Commit e430fe112a6b54d9b5b9c24d838aef6b2a268b4b

Authored by Ferran Sole
1 parent 5f0157d9

Changes following "Added support for compressed texture upload to Render::NewTexture"

Change-Id: I3d25317e94d22389e94b4afd91bebedaca23b5b9
examples/atlas/atlas-example.cpp
... ... @@ -203,15 +203,15 @@ private:
203 203 PixelData CreatePixelData( const Vector3& color, const unsigned int width, const unsigned int height )
204 204 {
205 205 unsigned int size = width*height;
206   - unsigned char* pixels = new unsigned char [size*3u];
  206 + unsigned int bufferSize = size * Pixel::GetBytesPerPixel(Pixel::RGB888);
  207 + unsigned char* pixels = new unsigned char [bufferSize];
207 208 for( unsigned int i = 0; i < size; i++ )
208 209 {
209 210 pixels[i*3u] = 0xFF * color.x;
210 211 pixels[i*3u+1u] = 0xFF * color.y;
211 212 pixels[i*3u+2u] = 0xFF * color.z;
212 213 }
213   -
214   - return PixelData::New( pixels, width, height, Pixel::RGB888, PixelData::DELETE_ARRAY );
  214 + return PixelData::New( pixels, bufferSize, width, height, Pixel::RGB888, PixelData::DELETE_ARRAY );
215 215 }
216 216  
217 217  
... ...