Commit e08a711d2c1c34fde64eb8c89c7963a9e3c8cb7d
Committed by
Gerrit Code Review
Merge "Modify window enum type's use-case" into devel/master
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4 changed files
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20 additions
and
20 deletions
examples/motion-blur/motion-blur-example.cpp
| ... | ... | @@ -183,10 +183,10 @@ public: |
| 183 | 183 | mTapGestureDetector.DetectedSignal().Connect(this, &MotionBlurExampleApp::OnTap); |
| 184 | 184 | |
| 185 | 185 | Dali::Window winHandle = app.GetWindow(); |
| 186 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT); | |
| 187 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE); | |
| 188 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE); | |
| 189 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); | |
| 186 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT); | |
| 187 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE); | |
| 188 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE); | |
| 189 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE); | |
| 190 | 190 | winHandle.ResizeSignal().Connect(this, &MotionBlurExampleApp::OnWindowResized); |
| 191 | 191 | |
| 192 | 192 | // set initial orientation | ... | ... |
examples/motion-stretch/motion-stretch-example.cpp
| ... | ... | @@ -162,10 +162,10 @@ public: |
| 162 | 162 | |
| 163 | 163 | // set initial orientation |
| 164 | 164 | Dali::Window winHandle = app.GetWindow(); |
| 165 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT); | |
| 166 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE); | |
| 167 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE); | |
| 168 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); | |
| 165 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT); | |
| 166 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE); | |
| 167 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE); | |
| 168 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE); | |
| 169 | 169 | winHandle.ResizeSignal().Connect(this, &MotionStretchExampleApp::OnWindowResized); |
| 170 | 170 | |
| 171 | 171 | // set initial orientation | ... | ... |
examples/page-turn-view/page-turn-view-example.cpp
| ... | ... | @@ -199,10 +199,10 @@ void PageTurnExample::OnInit(Application& app) |
| 199 | 199 | Window window = app.GetWindow(); |
| 200 | 200 | window.KeyEventSignal().Connect(this, &PageTurnExample::OnKeyEvent); |
| 201 | 201 | |
| 202 | - window.AddAvailableOrientation(Window::PORTRAIT); | |
| 203 | - window.AddAvailableOrientation(Window::LANDSCAPE); | |
| 204 | - window.AddAvailableOrientation(Window::PORTRAIT_INVERSE); | |
| 205 | - window.AddAvailableOrientation(Window::LANDSCAPE_INVERSE); | |
| 202 | + window.AddAvailableOrientation(WindowOrientation::PORTRAIT); | |
| 203 | + window.AddAvailableOrientation(WindowOrientation::LANDSCAPE); | |
| 204 | + window.AddAvailableOrientation(WindowOrientation::PORTRAIT_INVERSE); | |
| 205 | + window.AddAvailableOrientation(WindowOrientation::LANDSCAPE_INVERSE); | |
| 206 | 206 | window.ResizeSignal().Connect(this, &PageTurnExample::OnWindowResized); |
| 207 | 207 | |
| 208 | 208 | Window::WindowSize size = window.GetSize(); | ... | ... |
shared/dali-table-view.cpp
| ... | ... | @@ -294,17 +294,17 @@ void DaliTableView::Initialize(Application& application) |
| 294 | 294 | |
| 295 | 295 | if(windowSize.GetWidth() <= windowSize.GetHeight()) |
| 296 | 296 | { |
| 297 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT); | |
| 298 | - winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE); | |
| 299 | - winHandle.AddAvailableOrientation(Dali::Window::PORTRAIT_INVERSE); | |
| 300 | - winHandle.RemoveAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); | |
| 297 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT); | |
| 298 | + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE); | |
| 299 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE); | |
| 300 | + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE); | |
| 301 | 301 | } |
| 302 | 302 | else |
| 303 | 303 | { |
| 304 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE); | |
| 305 | - winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT); | |
| 306 | - winHandle.AddAvailableOrientation(Dali::Window::LANDSCAPE_INVERSE); | |
| 307 | - winHandle.RemoveAvailableOrientation(Dali::Window::PORTRAIT_INVERSE); | |
| 304 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE); | |
| 305 | + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT); | |
| 306 | + winHandle.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE); | |
| 307 | + winHandle.RemoveAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE); | |
| 308 | 308 | } |
| 309 | 309 | |
| 310 | 310 | // Set initial orientation | ... | ... |