• Change-Id: Ic2fbd3deaf69e4dfcc7ab512c70eae077b12bbc8
    Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
    Signed-off-by: Buildserver <chella.sivathasan@samsung.com>
    Adeel Kazmi authored
     
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  • Uses volumetric ray casting to draw a sphere with basic
    per-pixel lighting inside the fragment shader.
    
    Also modifies DALi demo make file to support shader files.
    
    Change-Id: I0645de8481fa75abb177ca76a5611a51350fc1b7
    Todo: Create a separate folder for shaders?
    Nick Holland authored
     
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