Commit 2e81ed4392078f0fe7497bb62e7151c84d54f707
1 parent
e6f2fd5c
BloomView & GaussianBlurView demo (for verification purpose only )
Change-Id: I7279b5cb4c5b157b618fb184fac50e710463cf51
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1067 additions
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3 deletions
build/tizen/examples/Makefile.am
| ... | ... | @@ -37,8 +37,9 @@ bin_PROGRAMS = \ |
| 37 | 37 | image-scaling-irregular-grid.example \ |
| 38 | 38 | buttons.example \ |
| 39 | 39 | text-view.example \ |
| 40 | - logging.example | |
| 41 | - | |
| 40 | + logging.example \ | |
| 41 | + bloom-view.example \ | |
| 42 | + gaussian-blur-view.example | |
| 42 | 43 | |
| 43 | 44 | daliimagedir = $(appdatadir)/images/ |
| 44 | 45 | dalimodeldir = $(appdatadir)/models/ |
| ... | ... | @@ -176,3 +177,13 @@ logging_example_SOURCES = $(examples_src_dir)/logging/logging-example.cpp |
| 176 | 177 | logging_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) |
| 177 | 178 | logging_example_DEPENDENCIES = $(EXAMPLE_DEPS) |
| 178 | 179 | logging_example_LDADD = $(EXAMPLE_LDADD) |
| 180 | + | |
| 181 | +bloom_view_example_SOURCES = $(examples_src_dir)/bloom-view/bloom-view-example.cpp | |
| 182 | +bloom_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) | |
| 183 | +bloom_view_example_DEPENDENCIES = $(EXAMPLE_DEPS) | |
| 184 | +bloom_view_example_LDADD = $(EXAMPLE_LDADD) | |
| 185 | + | |
| 186 | +gaussian_blur_view_example_SOURCES = $(examples_src_dir)/gaussian-blur-view/gaussian-blur-view-example.cpp | |
| 187 | +gaussian_blur_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) | |
| 188 | +gaussian_blur_view_example_DEPENDENCIES = $(EXAMPLE_DEPS) | |
| 189 | +gaussian_blur_view_example_LDADD = $(EXAMPLE_LDADD) | ... | ... |
com.samsung.dali-demo.xml
| ... | ... | @@ -76,4 +76,10 @@ |
| 76 | 76 | <ui-application appid="logging.example" exec="/usr/apps/com.samsung.dali-demo/bin/logging.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> |
| 77 | 77 | <label>Logging</label> |
| 78 | 78 | </ui-application> |
| 79 | + <ui-application appid="bloom-view.example" exec="/usr/apps/com.samsung.dali-demo/bin/bloom-view.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | |
| 80 | + <label>Bloom View</label> | |
| 81 | + </ui-application> | |
| 82 | + <ui-application appid="gaussian-blur-view.example" exec="/usr/apps/com.samsung.dali-demo/bin/gaussian-blur-view.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | |
| 83 | + <label>Gaussian Blur View</label> | |
| 84 | + </ui-application> | |
| 79 | 85 | </manifest> | ... | ... |
demo/images/GreyThinLine30x30-76x78.png
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1.09 KB
demo/images/UI-Leather-DIFF.png
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demo/images/desktop_background_1440x2560.png
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1.83 MB
examples/bloom-view/bloom-view-example.cpp
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| 1 | +// | |
| 2 | +// Copyright (c) 2014 Samsung Electronics Co., Ltd. | |
| 3 | +// | |
| 4 | +// Licensed under the Flora License, Version 1.0 (the License); | |
| 5 | +// you may not use this file except in compliance with the License. | |
| 6 | +// You may obtain a copy of the License at | |
| 7 | +// | |
| 8 | +// http://floralicense.org/license/ | |
| 9 | +// | |
| 10 | +// Unless required by applicable law or agreed to in writing, software | |
| 11 | +// distributed under the License is distributed on an AS IS BASIS, | |
| 12 | +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 13 | +// See the License for the specific language governing permissions and | |
| 14 | +// limitations under the License. | |
| 15 | +// | |
| 16 | + | |
| 17 | +#include <dali/dali.h> | |
| 18 | +#include <dali-toolkit/dali-toolkit.h> | |
| 19 | + | |
| 20 | +using namespace Dali; | |
| 21 | +using namespace Dali::Toolkit; | |
| 22 | + | |
| 23 | +namespace | |
| 24 | +{ | |
| 25 | + | |
| 26 | +//#define ADD_REMOVE_FROM_STAGE_TEST | |
| 27 | + | |
| 28 | +const char* BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "desktop_background_1440x2560.png"; | |
| 29 | +const char* UI_DIFFUSE_IMAGE( DALI_IMAGE_DIR "UI-Leather-DIFF.png" ); | |
| 30 | + | |
| 31 | +const Rect<int> UI_PIXEL_AREA( 0, 0, 720, 1280 ); | |
| 32 | + | |
| 33 | +const Rect<int> PANEL1_PIXEL_AREA( 0, 0, 720, 39 ); | |
| 34 | +const Rect<int> PANEL2_PIXEL_AREA( 0, 39, 720, 100 ); | |
| 35 | + | |
| 36 | +const unsigned int NUM_MOVEMENT_ANIMATIONS = 2; | |
| 37 | + | |
| 38 | +// for animating bloom intensity on tap gesture | |
| 39 | +const float PULSE_BLOOM_INCREASE_ANIM_TIME = 1.175; | |
| 40 | +const float PULSE_BLOOM_DECREASE_ANIM_TIME = 2.4; | |
| 41 | +const float PULSE_BLOOM_TOTAL_ANIM_TIME = PULSE_BLOOM_INCREASE_ANIM_TIME + PULSE_BLOOM_DECREASE_ANIM_TIME; | |
| 42 | +const float PULSE_BLOOM_INTENSITY_DEFAULT = 1.0f; | |
| 43 | +const float PULSE_BLOOM_INTENSITY_INCREASE = 3.0f; | |
| 44 | + | |
| 45 | + | |
| 46 | + | |
| 47 | +// buttons | |
| 48 | +const char* BUTTON_BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "GreyThinLine30x30-76x78.png"; | |
| 49 | + | |
| 50 | +// These values depend on the button background image | |
| 51 | +const Vector4 BUTTON_IMAGE_BORDER(16.0f, 16.0f, 16.0f, 20.0f); | |
| 52 | + | |
| 53 | + | |
| 54 | +const float UI_MARGIN = 4.0f; ///< Screen Margin for placement of UI buttons | |
| 55 | +const Vector3 BUTTON_SIZE_CONSTRAINT( 0.24f, 0.09f, 1.0f ); | |
| 56 | +const char * BUTTON_QUIT = "Quit"; | |
| 57 | + | |
| 58 | +} // namespace | |
| 59 | + | |
| 60 | + | |
| 61 | + | |
| 62 | +/** | |
| 63 | + * This example demonstrates a bloom effect. | |
| 64 | + */ | |
| 65 | +class TestApp : public ConnectionTracker | |
| 66 | +{ | |
| 67 | +public: | |
| 68 | + | |
| 69 | + TestApp( Application &application ) | |
| 70 | + : mApplication(application) | |
| 71 | + , mCurrentAnimation(0) | |
| 72 | + { | |
| 73 | + application.InitSignal().Connect(this, &TestApp::Create); | |
| 74 | + } | |
| 75 | + | |
| 76 | + ~TestApp() | |
| 77 | + { | |
| 78 | + } | |
| 79 | + | |
| 80 | +public: | |
| 81 | + | |
| 82 | + void Create(Application& application) | |
| 83 | + { | |
| 84 | + // Preload images | |
| 85 | + mDiffuseImage = Image::New( UI_DIFFUSE_IMAGE ); | |
| 86 | + | |
| 87 | + // Creation is deferred until images have loaded | |
| 88 | + mDiffuseImage.LoadingFinishedSignal().Connect( this, &TestApp::Create2 ); | |
| 89 | + } | |
| 90 | + | |
| 91 | +#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 92 | + void Create2(Image loadedImage) | |
| 93 | + { | |
| 94 | + Stage stage = Stage::GetCurrent(); | |
| 95 | + Vector2 stageSize = stage.GetSize(); | |
| 96 | + | |
| 97 | + mStageRootActor = Actor::New(); | |
| 98 | + mStageRootActor.SetParentOrigin(ParentOrigin::CENTER); | |
| 99 | + mStageRootActor.SetSize(stageSize); | |
| 100 | + stage.Add(mStageRootActor); | |
| 101 | + | |
| 102 | + // Create the object that will perform the blooming work | |
| 103 | + mBloomView = Dali::Toolkit::BloomView::New(); | |
| 104 | + mBloomView.SetParentOrigin(ParentOrigin::CENTER); | |
| 105 | + mBloomView.SetSize(stageSize * 0.75f); | |
| 106 | + mStageRootActor.Add(mBloomView); | |
| 107 | + mBloomView.Activate(); | |
| 108 | + | |
| 109 | + // Create the background image | |
| 110 | + Image background = Image::New(BACKGROUND_IMAGE_PATH); | |
| 111 | + ImageActor backgroundImage = ImageActor::New(background); | |
| 112 | + backgroundImage.SetParentOrigin(ParentOrigin::CENTER); | |
| 113 | + backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 114 | + | |
| 115 | + Layer backgroundLayer = Layer::New(); | |
| 116 | + backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 117 | + backgroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 118 | + mBloomView.Add( backgroundLayer ); | |
| 119 | + backgroundLayer.Add( backgroundImage ); | |
| 120 | + | |
| 121 | + Layer foregroundLayer = Layer::New(); | |
| 122 | + foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 123 | + foregroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 124 | + mBloomView.Add( foregroundLayer ); | |
| 125 | + | |
| 126 | + // Create visible actors | |
| 127 | + mObjectRootActor = Actor::New(); | |
| 128 | + mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 129 | + mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 130 | + foregroundLayer.Add( mObjectRootActor ); | |
| 131 | + | |
| 132 | + ImageActor imageActor = ImageActor::New( mDiffuseImage ); | |
| 133 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 134 | + imageActor.SetSize( stageSize * 0.75f); | |
| 135 | + mObjectRootActor.Add( imageActor ); | |
| 136 | + | |
| 137 | + imageActor = ImageActor::New( mDiffuseImage ); | |
| 138 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 139 | + imageActor.SetSize( stageSize * 0.5f ); | |
| 140 | + imageActor.SetPosition(0.0f, 0.0f, 100.0f); | |
| 141 | + mObjectRootActor.Add( imageActor ); | |
| 142 | + | |
| 143 | + AnimateBloomView(); | |
| 144 | + PulseBloomIntensity(); | |
| 145 | + | |
| 146 | + // Gesture detection | |
| 147 | + mTapGestureDetector = TapGestureDetector::New(); | |
| 148 | + mTapGestureDetector.Attach( mStageRootActor ); | |
| 149 | + mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap ); | |
| 150 | + } | |
| 151 | + | |
| 152 | + void AnimateBloomView() | |
| 153 | + { | |
| 154 | + if(mRotationAnimation) | |
| 155 | + { | |
| 156 | + mRotationAnimation.Stop(); | |
| 157 | + } | |
| 158 | + if(mResizeAnimation) | |
| 159 | + { | |
| 160 | + mResizeAnimation.Stop(); | |
| 161 | + } | |
| 162 | + if(mTranslationAnimation) | |
| 163 | + { | |
| 164 | + mTranslationAnimation.Stop(); | |
| 165 | + } | |
| 166 | + if(mBlurAnimation) | |
| 167 | + { | |
| 168 | + mBlurAnimation.Stop(); | |
| 169 | + } | |
| 170 | + | |
| 171 | + // ROTATE | |
| 172 | + float animDuration = 10.0f; | |
| 173 | + mRotationAnimation = Animation::New(animDuration); | |
| 174 | + mRotationAnimation.RotateBy(mBloomView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 175 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 176 | + mRotationAnimation.SetLooping( true ); | |
| 177 | + mRotationAnimation.Play(); | |
| 178 | + | |
| 179 | + // BLUR | |
| 180 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 181 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 182 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 183 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 184 | + mBlurAnimation.SetLooping( true ); | |
| 185 | + mBlurAnimation.Play(); | |
| 186 | + } | |
| 187 | +#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 188 | + | |
| 189 | + void Create2(Image loadedImage) | |
| 190 | + { | |
| 191 | + Stage stage = Stage::GetCurrent(); | |
| 192 | + Vector2 stageSize = stage.GetSize(); | |
| 193 | + | |
| 194 | + mStageRootActor = Actor::New(); | |
| 195 | + mStageRootActor.SetParentOrigin(ParentOrigin::CENTER); | |
| 196 | + mStageRootActor.SetSize(stageSize); | |
| 197 | + stage.Add(mStageRootActor); | |
| 198 | + | |
| 199 | + // Create the object that will perform the blooming work | |
| 200 | + mBloomView = Dali::Toolkit::BloomView::New(); | |
| 201 | + mBloomView.SetParentOrigin(ParentOrigin::CENTER); | |
| 202 | + mBloomView.SetSize(stageSize * 0.75f); | |
| 203 | + mStageRootActor.Add(mBloomView); | |
| 204 | + mBloomView.Activate(); | |
| 205 | + | |
| 206 | + // Create the Quit button | |
| 207 | + PushButton button; | |
| 208 | + button = CreateButton(BUTTON_QUIT, BUTTON_QUIT, BUTTON_SIZE_CONSTRAINT); | |
| 209 | + button.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT); | |
| 210 | + button.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT); | |
| 211 | + button.SetPosition(-UI_MARGIN, -UI_MARGIN); | |
| 212 | + | |
| 213 | + // Create the background image | |
| 214 | + Image background = Image::New(BACKGROUND_IMAGE_PATH); | |
| 215 | + ImageActor backgroundImage = ImageActor::New(background); | |
| 216 | + backgroundImage.SetParentOrigin(ParentOrigin::CENTER); | |
| 217 | + backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 218 | + | |
| 219 | + Layer backgroundLayer = Layer::New(); | |
| 220 | + backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 221 | + backgroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 222 | + mBloomView.Add( backgroundLayer ); | |
| 223 | + backgroundLayer.Add( backgroundImage ); | |
| 224 | + | |
| 225 | + Layer foregroundLayer = Layer::New(); | |
| 226 | + foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 227 | + foregroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 228 | + mBloomView.Add( foregroundLayer ); | |
| 229 | + | |
| 230 | + // Create visible actors | |
| 231 | + mObjectRootActor = Actor::New(); | |
| 232 | + mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 233 | + mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 234 | + foregroundLayer.Add( mObjectRootActor ); | |
| 235 | + | |
| 236 | + ImageActor imageActor = ImageActor::New( mDiffuseImage ); | |
| 237 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 238 | + imageActor.SetSize( stageSize * 0.75f); | |
| 239 | + mObjectRootActor.Add( imageActor ); | |
| 240 | + | |
| 241 | + imageActor = ImageActor::New( mDiffuseImage ); | |
| 242 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 243 | + imageActor.SetSize( stageSize * 0.5f ); | |
| 244 | + imageActor.SetPosition(0.0f, 0.0f, 100.0f); | |
| 245 | + mObjectRootActor.Add( imageActor ); | |
| 246 | + | |
| 247 | + ToggleAnimation(); | |
| 248 | + PulseBloomIntensity(); | |
| 249 | + | |
| 250 | + // Gesture detection | |
| 251 | + mTapGestureDetector = TapGestureDetector::New(); | |
| 252 | + mTapGestureDetector.Attach( mStageRootActor ); | |
| 253 | + mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap ); | |
| 254 | + } | |
| 255 | + | |
| 256 | + PushButton CreateButton(const std::string& name, const std::string& label, const Vector3& sizeConstraint) | |
| 257 | + { | |
| 258 | + // Create the button | |
| 259 | + Image img = Image::New(BUTTON_BACKGROUND_IMAGE_PATH); | |
| 260 | + ImageActor background = ImageActor::New(img); | |
| 261 | + | |
| 262 | + background.SetStyle(ImageActor::STYLE_NINE_PATCH); | |
| 263 | + background.SetNinePatchBorder(BUTTON_IMAGE_BORDER); | |
| 264 | + | |
| 265 | + PushButton button = PushButton::New(); | |
| 266 | + button.SetName(name); | |
| 267 | + button.SetBackgroundImage(background); | |
| 268 | + | |
| 269 | + // Set the button's size | |
| 270 | + button.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), RelativeToConstraint( sizeConstraint ) ) ); | |
| 271 | + | |
| 272 | + // Make sure the button only takes up its natural or allocated width. | |
| 273 | + button.SetSizePolicy( Toolkit::Control::Fixed, Toolkit::Control::Fixed ); | |
| 274 | + | |
| 275 | + mStageRootActor.Add(button); | |
| 276 | + | |
| 277 | + button.ClickedSignal().Connect(this, &TestApp::OnButtonTouchEvent); | |
| 278 | + | |
| 279 | + SetButtonLabel(button, label, TextView::Center); | |
| 280 | + | |
| 281 | + return button; | |
| 282 | + } | |
| 283 | + | |
| 284 | + void SetButtonLabel(PushButton button, const std::string& label, const TextView::LineJustification justification) | |
| 285 | + { | |
| 286 | + Font font = Font::New(); | |
| 287 | + Vector3 textSize = font.MeasureText(label); | |
| 288 | + | |
| 289 | + // Add a text label to the button | |
| 290 | + TextView textView = TextView::New( label ); | |
| 291 | + textView.SetAnchorPoint( AnchorPoint::CENTER ); | |
| 292 | + textView.SetParentOrigin( ParentOrigin::CENTER ); | |
| 293 | + textView.SetMultilinePolicy(TextView::SplitByWord); | |
| 294 | + textView.SetWidthExceedPolicy(TextView::Original); | |
| 295 | + textView.SetTextAlignment(static_cast< Alignment::Type >( Alignment::HorizontalCenter | Alignment::VerticalCenter )); | |
| 296 | + textView.SetLineJustification(justification); | |
| 297 | + textView.SetSize(textSize); | |
| 298 | + | |
| 299 | + Alignment align = Alignment::New(); | |
| 300 | + align.Add(textView); | |
| 301 | + align.SetScaling( Alignment::ShrinkToFitKeepAspect ); | |
| 302 | + | |
| 303 | + button.SetLabelText(align); | |
| 304 | + } | |
| 305 | + | |
| 306 | + /** | |
| 307 | + * Signal handler, called when the button is pressed | |
| 308 | + */ | |
| 309 | + bool OnButtonTouchEvent(Button button) | |
| 310 | + { | |
| 311 | + if(button.GetName() == BUTTON_QUIT) | |
| 312 | + { | |
| 313 | + // quit the application | |
| 314 | + mApplication.Quit(); | |
| 315 | + } | |
| 316 | + | |
| 317 | + return true; | |
| 318 | + } | |
| 319 | + | |
| 320 | + void AnimateBloomView() | |
| 321 | + { | |
| 322 | + if(mRotationAnimation) | |
| 323 | + { | |
| 324 | + mRotationAnimation.Stop(); | |
| 325 | + } | |
| 326 | + if(mResizeAnimation) | |
| 327 | + { | |
| 328 | + mResizeAnimation.Stop(); | |
| 329 | + } | |
| 330 | + if(mTranslationAnimation) | |
| 331 | + { | |
| 332 | + mTranslationAnimation.Stop(); | |
| 333 | + } | |
| 334 | + if(mBlurAnimation) | |
| 335 | + { | |
| 336 | + mBlurAnimation.Stop(); | |
| 337 | + } | |
| 338 | + | |
| 339 | + // ROTATE | |
| 340 | + float animDuration = 10.0f; | |
| 341 | + mRotationAnimation = Animation::New(animDuration); | |
| 342 | + mRotationAnimation.RotateBy(mBloomView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 343 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 344 | + mRotationAnimation.SetLooping( true ); | |
| 345 | + mRotationAnimation.Play(); | |
| 346 | + | |
| 347 | + | |
| 348 | + // RESIZE | |
| 349 | + Stage stage = Stage::GetCurrent(); | |
| 350 | + Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f); | |
| 351 | + mResizeAnimation = Animation::New( 7.5f ); | |
| 352 | + mResizeAnimation.AnimateTo( Property(mBloomView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 353 | + mResizeAnimation.SetEndAction( Animation::Discard ); | |
| 354 | + mResizeAnimation.SetLooping( true ); | |
| 355 | + mResizeAnimation.Play(); | |
| 356 | + | |
| 357 | + | |
| 358 | + // TRANSLATE | |
| 359 | + mTranslationAnimation = Animation::New( 7.5f ); | |
| 360 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 361 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) ); | |
| 362 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) ); | |
| 363 | + mTranslationAnimation.SetEndAction( Animation::Discard ); | |
| 364 | + mTranslationAnimation.SetLooping( true ); | |
| 365 | + mTranslationAnimation.Play(); | |
| 366 | + | |
| 367 | + | |
| 368 | + // BLUR | |
| 369 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 370 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 371 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 372 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 373 | + mBlurAnimation.SetLooping( true ); | |
| 374 | + mBlurAnimation.Play(); | |
| 375 | + } | |
| 376 | + | |
| 377 | + void AnimateActorRoot() | |
| 378 | + { | |
| 379 | + if(mRotationAnimation) | |
| 380 | + { | |
| 381 | + mRotationAnimation.Stop(); | |
| 382 | + } | |
| 383 | + if(mResizeAnimation) | |
| 384 | + { | |
| 385 | + mResizeAnimation.Stop(); | |
| 386 | + } | |
| 387 | + if(mTranslationAnimation) | |
| 388 | + { | |
| 389 | + mTranslationAnimation.Stop(); | |
| 390 | + } | |
| 391 | + if(mBlurAnimation) | |
| 392 | + { | |
| 393 | + mBlurAnimation.Stop(); | |
| 394 | + } | |
| 395 | + | |
| 396 | + // ROTATE | |
| 397 | + float animDuration = 10.0f; | |
| 398 | + mRotationAnimation = Animation::New(animDuration); | |
| 399 | + mRotationAnimation.RotateBy(mObjectRootActor, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 400 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 401 | + mRotationAnimation.SetLooping( true ); | |
| 402 | + mRotationAnimation.Play(); | |
| 403 | + | |
| 404 | + | |
| 405 | + // RESIZE | |
| 406 | + Stage stage = Stage::GetCurrent(); | |
| 407 | + Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f); | |
| 408 | + mResizeAnimation = Animation::New( 7.5f ); | |
| 409 | + mResizeAnimation.AnimateTo( Property(mBloomView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 410 | + mResizeAnimation.SetEndAction( Animation::Discard ); | |
| 411 | + mResizeAnimation.SetLooping( true ); | |
| 412 | + mResizeAnimation.Play(); | |
| 413 | + | |
| 414 | + | |
| 415 | + // TRANSLATE | |
| 416 | + mTranslationAnimation = Animation::New( 7.5f ); | |
| 417 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 418 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) ); | |
| 419 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) ); | |
| 420 | + mTranslationAnimation.SetEndAction( Animation::Discard ); | |
| 421 | + mTranslationAnimation.SetLooping( true ); | |
| 422 | + mTranslationAnimation.Play(); | |
| 423 | + | |
| 424 | + | |
| 425 | + // BLUR | |
| 426 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 427 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 428 | + mBlurAnimation.AnimateTo( Property( mBloomView, mBloomView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 429 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 430 | + mBlurAnimation.SetLooping( true ); | |
| 431 | + mBlurAnimation.Play(); | |
| 432 | + } | |
| 433 | + | |
| 434 | + void ToggleAnimation() | |
| 435 | + { | |
| 436 | + mCurrentAnimation++; | |
| 437 | + if(mCurrentAnimation == NUM_MOVEMENT_ANIMATIONS) | |
| 438 | + { | |
| 439 | + mCurrentAnimation = 0; | |
| 440 | + } | |
| 441 | + | |
| 442 | + switch(mCurrentAnimation) | |
| 443 | + { | |
| 444 | + case 0: | |
| 445 | + AnimateActorRoot(); | |
| 446 | + break; | |
| 447 | + | |
| 448 | + case 1: | |
| 449 | + AnimateBloomView(); | |
| 450 | + break; | |
| 451 | + } | |
| 452 | + } | |
| 453 | +#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 454 | + | |
| 455 | + void PulseBloomIntensity() | |
| 456 | + { | |
| 457 | + mPulseBloomIntensityAnim = Animation::New( 2.5f ); | |
| 458 | + mPulseBloomIntensityAnim.AnimateTo( Property(mBloomView, mBloomView.GetBloomIntensityPropertyIndex()), 3.0f, AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 459 | + mPulseBloomIntensityAnim.SetEndAction( Animation::Discard ); | |
| 460 | + mPulseBloomIntensityAnim.SetLooping( true ); | |
| 461 | + mPulseBloomIntensityAnim.Play(); | |
| 462 | + } | |
| 463 | + | |
| 464 | + void OnTap( Actor actor, const TapGesture& tapGesture ) | |
| 465 | + { | |
| 466 | + Stage stage = Stage::GetCurrent(); | |
| 467 | + | |
| 468 | +#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 469 | + if(mBloomView.OnStage()) | |
| 470 | + { | |
| 471 | + mStageRootActor.Remove(mBloomView); | |
| 472 | + mBloomView.Deactivate(); | |
| 473 | + } | |
| 474 | + else | |
| 475 | + { | |
| 476 | + mStageRootActor.Add(mBloomView); | |
| 477 | + mBloomView.Activate(); | |
| 478 | + } | |
| 479 | +#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 480 | + ToggleAnimation(); | |
| 481 | +#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 482 | + } | |
| 483 | + | |
| 484 | +private: | |
| 485 | + | |
| 486 | + Application& mApplication; | |
| 487 | + | |
| 488 | + TapGestureDetector mTapGestureDetector; | |
| 489 | + | |
| 490 | + Actor mStageRootActor; | |
| 491 | + | |
| 492 | + Actor mObjectRootActor; | |
| 493 | + Image mDiffuseImage; | |
| 494 | + | |
| 495 | + unsigned int mCurrentAnimation; | |
| 496 | + Animation mRotationAnimation; | |
| 497 | + Animation mResizeAnimation; | |
| 498 | + Animation mTranslationAnimation; | |
| 499 | + Animation mBlurAnimation; | |
| 500 | + Animation mPulseBloomIntensityAnim; | |
| 501 | + | |
| 502 | + // for rendering the blur / bloom | |
| 503 | + GaussianBlurView mGaussianBlurView; | |
| 504 | + BloomView mBloomView; | |
| 505 | +}; | |
| 506 | + | |
| 507 | +/*****************************************************************************/ | |
| 508 | + | |
| 509 | +static void | |
| 510 | +RunTest( Application& application ) | |
| 511 | +{ | |
| 512 | + TestApp theApp(application); | |
| 513 | + application.MainLoop(); | |
| 514 | +} | |
| 515 | + | |
| 516 | +/*****************************************************************************/ | |
| 517 | + | |
| 518 | +int | |
| 519 | +main(int argc, char **argv) | |
| 520 | +{ | |
| 521 | + Application application = Application::New(&argc, &argv); | |
| 522 | + | |
| 523 | + RunTest(application); | |
| 524 | + | |
| 525 | + return 0; | |
| 526 | +} | ... | ... |
examples/gaussian-blur-view/gaussian-blur-view-example.cpp
0 → 100644
| 1 | +// | |
| 2 | +// Copyright (c) 2014 Samsung Electronics Co., Ltd. | |
| 3 | +// | |
| 4 | +// Licensed under the Flora License, Version 1.0 (the License); | |
| 5 | +// you may not use this file except in compliance with the License. | |
| 6 | +// You may obtain a copy of the License at | |
| 7 | +// | |
| 8 | +// http://floralicense.org/license/ | |
| 9 | +// | |
| 10 | +// Unless required by applicable law or agreed to in writing, software | |
| 11 | +// distributed under the License is distributed on an AS IS BASIS, | |
| 12 | +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 13 | +// See the License for the specific language governing permissions and | |
| 14 | +// limitations under the License. | |
| 15 | +// | |
| 16 | + | |
| 17 | +#include <dali/dali.h> | |
| 18 | +#include <dali-toolkit/dali-toolkit.h> | |
| 19 | + | |
| 20 | +using namespace Dali; | |
| 21 | +using namespace Dali::Toolkit; | |
| 22 | + | |
| 23 | +namespace | |
| 24 | +{ | |
| 25 | + | |
| 26 | +//#define ADD_REMOVE_FROM_STAGE_TEST | |
| 27 | + | |
| 28 | +const char* BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "desktop_background_1440x2560.png"; | |
| 29 | +const char* UI_DIFFUSE_IMAGE( DALI_IMAGE_DIR "UI-Leather-DIFF.png" ); | |
| 30 | + | |
| 31 | +const Rect<int> UI_PIXEL_AREA( 0, 0, 720, 1280 ); | |
| 32 | + | |
| 33 | +const Rect<int> PANEL1_PIXEL_AREA( 0, 0, 720, 39 ); | |
| 34 | +const Rect<int> PANEL2_PIXEL_AREA( 0, 39, 720, 100 ); | |
| 35 | + | |
| 36 | +const unsigned int NUM_MOVEMENT_ANIMATIONS = 2; | |
| 37 | + | |
| 38 | +// for animating bloom intensity on tap gesture | |
| 39 | +const float PULSE_BLOOM_INCREASE_ANIM_TIME = 1.175; | |
| 40 | +const float PULSE_BLOOM_DECREASE_ANIM_TIME = 2.4; | |
| 41 | +const float PULSE_BLOOM_TOTAL_ANIM_TIME = PULSE_BLOOM_INCREASE_ANIM_TIME + PULSE_BLOOM_DECREASE_ANIM_TIME; | |
| 42 | +const float PULSE_BLOOM_INTENSITY_DEFAULT = 1.0f; | |
| 43 | +const float PULSE_BLOOM_INTENSITY_INCREASE = 3.0f; | |
| 44 | + | |
| 45 | + | |
| 46 | +// buttons | |
| 47 | +const char* BUTTON_BACKGROUND_IMAGE_PATH = DALI_IMAGE_DIR "GreyThinLine30x30-76x78.png"; | |
| 48 | + | |
| 49 | +// These values depend on the button background image | |
| 50 | +const float BUTTON_IMAGE_BORDER_LEFT = 16.0f; | |
| 51 | +const float BUTTON_IMAGE_BORDER_RIGHT = 16.0f; | |
| 52 | +const float BUTTON_IMAGE_BORDER_TOP = 13.0f; | |
| 53 | +const float BUTTON_IMAGE_BORDER_BOTTOM = 20.0f; | |
| 54 | + | |
| 55 | +const Vector4 BUTTON_IMAGE_BORDER( BUTTON_IMAGE_BORDER_LEFT, BUTTON_IMAGE_BORDER_TOP, BUTTON_IMAGE_BORDER_RIGHT, BUTTON_IMAGE_BORDER_BOTTOM ); | |
| 56 | + | |
| 57 | +const float UI_MARGIN = 4.0f; ///< Screen Margin for placement of UI buttons | |
| 58 | +const Vector3 BUTTON_SIZE_CONSTRAINT( 0.24f, 0.09f, 1.0f ); | |
| 59 | +const char * BUTTON_QUIT = "Quit"; | |
| 60 | +const char * BUTTON_QUIT_LABEL ="Quit"; | |
| 61 | + | |
| 62 | +} // namespace | |
| 63 | + | |
| 64 | + | |
| 65 | + | |
| 66 | +/** | |
| 67 | + * This example demonstrates a blur effect. | |
| 68 | + */ | |
| 69 | +class TestApp : public ConnectionTracker | |
| 70 | +{ | |
| 71 | +public: | |
| 72 | + | |
| 73 | + TestApp( Application &application ) | |
| 74 | + : mApplication(application) | |
| 75 | + , mCurrentAnimation(0) | |
| 76 | + { | |
| 77 | + application.InitSignal().Connect(this, &TestApp::Create); | |
| 78 | + application.TerminateSignal().Connect(this, &TestApp::Terminate); | |
| 79 | + } | |
| 80 | + | |
| 81 | + ~TestApp() | |
| 82 | + { | |
| 83 | + } | |
| 84 | + | |
| 85 | +public: | |
| 86 | + | |
| 87 | + void Create(Application& application) | |
| 88 | + { | |
| 89 | + // Preload images | |
| 90 | + mDiffuseImage = Image::New( UI_DIFFUSE_IMAGE ); | |
| 91 | + | |
| 92 | + // Creation is deferred until images have loaded | |
| 93 | + mDiffuseImage.LoadingFinishedSignal().Connect( this, &TestApp::Create2 ); | |
| 94 | + } | |
| 95 | + | |
| 96 | +#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 97 | + void Create2(Image loadedImage) | |
| 98 | + { | |
| 99 | + Stage stage = Stage::GetCurrent(); | |
| 100 | + Vector2 stageSize = stage.GetSize(); | |
| 101 | + | |
| 102 | + mStageRootActor = Actor::New(); | |
| 103 | + mStageRootActor.SetParentOrigin(ParentOrigin::CENTER); | |
| 104 | + mStageRootActor.SetSize(stageSize); | |
| 105 | + stage.Add(mStageRootActor); | |
| 106 | + | |
| 107 | + // Create the object that will perform the blurring work | |
| 108 | + mGaussianBlurView = Dali::Toolkit::GaussianBlurView::New(); | |
| 109 | + mGaussianBlurView.SetParentOrigin(ParentOrigin::CENTER); | |
| 110 | + mGaussianBlurView.SetSize(stageSize * 0.75f); | |
| 111 | + mStageRootActor.Add(mGaussianBlurView); | |
| 112 | + mGaussianBlurView.Activate(); | |
| 113 | + | |
| 114 | + // Create the background image | |
| 115 | + Image background = Image::New(BACKGROUND_IMAGE_PATH); | |
| 116 | + ImageActor backgroundImage = ImageActor::New(background); | |
| 117 | + backgroundImage.SetParentOrigin(ParentOrigin::CENTER); | |
| 118 | + backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 119 | + | |
| 120 | + Layer backgroundLayer = Layer::New(); | |
| 121 | + backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 122 | + backgroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 123 | + mGaussianBlurView.Add( backgroundLayer ); | |
| 124 | + backgroundLayer.Add( backgroundImage ); | |
| 125 | + | |
| 126 | + Layer foregroundLayer = Layer::New(); | |
| 127 | + foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 128 | + foregroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 129 | + mGaussianBlurView.Add( foregroundLayer ); | |
| 130 | + | |
| 131 | + // Create visible actors | |
| 132 | + mObjectRootActor = Actor::New(); | |
| 133 | + mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 134 | + mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 135 | + foregroundLayer.Add( mObjectRootActor ); | |
| 136 | + | |
| 137 | + ImageActor imageActor = ImageActor::New( mDiffuseImage ); | |
| 138 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 139 | + imageActor.SetSize( stageSize * 0.75f); | |
| 140 | + mObjectRootActor.Add( imageActor ); | |
| 141 | + | |
| 142 | + imageActor = ImageActor::New( mDiffuseImage ); | |
| 143 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 144 | + imageActor.SetSize( stageSize * 0.5f ); | |
| 145 | + imageActor.SetPosition(0.0f, 0.0f, 100.0f); | |
| 146 | + mObjectRootActor.Add( imageActor ); | |
| 147 | + | |
| 148 | + AnimateGaussianBlurView(); | |
| 149 | + | |
| 150 | + // Gesture detection | |
| 151 | + mTapGestureDetector = TapGestureDetector::New(); | |
| 152 | + mTapGestureDetector.Attach( mStageRootActor ); | |
| 153 | + mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap ); | |
| 154 | + } | |
| 155 | + | |
| 156 | + void AnimateGaussianBlurView() | |
| 157 | + { | |
| 158 | + if(mRotationAnimation) | |
| 159 | + { | |
| 160 | + mRotationAnimation.Stop(); | |
| 161 | + } | |
| 162 | + if(mResizeAnimation) | |
| 163 | + { | |
| 164 | + mResizeAnimation.Stop(); | |
| 165 | + } | |
| 166 | + if(mTranslationAnimation) | |
| 167 | + { | |
| 168 | + mTranslationAnimation.Stop(); | |
| 169 | + } | |
| 170 | + if(mBlurAnimation) | |
| 171 | + { | |
| 172 | + mBlurAnimation.Stop(); | |
| 173 | + } | |
| 174 | + | |
| 175 | + // ROTATE | |
| 176 | + float animDuration = 10.0f; | |
| 177 | + mRotationAnimation = Animation::New(animDuration); | |
| 178 | + mRotationAnimation.RotateBy(mGaussianBlurView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 179 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 180 | + mRotationAnimation.SetLooping( true ); | |
| 181 | + mRotationAnimation.Play(); | |
| 182 | + | |
| 183 | + // BLUR | |
| 184 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 185 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 186 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 187 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 188 | + mBlurAnimation.SetLooping( true ); | |
| 189 | + mBlurAnimation.Play(); | |
| 190 | + } | |
| 191 | +#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 192 | + | |
| 193 | + void Create2(Image loadedImage) | |
| 194 | + { | |
| 195 | + Stage stage = Stage::GetCurrent(); | |
| 196 | + Vector2 stageSize = stage.GetSize(); | |
| 197 | + | |
| 198 | + mStageRootActor = Actor::New(); | |
| 199 | + mStageRootActor.SetParentOrigin(ParentOrigin::CENTER); | |
| 200 | + mStageRootActor.SetSize(stageSize); | |
| 201 | + stage.Add(mStageRootActor); | |
| 202 | + | |
| 203 | + // Create the object that will perform the blurring work | |
| 204 | + mGaussianBlurView = Dali::Toolkit::GaussianBlurView::New(); | |
| 205 | + mGaussianBlurView.SetParentOrigin(ParentOrigin::CENTER); | |
| 206 | + mGaussianBlurView.SetSize(stageSize * 0.75f); | |
| 207 | + mStageRootActor.Add(mGaussianBlurView); | |
| 208 | + mGaussianBlurView.Activate(); | |
| 209 | + | |
| 210 | + // Create the Quit button | |
| 211 | + PushButton button; | |
| 212 | + button = CreateButton(BUTTON_QUIT, BUTTON_QUIT_LABEL, BUTTON_SIZE_CONSTRAINT); | |
| 213 | + button.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT); | |
| 214 | + button.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT); | |
| 215 | + button.SetPosition(-UI_MARGIN, -UI_MARGIN); | |
| 216 | + | |
| 217 | + // Create the background image | |
| 218 | + Image background = Image::New(BACKGROUND_IMAGE_PATH); | |
| 219 | + ImageActor backgroundImage = ImageActor::New(background); | |
| 220 | + backgroundImage.SetParentOrigin(ParentOrigin::CENTER); | |
| 221 | + backgroundImage.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 222 | + | |
| 223 | + Layer backgroundLayer = Layer::New(); | |
| 224 | + backgroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 225 | + backgroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 226 | + mGaussianBlurView.Add( backgroundLayer ); | |
| 227 | + backgroundLayer.Add( backgroundImage ); | |
| 228 | + | |
| 229 | + Layer foregroundLayer = Layer::New(); | |
| 230 | + foregroundLayer.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 231 | + foregroundLayer.SetParentOrigin( ParentOrigin::CENTER ); | |
| 232 | + mGaussianBlurView.Add( foregroundLayer ); | |
| 233 | + | |
| 234 | + // Create visible actors | |
| 235 | + mObjectRootActor = Actor::New(); | |
| 236 | + mObjectRootActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 237 | + mObjectRootActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 238 | + foregroundLayer.Add( mObjectRootActor ); | |
| 239 | + | |
| 240 | + ImageActor imageActor = ImageActor::New( mDiffuseImage ); | |
| 241 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 242 | + imageActor.SetSize( stageSize * 0.75f); | |
| 243 | + mObjectRootActor.Add( imageActor ); | |
| 244 | + | |
| 245 | + imageActor = ImageActor::New( mDiffuseImage ); | |
| 246 | + imageActor.SetParentOrigin( ParentOrigin::CENTER ); | |
| 247 | + imageActor.SetSize( stageSize * 0.5f ); | |
| 248 | + imageActor.SetPosition(0.0f, 0.0f, 100.0f); | |
| 249 | + mObjectRootActor.Add( imageActor ); | |
| 250 | + | |
| 251 | + ToggleAnimation(); | |
| 252 | + | |
| 253 | + // Gesture detection | |
| 254 | + mTapGestureDetector = TapGestureDetector::New(); | |
| 255 | + mTapGestureDetector.Attach( mStageRootActor ); | |
| 256 | + mTapGestureDetector.DetectedSignal().Connect( this, &TestApp::OnTap ); | |
| 257 | + } | |
| 258 | + | |
| 259 | + PushButton CreateButton(const std::string& name, const std::string& label, const Vector3& sizeConstraint) | |
| 260 | + { | |
| 261 | + // Create the button | |
| 262 | + Image img = Image::New(BUTTON_BACKGROUND_IMAGE_PATH); | |
| 263 | + ImageActor background = ImageActor::New(img); | |
| 264 | + | |
| 265 | + background.SetStyle(ImageActor::STYLE_NINE_PATCH); | |
| 266 | + background.SetNinePatchBorder(BUTTON_IMAGE_BORDER); | |
| 267 | + | |
| 268 | + PushButton button = PushButton::New(); | |
| 269 | + button.SetName(name); | |
| 270 | + button.SetBackgroundImage(background); | |
| 271 | + | |
| 272 | + // Set the button's size | |
| 273 | + button.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), RelativeToConstraint( sizeConstraint ) ) ); | |
| 274 | + | |
| 275 | + mStageRootActor.Add(button); | |
| 276 | + | |
| 277 | + button.ClickedSignal().Connect(this, &TestApp::OnButtonTouchEvent); | |
| 278 | + | |
| 279 | + SetButtonLabel(button, label, TextView::Center); | |
| 280 | + | |
| 281 | + return button; | |
| 282 | + } | |
| 283 | + | |
| 284 | + void SetButtonLabel(PushButton button, const std::string& label, const TextView::LineJustification justification) | |
| 285 | + { | |
| 286 | + Font font = Font::New(); | |
| 287 | + Vector3 textSize = font.MeasureText(label); | |
| 288 | + | |
| 289 | + // Add a text label to the button | |
| 290 | + TextView textView = TextView::New( label ); | |
| 291 | + textView.SetAnchorPoint( AnchorPoint::CENTER ); | |
| 292 | + textView.SetParentOrigin( ParentOrigin::CENTER ); | |
| 293 | + textView.SetMultilinePolicy(TextView::SplitByWord); | |
| 294 | + textView.SetWidthExceedPolicy(TextView::Original); | |
| 295 | + textView.SetTextAlignment(static_cast< Alignment::Type >( Alignment::HorizontalCenter | Alignment::VerticalCenter )); | |
| 296 | + textView.SetLineJustification(justification); | |
| 297 | + textView.SetSize(textSize); | |
| 298 | + | |
| 299 | + Alignment align = Alignment::New(); | |
| 300 | + align.Add(textView); | |
| 301 | + align.SetScaling( Alignment::ShrinkToFitKeepAspect ); | |
| 302 | + | |
| 303 | + button.SetLabelText(align); | |
| 304 | + } | |
| 305 | + | |
| 306 | + /** | |
| 307 | + * Signal handler, called when the button is pressed | |
| 308 | + */ | |
| 309 | + bool OnButtonTouchEvent(Button button) | |
| 310 | + { | |
| 311 | + if(button.GetName() == BUTTON_QUIT) | |
| 312 | + { | |
| 313 | + // quit the application | |
| 314 | + mApplication.Quit(); | |
| 315 | + } | |
| 316 | + | |
| 317 | + return true; | |
| 318 | + } | |
| 319 | + | |
| 320 | + void AnimateGaussianBlurView() | |
| 321 | + { | |
| 322 | + if(mRotationAnimation) | |
| 323 | + { | |
| 324 | + mRotationAnimation.Stop(); | |
| 325 | + } | |
| 326 | + if(mResizeAnimation) | |
| 327 | + { | |
| 328 | + mResizeAnimation.Stop(); | |
| 329 | + } | |
| 330 | + if(mTranslationAnimation) | |
| 331 | + { | |
| 332 | + mTranslationAnimation.Stop(); | |
| 333 | + } | |
| 334 | + if(mBlurAnimation) | |
| 335 | + { | |
| 336 | + mBlurAnimation.Stop(); | |
| 337 | + } | |
| 338 | + | |
| 339 | + // ROTATE | |
| 340 | + float animDuration = 10.0f; | |
| 341 | + mRotationAnimation = Animation::New(animDuration); | |
| 342 | + mRotationAnimation.RotateBy(mGaussianBlurView, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 343 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 344 | + mRotationAnimation.SetLooping( true ); | |
| 345 | + mRotationAnimation.Play(); | |
| 346 | + | |
| 347 | + | |
| 348 | + // RESIZE | |
| 349 | + Stage stage = Stage::GetCurrent(); | |
| 350 | + Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f); | |
| 351 | + mResizeAnimation = Animation::New( 7.5f ); | |
| 352 | + mResizeAnimation.AnimateTo( Property(mGaussianBlurView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 353 | + mResizeAnimation.SetEndAction( Animation::Discard ); | |
| 354 | + mResizeAnimation.SetLooping( true ); | |
| 355 | + mResizeAnimation.Play(); | |
| 356 | + | |
| 357 | + | |
| 358 | + // TRANSLATE | |
| 359 | + mTranslationAnimation = Animation::New( 7.5f ); | |
| 360 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 361 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) ); | |
| 362 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) ); | |
| 363 | + mTranslationAnimation.SetEndAction( Animation::Discard ); | |
| 364 | + mTranslationAnimation.SetLooping( true ); | |
| 365 | + mTranslationAnimation.Play(); | |
| 366 | + | |
| 367 | + | |
| 368 | + // BLUR | |
| 369 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 370 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 371 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 372 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 373 | + mBlurAnimation.SetLooping( true ); | |
| 374 | + mBlurAnimation.Play(); | |
| 375 | + } | |
| 376 | + | |
| 377 | + void AnimateActorRoot() | |
| 378 | + { | |
| 379 | + if(mRotationAnimation) | |
| 380 | + { | |
| 381 | + mRotationAnimation.Stop(); | |
| 382 | + } | |
| 383 | + if(mResizeAnimation) | |
| 384 | + { | |
| 385 | + mResizeAnimation.Stop(); | |
| 386 | + } | |
| 387 | + if(mTranslationAnimation) | |
| 388 | + { | |
| 389 | + mTranslationAnimation.Stop(); | |
| 390 | + } | |
| 391 | + if(mBlurAnimation) | |
| 392 | + { | |
| 393 | + mBlurAnimation.Stop(); | |
| 394 | + } | |
| 395 | + | |
| 396 | + // ROTATE | |
| 397 | + float animDuration = 10.0f; | |
| 398 | + mRotationAnimation = Animation::New(animDuration); | |
| 399 | + mRotationAnimation.RotateBy(mObjectRootActor, Degree(720), Vector3::YAXIS, AlphaFunctions::EaseInOut); | |
| 400 | + mRotationAnimation.SetEndAction( Animation::Discard ); | |
| 401 | + mRotationAnimation.SetLooping( true ); | |
| 402 | + mRotationAnimation.Play(); | |
| 403 | + | |
| 404 | + | |
| 405 | + // RESIZE | |
| 406 | + Stage stage = Stage::GetCurrent(); | |
| 407 | + Vector3 stageSize(stage.GetSize().width, stage.GetSize().height, 1.0f); | |
| 408 | + mResizeAnimation = Animation::New( 7.5f ); | |
| 409 | + mResizeAnimation.AnimateTo( Property(mGaussianBlurView, Actor::SIZE), stageSize * Vector3(0.5f, 0.5f, 1.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 410 | + mResizeAnimation.SetEndAction( Animation::Discard ); | |
| 411 | + mResizeAnimation.SetLooping( true ); | |
| 412 | + mResizeAnimation.Play(); | |
| 413 | + | |
| 414 | + | |
| 415 | + // TRANSLATE | |
| 416 | + mTranslationAnimation = Animation::New( 7.5f ); | |
| 417 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(100.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f) ); | |
| 418 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(300.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(2.5f, 2.5f) ); | |
| 419 | + mTranslationAnimation.AnimateBy( Property(mObjectRootActor, Actor::POSITION), Vector3(0.0f, 0.0f, 0.0f), AlphaFunctions::Bounce, TimePeriod(5.0f, 2.5f) ); | |
| 420 | + mTranslationAnimation.SetEndAction( Animation::Discard ); | |
| 421 | + mTranslationAnimation.SetLooping( true ); | |
| 422 | + mTranslationAnimation.Play(); | |
| 423 | + | |
| 424 | + | |
| 425 | + // BLUR | |
| 426 | + mBlurAnimation = Animation::New( 4.0f ); | |
| 427 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 0.0f, AlphaFunctions::Linear, TimePeriod(0.0f, 0.5f) ); | |
| 428 | + mBlurAnimation.AnimateTo( Property( mGaussianBlurView, mGaussianBlurView.GetBlurStrengthPropertyIndex() ), 1.0f, AlphaFunctions::Linear, TimePeriod(2.0f, 0.5f) ); | |
| 429 | + mBlurAnimation.SetEndAction( Animation::Discard ); | |
| 430 | + mBlurAnimation.SetLooping( true ); | |
| 431 | + mBlurAnimation.Play(); | |
| 432 | + } | |
| 433 | + | |
| 434 | + void ToggleAnimation() | |
| 435 | + { | |
| 436 | + mCurrentAnimation++; | |
| 437 | + if(mCurrentAnimation == NUM_MOVEMENT_ANIMATIONS) | |
| 438 | + { | |
| 439 | + mCurrentAnimation = 0; | |
| 440 | + } | |
| 441 | + | |
| 442 | + switch(mCurrentAnimation) | |
| 443 | + { | |
| 444 | + case 0: | |
| 445 | + AnimateActorRoot(); | |
| 446 | + break; | |
| 447 | + | |
| 448 | + case 1: | |
| 449 | + AnimateGaussianBlurView(); | |
| 450 | + break; | |
| 451 | + } | |
| 452 | + } | |
| 453 | +#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 454 | + | |
| 455 | + void Terminate( Application& app ) | |
| 456 | + { | |
| 457 | + } | |
| 458 | + | |
| 459 | + void OnTap( Actor actor, const TapGesture& tapGesture ) | |
| 460 | + { | |
| 461 | + Stage stage = Stage::GetCurrent(); | |
| 462 | + | |
| 463 | +#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 464 | + if(mGaussianBlurView.OnStage()) | |
| 465 | + { | |
| 466 | + mStageRootActor.Remove(mGaussianBlurView); | |
| 467 | + mGaussianBlurView.Deactivate(); | |
| 468 | + } | |
| 469 | + else | |
| 470 | + { | |
| 471 | + mStageRootActor.Add(mGaussianBlurView); | |
| 472 | + mGaussianBlurView.Activate(); | |
| 473 | + } | |
| 474 | +#else //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 475 | + ToggleAnimation(); | |
| 476 | +#endif //#ifdef ADD_REMOVE_FROM_STAGE_TEST | |
| 477 | + } | |
| 478 | + | |
| 479 | +private: | |
| 480 | + | |
| 481 | + Application& mApplication; | |
| 482 | + | |
| 483 | + TapGestureDetector mTapGestureDetector; | |
| 484 | + | |
| 485 | + Actor mStageRootActor; | |
| 486 | + | |
| 487 | + Actor mObjectRootActor; | |
| 488 | + Image mDiffuseImage; | |
| 489 | + | |
| 490 | + unsigned int mCurrentAnimation; | |
| 491 | + Animation mRotationAnimation; | |
| 492 | + Animation mResizeAnimation; | |
| 493 | + Animation mTranslationAnimation; | |
| 494 | + Animation mBlurAnimation; | |
| 495 | + Animation mPulseBloomIntensityAnim; | |
| 496 | + | |
| 497 | + // for rendering the blur / bloom | |
| 498 | + GaussianBlurView mGaussianBlurView; | |
| 499 | + BloomView mBloomView; | |
| 500 | +}; | |
| 501 | + | |
| 502 | +/*****************************************************************************/ | |
| 503 | + | |
| 504 | +static void | |
| 505 | +RunTest( Application& application ) | |
| 506 | +{ | |
| 507 | + TestApp theApp(application); | |
| 508 | + application.MainLoop(); | |
| 509 | +} | |
| 510 | + | |
| 511 | +/*****************************************************************************/ | |
| 512 | + | |
| 513 | +int | |
| 514 | +main(int argc, char **argv) | |
| 515 | +{ | |
| 516 | + Application application = Application::New(&argc, &argv); | |
| 517 | + | |
| 518 | + RunTest(application); | |
| 519 | + | |
| 520 | + return 0; | |
| 521 | +} | ... | ... |
examples/magnifier/magnifier-example.cpp
| ... | ... | @@ -236,7 +236,7 @@ public: |
| 236 | 236 | mMagnifier.SetSourceActor( mView.GetBackgroundLayer() ); |
| 237 | 237 | mMagnifier.SetSize( MAGNIFIER_SIZE * mStageSize.width ); // Size of magnifier is in relation to stage width |
| 238 | 238 | mMagnifier.SetMagnificationFactor( MAGNIFICATION_FACTOR ); |
| 239 | - mMagnifier.SetFrameVisibility(false); | |
| 239 | + mMagnifier.SetFrameVisibility(true); | |
| 240 | 240 | mMagnifier.SetScale(Vector3::ZERO); |
| 241 | 241 | overlay.Add( mMagnifier ); |
| 242 | 242 | ... | ... |