buttons
58   -const Vector3 BUTTON_SIZE_CONSTRAINT( 0.24f, 0.09f, 1.0f );
59   -const char * BUTTON_QUIT = "Quit";
60   -const char * BUTTON_QUIT_LABEL ="Quit";
61   -
62   -} // namespace
63   -
64   -
65   -
66   -/**
67   - * This example demonstrates a blur effect.
68   - */
69   -class TestApp : public ConnectionTracker
70   -{
71   -public:
72   -
73   - TestApp( Application &application )
74   - : mApplication(application)
75   - , mCurrentAnimation(0)
76   - {
77   - application.InitSignal().Connect(this, &TestApp::Create);
78   - application.TerminateSignal().Connect(this, &TestApp::Terminate);
79   - }
80   -
81   - ~TestApp()
82   - {
83   - }
84   -
85   -public:
86   -
87   - void Create(Application& application)
88   - {
89   - // Preload images
90   - mDiffuseImage = Image::New( UI_DIFFUSE_IMAGE );
91   -
92   - // Creation is deferred until images have loaded
93   - mDiffuseImage.LoadingFinishedSignal().Connect( this, &TestApp::Create2 );
94   - }
95   -
96   -#ifdef ADD_REMOVE_FROM_STAGE_TEST
97   - void Create2(Image loadedImage)
98   - {
99   - Stage stage = Stage::GetCurrent();
100   - Vector2 stageSize = stage.GetSize();
101   -
102   - mStageRootActor = Actor::New();
103   - mStageRootActor.SetParentOrigin(ParentOrigin::CENTER);
104   - mStageRootActor.SetSize(stageSize);
105   - stage.Add(mStageRootActor);
106   -
107   - // Create the object that will perform the blurring work
108   - mGaussianBlurView = Dali::Toolkit::GaussianBlurView::New();
109   - mGaussianBlurView.SetParentOrigin(ParentOrigin::CENTER);
110   - mGaussianBlurView.SetSize(stageSize * 0.75f);
111   - mStageRootActor.Add(mGaussianBlurView);
112   - mGaussianBlurView.Activate();
113   -
114   - // Create the background image
115   - Image background = Image::New(BACKGROUND_IMAGE_PATH);
116   - ImageActor backgroundImage = ImageActor::New(background);
117   - backgroundImage.SetParentOrigin(ParentOrigin::CENTER);
118   - backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
119   -
120   - Layer backgroundLayer = Layer::New();
121   - backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
122   - backgroundLayer.SetParentOrigin( ParentOrigin::CENTER );
123   - mGaussianBlurView.Add( backgroundLayer );
124   - backgroundLayer.Add( backgroundImage );
125   -
126   - Layer foregroundLayer = Layer::New();
127   - foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
128   - foregroundLayer.SetParentOrigin( ParentOrigin::CENTER );
129   - mGaussianBlurView.Add( foregroundLayer );
130   -
131   - // Create visible actors
132   - mObjectRootActor = Actor::New();
133   - mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER );
134   - mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
135   - foregroundLayer.Add( mObjectRootActor );
136   -
137   - ImageActor imageActor = ImageActor::New( mDiffuseImage );
138   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
139   - imageActor.SetSize( stageSize * 0.75f);
140   - mObjectRootActor.Add( imageActor );
141   -
142   - imageActor = ImageActor::New( mDiffuseImage );
143   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
144   - imageActor.SetSize( stageSize * 0.5f );
145   - imageActor.SetPosition(0.0f, 0.0f, 100.0f);
146   - mObjectRootActor.Add( imageActor );
147   -
148   - AnimateGaussianBlurView();
149   -
150   - // Gesture detection
151   - mTapGestureDetector = TapGestureDetector::New();
152   - mTapGestureDetector.Attach( mStageRootActor );
153   - mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap );
154   - }
155   -
156   - void AnimateGaussianBlurView()
157   - {
158   - if(mRotationAnimation)
159   - {
160   - mRotationAnimation.Stop();
161   - }
162   - if(mResizeAnimation)
163   - {
164   - mResizeAnimation.Stop();
165   - }
166   - if(mTranslationAnimation)
167   - {
168   - mTranslationAnimation.Stop();
169   - }
170   - if(mBlurAnimation)
171   - {
172   - mBlurAnimation.Stop();
173   - }
174   -
175   - // ROTATE
176   - float animDuration = 10.0f;
177   - mRotationAnimation = Animation::New(animDuration);
178   - mRotationAnimation.RotateBy(mGaussianBlurView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
179   - mRotationAnimation.SetEndAction( Animation::Discard );
180   - mRotationAnimation.SetLooping( true );
181   - mRotationAnimation.Play();
182   -
183   - // BLUR
184   - mBlurAnimation = Animation::New( 4.0f );
185   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
186   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
187   - mBlurAnimation.SetEndAction( Animation::Discard );
188   - mBlurAnimation.SetLooping( true );
189   - mBlurAnimation.Play();
190   - }
191   -#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST
192   -
193   - void Create2(Image loadedImage)
194   - {
195   - Stage stage = Stage::GetCurrent();
196   - Vector2 stageSize = stage.GetSize();
197   -
198   - mStageRootActor = Actor::New();
199   - mStageRootActor.SetParentOrigin(ParentOrigin::CENTER);
200   - mStageRootActor.SetSize(stageSize);
201   - stage.Add(mStageRootActor);
202   -
203   - // Create the object that will perform the blurring work
204   - mGaussianBlurView = Dali::Toolkit::GaussianBlurView::New();
205   - mGaussianBlurView.SetParentOrigin(ParentOrigin::CENTER);
206   - mGaussianBlurView.SetSize(stageSize * 0.75f);
207   - mStageRootActor.Add(mGaussianBlurView);
208   - mGaussianBlurView.Activate();
209   -
210   - // Create the Quit button
211   - PushButton button;
212   - button = CreateButton(BUTTON_QUIT, BUTTON_QUIT_LABEL, BUTTON_SIZE_CONSTRAINT);
213   - button.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
214   - button.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
215   - button.SetPosition(-UI_MARGIN, -UI_MARGIN);
216   -
217   - // Create the background image
218   - Image background = Image::New(BACKGROUND_IMAGE_PATH);
219   - ImageActor backgroundImage = ImageActor::New(background);
220   - backgroundImage.SetParentOrigin(ParentOrigin::CENTER);
221   - backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
222   -
223   - Layer backgroundLayer = Layer::New();
224   - backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
225   - backgroundLayer.SetParentOrigin( ParentOrigin::CENTER );
226   - mGaussianBlurView.Add( backgroundLayer );
227   - backgroundLayer.Add( backgroundImage );
228   -
229   - Layer foregroundLayer = Layer::New();
230   - foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
231   - foregroundLayer.SetParentOrigin( ParentOrigin::CENTER );
232   - mGaussianBlurView.Add( foregroundLayer );
233   -
234   - // Create visible actors
235   - mObjectRootActor = Actor::New();
236   - mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER );
237   - mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
238   - foregroundLayer.Add( mObjectRootActor );
239   -
240   - ImageActor imageActor = ImageActor::New( mDiffuseImage );
241   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
242   - imageActor.SetSize( stageSize * 0.75f);
243   - mObjectRootActor.Add( imageActor );
244   -
245   - imageActor = ImageActor::New( mDiffuseImage );
246   - imageActor.SetParentOrigin( ParentOrigin::CENTER );
247   - imageActor.SetSize( stageSize * 0.5f );
248   - imageActor.SetPosition(0.0f, 0.0f, 100.0f);
249   - mObjectRootActor.Add( imageActor );
250   -
251   - ToggleAnimation();
252   -
253   - // Gesture detection
254   - mTapGestureDetector = TapGestureDetector::New();
255   - mTapGestureDetector.Attach( mStageRootActor );
256   - mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap );
257   - }
258   -
259   - PushButton CreateButton(const std::string& name, const std::string& label, const Vector3& sizeConstraint)
260   - {
261   - // Create the button
262   - Image img = Image::New(BUTTON_BACKGROUND_IMAGE_PATH);
263   - ImageActor background = ImageActor::New(img);
264   -
265   - background.SetStyle(ImageActor::STYLE_NINE_PATCH);
266   - background.SetNinePatchBorder(BUTTON_IMAGE_BORDER);
267   -
268   - PushButton button = PushButton::New();
269   - button.SetName(name);
270   - button.SetBackgroundImage(background);
271   -
272   - // Set the button's size
273   - button.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), RelativeToConstraint( sizeConstraint ) ) );
274   -
275   - mStageRootActor.Add(button);
276   -
277   - button.ClickedSignal().Connect(this, &TestApp::OnButtonTouchEvent);
278   -
279   - SetButtonLabel(button, label, TextView::Center);
280   -
281   - return button;
282   - }
283   -
284   - void SetButtonLabel(PushButton button, const std::string& label, const TextView::LineJustification justification)
285   - {
286   - Font font = Font::New();
287   - Vector3 textSize = font.MeasureText(label);
288   -
289   - // Add a text label to the button
290   - TextView textView = TextView::New( label );
291   - textView.SetAnchorPoint( AnchorPoint::CENTER );
292   - textView.SetParentOrigin( ParentOrigin::CENTER );
293   - textView.SetMultilinePolicy(TextView::SplitByWord);
294   - textView.SetWidthExceedPolicy(TextView::Original);
295   - textView.SetTextAlignment(static_cast< Alignment::Type >( Alignment::HorizontalCenter | Alignment::VerticalCenter ));
296   - textView.SetLineJustification(justification);
297   - textView.SetSize(textSize);
298   -
299   - Alignment align = Alignment::New();
300   - align.Add(textView);
301   - align.SetScaling( Alignment::ShrinkToFitKeepAspect );
302   -
303   - button.SetLabelText(align);
304   - }
305   -
306   - /**
307   - * Signal handler, called when the button is pressed
308   - */
309   - bool OnButtonTouchEvent(Button button)
310   - {
311   - if(button.GetName() == BUTTON_QUIT)
312   - {
313   - // quit the application
314   - mApplication.Quit();
315   - }
316   -
317   - return true;
318   - }
319   -
320   - void AnimateGaussianBlurView()
321   - {
322   - if(mRotationAnimation)
323   - {
324   - mRotationAnimation.Stop();
325   - }
326   - if(mResizeAnimation)
327   - {
328   - mResizeAnimation.Stop();
329   - }
330   - if(mTranslationAnimation)
331   - {
332   - mTranslationAnimation.Stop();
333   - }
334   - if(mBlurAnimation)
335   - {
336   - mBlurAnimation.Stop();
337   - }
338   -
339   - // ROTATE
340   - float animDuration = 10.0f;
341   - mRotationAnimation = Animation::New(animDuration);
342   - mRotationAnimation.RotateBy(mGaussianBlurView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
343   - mRotationAnimation.SetEndAction( Animation::Discard );
344   - mRotationAnimation.SetLooping( true );
345   - mRotationAnimation.Play();
346   -
347   -
348   - // RESIZE
349   - Stage stage = Stage::GetCurrent();
350   - Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f);
351   - mResizeAnimation = Animation::New( 7.5f );
352   - mResizeAnimation.AnimateTo( Property(mGaussianBlurView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
353   - mResizeAnimation.SetEndAction( Animation::Discard );
354   - mResizeAnimation.SetLooping( true );
355   - mResizeAnimation.Play();
356   -
357   -
358   - // TRANSLATE
359   - mTranslationAnimation = Animation::New( 7.5f );
360   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
361   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) );
362   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) );
363   - mTranslationAnimation.SetEndAction( Animation::Discard );
364   - mTranslationAnimation.SetLooping( true );
365   - mTranslationAnimation.Play();
366   -
367   -
368   - // BLUR
369   - mBlurAnimation = Animation::New( 4.0f );
370   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
371   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
372   - mBlurAnimation.SetEndAction( Animation::Discard );
373   - mBlurAnimation.SetLooping( true );
374   - mBlurAnimation.Play();
375   - }
376   -
377   - void AnimateActorRoot()
378   - {
379   - if(mRotationAnimation)
380   - {
381   - mRotationAnimation.Stop();
382   - }
383   - if(mResizeAnimation)
384   - {
385   - mResizeAnimation.Stop();
386   - }
387   - if(mTranslationAnimation)
388   - {
389   - mTranslationAnimation.Stop();
390   - }
391   - if(mBlurAnimation)
392   - {
393   - mBlurAnimation.Stop();
394   - }
395   -
396   - // ROTATE
397   - float animDuration = 10.0f;
398   - mRotationAnimation = Animation::New(animDuration);
399   - mRotationAnimation.RotateBy(mObjectRootActor, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut);
400   - mRotationAnimation.SetEndAction( Animation::Discard );
401   - mRotationAnimation.SetLooping( true );
402   - mRotationAnimation.Play();
403   -
404   -
405   - // RESIZE
406   - Stage stage = Stage::GetCurrent();
407   - Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f);
408   - mResizeAnimation = Animation::New( 7.5f );
409   - mResizeAnimation.AnimateTo( Property(mGaussianBlurView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
410   - mResizeAnimation.SetEndAction( Animation::Discard );
411   - mResizeAnimation.SetLooping( true );
412   - mResizeAnimation.Play();
413   -
414   -
415   - // TRANSLATE
416   - mTranslationAnimation = Animation::New( 7.5f );
417   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) );
418   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) );
419   - mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) );
420   - mTranslationAnimation.SetEndAction( Animation::Discard );
421   - mTranslationAnimation.SetLooping( true );
422   - mTranslationAnimation.Play();
423   -
424   -
425   - // BLUR
426   - mBlurAnimation = Animation::New( 4.0f );
427   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) );
428   - mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) );
429   - mBlurAnimation.SetEndAction( Animation::Discard );
430   - mBlurAnimation.SetLooping( true );
431   - mBlurAnimation.Play();
432   - }
433   -
434   - void ToggleAnimation()
435   - {
436   - mCurrentAnimation++;
437   - if(mCurrentAnimation == NUM_MOVEMENT_ANIMATIONS)
438   - {
439   - mCurrentAnimation = 0;
440   - }
441   -
442   - switch(mCurrentAnimation)
443   - {
444   - case 0:
445   - AnimateActorRoot();
446   - break;
447   -
448   - case 1:
449   - AnimateGaussianBlurView();
450   - break;
451   - }
452   - }
453   -#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST
454   -
455   - void Terminate( Application& app )
456   - {
457   - }
458   -
459   - void OnTap( Actor actor, const TapGesture& tapGesture )
460   - {
461   - Stage stage = Stage::GetCurrent();
462   -
463   -#ifdef ADD_REMOVE_FROM_STAGE_TEST
464   - if(mGaussianBlurView.OnStage())
465   - {
466   - mStageRootActor.Remove(mGaussianBlurView);
467   - mGaussianBlurView.Deactivate();
468   - }
469   - else
470   - {
471   - mStageRootActor.Add(mGaussianBlurView);
472   - mGaussianBlurView.Activate();
473   - }
474   -#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST
475   - ToggleAnimation();
476   -#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST
477   - }
478   -
479   -private:
480   -
481   - Application& mApplication;
482   -
483   - TapGestureDetector mTapGestureDetector;
484   -
485   - Actor mStageRootActor;
486   -
487   - Actor mObjectRootActor;
488   - Image mDiffuseImage;
489   -
490   - unsigned int mCurrentAnimation;
491   - Animation mRotationAnimation;
492   - Animation mResizeAnimation;
493   - Animation mTranslationAnimation;
494   - Animation mBlurAnimation;
495   - Animation mPulseBloomIntensityAnim;
496   -
497   - // for rendering the blur / bloom
498   - GaussianBlurView mGaussianBlurView;
499   - BloomView mBloomView;
500   -};
501   -
502   -/*****************************************************************************/
503   -
504   -static void
505   -RunTest( Application& application )
506   -{
507   - TestApp theApp(application);
508   - application.MainLoop();
509   -}
510   -
511   -/*****************************************************************************/
512   -
513   -int
514   -main(int argc, char **argv)
515   -{
516   - Application application = Application::New(&argc, &argv);
517   -
518   - RunTest(application);
519   -
520   - return 0;
521   -}
examples/magnifier/magnifier-example.cpp
... ... @@ -236,7 +236,7 @@ public:
236 236 mMagnifier.SetSourceActor( mView.GetBackgroundLayer() );
237 237 mMagnifier.SetSize( MAGNIFIER_SIZE * mStageSize.width ); // Size of magnifier is in relation to stage width
238 238 mMagnifier.SetMagnificationFactor( MAGNIFICATION_FACTOR );
239   - mMagnifier.SetFrameVisibility(true);
  239 + mMagnifier.SetFrameVisibility(false);
240 240 mMagnifier.SetScale(Vector3::ZERO);
241 241 overlay.Add( mMagnifier );
242 242  
... ...