query_store.cpp
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/*
* Copyright (c) 2015-2016, Arkadiusz Materek (arekmat@poczta.fm)
*
* Licensed under GNU General Public License 3.0 or later.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "query_store.hpp"
namespace dali {
namespace controller {
QueryStore::QueryStore(Memory* memory, Lamp* lamp) :
mMemoryController(memory), mLampController(lamp) {
}
Status QueryStore::reset() {
Status status = mMemoryController->reset();
mLampController->onReset();
return status;
}
Status QueryStore::storeActualLevelInDtr() {
mMemoryController->setDTR(mLampController->getLevel());
return Status::OK;
}
Status QueryStore::storeDtrAsMaxLevel() {
uint8_t minLevel = mMemoryController->getMinLevel();
uint8_t maxLevel = mMemoryController->getDTR();
if (maxLevel < minLevel) {
maxLevel = minLevel;
}
if (maxLevel > DALI_LEVEL_MAX) {
maxLevel = DALI_LEVEL_MAX;
}
Status status = mMemoryController->setMaxLevel(maxLevel);
uint8_t level = mMemoryController->getActualLevel();
if ((level != 0) && (level > maxLevel)) {
mLampController->setLevel(maxLevel, 0);
}
return status;
}
Status QueryStore::storeDtrAsMinLevel() {
uint8_t minLevel = mMemoryController->getDTR();
uint8_t maxLevel = mMemoryController->getMaxLevel();
if (minLevel > maxLevel) {
minLevel = maxLevel;
}
uint8_t phiscalMinLevel = mMemoryController->getPhisicalMinLevel();
if (minLevel < phiscalMinLevel) {
minLevel = phiscalMinLevel;
}
Status status = mMemoryController->setMinLevel(minLevel);
uint8_t level = mMemoryController->getActualLevel();
if ((level != 0) && (level < minLevel)) {
mLampController->setLevel(minLevel, 0);
}
return status;
}
Status QueryStore::storeDtrAsFailureLevel() {
return mMemoryController->setFaliureLevel(mMemoryController->getDTR());
}
Status QueryStore::storePowerOnLevel() {
return mMemoryController->setPowerOnLevel(mMemoryController->getDTR());
}
Status QueryStore::storeDtrAsFadeTime() {
uint8_t fadeTime = mMemoryController->getDTR();
if (fadeTime < DALI_FADE_TIME_MIN) {
fadeTime = DALI_FADE_TIME_MIN;
}
if (fadeTime > DALI_FADE_TIME_MAX) {
fadeTime = DALI_FADE_TIME_MAX;
}
return mMemoryController->setFadeTime(fadeTime);
}
Status QueryStore::storeDtrAsFadeRate() {
uint8_t fadeRate = mMemoryController->getDTR();
if (fadeRate < DALI_FADE_RATE_MIN) {
fadeRate = DALI_FADE_RATE_MIN;
}
if (fadeRate > DALI_FADE_RATE_MAX) {
fadeRate = DALI_FADE_RATE_MAX;
}
return mMemoryController->setFadeRate(fadeRate);
}
Status QueryStore::storeDtrAsScene(uint8_t scene) {
return mMemoryController->setLevelForScene(scene, mMemoryController->getDTR());
}
Status QueryStore::removeFromScene(uint8_t scene) {
return mMemoryController->setLevelForScene(scene, DALI_MASK);
}
Status QueryStore::addToGroup(uint8_t group) {
if (group > DALI_GROUP_MAX) {
return Status::ERROR;
}
uint16_t groups = mMemoryController->getGroups();
groups |= 1 << group;
return mMemoryController->setGroups(groups);
}
Status QueryStore::removeFromGroup(uint8_t group) {
if (group > DALI_GROUP_MAX) {
return Status::ERROR;
}
uint16_t groups = mMemoryController->getGroups();
groups &= ~(1 << group);
return mMemoryController->setGroups(groups);
}
Status QueryStore::storeDtrAsShortAddr() {
uint8_t addr = mMemoryController->getDTR();
if ((addr != DALI_MASK) && ((addr >> 1) > DALI_ADDR_MAX)) {
return Status::ERROR;
}
return mMemoryController->setShortAddr(addr);
}
uint8_t QueryStore::queryStatus() {
uint8_t status = 0;
if (!isMemoryValid()) { // FIXME this should be false but for debug purpose is checked
status |= (1 << 0);
}
if (queryLampFailure()) {
status |= (1 << 1);
}
if (queryLampPowerOn()) {
status |= (1 << 2);
}
if (queryLampLimitError()) {
status |= (1 << 3);
}
if (queryIsFading()) {
status |= (1 << 4);
}
if (queryResetState()) {
status |= (1 << 5);
}
if (queryMissingShortAddr()) {
status |= (1 << 6);
}
if (!queryLampPowerSet()) {
status |= (1 << 7);
}
return status;
}
bool QueryStore::queryIsFading() {
return mLampController->isFading();
}
uint8_t QueryStore::queryPowerOnLevel() {
return mMemoryController->getPowerOnLevel();
}
uint8_t QueryStore::queryFaliureLevel() {
return mMemoryController->getFaliureLevel();
}
uint8_t QueryStore::queryFadeRateOrTime() {
uint8_t fadeRate = mMemoryController->getFadeRate();
uint8_t fadeTime = mMemoryController->getFadeTime();
return (fadeTime << 4) | fadeRate;
}
uint8_t QueryStore::queryLevelForScene(uint8_t scene) {
return mMemoryController->getLevelForScene(scene);
}
uint8_t QueryStore::queryGroupsL() {
return mMemoryController->getGroups() & 0xff;
}
uint8_t QueryStore::queryGroupsH() {
return mMemoryController->getGroups() >> 8;
}
uint8_t QueryStore::queryRandomAddrH() {
return (uint8_t) ((mMemoryController->getRandomAddr() >> 16) & 0xff);
}
uint8_t QueryStore::queryRandomAddrM() {
return (uint8_t) ((mMemoryController->getRandomAddr() >> 8) & 0xff);
}
uint8_t QueryStore::queryRandomAddrL() {
return (uint8_t) ((mMemoryController->getRandomAddr() >> 0) & 0xff);
}
} // namespace controller
} // namespace dali