Commit ffec0c80ba888cde46b6ce7ccc85c00137b221dd
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Merge "add perf-scroll sample" into devel/master
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com.samsung.dali-demo.xml
| @@ -147,6 +147,8 @@ | @@ -147,6 +147,8 @@ | ||
| 147 | </ui-application> | 147 | </ui-application> |
| 148 | <ui-application appid="native-image-source.example" exec="/usr/apps/com.samsung.dali-demo/bin/native-image-source.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | 148 | <ui-application appid="native-image-source.example" exec="/usr/apps/com.samsung.dali-demo/bin/native-image-source.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> |
| 149 | <label>Native Image Source</label> | 149 | <label>Native Image Source</label> |
| 150 | + <ui-application appid="perf-scroll.example" exec="/usr/apps/com.samsung.dali-demo/bin/perf-scroll.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | ||
| 151 | + <label>perf-scroll</label> | ||
| 150 | </ui-application> | 152 | </ui-application> |
| 151 | <ui-application appid="flex-container.example" exec="/usr/apps/com.samsung.dali-demo/bin/flex-container.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | 153 | <ui-application appid="flex-container.example" exec="/usr/apps/com.samsung.dali-demo/bin/flex-container.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> |
| 152 | <label>Flex Container</label> | 154 | <label>Flex Container</label> |
examples/perf-scroll/perf-scroll.cpp
0 → 100644
| 1 | +/* | ||
| 2 | + * Copyright (c) 2015 Samsung Electronics Co., Ltd. | ||
| 3 | + * | ||
| 4 | + * Licensed under the Apache License, Version 2.0 (the "License"); | ||
| 5 | + * you may not use this file except in compliance with the License. | ||
| 6 | + * You may obtain a copy of the License at | ||
| 7 | + * | ||
| 8 | + * http://www.apache.org/licenses/LICENSE-2.0 | ||
| 9 | + * | ||
| 10 | + * Unless required by applicable law or agreed to in writing, software | ||
| 11 | + * distributed under the License is distributed on an "AS IS" BASIS, | ||
| 12 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| 13 | + * See the License for the specific language governing permissions and | ||
| 14 | + * limitations under the License. | ||
| 15 | + * | ||
| 16 | + */ | ||
| 17 | + | ||
| 18 | +#include <dali-toolkit/dali-toolkit.h> | ||
| 19 | +#include <dali/devel-api/rendering/renderer.h> | ||
| 20 | +#include <dali/devel-api/rendering/sampler.h> | ||
| 21 | +#include <dali/public-api/common/dali-common.h> | ||
| 22 | +#include <dali/integration-api/resource-policies.h> | ||
| 23 | +#include <dali/integration-api/debug.h> | ||
| 24 | +#include <iostream> | ||
| 25 | + | ||
| 26 | +using namespace Dali; | ||
| 27 | +using namespace Dali::Toolkit; | ||
| 28 | + | ||
| 29 | + | ||
| 30 | +namespace | ||
| 31 | +{ | ||
| 32 | +const char* IMAGE_PATH[] = { | ||
| 33 | + DEMO_IMAGE_DIR "gallery-medium-1.jpg", | ||
| 34 | + DEMO_IMAGE_DIR "gallery-medium-2.jpg", | ||
| 35 | + DEMO_IMAGE_DIR "gallery-medium-3.jpg", | ||
| 36 | + DEMO_IMAGE_DIR "gallery-medium-4.jpg", | ||
| 37 | + DEMO_IMAGE_DIR "gallery-medium-5.jpg", | ||
| 38 | + DEMO_IMAGE_DIR "gallery-medium-6.jpg", | ||
| 39 | + DEMO_IMAGE_DIR "gallery-medium-7.jpg", | ||
| 40 | + DEMO_IMAGE_DIR "gallery-medium-8.jpg", | ||
| 41 | + DEMO_IMAGE_DIR "gallery-medium-9.jpg", | ||
| 42 | + DEMO_IMAGE_DIR "gallery-medium-10.jpg", | ||
| 43 | + DEMO_IMAGE_DIR "gallery-medium-11.jpg", | ||
| 44 | + DEMO_IMAGE_DIR "gallery-medium-12.jpg", | ||
| 45 | + DEMO_IMAGE_DIR "gallery-medium-13.jpg", | ||
| 46 | + DEMO_IMAGE_DIR "gallery-medium-14.jpg", | ||
| 47 | + DEMO_IMAGE_DIR "gallery-medium-15.jpg", | ||
| 48 | + DEMO_IMAGE_DIR "gallery-medium-16.jpg", | ||
| 49 | + DEMO_IMAGE_DIR "gallery-medium-17.jpg", | ||
| 50 | + DEMO_IMAGE_DIR "gallery-medium-18.jpg", | ||
| 51 | + DEMO_IMAGE_DIR "gallery-medium-19.jpg", | ||
| 52 | + DEMO_IMAGE_DIR "gallery-medium-20.jpg", | ||
| 53 | + DEMO_IMAGE_DIR "gallery-medium-21.jpg", | ||
| 54 | + DEMO_IMAGE_DIR "gallery-medium-22.jpg", | ||
| 55 | + DEMO_IMAGE_DIR "gallery-medium-23.jpg", | ||
| 56 | + DEMO_IMAGE_DIR "gallery-medium-24.jpg", | ||
| 57 | + DEMO_IMAGE_DIR "gallery-medium-25.jpg", | ||
| 58 | + DEMO_IMAGE_DIR "gallery-medium-26.jpg", | ||
| 59 | + DEMO_IMAGE_DIR "gallery-medium-27.jpg", | ||
| 60 | + DEMO_IMAGE_DIR "gallery-medium-28.jpg", | ||
| 61 | + DEMO_IMAGE_DIR "gallery-medium-29.jpg", | ||
| 62 | + DEMO_IMAGE_DIR "gallery-medium-30.jpg", | ||
| 63 | + DEMO_IMAGE_DIR "gallery-medium-31.jpg", | ||
| 64 | + DEMO_IMAGE_DIR "gallery-medium-32.jpg", | ||
| 65 | + DEMO_IMAGE_DIR "gallery-medium-33.jpg", | ||
| 66 | + DEMO_IMAGE_DIR "gallery-medium-34.jpg", | ||
| 67 | + DEMO_IMAGE_DIR "gallery-medium-35.jpg", | ||
| 68 | + DEMO_IMAGE_DIR "gallery-medium-36.jpg", | ||
| 69 | + DEMO_IMAGE_DIR "gallery-medium-37.jpg", | ||
| 70 | + DEMO_IMAGE_DIR "gallery-medium-38.jpg", | ||
| 71 | + DEMO_IMAGE_DIR "gallery-medium-39.jpg", | ||
| 72 | + DEMO_IMAGE_DIR "gallery-medium-40.jpg", | ||
| 73 | + DEMO_IMAGE_DIR "gallery-medium-41.jpg", | ||
| 74 | + DEMO_IMAGE_DIR "gallery-medium-42.jpg", | ||
| 75 | + DEMO_IMAGE_DIR "gallery-medium-43.jpg", | ||
| 76 | + DEMO_IMAGE_DIR "gallery-medium-44.jpg", | ||
| 77 | + DEMO_IMAGE_DIR "gallery-medium-45.jpg", | ||
| 78 | + DEMO_IMAGE_DIR "gallery-medium-46.jpg", | ||
| 79 | + DEMO_IMAGE_DIR "gallery-medium-47.jpg", | ||
| 80 | + DEMO_IMAGE_DIR "gallery-medium-48.jpg", | ||
| 81 | + DEMO_IMAGE_DIR "gallery-medium-49.jpg", | ||
| 82 | + DEMO_IMAGE_DIR "gallery-medium-50.jpg", | ||
| 83 | + DEMO_IMAGE_DIR "gallery-medium-51.jpg", | ||
| 84 | + DEMO_IMAGE_DIR "gallery-medium-52.jpg", | ||
| 85 | + DEMO_IMAGE_DIR "gallery-medium-53.jpg", | ||
| 86 | +}; | ||
| 87 | + | ||
| 88 | +const char* NINEPATCH_IMAGE_PATH[] = { | ||
| 89 | + DEMO_IMAGE_DIR "selection-popup-bg.1.9.png", | ||
| 90 | + DEMO_IMAGE_DIR "selection-popup-bg.2.9.png", | ||
| 91 | + DEMO_IMAGE_DIR "selection-popup-bg.3.9.png", | ||
| 92 | + DEMO_IMAGE_DIR "selection-popup-bg.4.9.png", | ||
| 93 | + DEMO_IMAGE_DIR "selection-popup-bg.5.9.png", | ||
| 94 | + DEMO_IMAGE_DIR "selection-popup-bg.6.9.png", | ||
| 95 | + DEMO_IMAGE_DIR "selection-popup-bg.7.9.png", | ||
| 96 | + DEMO_IMAGE_DIR "selection-popup-bg.8.9.png", | ||
| 97 | + DEMO_IMAGE_DIR "selection-popup-bg.9.9.png", | ||
| 98 | + DEMO_IMAGE_DIR "selection-popup-bg.10.9.png", | ||
| 99 | + DEMO_IMAGE_DIR "selection-popup-bg.11.9.png", | ||
| 100 | + DEMO_IMAGE_DIR "selection-popup-bg.12.9.png", | ||
| 101 | + DEMO_IMAGE_DIR "selection-popup-bg.13.9.png", | ||
| 102 | + DEMO_IMAGE_DIR "selection-popup-bg.14.9.png", | ||
| 103 | + DEMO_IMAGE_DIR "selection-popup-bg.15.9.png", | ||
| 104 | + DEMO_IMAGE_DIR "selection-popup-bg.16.9.png", | ||
| 105 | + DEMO_IMAGE_DIR "selection-popup-bg.17.9.png", | ||
| 106 | + DEMO_IMAGE_DIR "selection-popup-bg.18.9.png", | ||
| 107 | + DEMO_IMAGE_DIR "selection-popup-bg.19.9.png", | ||
| 108 | + DEMO_IMAGE_DIR "selection-popup-bg.20.9.png", | ||
| 109 | + DEMO_IMAGE_DIR "selection-popup-bg.21.9.png", | ||
| 110 | + DEMO_IMAGE_DIR "selection-popup-bg.22.9.png", | ||
| 111 | + DEMO_IMAGE_DIR "selection-popup-bg.23.9.png", | ||
| 112 | + DEMO_IMAGE_DIR "selection-popup-bg.24.9.png", | ||
| 113 | + DEMO_IMAGE_DIR "selection-popup-bg.25.9.png", | ||
| 114 | + DEMO_IMAGE_DIR "selection-popup-bg.26.9.png", | ||
| 115 | + DEMO_IMAGE_DIR "selection-popup-bg.27.9.png", | ||
| 116 | + DEMO_IMAGE_DIR "selection-popup-bg.28.9.png", | ||
| 117 | + DEMO_IMAGE_DIR "selection-popup-bg.29.9.png", | ||
| 118 | + DEMO_IMAGE_DIR "selection-popup-bg.30.9.png", | ||
| 119 | + DEMO_IMAGE_DIR "selection-popup-bg.31.9.png", | ||
| 120 | + DEMO_IMAGE_DIR "selection-popup-bg.32.9.png", | ||
| 121 | + DEMO_IMAGE_DIR "selection-popup-bg.33.9.png", | ||
| 122 | + DEMO_IMAGE_DIR "button-disabled.9.png", | ||
| 123 | + DEMO_IMAGE_DIR "button-down.9.png", | ||
| 124 | + DEMO_IMAGE_DIR "button-down-disabled.9.png", | ||
| 125 | + DEMO_IMAGE_DIR "button-up-1.9.png", | ||
| 126 | + DEMO_IMAGE_DIR "button-up-2.9.png", | ||
| 127 | + DEMO_IMAGE_DIR "button-up-3.9.png", | ||
| 128 | + DEMO_IMAGE_DIR "button-up-4.9.png", | ||
| 129 | + DEMO_IMAGE_DIR "button-up-5.9.png", | ||
| 130 | + DEMO_IMAGE_DIR "button-up-6.9.png", | ||
| 131 | + DEMO_IMAGE_DIR "button-up-7.9.png", | ||
| 132 | + DEMO_IMAGE_DIR "button-up-8.9.png", | ||
| 133 | + DEMO_IMAGE_DIR "button-up-9.9.png", | ||
| 134 | + DEMO_IMAGE_DIR "button-up-10.9.png", | ||
| 135 | + DEMO_IMAGE_DIR "button-up-11.9.png", | ||
| 136 | + DEMO_IMAGE_DIR "button-up-12.9.png", | ||
| 137 | + DEMO_IMAGE_DIR "button-up-13.9.png", | ||
| 138 | + DEMO_IMAGE_DIR "button-up-14.9.png", | ||
| 139 | + DEMO_IMAGE_DIR "button-up-15.9.png", | ||
| 140 | + DEMO_IMAGE_DIR "button-up-16.9.png", | ||
| 141 | + DEMO_IMAGE_DIR "button-up-17.9.png", | ||
| 142 | +}; | ||
| 143 | + | ||
| 144 | +const unsigned int NUM_IMAGES = sizeof(IMAGE_PATH) / sizeof(char*); | ||
| 145 | +const unsigned int NUM_NINEPATCH_IMAGES = sizeof(NINEPATCH_IMAGE_PATH) / sizeof(char*); | ||
| 146 | + | ||
| 147 | +const float ANIMATION_TIME ( 5.0f ); // animation length in seconds | ||
| 148 | + | ||
| 149 | +struct VertexWithTexture | ||
| 150 | +{ | ||
| 151 | + Vector2 position; | ||
| 152 | + Vector2 texCoord; | ||
| 153 | +}; | ||
| 154 | + | ||
| 155 | +VertexWithTexture gQuadWithTexture[] = { | ||
| 156 | + { Vector2( -0.5f, -0.5f ), Vector2( 0.0f, 0.0f ) }, | ||
| 157 | + { Vector2( 0.5f, -0.5f ), Vector2( 1.0f, 0.0f ) }, | ||
| 158 | + { Vector2( -0.5f, 0.5f ), Vector2( 0.0f, 1.0f ) }, | ||
| 159 | + { Vector2( 0.5f, 0.5f ), Vector2( 1.0f, 1.0f ) } | ||
| 160 | +}; | ||
| 161 | + | ||
| 162 | +const char* VERTEX_SHADER_TEXTURE = DALI_COMPOSE_SHADER( | ||
| 163 | + attribute mediump vec2 aPosition;\n | ||
| 164 | + attribute mediump vec2 aTexCoord;\n | ||
| 165 | + uniform mediump mat4 uMvpMatrix;\n | ||
| 166 | + uniform mediump vec3 uSize;\n | ||
| 167 | + varying mediump vec2 vTexCoord;\n | ||
| 168 | + void main()\n | ||
| 169 | + {\n | ||
| 170 | + vec4 position = vec4(aPosition,0.0,1.0)*vec4(uSize,1.0);\n | ||
| 171 | + gl_Position = uMvpMatrix * position;\n | ||
| 172 | + vTexCoord = aTexCoord;\n | ||
| 173 | + }\n | ||
| 174 | +); | ||
| 175 | + | ||
| 176 | +const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER( | ||
| 177 | + uniform lowp vec4 uColor;\n | ||
| 178 | + uniform sampler2D sTexture;\n | ||
| 179 | + varying mediump vec2 vTexCoord;\n | ||
| 180 | + | ||
| 181 | + void main()\n | ||
| 182 | + {\n | ||
| 183 | + gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n | ||
| 184 | + }\n | ||
| 185 | +); | ||
| 186 | + | ||
| 187 | + | ||
| 188 | +Geometry& QuadMesh() | ||
| 189 | +{ | ||
| 190 | + static Geometry mesh; | ||
| 191 | + if( !mesh ) | ||
| 192 | + { | ||
| 193 | + PropertyBuffer vertexBuffer; | ||
| 194 | + Property::Map vertexFormat; | ||
| 195 | + vertexFormat["aPosition"] = Property::VECTOR2; | ||
| 196 | + vertexFormat["aTexCoord"] = Property::VECTOR2; | ||
| 197 | + | ||
| 198 | + //Create a vertex buffer for vertex positions and texture coordinates | ||
| 199 | + vertexBuffer = PropertyBuffer::New( vertexFormat ); | ||
| 200 | + vertexBuffer.SetData( gQuadWithTexture, 4u ); | ||
| 201 | + | ||
| 202 | + //Create the geometry | ||
| 203 | + mesh = Geometry::New(); | ||
| 204 | + mesh.AddVertexBuffer( vertexBuffer ); | ||
| 205 | + mesh.SetGeometryType( Geometry::TRIANGLE_STRIP ); | ||
| 206 | + } | ||
| 207 | + return mesh; | ||
| 208 | +} | ||
| 209 | + | ||
| 210 | +bool gUseMesh(false); | ||
| 211 | +bool gNinePatch(false); | ||
| 212 | +unsigned int gRowsPerPage(15); | ||
| 213 | +unsigned int gColumnsPerPage(15); | ||
| 214 | +unsigned int gPageCount(10); | ||
| 215 | +float gDuration(10.0f); | ||
| 216 | + | ||
| 217 | +Renderer CreateRenderer( unsigned int index ) | ||
| 218 | +{ | ||
| 219 | + | ||
| 220 | + int numImages = !gNinePatch ? NUM_IMAGES : NUM_NINEPATCH_IMAGES; | ||
| 221 | + static Renderer* renderers = new Renderer[numImages]; | ||
| 222 | + if( !renderers[index] ) | ||
| 223 | + { | ||
| 224 | + //Create the renderer | ||
| 225 | + Shader shader = Shader::New( VERTEX_SHADER_TEXTURE, FRAGMENT_SHADER_TEXTURE ); | ||
| 226 | + | ||
| 227 | + const char* imagePath = !gNinePatch ? IMAGE_PATH[index] : NINEPATCH_IMAGE_PATH[index]; | ||
| 228 | + Image image = ResourceImage::New( imagePath ); | ||
| 229 | + | ||
| 230 | + TextureSet textureSet = TextureSet::New(); | ||
| 231 | + textureSet.SetImage( 0u, image ); | ||
| 232 | + renderers[index] = Renderer::New( QuadMesh(), shader ); | ||
| 233 | + renderers[index].SetTextures( textureSet ); | ||
| 234 | + renderers[index].SetProperty( Renderer::Property::BLENDING_MODE, BlendingMode::OFF ); | ||
| 235 | + | ||
| 236 | + } | ||
| 237 | + return renderers[index]; | ||
| 238 | +} | ||
| 239 | + | ||
| 240 | +Actor CreateMeshActor( unsigned int index) | ||
| 241 | +{ | ||
| 242 | + Renderer renderer = CreateRenderer( index ); | ||
| 243 | + Actor meshActor = Actor::New(); | ||
| 244 | + meshActor.AddRenderer( renderer ); | ||
| 245 | + return meshActor; | ||
| 246 | +} | ||
| 247 | + | ||
| 248 | +} | ||
| 249 | +// Test application to compare performance between ImageActor and ImageView | ||
| 250 | +// By default, the application consist of 10 pages of 25x25 ImageActors, this can be modified using the following command line arguments: | ||
| 251 | +// -t duration (sec ) | ||
| 252 | +// --use-imageview ( Use ImageView instead of ImageActor ) | ||
| 253 | +// --use-mesh ( Use new renderer API (as ImageView) but shares renderers between actors when possible ) | ||
| 254 | + | ||
| 255 | +// | ||
| 256 | +class PerfScroll : public ConnectionTracker | ||
| 257 | +{ | ||
| 258 | +public: | ||
| 259 | + | ||
| 260 | + PerfScroll( Application& application ) | ||
| 261 | + : mApplication( application ), | ||
| 262 | + mRowsPerPage( gRowsPerPage ), | ||
| 263 | + mColumnsPerPage( gColumnsPerPage ), | ||
| 264 | + mPageCount( gPageCount ) | ||
| 265 | + { | ||
| 266 | + // Connect to the Application's Init signal | ||
| 267 | + mApplication.InitSignal().Connect( this, &PerfScroll::Create ); | ||
| 268 | + } | ||
| 269 | + | ||
| 270 | + ~PerfScroll() | ||
| 271 | + { | ||
| 272 | + // Nothing to do here; | ||
| 273 | + } | ||
| 274 | + | ||
| 275 | + // The Init signal is received once (only) during the Application lifetime | ||
| 276 | + void Create( Application& application ) | ||
| 277 | + { | ||
| 278 | + // Get a handle to the stage | ||
| 279 | + Stage stage = Stage::GetCurrent(); | ||
| 280 | + stage.SetBackgroundColor( Color::WHITE ); | ||
| 281 | + Vector2 stageSize = stage.GetSize(); | ||
| 282 | + | ||
| 283 | + stage.GetRootLayer().SetDepthTestDisabled(true); | ||
| 284 | + | ||
| 285 | + mSize = Vector3( stageSize.x / mColumnsPerPage, stageSize.y / mRowsPerPage, 0.0f ); | ||
| 286 | + | ||
| 287 | + // Respond to a click anywhere on the stage | ||
| 288 | + stage.GetRootLayer().TouchedSignal().Connect( this, &PerfScroll::OnTouch ); | ||
| 289 | + | ||
| 290 | + mParent = Actor::New(); | ||
| 291 | + mParent.SetAnchorPoint( AnchorPoint::TOP_LEFT ); | ||
| 292 | + stage.Add(mParent); | ||
| 293 | + | ||
| 294 | + if( gUseMesh ) | ||
| 295 | + { | ||
| 296 | + CreateMeshActors(); | ||
| 297 | + } | ||
| 298 | + else | ||
| 299 | + { | ||
| 300 | + CreateImageViews(); | ||
| 301 | + } | ||
| 302 | + | ||
| 303 | + ShowAnimation(); | ||
| 304 | + } | ||
| 305 | + | ||
| 306 | + bool OnTouch( Actor actor, const TouchEvent& touch ) | ||
| 307 | + { | ||
| 308 | + // quit the application | ||
| 309 | + mApplication.Quit(); | ||
| 310 | + return true; | ||
| 311 | + } | ||
| 312 | + | ||
| 313 | + const char* ImagePath( int i ) | ||
| 314 | + { | ||
| 315 | + return !gNinePatch ? IMAGE_PATH[i % NUM_IMAGES] : NINEPATCH_IMAGE_PATH[i % NUM_NINEPATCH_IMAGES]; | ||
| 316 | + } | ||
| 317 | + | ||
| 318 | + void CreateImageViews() | ||
| 319 | + { | ||
| 320 | + Stage stage = Stage::GetCurrent(); | ||
| 321 | + unsigned int actorCount( mRowsPerPage*mColumnsPerPage * mPageCount ); | ||
| 322 | + mImageView.resize( actorCount ); | ||
| 323 | + | ||
| 324 | + for( size_t i(0); i<actorCount; ++i ) | ||
| 325 | + { | ||
| 326 | + mImageView[i] = ImageView::New( ImagePath(i) ); | ||
| 327 | + mImageView[i].SetSize( Vector3(0.0f,0.0f,0.0f) ); | ||
| 328 | + mImageView[i].SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS ); | ||
| 329 | + mParent.Add( mImageView[i] ); | ||
| 330 | + } | ||
| 331 | + } | ||
| 332 | + | ||
| 333 | + void CreateMeshActors() | ||
| 334 | + { | ||
| 335 | + Stage stage = Stage::GetCurrent(); | ||
| 336 | + | ||
| 337 | + unsigned int actorCount( mRowsPerPage * mColumnsPerPage * mPageCount ); | ||
| 338 | + mActor.resize( actorCount ); | ||
| 339 | + | ||
| 340 | + for( size_t i(0); i<actorCount; ++i ) | ||
| 341 | + { | ||
| 342 | + size_t numImages = !gNinePatch ? NUM_IMAGES : NUM_NINEPATCH_IMAGES; | ||
| 343 | + mActor[i] = CreateMeshActor( i % numImages ); | ||
| 344 | + mActor[i].SetSize(0.0f,0.0f,0.0f); | ||
| 345 | + | ||
| 346 | + mParent.Add( mActor[i] ); | ||
| 347 | + } | ||
| 348 | + } | ||
| 349 | + | ||
| 350 | + void OnAnimationEnd( Animation& source ) | ||
| 351 | + { | ||
| 352 | + if( source == mShow ) | ||
| 353 | + { | ||
| 354 | + ScrollAnimation(); | ||
| 355 | + } | ||
| 356 | + else if( source == mScroll ) | ||
| 357 | + { | ||
| 358 | + HideAnimation(); | ||
| 359 | + } | ||
| 360 | + else | ||
| 361 | + { | ||
| 362 | + mApplication.Quit(); | ||
| 363 | + } | ||
| 364 | + } | ||
| 365 | + | ||
| 366 | + void ShowAnimation() | ||
| 367 | + { | ||
| 368 | + Stage stage = Stage::GetCurrent(); | ||
| 369 | + Vector3 initialPosition( stage.GetSize().x * 0.5f, stage.GetSize().y*0.5f, 1000.0f ); | ||
| 370 | + | ||
| 371 | + unsigned int totalColumns = mColumnsPerPage * mPageCount; | ||
| 372 | + | ||
| 373 | + size_t count(0); | ||
| 374 | + float xpos, ypos; | ||
| 375 | + mShow = Animation::New( 0.0f ); | ||
| 376 | + | ||
| 377 | + float totalDuration( 0.0f ); | ||
| 378 | + float durationPerActor( 0.0f ); | ||
| 379 | + float delayBetweenActors = ( totalDuration - durationPerActor ) / ( mRowsPerPage * mColumnsPerPage ); | ||
| 380 | + | ||
| 381 | + for( size_t i(0); i<totalColumns; ++i ) | ||
| 382 | + { | ||
| 383 | + xpos = mSize.x * i; | ||
| 384 | + | ||
| 385 | + for( size_t j(0); j<mRowsPerPage; ++j ) | ||
| 386 | + { | ||
| 387 | + | ||
| 388 | + ypos = mSize.y * j; | ||
| 389 | + | ||
| 390 | + float delay = 0.0f; | ||
| 391 | + float duration = 0.0f; | ||
| 392 | + if( count < mRowsPerPage*mColumnsPerPage ) | ||
| 393 | + { | ||
| 394 | + duration = durationPerActor; | ||
| 395 | + delay = delayBetweenActors * count; | ||
| 396 | + } | ||
| 397 | + if( gUseMesh ) | ||
| 398 | + { | ||
| 399 | + mActor[count].SetPosition( initialPosition ); | ||
| 400 | + mActor[count].SetSize( Vector3(0.0f,0.0f,0.0f) ); | ||
| 401 | + mActor[count].SetOrientation( Quaternion( Radian( 0.0f ), Vector3::XAXIS ) ); | ||
| 402 | + mShow.AnimateTo( Property( mActor[count], Actor::Property::POSITION ), Vector3( xpos+mSize.x*0.5f, ypos+mSize.y*0.5f, 0.0f), AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) ); | ||
| 403 | + mShow.AnimateTo( Property( mActor[count], Actor::Property::SIZE ), mSize, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) ); | ||
| 404 | + } | ||
| 405 | + else | ||
| 406 | + { | ||
| 407 | + mImageView[count].SetPosition( initialPosition ); | ||
| 408 | + mImageView[count].SetSize( Vector3(0.0f,0.0f,0.0f) ); | ||
| 409 | + mImageView[count].SetOrientation( Quaternion( Radian(0.0f),Vector3::XAXIS ) ); | ||
| 410 | + mShow.AnimateTo( Property( mImageView[count], Actor::Property::POSITION ), Vector3( xpos+mSize.x*0.5f, ypos+mSize.y*0.5f, 0.0f ), AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) ); | ||
| 411 | + mShow.AnimateTo( Property( mImageView[count], Actor::Property::SIZE ), mSize, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay, duration ) ); | ||
| 412 | + } | ||
| 413 | + ++count; | ||
| 414 | + } | ||
| 415 | + } | ||
| 416 | + mShow.Play(); | ||
| 417 | + mShow.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd ); | ||
| 418 | + } | ||
| 419 | + | ||
| 420 | + void ScrollAnimation() | ||
| 421 | + { | ||
| 422 | + Stage stage = Stage::GetCurrent(); | ||
| 423 | + Vector3 stageSize( stage.GetSize() ); | ||
| 424 | + | ||
| 425 | + mScroll = Animation::New( gDuration ); | ||
| 426 | + | ||
| 427 | + mScroll.AnimateBy( Property( mParent, Actor::Property::POSITION ), Vector3( -(gPageCount-1.)*stageSize.x,0.0f, 0.0f) ); | ||
| 428 | + mScroll.Play(); | ||
| 429 | + mScroll.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd ); | ||
| 430 | + } | ||
| 431 | + | ||
| 432 | + void HideAnimation() | ||
| 433 | + { | ||
| 434 | + size_t count(0); | ||
| 435 | + unsigned int actorsPerPage( mRowsPerPage*mColumnsPerPage ); | ||
| 436 | + mHide = Animation::New( 0.0f ); | ||
| 437 | + | ||
| 438 | + unsigned int totalColumns = mColumnsPerPage * mPageCount; | ||
| 439 | + | ||
| 440 | + float totalDuration( 0.0f ); | ||
| 441 | + float durationPerActor( 0.0f ); | ||
| 442 | + float delayBetweenActors = ( totalDuration - durationPerActor ) / ( mRowsPerPage * mColumnsPerPage ); | ||
| 443 | + for( size_t i(0); i<mRowsPerPage; ++i ) | ||
| 444 | + { | ||
| 445 | + for( size_t j(0); j<totalColumns; ++j ) | ||
| 446 | + { | ||
| 447 | + float delay = 0.0f; | ||
| 448 | + float duration = 0.0f; | ||
| 449 | + if( count < actorsPerPage ) | ||
| 450 | + { | ||
| 451 | + duration = durationPerActor; | ||
| 452 | + delay = delayBetweenActors * count; | ||
| 453 | + } | ||
| 454 | + | ||
| 455 | + if( gUseMesh ) | ||
| 456 | + { | ||
| 457 | + mHide.AnimateTo( Property( mActor[count], Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( 70.0f ) ), Vector3::XAXIS ), AlphaFunction::EASE_OUT, TimePeriod( delay, duration ) ); | ||
| 458 | + mHide.AnimateBy( Property( mActor[count], Actor::Property::POSITION_Z ), 1000.0f, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay +delayBetweenActors*actorsPerPage + duration, duration ) ); | ||
| 459 | + } | ||
| 460 | + else | ||
| 461 | + { | ||
| 462 | + mHide.AnimateTo( Property( mImageView[count], Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( 70.0f ) ), Vector3::XAXIS ), AlphaFunction::EASE_OUT, TimePeriod( delay, duration ) ); | ||
| 463 | + mHide.AnimateBy( Property( mImageView[count], Actor::Property::POSITION_Z ), 1000.0f, AlphaFunction::EASE_OUT_BACK, TimePeriod( delay +delayBetweenActors*actorsPerPage + duration, duration ) ); | ||
| 464 | + } | ||
| 465 | + ++count; | ||
| 466 | + } | ||
| 467 | + } | ||
| 468 | + | ||
| 469 | + mHide.Play(); | ||
| 470 | + mHide.FinishedSignal().Connect( this, &PerfScroll::OnAnimationEnd ); | ||
| 471 | + } | ||
| 472 | + | ||
| 473 | +private: | ||
| 474 | + Application& mApplication; | ||
| 475 | + | ||
| 476 | + std::vector<Actor> mActor; | ||
| 477 | + std::vector<ImageView> mImageView; | ||
| 478 | + Actor mParent; | ||
| 479 | + | ||
| 480 | + Vector3 mSize; | ||
| 481 | + unsigned int mRowsPerPage; | ||
| 482 | + unsigned int mColumnsPerPage; | ||
| 483 | + unsigned int mPageCount; | ||
| 484 | + | ||
| 485 | + Animation mShow; | ||
| 486 | + Animation mScroll; | ||
| 487 | + Animation mHide; | ||
| 488 | +}; | ||
| 489 | + | ||
| 490 | +void RunTest( Application& application ) | ||
| 491 | +{ | ||
| 492 | + PerfScroll test( application ); | ||
| 493 | + | ||
| 494 | + application.MainLoop(); | ||
| 495 | +} | ||
| 496 | + | ||
| 497 | +// Entry point for Linux & Tizen applications | ||
| 498 | +// | ||
| 499 | +int main( int argc, char **argv ) | ||
| 500 | +{ | ||
| 501 | + Application application = Application::New( &argc, &argv ); | ||
| 502 | + | ||
| 503 | + for( int i(1) ; i < argc; ++i ) | ||
| 504 | + { | ||
| 505 | + std::string arg( argv[i] ); | ||
| 506 | + if( arg.compare("--use-mesh") == 0) | ||
| 507 | + { | ||
| 508 | + gUseMesh = true; | ||
| 509 | + } | ||
| 510 | + else if( arg.compare("--nine-patch" ) == 0) | ||
| 511 | + { | ||
| 512 | + gNinePatch = true; | ||
| 513 | + } | ||
| 514 | + else if( arg.compare(0, 2, "-t" ) == 0) | ||
| 515 | + { | ||
| 516 | + gDuration = atof( arg.substr( 2, arg.size()).c_str()); | ||
| 517 | + } | ||
| 518 | + } | ||
| 519 | + | ||
| 520 | + RunTest( application ); | ||
| 521 | + | ||
| 522 | + return 0; | ||
| 523 | +} |