diff --git a/com.samsung.dali-demo.xml b/com.samsung.dali-demo.xml index a5d62a2..e3bb5da 100644 --- a/com.samsung.dali-demo.xml +++ b/com.samsung.dali-demo.xml @@ -147,6 +147,8 @@ + + diff --git a/examples/perf-scroll/perf-scroll.cpp b/examples/perf-scroll/perf-scroll.cpp new file mode 100644 index 0000000..2835f79 --- /dev/null +++ b/examples/perf-scroll/perf-scroll.cpp @@ -0,0 +1,523 @@ +/* + * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#include +#include +#include +#include +#include +#include +#include + +using namespace Dali; +using namespace Dali::Toolkit; + + +namespace +{ +const char* IMAGE_PATH[] = { + DEMO_IMAGE_DIR "gallery-medium-1.jpg", + DEMO_IMAGE_DIR "gallery-medium-2.jpg", + DEMO_IMAGE_DIR "gallery-medium-3.jpg", + DEMO_IMAGE_DIR "gallery-medium-4.jpg", + DEMO_IMAGE_DIR "gallery-medium-5.jpg", + DEMO_IMAGE_DIR "gallery-medium-6.jpg", + DEMO_IMAGE_DIR "gallery-medium-7.jpg", + DEMO_IMAGE_DIR "gallery-medium-8.jpg", + DEMO_IMAGE_DIR "gallery-medium-9.jpg", + DEMO_IMAGE_DIR "gallery-medium-10.jpg", + DEMO_IMAGE_DIR "gallery-medium-11.jpg", + DEMO_IMAGE_DIR "gallery-medium-12.jpg", + DEMO_IMAGE_DIR "gallery-medium-13.jpg", + DEMO_IMAGE_DIR "gallery-medium-14.jpg", + DEMO_IMAGE_DIR "gallery-medium-15.jpg", + DEMO_IMAGE_DIR "gallery-medium-16.jpg", + DEMO_IMAGE_DIR "gallery-medium-17.jpg", + DEMO_IMAGE_DIR "gallery-medium-18.jpg", + DEMO_IMAGE_DIR "gallery-medium-19.jpg", + DEMO_IMAGE_DIR "gallery-medium-20.jpg", + DEMO_IMAGE_DIR "gallery-medium-21.jpg", + DEMO_IMAGE_DIR "gallery-medium-22.jpg", + DEMO_IMAGE_DIR "gallery-medium-23.jpg", + DEMO_IMAGE_DIR "gallery-medium-24.jpg", + DEMO_IMAGE_DIR "gallery-medium-25.jpg", + DEMO_IMAGE_DIR "gallery-medium-26.jpg", + DEMO_IMAGE_DIR "gallery-medium-27.jpg", + DEMO_IMAGE_DIR "gallery-medium-28.jpg", + DEMO_IMAGE_DIR "gallery-medium-29.jpg", + DEMO_IMAGE_DIR "gallery-medium-30.jpg", + DEMO_IMAGE_DIR "gallery-medium-31.jpg", + DEMO_IMAGE_DIR "gallery-medium-32.jpg", + DEMO_IMAGE_DIR "gallery-medium-33.jpg", + DEMO_IMAGE_DIR "gallery-medium-34.jpg", + DEMO_IMAGE_DIR "gallery-medium-35.jpg", + DEMO_IMAGE_DIR "gallery-medium-36.jpg", + DEMO_IMAGE_DIR "gallery-medium-37.jpg", + DEMO_IMAGE_DIR "gallery-medium-38.jpg", + DEMO_IMAGE_DIR "gallery-medium-39.jpg", + DEMO_IMAGE_DIR "gallery-medium-40.jpg", + DEMO_IMAGE_DIR "gallery-medium-41.jpg", + DEMO_IMAGE_DIR "gallery-medium-42.jpg", + DEMO_IMAGE_DIR "gallery-medium-43.jpg", + DEMO_IMAGE_DIR "gallery-medium-44.jpg", + DEMO_IMAGE_DIR "gallery-medium-45.jpg", + DEMO_IMAGE_DIR "gallery-medium-46.jpg", + DEMO_IMAGE_DIR "gallery-medium-47.jpg", + DEMO_IMAGE_DIR "gallery-medium-48.jpg", + DEMO_IMAGE_DIR "gallery-medium-49.jpg", + DEMO_IMAGE_DIR "gallery-medium-50.jpg", + DEMO_IMAGE_DIR "gallery-medium-51.jpg", + DEMO_IMAGE_DIR "gallery-medium-52.jpg", + DEMO_IMAGE_DIR "gallery-medium-53.jpg", +}; + +const char* NINEPATCH_IMAGE_PATH[] = { + DEMO_IMAGE_DIR "selection-popup-bg.1.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.2.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.3.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.4.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.5.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.6.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.7.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.8.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.9.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.10.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.11.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.12.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.13.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.14.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.15.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.16.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.17.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.18.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.19.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.20.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.21.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.22.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.23.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.24.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.25.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.26.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.27.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.28.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.29.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.30.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.31.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.32.9.png", + DEMO_IMAGE_DIR "selection-popup-bg.33.9.png", + DEMO_IMAGE_DIR "button-disabled.9.png", + DEMO_IMAGE_DIR "button-down.9.png", + DEMO_IMAGE_DIR "button-down-disabled.9.png", + DEMO_IMAGE_DIR "button-up-1.9.png", + DEMO_IMAGE_DIR "button-up-2.9.png", + DEMO_IMAGE_DIR "button-up-3.9.png", + DEMO_IMAGE_DIR "button-up-4.9.png", + DEMO_IMAGE_DIR "button-up-5.9.png", + DEMO_IMAGE_DIR "button-up-6.9.png", + DEMO_IMAGE_DIR "button-up-7.9.png", + DEMO_IMAGE_DIR "button-up-8.9.png", + DEMO_IMAGE_DIR "button-up-9.9.png", + DEMO_IMAGE_DIR "button-up-10.9.png", + DEMO_IMAGE_DIR "button-up-11.9.png", + DEMO_IMAGE_DIR "button-up-12.9.png", + DEMO_IMAGE_DIR "button-up-13.9.png", + DEMO_IMAGE_DIR "button-up-14.9.png", + DEMO_IMAGE_DIR "button-up-15.9.png", + DEMO_IMAGE_DIR "button-up-16.9.png", + DEMO_IMAGE_DIR "button-up-17.9.png", +}; + +const unsigned int NUM_IMAGES = sizeof(IMAGE_PATH) / sizeof(char*); +const unsigned int NUM_NINEPATCH_IMAGES = sizeof(NINEPATCH_IMAGE_PATH) / sizeof(char*); + +const float ANIMATION_TIME ( 5.0f ); // animation length in seconds + +struct VertexWithTexture +{ + Vector2 position; + Vector2 texCoord; +}; + +VertexWithTexture gQuadWithTexture[] = { + { Vector2( -0.5f, -0.5f ), Vector2( 0.0f, 0.0f ) }, + { Vector2( 0.5f, -0.5f ), Vector2( 1.0f, 0.0f ) }, + { Vector2( -0.5f, 0.5f ), Vector2( 0.0f, 1.0f ) }, + { Vector2( 0.5f, 0.5f ), Vector2( 1.0f, 1.0f ) } +}; + +const char* VERTEX_SHADER_TEXTURE = DALI_COMPOSE_SHADER( + attribute mediump vec2 aPosition;\n + attribute mediump vec2 aTexCoord;\n + uniform mediump mat4 uMvpMatrix;\n + uniform mediump vec3 uSize;\n + varying mediump vec2 vTexCoord;\n + void main()\n + {\n + vec4 position = vec4(aPosition,0.0,1.0)*vec4(uSize,1.0);\n + gl_Position = uMvpMatrix * position;\n + vTexCoord = aTexCoord;\n + }\n +); + +const char* FRAGMENT_SHADER_TEXTURE = DALI_COMPOSE_SHADER( + uniform lowp vec4 uColor;\n + uniform sampler2D sTexture;\n + varying mediump vec2 vTexCoord;\n + + void main()\n + {\n + gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n + }\n +); + + +Geometry& QuadMesh() +{ + static Geometry mesh; + if( !mesh ) + { + PropertyBuffer vertexBuffer; + Property::Map vertexFormat; + vertexFormat["aPosition"] = Property::VECTOR2; + vertexFormat["aTexCoord"] = Property::VECTOR2; + + //Create a vertex buffer for vertex positions and texture coordinates + vertexBuffer = PropertyBuffer::New( vertexFormat ); + vertexBuffer.SetData( gQuadWithTexture, 4u ); + + //Create the geometry + mesh = Geometry::New(); + mesh.AddVertexBuffer( vertexBuffer ); + mesh.SetGeometryType( Geometry::TRIANGLE_STRIP ); + } + return mesh; +} + +bool gUseMesh(false); +bool gNinePatch(false); +unsigned int gRowsPerPage(15); +unsigned int gColumnsPerPage(15); +unsigned int gPageCount(10); +float gDuration(10.0f); + +Renderer CreateRenderer( unsigned int index ) +{ + + int numImages = !gNinePatch ? NUM_IMAGES : NUM_NINEPATCH_IMAGES; + static Renderer* renderers = new Renderer[numImages]; + if( !renderers[index] ) + { + //Create the renderer + Shader shader = Shader::New( VERTEX_SHADER_TEXTURE, FRAGMENT_SHADER_TEXTURE ); + + const char* imagePath = !gNinePatch ? IMAGE_PATH[index] : NINEPATCH_IMAGE_PATH[index]; + Image image = ResourceImage::New( imagePath ); + + TextureSet textureSet = TextureSet::New(); + textureSet.SetImage( 0u, image ); + renderers[index] = Renderer::New( QuadMesh(), shader ); + renderers[index].SetTextures( textureSet ); + renderers[index].SetProperty( Renderer::Property::BLENDING_MODE, BlendingMode::OFF ); + + } + return renderers[index]; +} + +Actor CreateMeshActor( unsigned int index) +{ + Renderer renderer = CreateRenderer( index ); + Actor meshActor = Actor::New(); + meshActor.AddRenderer( renderer ); + return meshActor; +} + +} +// Test application to compare performance between ImageActor and ImageView +// By default, the application consist of 10 pages of 25x25 ImageActors, this can be modified using the following command line arguments: +// -t duration (sec ) +// --use-imageview ( Use ImageView instead of ImageActor ) +// --use-mesh ( Use new renderer API (as ImageView) but shares renderers between actors when possible ) + +// +class PerfScroll : public ConnectionTracker +{ +public: + + PerfScroll( Application& application ) + : mApplication( application ), + mRowsPerPage( gRowsPerPage ), + mColumnsPerPage( gColumnsPerPage ), + mPageCount( gPageCount ) + { + // Connect to the Application's Init signal + mApplication.InitSignal().Connect( this, &PerfScroll::Create ); + } + + ~PerfScroll() + { + // Nothing to do here; + } + + // The Init signal is received once (only) during the Application lifetime + void Create( Application& application ) + { + // Get a handle to the stage + Stage stage = Stage::GetCurrent(); + stage.SetBackgroundColor( Color::WHITE ); + Vector2 stageSize = stage.GetSize(); + + stage.GetRootLayer().SetDepthTestDisabled(true); + + mSize = Vector3( stageSize.x / mColumnsPerPage, stageSize.y / mRowsPerPage, 0.0f ); + + // Respond to a click anywhere on the stage + stage.GetRootLayer().TouchedSignal().Connect( this, &PerfScroll::OnTouch ); + + mParent = Actor::New(); + mParent.SetAnchorPoint( AnchorPoint::TOP_LEFT ); + stage.Add(mParent); + + if( gUseMesh ) + { + CreateMeshActors(); + } + else + { + CreateImageViews(); + } + + ShowAnimation(); + } + + bool OnTouch( Actor actor, const TouchEvent& touch ) + { + // quit the application + mApplication.Quit(); + return true; + } + + const char* ImagePath( int i ) + { + return !gNinePatch ? IMAGE_PATH[i % NUM_IMAGES] : NINEPATCH_IMAGE_PATH[i % NUM_NINEPATCH_IMAGES]; + } + + void CreateImageViews() + { + Stage stage = Stage::GetCurrent(); + unsigned int actorCount( mRowsPerPage*mColumnsPerPage * mPageCount ); + mImageView.resize( actorCount ); + + for( size_t i(0); i mActor; + std::vector mImageView; + Actor mParent; + + Vector3 mSize; + unsigned int mRowsPerPage; + unsigned int mColumnsPerPage; + unsigned int mPageCount; + + Animation mShow; + Animation mScroll; + Animation mHide; +}; + +void RunTest( Application& application ) +{ + PerfScroll test( application ); + + application.MainLoop(); +} + +// Entry point for Linux & Tizen applications +// +int main( int argc, char **argv ) +{ + Application application = Application::New( &argc, &argv ); + + for( int i(1) ; i < argc; ++i ) + { + std::string arg( argv[i] ); + if( arg.compare("--use-mesh") == 0) + { + gUseMesh = true; + } + else if( arg.compare("--nine-patch" ) == 0) + { + gNinePatch = true; + } + else if( arg.compare(0, 2, "-t" ) == 0) + { + gDuration = atof( arg.substr( 2, arg.size()).c_str()); + } + } + + RunTest( application ); + + return 0; +}