BrightnessStrategy.h
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/**
\file BrightnessStrategy.h
Copyright Notice\n
Copyright (C) 2017 Jan Rogall - developer\n
Copyright (C) 2017 Moritz Wirger - developer\n
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**/
#ifndef _BRIGHTNESS_STRATEGY_H
#define _BRIGHTNESS_STRATEGY_H
#include <stdint.h>
class HueLight;
//! Virtual base class for all BrightnessStrategies
class BrightnessStrategy
{
public:
//! \brief Virtual function for changing a lights brightness with a specified transition.
//!
//! \param bri The brightness raning from 0 = off to 255 = fully lit
//! \param transition The time it takes to fade to the new brightness in multiples of 100ms, 4 = 400ms and should be seen as the default
//! \param light A reference of the light
virtual bool setBrightness(unsigned int bri, uint8_t transition, HueLight& light) const = 0;
//! \brief Virtual dtor
virtual ~BrightnessStrategy() = default;
};
#endif