Commit 90c6aef99ff00b45565b87747b45e07f64f161ad
Committed by
Gerrit Code Review
Merge "Updated mobile stylesheet for demo" into devel/master
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2 changed files
with
106 additions
and
22 deletions
resources/style/demo-theme.json.in
| @@ -124,30 +124,11 @@ | @@ -124,30 +124,11 @@ | ||
| 124 | }, | 124 | }, |
| 125 | "DemoTileBorder": | 125 | "DemoTileBorder": |
| 126 | { | 126 | { |
| 127 | - "states": | 127 | + "visuals": |
| 128 | { | 128 | { |
| 129 | - "NORMAL": | ||
| 130 | - { | ||
| 131 | - "visuals": | ||
| 132 | - { | ||
| 133 | - "image": | ||
| 134 | - { | ||
| 135 | - "url":"{APPLICATION_RESOURCE_PATH}/images/item-background.9.png" // TILE_BACKGROUND | ||
| 136 | - } | ||
| 137 | - } | ||
| 138 | - }, | ||
| 139 | - "FOCUSED": | 129 | + "image": |
| 140 | { | 130 | { |
| 141 | - "visuals": | ||
| 142 | - { | ||
| 143 | - "image": | ||
| 144 | - { | ||
| 145 | - "visualType":"COLOR", | ||
| 146 | - "mixColor":[1,0,1,1] | ||
| 147 | - | ||
| 148 | - //"url":"{APPLICATION_RESOURCE_PATH}/images/item-background-focused.9.png" // TILE_BACKGROUND | ||
| 149 | - } | ||
| 150 | - } | 131 | + "url":"{APPLICATION_RESOURCE_PATH}/images/item-background.9.png" // TILE_BACKGROUND |
| 151 | } | 132 | } |
| 152 | } | 133 | } |
| 153 | }, | 134 | }, |
resources/style/mobile/demo-theme.json.in
| @@ -26,6 +26,109 @@ | @@ -26,6 +26,109 @@ | ||
| 26 | "tailLeftImage":"{APPLICATION_RESOURCE_PATH}/images/popup-tail-left.png", | 26 | "tailLeftImage":"{APPLICATION_RESOURCE_PATH}/images/popup-tail-left.png", |
| 27 | "tailRightImage":"{APPLICATION_RESOURCE_PATH}/images/popup-tail-right.png" | 27 | "tailRightImage":"{APPLICATION_RESOURCE_PATH}/images/popup-tail-right.png" |
| 28 | }, | 28 | }, |
| 29 | + | ||
| 30 | + "DemoTile": | ||
| 31 | + { | ||
| 32 | + "states": | ||
| 33 | + { | ||
| 34 | + "NORMAL": | ||
| 35 | + { | ||
| 36 | + "color":[0.4, 0.6, 0.9, 0.6], | ||
| 37 | + "visuals": | ||
| 38 | + { | ||
| 39 | + "image": | ||
| 40 | + { | ||
| 41 | + "url":"{APPLICATION_RESOURCE_PATH}/images/demo-tile-texture.9.png", | ||
| 42 | +// TILE_BACKGROUND_ALPHA | ||
| 43 | +// This shader takes a texture. | ||
| 44 | +// An alpha discard is performed. | ||
| 45 | +// The shader uses the tiles position within the scroll-view page and the scroll-views rotation position to create a parallax effect. | ||
| 46 | + "shader": | ||
| 47 | + { | ||
| 48 | + "fragmentShader":[ | ||
| 49 | + " varying mediump vec2 vTexCoord;", | ||
| 50 | + " uniform lowp vec4 uColor;", | ||
| 51 | + " uniform sampler2D sTexture;", | ||
| 52 | + " uniform mediump vec3 uCustomPosition;", | ||
| 53 | + "", | ||
| 54 | + " void main()", | ||
| 55 | + " {", | ||
| 56 | + " if( texture2D( sTexture, vTexCoord ).a <= 0.0001 )", | ||
| 57 | + " {", | ||
| 58 | + " discard;", | ||
| 59 | + " }", | ||
| 60 | + "", | ||
| 61 | + " mediump vec2 wrapTexCoord = vec2( ( vTexCoord.x / 4.0 ) + ( uCustomPosition.x / 4.0 ) + ( uCustomPosition.z / 2.0 ), vTexCoord.y / 4.0 );", | ||
| 62 | + " mediump vec4 color = texture2D( sTexture, wrapTexCoord );", | ||
| 63 | + " mediump float positionWeight = ( uCustomPosition.y + 0.3 ) * color.r * 2.0;", | ||
| 64 | + "", | ||
| 65 | + " gl_FragColor = vec4( positionWeight, positionWeight, positionWeight, 0.9 ) * uColor + vec4( uColor.xyz, 0.0 );", | ||
| 66 | + " }" | ||
| 67 | + ] | ||
| 68 | + } | ||
| 69 | + } | ||
| 70 | + } | ||
| 71 | + }, | ||
| 72 | + "FOCUSED": | ||
| 73 | + { | ||
| 74 | + "color":[0.3, 0.5, 0.8, 0.5], | ||
| 75 | + "visuals": | ||
| 76 | + { | ||
| 77 | + "image": | ||
| 78 | + { | ||
| 79 | + "url":"{APPLICATION_RESOURCE_PATH}/images/demo-tile-texture-focused.9.png", | ||
| 80 | +// TILE_BACKGROUND_ALPHA | ||
| 81 | +// This shader takes a texture. | ||
| 82 | +// An alpha discard is performed. | ||
| 83 | +// The shader uses the tiles position within the scroll-view page and the scroll-views rotation position to create a parallax effect. | ||
| 84 | + "shader": | ||
| 85 | + { | ||
| 86 | + "fragmentShader":[ | ||
| 87 | + " varying mediump vec2 vTexCoord;", | ||
| 88 | + " uniform lowp vec4 uColor;", | ||
| 89 | + " uniform sampler2D sTexture;", | ||
| 90 | + " uniform mediump vec3 uCustomPosition;", | ||
| 91 | + "", | ||
| 92 | + " void main()", | ||
| 93 | + " {", | ||
| 94 | + " if( texture2D( sTexture, vTexCoord ).a <= 0.0001 )", | ||
| 95 | + " {", | ||
| 96 | + " discard;", | ||
| 97 | + " }", | ||
| 98 | + "", | ||
| 99 | + " mediump vec2 wrapTexCoord = vec2( ( vTexCoord.x / 4.0 ) + ( uCustomPosition.x / 4.0 ) + ( uCustomPosition.z / 2.0 ), vTexCoord.y / 4.0 );", | ||
| 100 | + " mediump vec4 color = texture2D( sTexture, wrapTexCoord );", | ||
| 101 | + " mediump float positionWeight = ( uCustomPosition.y + 0.3 ) * color.r * 2.0;", | ||
| 102 | + "", | ||
| 103 | + " gl_FragColor = vec4( positionWeight, positionWeight, positionWeight, 0.9 ) * uColor + vec4( uColor.xyz, 0.0 );", | ||
| 104 | + " }" | ||
| 105 | + ] | ||
| 106 | + } | ||
| 107 | + } | ||
| 108 | + } | ||
| 109 | + } | ||
| 110 | + } | ||
| 111 | + }, | ||
| 112 | + "FocusActor": | ||
| 113 | + { | ||
| 114 | + "visuals": | ||
| 115 | + { | ||
| 116 | + "image": | ||
| 117 | + { | ||
| 118 | + "url":"{APPLICATION_RESOURCE_PATH}/images/tile-focus.9.png" | ||
| 119 | + } | ||
| 120 | + } | ||
| 121 | + }, | ||
| 122 | + "DemoTileBorder": | ||
| 123 | + { | ||
| 124 | + "visuals": | ||
| 125 | + { | ||
| 126 | + "image": | ||
| 127 | + { | ||
| 128 | + "url":"{APPLICATION_RESOURCE_PATH}/images/item-background.9.png" // TILE_BACKGROUND | ||
| 129 | + } | ||
| 130 | + } | ||
| 131 | + }, | ||
| 29 | "TextLabelRosemary": | 132 | "TextLabelRosemary": |
| 30 | { | 133 | { |
| 31 | "fontFamily":"Rosemary" | 134 | "fontFamily":"Rosemary" |