HueLight.cpp
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/**
\file HueLight.cpp
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
**/
#include "hueplusplus/HueLight.h"
#include <cmath>
#include <iostream>
#include <thread>
#include "hueplusplus/HueExceptionMacro.h"
#include "hueplusplus/Utils.h"
#include "json/json.hpp"
namespace hueplusplus
{
bool HueLight::On(uint8_t transition)
{
return transaction().setOn(true).setTransition(transition).commit();
}
bool HueLight::Off(uint8_t transition)
{
return transaction().setOn(false).setTransition(transition).commit();
}
bool HueLight::isOn()
{
return state.getValue().at("state").at("on").get<bool>();
}
bool HueLight::isOn() const
{
return state.getValue().at("state").at("on").get<bool>();
}
int HueLight::getId() const
{
return id;
}
std::string HueLight::getType() const
{
return state.getValue()["type"].get<std::string>();
}
std::string HueLight::getName()
{
return state.getValue()["name"].get<std::string>();
}
std::string HueLight::getName() const
{
return state.getValue()["name"].get<std::string>();
}
std::string HueLight::getModelId() const
{
return state.getValue()["modelid"].get<std::string>();
}
std::string HueLight::getUId() const
{
return state.getValue().value("uniqueid", std::string());
}
std::string HueLight::getManufacturername() const
{
return state.getValue().value("manufacturername", std::string());
}
std::string HueLight::getProductname() const
{
return state.getValue().value("productname", std::string());
}
std::string HueLight::getLuminaireUId() const
{
return state.getValue().value("luminaireuniqueid", std::string());
}
std::string HueLight::getSwVersion()
{
return state.getValue()["swversion"].get<std::string>();
}
std::string HueLight::getSwVersion() const
{
return state.getValue()["swversion"].get<std::string>();
}
bool HueLight::setName(const std::string& name)
{
nlohmann::json request = nlohmann::json::object();
request["name"] = name;
nlohmann::json reply = sendPutRequest(request, "/name", CURRENT_FILE_INFO);
state.refresh();
// Check whether request was successful (returned name is not necessarily the actually set name)
// If it already exists, a number is added, if it is too long to be returned, "Updated" is returned
return utils::safeGetMember(reply, 0, "success", "/lights/" + std::to_string(id) + "/name").is_string();
}
ColorType HueLight::getColorType() const
{
return colorType;
}
unsigned int HueLight::KelvinToMired(unsigned int kelvin) const
{
return int(0.5f + (1000000 / kelvin));
}
unsigned int HueLight::MiredToKelvin(unsigned int mired) const
{
return int(0.5f + (1000000 / mired));
}
bool HueLight::alert()
{
return transaction().alert().commit();
}
StateTransaction HueLight::transaction()
{
return StateTransaction(commands, "/lights/" + std::to_string(id) + "/state", state.getValue().at("state"));
}
void HueLight::refresh()
{
state.refresh();
}
HueLight::HueLight(int id, const HueCommandAPI& commands) : HueLight(id, commands, nullptr, nullptr, nullptr) {}
HueLight::HueLight(int id, const HueCommandAPI& commands, std::shared_ptr<const BrightnessStrategy> brightnessStrategy,
std::shared_ptr<const ColorTemperatureStrategy> colorTempStrategy,
std::shared_ptr<const ColorHueStrategy> colorHueStrategy, std::chrono::steady_clock::duration refreshDuration)
: id(id),
state("/lights/" + std::to_string(id), commands, refreshDuration),
colorType(ColorType::NONE),
brightnessStrategy(std::move(brightnessStrategy)),
colorTemperatureStrategy(std::move(colorTempStrategy)),
colorHueStrategy(std::move(colorHueStrategy)),
commands(commands)
{
state.refresh();
}
nlohmann::json HueLight::sendPutRequest(const nlohmann::json& request, const std::string& subPath, FileInfo fileInfo)
{
return commands.PUTRequest("/lights/" + std::to_string(id) + subPath, request, std::move(fileInfo));
}
} // namespace hueplusplus