Commit dc63a4c9a742005a90ac82cc2e979a94f48ef48e
1 parent
e9c2b31a
FrameBuffer::Format changed to bit-mask Attachment: Demo
Change-Id: Ia6f1c7db32069f80bcaecd562dd487f65702ae22
Showing
1 changed file
with
3 additions
and
1 deletions
examples/native-image-source/native-image-source-example.cpp
| @@ -200,7 +200,9 @@ public: | @@ -200,7 +200,9 @@ public: | ||
| 200 | 200 | ||
| 201 | // create a offscreen renderer task to render content into the native image source | 201 | // create a offscreen renderer task to render content into the native image source |
| 202 | Texture nativeTexture = Texture::New( *nativeImageSourcePtr ); | 202 | Texture nativeTexture = Texture::New( *nativeImageSourcePtr ); |
| 203 | - FrameBuffer targetBuffer = FrameBuffer::New( nativeTexture.GetWidth(), nativeTexture.GetHeight(), FrameBuffer::COLOR ); | 203 | + // Create a FrameBuffer object with no default attachments. |
| 204 | + FrameBuffer targetBuffer = FrameBuffer::New( nativeTexture.GetWidth(), nativeTexture.GetHeight(), FrameBuffer::Attachment::NONE ); | ||
| 205 | + // Add a color attachment to the FrameBuffer object. | ||
| 204 | targetBuffer.AttachColorTexture( nativeTexture ); | 206 | targetBuffer.AttachColorTexture( nativeTexture ); |
| 205 | 207 | ||
| 206 | CameraActor cameraActor = CameraActor::New(imageSize); | 208 | CameraActor cameraActor = CameraActor::New(imageSize); |