SimpleBrightnessStrategy.cpp
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/**
\file SimpleBrightnessStrategy.cpp
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
**/
#include "hueplusplus/SimpleBrightnessStrategy.h"
#include <cmath>
#include <iostream>
#include <thread>
#include "hueplusplus/HueExceptionMacro.h"
#include "hueplusplus/Utils.h"
namespace hueplusplus
{
bool SimpleBrightnessStrategy::setBrightness(unsigned int bri, uint8_t transition, Light& light) const
{
// Careful, only use state until any light function might refresh the value and invalidate the reference
return light.transaction().setBrightness(bri).setTransition(transition).commit();
}
unsigned int SimpleBrightnessStrategy::getBrightness(Light& light) const
{
return light.state.getValue()["state"]["bri"].get<unsigned int>();
}
unsigned int SimpleBrightnessStrategy::getBrightness(const Light& light) const
{
return light.state.getValue()["state"]["bri"].get<unsigned int>();
}
} // namespace hueplusplus