Commit d6d4fede034731624220747d2c1812bd30cfaf7f

Authored by Kimmo Hoikka
1 parent c86f3253

Remove UNSIGNED_INTEGER property type (removed from core)

Change-Id: I5bd7eee4565227f2d47a6d269ca4a3f775925bdd
examples/line-mesh/line-mesh-example.cpp
... ... @@ -93,7 +93,7 @@ Geometry CreateGeometry()
93 93 // Create indices
94 94 unsigned int indexData[10] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 0 };
95 95 Property::Map indexFormat;
96   - indexFormat["indices"] = Property::UNSIGNED_INTEGER;
  96 + indexFormat["indices"] = Property::INTEGER;
97 97 PropertyBuffer indices = PropertyBuffer::New( indexFormat, sizeof(indexData)/sizeof(indexData[0]) );
98 98 indices.SetData(indexData);
99 99  
... ...
examples/mesh-sorting/mesh-sorting-example.cpp
... ... @@ -104,7 +104,7 @@ Geometry CreateGeometry()
104 104 // Create indices
105 105 unsigned int indexData[6] = { 0, 3, 1, 0, 2, 3 };
106 106 Property::Map indexFormat;
107   - indexFormat["indices"] = Property::UNSIGNED_INTEGER;
  107 + indexFormat["indices"] = Property::INTEGER;
108 108 PropertyBuffer indices = PropertyBuffer::New( indexFormat, 6 );
109 109 indices.SetData(indexData);
110 110  
... ...
examples/new-window/new-window-example.cpp
... ... @@ -441,7 +441,7 @@ Geometry NewWindowController::CreateMeshGeometry()
441 441 // Specify all the faces
442 442 unsigned int indexData[12] = { 0,1,3,0,2,4,0,3,4,0,2,1 };
443 443 Property::Map indexFormat;
444   - indexFormat["indices"] = Property::UNSIGNED_INTEGER;
  444 + indexFormat["indices"] = Property::INTEGER;
445 445 PropertyBuffer indices = PropertyBuffer::New( indexFormat, 12 );
446 446 indices.SetData( indexData );
447 447  
... ...
examples/radial-menu/radial-sweep-view-impl.cpp
... ... @@ -336,7 +336,7 @@ void RadialSweepViewImpl::CreateStencil( Radian initialSector )
336 336  
337 337 unsigned int indexData[15] = { 0,1,2,0,2,3,0,3,4,0,4,5,0,5,6 };
338 338 Property::Map indexFormat;
339   - indexFormat["indices"] = Property::UNSIGNED_INTEGER;
  339 + indexFormat["indices"] = Property::INTEGER;
340 340 PropertyBuffer indices = PropertyBuffer::New( indexFormat, 15u );
341 341 indices.SetData( indexData );
342 342  
... ...
examples/textured-mesh/textured-mesh-example.cpp
... ... @@ -81,7 +81,7 @@ Geometry CreateGeometry()
81 81 // Create indices
82 82 unsigned int indexData[6] = { 0, 3, 1, 0, 2, 3 };
83 83 Property::Map indexFormat;
84   - indexFormat["indices"] = Property::UNSIGNED_INTEGER;
  84 + indexFormat["indices"] = Property::INTEGER;
85 85 PropertyBuffer indices = PropertyBuffer::New( indexFormat, sizeof(indexData)/sizeof(indexData[0]) );
86 86 indices.SetData(indexData);
87 87  
... ...