gui.cpp 14.4 KB
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#include <QApplication>
#include <QLabel>
#include <QElapsedTimer>
#include <QWaitCondition>
#include <QMutex>
#include <QMouseEvent>
#include <QPainter>

#include <opencv2/imgproc/imgproc.hpp>
#include "openbr_internal.h"

using namespace cv;

namespace br
{
QImage toQImage(const Mat &mat)
{
    // Convert to 8U depth
    Mat mat8u;
    if (mat.depth() != CV_8U) {
        double globalMin = std::numeric_limits<double>::max();
        double globalMax = -std::numeric_limits<double>::max();

        std::vector<Mat> mv;
        split(mat, mv);
        for (size_t i=0; i<mv.size(); i++) {
            double min, max;
            minMaxLoc(mv[i], &min, &max);
            globalMin = std::min(globalMin, min);
            globalMax = std::max(globalMax, max);
        }
        assert(globalMax >= globalMin);

        double range = globalMax - globalMin;
        if (range != 0) {
            double scale = 255 / range;
            convertScaleAbs(mat, mat8u, scale, -(globalMin * scale));
        } else {
            // Monochromatic
            mat8u = Mat(mat.size(), CV_8UC1, Scalar((globalMin+globalMax)/2));
        }
    } else {
        mat8u = mat;
    }

    // Convert to 3 channels
    Mat mat8uc3;
    if      (mat8u.channels() == 4) cvtColor(mat8u, mat8uc3, CV_BGRA2RGB);
    else if (mat8u.channels() == 3) cvtColor(mat8u, mat8uc3, CV_BGR2RGB);
    else if (mat8u.channels() == 1) cvtColor(mat8u, mat8uc3, CV_GRAY2RGB);

    return QImage(mat8uc3.data, mat8uc3.cols, mat8uc3.rows, 3*mat8uc3.cols, QImage::Format_RGB888).copy();
}

class DisplayWindow : public QLabel
{
    Q_OBJECT

protected:
    QMutex lock;
    QWaitCondition wait;
    QPixmap pixmap;

public:

    DisplayWindow(QWidget * parent = NULL) : QLabel(parent)
    {
        QApplication::instance()->installEventFilter(this);
    }

public slots:
    void showImage(const QPixmap & input)
    {
        pixmap = input;

        show();
        setPixmap(pixmap);
        setFixedSize(input.size());
    }


    bool eventFilter(QObject * obj, QEvent * event)
    {
        if (event->type() == QEvent::KeyPress)
        {
            event->accept();

            wait.wakeAll();
            return true;
        } else {
            return QObject::eventFilter(obj, event);
        }
    }

    virtual QList<QPointF> waitForKey()
    {
        QMutexLocker locker(&lock);
        wait.wait(&lock);

        return QList<QPointF>();
    }
};

class PointMarkingWindow : public DisplayWindow
{
    bool eventFilter(QObject *obj, QEvent *event)
    {
        if (event->type() == QEvent::MouseButtonPress)
        {
            event->accept();

            QMouseEvent *mouseEvent = (QMouseEvent*)event;

            if (mouseEvent->button() == Qt::LeftButton) points.append(mouseEvent->pos());
            else if (mouseEvent->button() == Qt::RightButton && !points.isEmpty()) points.removeLast();

            QPixmap pixmapBuffer = pixmap;

            QPainter painter(&pixmapBuffer);
            painter.setBrush(Qt::red);
            foreach(const QPointF &point, points) painter.drawEllipse(point, 4, 4);

            setPixmap(pixmapBuffer);

            return true;
        } else {
            return DisplayWindow::eventFilter(obj, event);
        }
    }

    QList<QPointF> waitForKey()
    {
        points.clear();

        DisplayWindow::waitForKey();

        return points;
    }

private:
    QList<QPointF> points;


};

class PromptWindow : public DisplayWindow
{
    bool eventFilter(QObject * obj, QEvent * event)
    {
        if (event->type() == QEvent::KeyPress)
        {
            event->accept();

            QKeyEvent * key_event = dynamic_cast<QKeyEvent *> (event);
            if (key_event == NULL) {
                qDebug("failed to donwcast key event");
                return true;
            }

            QString text = key_event->text();

            text =text.toLower();
            if (text == "y" || text == "n")
            {
                gotString = key_event->text();
                wait.wakeAll();
            }
            else qDebug("Please answer y/n");

            return true;
        } else {
            return QObject::eventFilter(obj, event);
        }
    }

public:
    QString waitForKeyPress()
    {
        QMutexLocker locker(&lock);
        wait.wait(&lock);

        return gotString;
    }

private:
    QString gotString;


};


// I want a template class that doesn't look like a template class
class NominalCreation
{
public:
    virtual ~NominalCreation() {}
    virtual void creation()=0;
};

// Putting the template on a subclass means we can maintain a pointer that
// doesn't include T in its type.
template<typename T>
class ActualCreation : public NominalCreation
{
public:
    T * basis;

    void creation()
    {
        basis = new T();
    }
};

// We want to create a QLabel subclass on the main thread, but are running in another thread.
// We cannot move QWidget subclasses to a different thread (obviously that would be crazy), but
// we can create one of these, and move it to the main thread, and then use it to create the object
// we want.
// Additional fact: QObject subclasses cannot be template classes.
class MainThreadCreator : public QObject
{
    Q_OBJECT
public:

    MainThreadCreator()
    {
        this->moveToThread(QApplication::instance()->thread());

        connect(this, SIGNAL(needCreation()), this, SLOT(createThing()), Qt::BlockingQueuedConnection);
    }

    // While this cannot be a template class, it can still have a template method.
    template<typename T>
    T * getItem()
    {
        if (QThread::currentThread() == QApplication::instance()->thread())
            return new T();

        ActualCreation<T> * actualWorker;
        actualWorker = new ActualCreation<T> ();
        worker = actualWorker;

        emit needCreation();

        T * output = actualWorker->basis;
        delete actualWorker;
        return output;
    }

    NominalCreation * worker;

signals:
    void needCreation();

public slots:
    void createThing()
    {
        worker->creation();
    }
};

/*!
 * \ingroup transforms
 * \brief Displays templates in a GUI pop-up window using QT.
 * \author Charles Otto \cite caotto
 * Can be used with parallelism enabled, although it is considered TimeVarying.
 */
class ShowTransform : public TimeVaryingTransform
{
    Q_OBJECT
public:
    Q_PROPERTY(bool waitInput READ get_waitInput WRITE set_waitInput RESET reset_waitInput STORED false)
    BR_PROPERTY(bool, waitInput, true)

    Q_PROPERTY(QStringList keys READ get_keys WRITE set_keys RESET reset_keys STORED false)
    BR_PROPERTY(QStringList, keys, QStringList())

    ShowTransform() : TimeVaryingTransform(false, false)
    {
        displayBuffer = NULL;
        window = NULL;
    }

    ~ShowTransform()
    {
        delete displayBuffer;
        delete window;
    }

    void train(const TemplateList &data) { (void) data; }

    void project(const TemplateList &src, TemplateList &dst) const
    {
        Transform * non_const = (ShowTransform *) this;
        non_const->projectUpdate(src,dst);
    }

    void projectUpdate(const TemplateList &src, TemplateList &dst)
    {
        dst = src;

        if (src.empty() || !Globals->useGui)
            return;

        foreach (const Template & t, src) {
            // build label
            QString newTitle;

            foreach (const QString & s, keys) {
                if (s.compare("name", Qt::CaseInsensitive) == 0) {
                    newTitle = newTitle + s + ": " + t.file.fileName() + " ";
                } else if (t.file.contains(s)) {
                    QString out = t.file.get<QString>(s);
                    newTitle = newTitle + s + ": " + out + " ";
                }

            }
            emit this->changeTitle(newTitle);

            foreach(const cv::Mat & m, t) {
                qImageBuffer = toQImage(m);
                displayBuffer->convertFromImage(qImageBuffer);

                // Emit an explicit copy of our pixmap so that the pixmap used
                // by the main thread isn't damaged when we update displayBuffer
                // later.
                emit updateImage(displayBuffer->copy(displayBuffer->rect()));

                // Blocking wait for a key-press
                if (this->waitInput)
                    window->waitForKey();

            }
        }
    }

    void finalize(TemplateList & output)
    {
        (void) output;
        emit hideWindow();
    }

    void init()
    {
        initActual<DisplayWindow>();
    }

    template<typename WindowType>
    void initActual()
    {
        if (!Globals->useGui)
            return;

        if (displayBuffer)
            delete displayBuffer;
        displayBuffer = new QPixmap();

        if (window)
            delete window;

        window = creator.getItem<WindowType>();
        // Connect our signals to the window's slots
        connect(this, SIGNAL(updateImage(QPixmap)), window,SLOT(showImage(QPixmap)));
        connect(this, SIGNAL(changeTitle(QString)), window, SLOT(setWindowTitle(QString)));
        connect(this, SIGNAL(hideWindow()), window, SLOT(hide()));
    }

protected:
    MainThreadCreator creator;
    DisplayWindow * window;
    QImage qImageBuffer;
    QPixmap * displayBuffer;

signals:
    void updateImage(const QPixmap & input);
    void changeTitle(const QString & input);
    void hideWindow();
};
BR_REGISTER(Transform, ShowTransform)

/*!
 * \ingroup transforms
 * \brief Manual selection of landmark locations
 * \author Scott Klum \cite sklum
 */
class ManualTransform : public ShowTransform
{
    Q_OBJECT

public:

    void projectUpdate(const TemplateList &src, TemplateList &dst)
    {
        if (Globals->parallelism > 1)
            qFatal("ManualTransform cannot execute in parallel.");

        dst = src;

        if (src.empty())
            return;

        for (int i = 0; i < dst.size(); i++) {
            foreach(const cv::Mat &m, dst[i]) {
                qImageBuffer = toQImage(m);
                displayBuffer->convertFromImage(qImageBuffer);

                emit updateImage(displayBuffer->copy(displayBuffer->rect()));

                // Blocking wait for a key-press
                if (this->waitInput) {
                    QList<QPointF> points = window->waitForKey();
                    if (keys.isEmpty()) dst[i].file.appendPoints(points);
                    else {
                        if (keys.size() == points.size())
                            for (int j = 0; j < keys.size(); j++) dst[i].file.set(keys[j], points[j]);
                        else qWarning("Incorrect number of points specified for %s", qPrintable(dst[i].file.name));
                    }
                }
            }
        }
    }

    void init()
    {
        initActual<PointMarkingWindow>();
    }
};

BR_REGISTER(Transform, ManualTransform)


/*!
 * \ingroup transforms
 * \brief Display an image, and asks a yes/no question about it
 * \author Charles Otto \cite caotto
 */
class SurveyTransform : public ShowTransform
{
    Q_OBJECT

public:
    Q_PROPERTY(QString question READ get_question WRITE set_question RESET reset_question STORED false)
    BR_PROPERTY(QString, question, "Yes/No")

    Q_PROPERTY(QString propertyName READ get_propertyName WRITE set_propertyName RESET reset_propertyName STORED false)
    BR_PROPERTY(QString, propertyName, "answer")


    void projectUpdate(const TemplateList &src, TemplateList &dst)
    {
        if (Globals->parallelism > 1)
            qFatal("SurveyTransform cannot execute in parallel.");

        dst = src;

        if (src.empty())
            return;

        for (int i = 0; i < dst.size(); i++) {
            foreach(const cv::Mat &m, dst[i]) {
                qImageBuffer = toQImage(m);
                displayBuffer->convertFromImage(qImageBuffer);

                emit updateImage(displayBuffer->copy(displayBuffer->rect()));

                // Blocking wait for a key-press
                if (this->waitInput) {
                    QString answer = p_window->waitForKeyPress();

                    dst[i].file.set(this->propertyName, answer);
                }
            }
        }
    }
    PromptWindow * p_window;


    void init()
    {
        if (!Globals->useGui)
            return;

        initActual<PromptWindow>();
        p_window = (PromptWindow *) window;

        emit changeTitle(this->question);
    }
};

BR_REGISTER(Transform, SurveyTransform)


class FPSLimit : public TimeVaryingTransform
{
    Q_OBJECT
    Q_PROPERTY(int targetFPS READ get_targetFPS WRITE set_targetFPS RESET reset_targetFPS STORED false)
    BR_PROPERTY(int, targetFPS, 30)

public:
    FPSLimit() : TimeVaryingTransform(false, false) {}

    ~FPSLimit() {}

    void train(const TemplateList &data) { (void) data; }


    void projectUpdate(const TemplateList &src, TemplateList &dst)
    {
        dst = src;
        qint64 current_time = timer.elapsed();
        qint64 target_time = last_time + target_wait;
        qint64 wait_time = target_time - current_time;

        last_time = current_time;

        if (wait_time < 0) {
            return;
        }

        QThread::msleep(wait_time);
        last_time = timer.elapsed();
    }

    void finalize(TemplateList & output)
    {
        (void) output;
    }

    void init()
    {
        target_wait = 1000.0 / targetFPS;
        timer.start();
        last_time = timer.elapsed();
    }

protected:
    QElapsedTimer timer;
    qint64 target_wait;
    qint64 last_time;
};
BR_REGISTER(Transform, FPSLimit)

class FPSCalc : public TimeVaryingTransform
{
    Q_OBJECT
    Q_PROPERTY(int targetFPS READ get_targetFPS WRITE set_targetFPS RESET reset_targetFPS)
    BR_PROPERTY(int, targetFPS, 30)


public:
    FPSCalc() : TimeVaryingTransform(false, false) { initialized = false; }

    ~FPSCalc() {}

    void train(const TemplateList &data) { (void) data; }


    void projectUpdate(const TemplateList &src, TemplateList &dst)
    {
        dst = src;

        if (!initialized) {
            initialized = true;
            timer.start();
        }
        framesSeen++;

        if (dst.empty())
            return;

        qint64 elapsed = timer.elapsed();
        if (elapsed > 1000) {
            double fps = 1000 * framesSeen / elapsed;
            dst.first().file.set("AvgFPS", fps);
        }
    }

    void finalize(TemplateList & output)
    {
        (void) output;
    }

    void init()
    {
        initialized = false;
        framesSeen = 0;
    }

protected:
    bool initialized;
    QElapsedTimer timer;
    qint64 framesSeen;
};
BR_REGISTER(Transform, FPSCalc)

} // namespace br

#include "gui.moc"