Commit cfb84ccc1a1f38f8a1acc2f79676c343c66630a1
1 parent
6332cbff
Modify focus animation behaviour to ensure we do NOT constantly render
Change-Id: I2c9ce1bbcfaddb4ad993493a735501deb5d05b61
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2 changed files
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57 additions
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22 deletions
shared/dali-table-view.cpp
| ... | ... | @@ -44,13 +44,15 @@ const std::string LOGO_PATH( DEMO_IMAGE_DIR "Logo-for-demo.png" ); |
| 44 | 44 | |
| 45 | 45 | // Keyboard focus effect constants. |
| 46 | 46 | const float KEYBOARD_FOCUS_ANIMATION_DURATION = 1.0f; ///< The total duration of the keyboard focus animation |
| 47 | -const float KEYBOARD_FOCUS_START_SCALE = 1.05f; ///< The starting scale of the focus highlight | |
| 48 | -const float KEYBOARD_FOCUS_END_SCALE = 1.18f; ///< The end scale of the focus highlight | |
| 49 | -const float KEYBOARD_FOCUS_END_ALPHA = 0.7f; ///< The end alpha of the focus highlight | |
| 50 | -const float KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE = 0.16f; ///< The duration of the initial fade (from translucent to the end-alpha) as a percentage of the overal animation duration. | |
| 51 | -const Vector3 startScale( KEYBOARD_FOCUS_START_SCALE, KEYBOARD_FOCUS_START_SCALE, KEYBOARD_FOCUS_START_SCALE ); ///< @see KEYBOARD_FOCUS_START_SCALE | |
| 52 | -const Vector3 endScale( KEYBOARD_FOCUS_END_SCALE, KEYBOARD_FOCUS_END_SCALE, KEYBOARD_FOCUS_END_SCALE ); ///< @see KEYBOARD_FOCUS_END_SCALE | |
| 53 | -const float initialFadeDuration = KEYBOARD_FOCUS_ANIMATION_DURATION * KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE; ///< @see KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE | |
| 47 | +const int32_t KEYBOARD_FOCUS_ANIMATION_LOOP_COUNT = 5; ///< The number of loops for the keyboard focus animation | |
| 48 | +const float KEYBOARD_FOCUS_FINAL_SCALE_FLOAT = 1.05f; ///< The final scale of the focus highlight | |
| 49 | +const float KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT = 1.18f; ///< The scale of the focus highlight during the animation | |
| 50 | +const float KEYBOARD_FOCUS_FINAL_ALPHA = 0.7f; ///< The final alpha of the focus highlight | |
| 51 | +const float KEYBOARD_FOCUS_ANIMATING_ALPHA = 0.0f; ///< The alpha of the focus highlight during the animation | |
| 52 | +const float KEYBOARD_FOCUS_FADE_PERCENTAGE = 0.16f; ///< The duration of the fade (from translucent to the final-alpha) as a percentage of the overall animation duration | |
| 53 | +const Vector3 KEYBOARD_FOCUS_FINAL_SCALE( KEYBOARD_FOCUS_FINAL_SCALE_FLOAT, KEYBOARD_FOCUS_FINAL_SCALE_FLOAT, KEYBOARD_FOCUS_FINAL_SCALE_FLOAT ); ///< @see KEYBOARD_FOCUS_START_SCALE_FLOAT | |
| 54 | +const Vector3 FOCUS_INDICATOR_ANIMATING_SCALE( KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT, KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT, KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT ); ///< @see KEYBOARD_FOCUS_END_SCALE_FLOAT | |
| 55 | +const float KEYBOARD_FOCUS_MID_KEY_FRAME_TIME = KEYBOARD_FOCUS_ANIMATION_DURATION - ( KEYBOARD_FOCUS_ANIMATION_DURATION * KEYBOARD_FOCUS_FADE_PERCENTAGE ); ///< Time of the mid key-frame | |
| 54 | 56 | |
| 55 | 57 | const float TILE_LABEL_PADDING = 8.0f; ///< Border between edge of tile and the example text |
| 56 | 58 | const float BUTTON_PRESS_ANIMATION_TIME = 0.35f; ///< Time to perform button scale effect. |
| ... | ... | @@ -307,8 +309,9 @@ void DaliTableView::Initialize( Application& application ) |
| 307 | 309 | void DaliTableView::CreateFocusEffect() |
| 308 | 310 | { |
| 309 | 311 | // Hook the required signals to manage the focus. |
| 310 | - KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &DaliTableView::OnKeyboardPreFocusChange ); | |
| 311 | - KeyboardFocusManager::Get().FocusedActorEnterKeySignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); | |
| 312 | + auto keyboardFocusManager = KeyboardFocusManager::Get(); | |
| 313 | + keyboardFocusManager.PreFocusChangeSignal().Connect( this, &DaliTableView::OnKeyboardPreFocusChange ); | |
| 314 | + keyboardFocusManager.FocusedActorEnterKeySignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); | |
| 312 | 315 | AccessibilityManager::Get().FocusedActorActivatedSignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); |
| 313 | 316 | |
| 314 | 317 | // Loop to create both actors for the focus highlight effect. |
| ... | ... | @@ -321,31 +324,49 @@ void DaliTableView::CreateFocusEffect() |
| 321 | 324 | mFocusEffect[i].actor.SetInheritScale( false ); |
| 322 | 325 | mFocusEffect[i].actor.SetColorMode( USE_OWN_COLOR ); |
| 323 | 326 | |
| 324 | - // Setup initial values pre-animation. | |
| 325 | - mFocusEffect[i].actor.SetScale( startScale ); | |
| 326 | - mFocusEffect[i].actor.SetOpacity( 0.0f ); | |
| 327 | + KeyFrames alphaKeyFrames = KeyFrames::New(); | |
| 328 | + alphaKeyFrames.Add( 0.0f, KEYBOARD_FOCUS_FINAL_ALPHA ); | |
| 329 | + alphaKeyFrames.Add( KEYBOARD_FOCUS_MID_KEY_FRAME_TIME, KEYBOARD_FOCUS_ANIMATING_ALPHA ); | |
| 330 | + alphaKeyFrames.Add( KEYBOARD_FOCUS_ANIMATION_DURATION, KEYBOARD_FOCUS_FINAL_ALPHA ); | |
| 327 | 331 | |
| 328 | - // Create and setup the animation to do the following: | |
| 329 | - // 1) Initial fade in over short period of time | |
| 330 | - // 2) Zoom in (larger) and fade out simultaneously over longer period of time. | |
| 331 | - mFocusEffect[i].animation = Animation::New( KEYBOARD_FOCUS_ANIMATION_DURATION ); | |
| 332 | + KeyFrames scaleKeyFrames = KeyFrames::New(); | |
| 333 | + scaleKeyFrames.Add( 0.0f, KEYBOARD_FOCUS_FINAL_SCALE ); | |
| 334 | + scaleKeyFrames.Add( KEYBOARD_FOCUS_MID_KEY_FRAME_TIME, FOCUS_INDICATOR_ANIMATING_SCALE ); | |
| 335 | + scaleKeyFrames.Add( KEYBOARD_FOCUS_ANIMATION_DURATION, KEYBOARD_FOCUS_FINAL_SCALE ); | |
| 332 | 336 | |
| 333 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), KEYBOARD_FOCUS_END_ALPHA, AlphaFunction::LINEAR, TimePeriod( 0.0f, initialFadeDuration ) ); | |
| 334 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::SCALE ), endScale, AlphaFunction::LINEAR, TimePeriod( initialFadeDuration, KEYBOARD_FOCUS_ANIMATION_DURATION - initialFadeDuration ) ); | |
| 335 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::LINEAR, TimePeriod( initialFadeDuration, KEYBOARD_FOCUS_ANIMATION_DURATION - initialFadeDuration ) ); | |
| 337 | + mFocusEffect[i].animation = Animation::New( KEYBOARD_FOCUS_ANIMATION_DURATION ); | |
| 338 | + mFocusEffect[i].animation.AnimateBetween( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), alphaKeyFrames ); | |
| 339 | + mFocusEffect[i].animation.AnimateBetween( Property( mFocusEffect[i].actor, Actor::Property::SCALE ), scaleKeyFrames ); | |
| 336 | 340 | |
| 337 | - mFocusEffect[i].animation.SetLooping( true ); | |
| 341 | + mFocusEffect[i].animation.SetLoopCount( KEYBOARD_FOCUS_ANIMATION_LOOP_COUNT ); | |
| 338 | 342 | } |
| 339 | 343 | |
| 340 | 344 | // Parent the secondary effect from the primary. |
| 341 | 345 | mFocusEffect[0].actor.Add( mFocusEffect[1].actor ); |
| 342 | 346 | |
| 347 | + keyboardFocusManager.SetFocusIndicatorActor( mFocusEffect[0].actor ); | |
| 348 | + | |
| 349 | + // Connect to the on & off stage signals of the indicator which represents when it is enabled & disabled respectively | |
| 350 | + mFocusEffect[0].actor.OnStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorEnabled ); | |
| 351 | + mFocusEffect[0].actor.OffStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorDisabled ); | |
| 352 | +} | |
| 353 | + | |
| 354 | +void DaliTableView::OnFocusIndicatorEnabled( Actor /* actor */ ) | |
| 355 | +{ | |
| 343 | 356 | // Play the animation on the 1st glow object. |
| 344 | 357 | mFocusEffect[0].animation.Play(); |
| 345 | - // Stagger the animation on the 2st glow object half way through. | |
| 358 | + | |
| 359 | + // Stagger the animation on the 2nd glow object half way through. | |
| 346 | 360 | mFocusEffect[1].animation.PlayFrom( KEYBOARD_FOCUS_ANIMATION_DURATION / 2.0f ); |
| 361 | +} | |
| 347 | 362 | |
| 348 | - KeyboardFocusManager::Get().SetFocusIndicatorActor( mFocusEffect[0].actor ); | |
| 363 | +void DaliTableView::OnFocusIndicatorDisabled( Dali::Actor /* actor */ ) | |
| 364 | +{ | |
| 365 | + // Stop the focus effect animations | |
| 366 | + for( auto i = 0u; i < FOCUS_ANIMATION_ACTOR_NUMBER; ++i ) | |
| 367 | + { | |
| 368 | + mFocusEffect[ i ].animation.Stop(); | |
| 369 | + } | |
| 349 | 370 | } |
| 350 | 371 | |
| 351 | 372 | void DaliTableView::ApplyCubeEffectToPages() | ... | ... |
shared/dali-table-view.h
| ... | ... | @@ -298,6 +298,20 @@ private: // Application callbacks & implementation |
| 298 | 298 | void OnFocusedActorActivated( Dali::Actor activatedActor ); |
| 299 | 299 | |
| 300 | 300 | /** |
| 301 | + * Callback when the keyboard focus indicator is enabled. | |
| 302 | + * | |
| 303 | + * @param[in] actor The keyboard focus indicator. | |
| 304 | + */ | |
| 305 | + void OnFocusIndicatorEnabled( Dali::Actor actor ); | |
| 306 | + | |
| 307 | + /** | |
| 308 | + * Callback when the keyboard focus indicator is disabled. | |
| 309 | + * | |
| 310 | + * @param[in] actor The keyboard focus indicator. | |
| 311 | + */ | |
| 312 | + void OnFocusIndicatorDisabled( Dali::Actor actor ); | |
| 313 | + | |
| 314 | + /** | |
| 301 | 315 | * Called when the logo is tapped |
| 302 | 316 | * |
| 303 | 317 | * @param[in] actor The tapped actor | ... | ... |