test_ExtendedColorHueStrategy.cpp
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#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include "../include/ExtendedColorHueStrategy.h"
#include "../include/json/json.h"
#include "mocks/mock_HttpHandler.h"
#include "mocks/mock_HueLight.h"
#include "testhelper.h"
#include <memory>
#include <string>
TEST(ExtendedColorHueStrategy, alertHueSaturation)
{
using namespace ::testing;
std::shared_ptr<MockHttpHandler> handler(std::make_shared<MockHttpHandler>());
EXPECT_CALL(*handler, GETJson("/api/" + bridge_username + "/lights/1", Json::Value(Json::objectValue), bridge_ip, 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(Json::Value(Json::objectValue)));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState())
.Times(AtLeast(1))
.WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(30000, 128, test_light) );
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, setColorXY(_, _, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, setColorTemperature(_, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertHueSaturation(200, 100, test_light) );
}
TEST(ExtendedColorHueStrategy, alertXY)
{
using namespace ::testing;
std::shared_ptr<MockHttpHandler> handler(std::make_shared<MockHttpHandler>());
EXPECT_CALL(*handler, GETJson("/api/" + bridge_username + "/lights/1", Json::Value(Json::objectValue), bridge_ip, 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(Json::Value(Json::objectValue)));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState())
.Times(AtLeast(1))
.WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, setColorXY(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, setColorXY(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, setColorXY(_, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, setColorTemperature(_, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertXY(0.1, 0.1, test_light) );
}
TEST(ExtendedColorHueStrategy, alertRGB)
{
using namespace ::testing;
std::shared_ptr<MockHttpHandler> handler(std::make_shared<MockHttpHandler>());
EXPECT_CALL(*handler, GETJson("/api/" + bridge_username + "/lights/1", Json::Value(Json::objectValue), bridge_ip, 80))
.Times(AtLeast(1))
.WillRepeatedly(Return(Json::Value(Json::objectValue)));
MockHueLight test_light(handler);
EXPECT_CALL(test_light, refreshState())
.Times(AtLeast(1))
.WillRepeatedly(Return());
test_light.getState()["state"]["colormode"] = "invalid";
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "hs";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["sat"] = 100;
test_light.getState()["state"]["hue"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorHueSaturation(_, _, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "xy";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["xy"][0] = 0.1;
test_light.getState()["state"]["xy"][1] = 0.1;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorXY(_, _, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorRGB(_, _, _, 1))
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["colormode"] = "ct";
test_light.getState()["state"]["on"] = true;
test_light.getState()["state"]["ct"] = 200;
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, alert())
.Times(AtLeast(2))
.WillOnce(Return(false))
.WillRepeatedly(Return(true));
EXPECT_EQ( false, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, setColorTemperature(_, 1))
.Times(AtLeast(2))
.WillRepeatedly(Return(true));
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
EXPECT_CALL(test_light, OffNoRefresh(_))
.Times(AtLeast(1))
.WillRepeatedly(Return(true));
test_light.getState()["state"]["on"] = false;
EXPECT_EQ( true, ExtendedColorHueStrategy().alertRGB(128, 128, 128, test_light) );
}