diff --git a/hueplusplus/SimpleColorHueStrategy.cpp b/hueplusplus/SimpleColorHueStrategy.cpp index e173192..e1a0c34 100755 --- a/hueplusplus/SimpleColorHueStrategy.cpp +++ b/hueplusplus/SimpleColorHueStrategy.cpp @@ -24,13 +24,13 @@ #include #include -bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transistion, HueLight& light) const +bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transition, HueLight& light) const { light.refreshState(); Json::Value request(Json::objectValue); - if (transistion != 4) + if (transition != 4) { - request["transitiontime"] = transistion; + request["transitiontime"] = transition; } if (light.state["state"]["on"].asBool() != true) { @@ -74,13 +74,13 @@ bool SimpleColorHueStrategy::setColorHue(uint16_t hue, uint8_t transistion, HueL return success; } -bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transistion, HueLight& light) const +bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transition, HueLight& light) const { light.refreshState(); Json::Value request(Json::objectValue); - if (transistion != 4) + if (transition != 4) { - request["transitiontime"] = transistion; + request["transitiontime"] = transition; } if (light.state["state"]["on"].asBool() != true) { @@ -127,14 +127,14 @@ bool SimpleColorHueStrategy::setColorSaturation(uint8_t sat, uint8_t transistion return success; } -bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, uint8_t transistion, HueLight& light) const +bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, uint8_t transition, HueLight& light) const { light.refreshState(); Json::Value request(Json::objectValue); - if (transistion != 4) + if (transition != 4) { - request["transitiontime"] = transistion; + request["transitiontime"] = transition; } if (light.state["state"]["on"].asBool() != true) { @@ -192,14 +192,14 @@ bool SimpleColorHueStrategy::setColorHueSaturation(uint16_t hue, uint8_t sat, ui return success; } -bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transistion, HueLight& light) const +bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transition, HueLight& light) const { light.refreshState(); Json::Value request(Json::objectValue); - if (transistion != 4) + if (transition != 4) { - request["transitiontime"] = transistion; + request["transitiontime"] = transition; } if (light.state["state"]["on"].asBool() != true) { @@ -247,7 +247,7 @@ bool SimpleColorHueStrategy::setColorXY(float x, float y, uint8_t transistion, H return success; } -bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_t transistion, HueLight& light) const +bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_t transition, HueLight& light) const { if( (r == 0) && (g == 0) && (b == 0) ) { @@ -270,7 +270,7 @@ bool SimpleColorHueStrategy::setColorRGB(uint8_t r, uint8_t g, uint8_t b, uint8_ const float x = X / (X + Y + Z); const float y = Y / (X + Y + Z); - return light.setColorXY(x, y, transistion); + return light.setColorXY(x, y, transition); } bool SimpleColorHueStrategy::setColorLoop(bool on, HueLight& light) const