Commit 700c6eb3f71e35af50cc3fb08df380ad2234b7a6

Authored by Moritz Wirger
1 parent a4c67dcc

Fix typos in SimpleColorHueStrategy

transition was misspelled
hueplusplus/SimpleColorHueStrategy.cpp
@@ -24,13 +24,13 @@ @@ -24,13 +24,13 @@
24 #include <iostream> 24 #include <iostream>
25 #include <thread> 25 #include <thread>
26 26
27 -bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transistion, HueLight& light) const 27 +bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transition, HueLight& light) const
28 { 28 {
29 light.refreshState(); 29 light.refreshState();
30 Json::Value request(Json::objectValue); 30 Json::Value request(Json::objectValue);
31 - if (transistion != 4) 31 + if (transition != 4)
32 { 32 {
33 - request["transitiontime"] = transistion; 33 + request["transitiontime"] = transition;
34 } 34 }
35 if (light.state["state"]["on"].asBool() != true) 35 if (light.state["state"]["on"].asBool() != true)
36 { 36 {
@@ -74,13 +74,13 @@ bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transistion, HueL @@ -74,13 +74,13 @@ bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transistion, HueL
74 return success; 74 return success;
75 } 75 }
76 76
77 -bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transistion, HueLight& light) const 77 +bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transition, HueLight& light) const
78 { 78 {
79 light.refreshState(); 79 light.refreshState();
80 Json::Value request(Json::objectValue); 80 Json::Value request(Json::objectValue);
81 - if (transistion != 4) 81 + if (transition != 4)
82 { 82 {
83 - request["transitiontime"] = transistion; 83 + request["transitiontime"] = transition;
84 } 84 }
85 if (light.state["state"]["on"].asBool() != true) 85 if (light.state["state"]["on"].asBool() != true)
86 { 86 {
@@ -127,14 +127,14 @@ bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transistion @@ -127,14 +127,14 @@ bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transistion
127 return success; 127 return success;
128 } 128 }
129 129
130 -bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, uint8_t transistion, HueLight& light) const 130 +bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, uint8_t transition, HueLight& light) const
131 { 131 {
132 light.refreshState(); 132 light.refreshState();
133 Json::Value request(Json::objectValue); 133 Json::Value request(Json::objectValue);
134 134
135 - if (transistion != 4) 135 + if (transition != 4)
136 { 136 {
137 - request["transitiontime"] = transistion; 137 + request["transitiontime"] = transition;
138 } 138 }
139 if (light.state["state"]["on"].asBool() != true) 139 if (light.state["state"]["on"].asBool() != true)
140 { 140 {
@@ -192,14 +192,14 @@ bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, ui @@ -192,14 +192,14 @@ bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, ui
192 return success; 192 return success;
193 } 193 }
194 194
195 -bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transistion, HueLight& light) const 195 +bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transition, HueLight& light) const
196 { 196 {
197 light.refreshState(); 197 light.refreshState();
198 Json::Value request(Json::objectValue); 198 Json::Value request(Json::objectValue);
199 199
200 - if (transistion != 4) 200 + if (transition != 4)
201 { 201 {
202 - request["transitiontime"] = transistion; 202 + request["transitiontime"] = transition;
203 } 203 }
204 if (light.state["state"]["on"].asBool() != true) 204 if (light.state["state"]["on"].asBool() != true)
205 { 205 {
@@ -247,7 +247,7 @@ bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transistion, H @@ -247,7 +247,7 @@ bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transistion, H
247 return success; 247 return success;
248 } 248 }
249 249
250 -bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_t transistion, HueLight& light) const 250 +bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_t transition, HueLight& light) const
251 { 251 {
252 if( (r == 0) && (g == 0) && (b == 0) ) 252 if( (r == 0) && (g == 0) && (b == 0) )
253 { 253 {
@@ -270,7 +270,7 @@ bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_ @@ -270,7 +270,7 @@ bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_
270 const float x = X / (X + Y + Z); 270 const float x = X / (X + Y + Z);
271 const float y = Y / (X + Y + Z); 271 const float y = Y / (X + Y + Z);
272 272
273 - return light.setColorXY(x, y, transistion); 273 + return light.setColorXY(x, y, transition);
274 } 274 }
275 275
276 bool SimpleColorHueStrategy::setColorLoop(bool on, HueLight& light) const 276 bool SimpleColorHueStrategy::setColorLoop(bool on, HueLight& light) const