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More intuitive if disconnect() blocks like connect(). Most clients will want to use these two methods. For more fine grained control, disconnect() is just a combo of stop() and wait().
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Configure CMake to generate libredox.so and libredox_static.a, and have all examples use the dynamic library. This is how Redox should be used in practice, and greatly reduces the compilation time of the examples. Also renamed redox.[ch]pp to client.[ch]pp and created one master header redox.hpp for users to include. This header right now just includes client.hpp, command.hpp, and subscriber.hpp.
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Make .free() on commands send a message over an async watcher to the event loop, just like adding commands. This gets rid of some very tough to find memory bugs. Combined .cancel() with .free(), so there is only one method to call, whether for synchronous commands or for looped commands. Also debug some horrible segfaults related to Subscriber. Something is odd with hiredis and subscriptions, need to ask them. It seems when we flood with commands it doesn't disconnect cleanly. Look for a way to wait until all commands are processed.
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Refactor state management code to use three methods .connect(), .disconnect(), and .wait(). Start conforming to uniform coding style already applied to Command class. Split off subscribe functionality into its own class Subscriber. This is good because it was introducing unnecessary state and complexity into the main client. Now, Redox handles publishing like any other command and the Subscriber receives messages.
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Now, there is only one callback for command(), and it returns a const reference to the Command object. The user is responsible for error checking using c.ok(), c.status(), and getting the reply with c.reply(). This significantly cleans up the library code and the user code. Greatly refactored the data type specialization code in command.cpp.
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Consolidated user callbacks into one, improved some logic.
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Thoroughly cleaned up redox.hpp to expose a minimal public API, and commented those well. Generally cleaned up a bunch of stuff. Added wrapper function DEL, which could be useful.
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Fixed a couple of bugs found with a test case of 100 parallel asynchronous clients. As of now, there are no known memory leaks, segfaults, or deadlocks in Redox.
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Take that, hours of debugging memory leaks! Did lots of structural tweaks to more smartly keep track of commands and make sure everything is evenutally freed from the heap.
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Improved examples, added a threaded getter/setter example and cleaned up the other. Generally refactored code in the core files and cleaned up the details to make the slickest possible API. Implemented a to_exit variable as a stop condition for the event thread.