Commit df3c45cddb344117449d0cb29f5b51d24720aeca

Authored by adam.b
1 parent 1a27a252

SVACE errors fixed

Change-Id: I0e611e9af67fa110d157da0689eda699cbaa21e4
examples/reflection-demo/gltf-scene.cpp
... ... @@ -185,7 +185,7 @@ void glTF::LoadFromFile( const std::string& filename )
185 185 }
186 186 else
187 187 {
188   - GLTF_LOG( "GLTF: %s loaded, size = %d", binFile.c_str(), int(mBuffer.size()));
  188 + GLTF_LOG( "GLTF: %s loaded, size = %d", binFile.c_str(), int(jsonBuffer.size()));
189 189 }
190 190  
191 191 // Abort if errors
... ... @@ -412,12 +412,18 @@ glTF_Buffer glTF::LoadFile( const std::string& filename )
412 412 std::vector<unsigned char> buffer;
413 413 if( fin )
414 414 {
415   - fseek( fin, 0, SEEK_END );
  415 + if( fseek( fin, 0, SEEK_END ) )
  416 + {
  417 + return {};
  418 + }
416 419 auto size = ftell(fin);
417   - fseek( fin, 0, SEEK_SET );
  420 + if( fseek( fin, 0, SEEK_SET ) )
  421 + {
  422 + return {};
  423 + }
418 424 buffer.resize(unsigned(size));
419 425 auto result = fread( buffer.data(), 1, size_t(size), fin );
420   - if( result < 0 )
  426 + if( result != size_t(size) )
421 427 {
422 428 GLTF_LOG("LoadFile: Result: %d", int(result));
423 429 // return empty buffer
... ...
examples/reflection-demo/pico-json.h
... ... @@ -132,8 +132,8 @@ public:
132 132 object* object_;
133 133 };
134 134 protected:
135   - int type_;
136   - _storage u_;
  135 + int type_{};
  136 + _storage u_ {};
137 137 public:
138 138 value();
139 139 value(int type, bool);
... ...
examples/reflection-demo/reflection-example.cpp
... ... @@ -639,30 +639,31 @@ private:
639 639 }
640 640  
641 641 private:
  642 +
642 643 Application& mApplication;
643 644  
644   - Layer mLayer3D;
  645 + Layer mLayer3D{};
645 646  
646   - std::vector<Actor> mActors;
647   - std::vector<CameraActor> mCameras;
648   - std::vector<std::unique_ptr<Model>> mModels;
649   - std::vector<TextureSet> mTextureSets;
  647 + std::vector<Actor> mActors {};
  648 + std::vector<CameraActor> mCameras {};
  649 + std::vector<std::unique_ptr<Model>> mModels {};
  650 + std::vector<TextureSet> mTextureSets {};
650 651  
651   - Animation mAnimation;
652   - float mMockTime = 0.0f;
653   - float mKFactor = 0.0f;
654   - Property::Index mSunTimeUniformIndex;
655   - Property::Index mSunKFactorUniformIndex;
656   - PanGestureDetector mPanGestureDetector;
  652 + Animation mAnimation {};
  653 + float mMockTime { 0.0f };
  654 + float mKFactor { 0.0f };
  655 + Property::Index mSunTimeUniformIndex {};
  656 + Property::Index mSunKFactorUniformIndex {};
  657 + PanGestureDetector mPanGestureDetector {};
657 658  
658   - Vector3 mCameraPos;
659   - Vector3 mLightDir;
660   - Timer mTickTimer;
  659 + Vector3 mCameraPos { Vector3::ZERO };
  660 + Vector3 mLightDir { Vector3::ZERO };
  661 + Timer mTickTimer {};
661 662  
662   - CameraActor mCamera3D;
663   - CameraActor mReflectionCamera3D;
664   - Actor mCenterActor;
665   - Actor mCenterHorizActor;
  663 + CameraActor mCamera3D {};
  664 + CameraActor mReflectionCamera3D {};
  665 + Actor mCenterActor {};
  666 + Actor mCenterHorizActor {};
666 667 };
667 668  
668 669 int DALI_EXPORT_API main( int argc, char **argv )
... ...