Light.cpp
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/**
\file Light.cpp
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This file is part of hueplusplus.
hueplusplus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
hueplusplus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
**/
#include "hueplusplus/Light.h"
#include <cmath>
#include <iostream>
#include <thread>
#include "hueplusplus/HueExceptionMacro.h"
#include "hueplusplus/Utils.h"
#include "json/json.hpp"
namespace hueplusplus
{
bool Light::On(uint8_t transition)
{
return transaction().setOn(true).setTransition(transition).commit();
}
bool Light::Off(uint8_t transition)
{
return transaction().setOn(false).setTransition(transition).commit();
}
bool Light::isOn()
{
return state.getValue().at("state").at("on").get<bool>();
}
bool Light::isOn() const
{
return state.getValue().at("state").at("on").get<bool>();
}
std::string Light::getLuminaireUId() const
{
return state.getValue().value("luminaireuniqueid", std::string());
}
ColorType Light::getColorType() const
{
return colorType;
}
ColorGamut Light::getColorGamut() const
{
switch (colorType)
{
case ColorType::GAMUT_A:
case ColorType::GAMUT_A_TEMPERATURE:
return gamut::gamutA;
case ColorType::GAMUT_B:
case ColorType::GAMUT_B_TEMPERATURE:
return gamut::gamutB;
case ColorType::GAMUT_C:
case ColorType::GAMUT_C_TEMPERATURE:
return gamut::gamutC;
default: {
const nlohmann::json& capabilitiesGamut
= utils::safeGetMember(state.getValue(), "capabilities", "control", "colorgamut");
if (capabilitiesGamut.is_array() && capabilitiesGamut.size() == 3)
{
// Other gamut
return ColorGamut {{capabilitiesGamut[0].at(0), capabilitiesGamut[0].at(1)},
{capabilitiesGamut[1].at(0), capabilitiesGamut[1].at(1)},
{capabilitiesGamut[2].at(0), capabilitiesGamut[2].at(1)}};
}
// Unknown or no color light
return gamut::maxGamut;
}
}
}
unsigned int Light::KelvinToMired(unsigned int kelvin) const
{
return int(0.5f + (1000000 / kelvin));
}
unsigned int Light::MiredToKelvin(unsigned int mired) const
{
return int(0.5f + (1000000 / mired));
}
bool Light::alert()
{
return transaction().alert().commit();
}
StateTransaction Light::transaction()
{
return StateTransaction(
state.getCommandAPI(), "/lights/" + std::to_string(id) + "/state", &state.getValue().at("state"));
}
Light::Light(int id, const HueCommandAPI& commands) : Light(id, commands, nullptr, nullptr, nullptr) { }
Light::Light(int id, const HueCommandAPI& commands, std::shared_ptr<const BrightnessStrategy> brightnessStrategy,
std::shared_ptr<const ColorTemperatureStrategy> colorTempStrategy,
std::shared_ptr<const ColorHueStrategy> colorHueStrategy, std::chrono::steady_clock::duration refreshDuration)
: BaseDevice(id, commands, "/lights/", refreshDuration),
colorType(ColorType::NONE),
brightnessStrategy(std::move(brightnessStrategy)),
colorTemperatureStrategy(std::move(colorTempStrategy)),
colorHueStrategy(std::move(colorHueStrategy))
{
}
} // namespace hueplusplus