Commit b2ea1966ee0d928bc27512daa6ea12a62a4d6c94

Authored by Adeel Kazmi
1 parent a284a43f

(Animated Shapes) Restore yellow colour for top shape

Change-Id: Ifefe4a02203878d1011ee5a5948615e68ae15ba6
examples/animated-shapes/animated-shapes-example.cpp
... ... @@ -210,7 +210,7 @@ public:
210 210 actor[Actor::Property::SIZE ] = Vector2( 400.0f, 400.0f );
211 211 actor[Actor::Property::POSITION ] = center;
212 212 actor[Actor::Property::ANCHOR_POINT] = AnchorPoint::CENTER;
213   - actor[Actor::Property::COLOR] = Color::WHITE;
  213 + actor[Actor::Property::COLOR] = Color::YELLOW;
214 214 actor.AddRenderer( renderer );
215 215  
216 216 Window window = mApplication.GetWindow();
... ... @@ -259,7 +259,7 @@ public:
259 259 shader["uPosition[11]"] = Vector3( -radius, -radius, 0.0f );
260 260  
261 261 shader["uPosition[12]"] = Vector3( -radius, -radius, 0.0f );
262   - shader["uPosition[13]"] = Vector3( radius, -radius, 0.0f );
  262 + shader["uPosition[13]"] = Vector3( radius, -radius, 0.0f );
263 263 shader["uPosition[14]"] = Vector3( radius, radius, 0.0f );
264 264 shader["uPosition[15]"] = Vector3( -radius, radius, 0.0f );
265 265  
... ... @@ -403,7 +403,7 @@ public:
403 403 actor[Actor::Property::SIZE] = Vector2( 400.0f, 400.0f );
404 404 actor[Actor::Property::POSITION] = center;
405 405 actor[Actor::Property::ANCHOR_POINT] = AnchorPoint::CENTER;
406   - actor[Actor::Property::COLOR] = Vector4(1.0f,0.0f,0.0f,1.0f);
  406 + actor[Actor::Property::COLOR] = Color::RED;
407 407 actor.AddRenderer( renderer );
408 408  
409 409 Window window = mApplication.GetWindow();
... ...