Commit e08a711d2c1c34fde64eb8c89c7963a9e3c8cb7d

Authored by Wonsik Jung
Committed by Gerrit Code Review
2 parents 748040d5 bdac865b

Merge "Modify window enum type's use-case" into devel/master

examples/motion-blur/motion-blur-example.cpp
@@ -183,10 +183,10 @@ public: @@ -183,10 +183,10 @@ public:
183 mTapGestureDetector.DetectedSignal().Connect(this, &MotionBlurExampleApp::OnTap); 183 mTapGestureDetector.DetectedSignal().Connect(this, &MotionBlurExampleApp::OnTap);
184 184
185 Dali::Window winHandle = app.GetWindow(); 185 Dali::Window winHandle = app.GetWindow();
186 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT);  
187 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE);  
188 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);  
189 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); 186 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
  187 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
  188 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
  189 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
190 winHandle.ResizeSignal().Connect(this, &MotionBlurExampleApp::OnWindowResized); 190 winHandle.ResizeSignal().Connect(this, &MotionBlurExampleApp::OnWindowResized);
191 191
192 // set initial orientation 192 // set initial orientation
examples/motion-stretch/motion-stretch-example.cpp
@@ -162,10 +162,10 @@ public: @@ -162,10 +162,10 @@ public:
162 162
163 // set initial orientation 163 // set initial orientation
164 Dali::Window winHandle = app.GetWindow(); 164 Dali::Window winHandle = app.GetWindow();
165 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT);  
166 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE);  
167 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);  
168 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); 165 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
  166 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
  167 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
  168 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
169 winHandle.ResizeSignal().Connect(this, &MotionStretchExampleApp::OnWindowResized); 169 winHandle.ResizeSignal().Connect(this, &MotionStretchExampleApp::OnWindowResized);
170 170
171 // set initial orientation 171 // set initial orientation
examples/page-turn-view/page-turn-view-example.cpp
@@ -199,10 +199,10 @@ void PageTurnExample::OnInit(Application& app) @@ -199,10 +199,10 @@ void PageTurnExample::OnInit(Application& app)
199 Window window = app.GetWindow(); 199 Window window = app.GetWindow();
200 window.KeyEventSignal().Connect(this, &PageTurnExample::OnKeyEvent); 200 window.KeyEventSignal().Connect(this, &PageTurnExample::OnKeyEvent);
201 201
202 - window.AddAvailableOrientation(Window::PORTRAIT);  
203 - window.AddAvailableOrientation(Window::LANDSCAPE);  
204 - window.AddAvailableOrientation(Window::PORTRAIT_INVERSE);  
205 - window.AddAvailableOrientation(Window::LANDSCAPE_INVERSE); 202 + window.AddAvailableOrientation(WindowOrientation::PORTRAIT);
  203 + window.AddAvailableOrientation(WindowOrientation::LANDSCAPE);
  204 + window.AddAvailableOrientation(WindowOrientation::PORTRAIT_INVERSE);
  205 + window.AddAvailableOrientation(WindowOrientation::LANDSCAPE_INVERSE);
206 window.ResizeSignal().Connect(this, &PageTurnExample::OnWindowResized); 206 window.ResizeSignal().Connect(this, &PageTurnExample::OnWindowResized);
207 207
208 Window::WindowSize size = window.GetSize(); 208 Window::WindowSize size = window.GetSize();
shared/dali-table-view.cpp
@@ -294,17 +294,17 @@ void DaliTableView::Initialize(Application& application) @@ -294,17 +294,17 @@ void DaliTableView::Initialize(Application& application)
294 294
295 if(windowSize.GetWidth() <= windowSize.GetHeight()) 295 if(windowSize.GetWidth() <= windowSize.GetHeight())
296 { 296 {
297 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT);  
298 - winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE);  
299 - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE);  
300 - winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); 297 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
  298 + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
  299 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
  300 + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
301 } 301 }
302 else 302 else
303 { 303 {
304 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE);  
305 - winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT);  
306 - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE);  
307 - winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT_INVERSE); 304 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
  305 + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
  306 + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
  307 + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
308 } 308 }
309 309
310 // Set initial orientation 310 // Set initial orientation