• basic support for online video processing
    jklontz authored
     
    Browse Code »
  • Add Show2Transform (should replace ShowTransform eventually), which displays
    input images using QT, rather than going through openCV.
    Additional modifications to support doing this (since qt is quite particular
    about how GUI elements are created/modified). Create a QApplication instead
    of a QCoreApplication (if not building BR_EMBEDDED), restructure br.cpp's main
    to run its main work in a separate thread while the main thread sits in an
    event loop.
    Charles Otto authored
     
    Browse Code »
  • Add StreamTransform which represents applying a series of transforms to some
    sequential input (e.g. a video). Handles reading video frames in and processing
    them as they become available (rather than loading the entire video into memory
    before processing it). The basic idea is a pipeline model, every child
    transform of StreamTransform is run by a separate thread, (as is reading in
    video frames). A thread waits for a frame as input, when input becomes
    available performs its operation, and then places the frame on the following
    stage's input buffer. Single threaded processing is not yet implemented.
    
    Moved CompositeTransform to openbr_plugin.h
    Add ContractTransform -- combines all input templates into a single template
    Preliminary handling of time varying transforms in DistributeTemplateTransform,
    the current behavior is not actually correct but will work for the single input
    case.
    Charles Otto authored
     
    Browse Code »
  • Josh Klontz authored
     
    Browse Code »