Commit 883bb677d6e93c23a12aa8ff5a73b6cb959b7c3d
1 parent
918d3ef5
Remove variable shadowing
Change-Id: Ica05b9e265b1907e8798fd110e8410cf00afe7b8
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14 changed files
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69 additions
and
102 deletions
examples/bezier-curve/bezier-curve-example.cpp
| ... | ... | @@ -53,14 +53,6 @@ inline float Clamp(float v, float min, float max) |
| 53 | 53 | |
| 54 | 54 | struct HandlePositionConstraint |
| 55 | 55 | { |
| 56 | - HandlePositionConstraint(float minRelX, float maxRelX, float minRelY, float maxRelY) | |
| 57 | - : minRelX(minRelX), | |
| 58 | - maxRelX(maxRelX), | |
| 59 | - minRelY(minRelY), | |
| 60 | - maxRelY(maxRelY) | |
| 61 | - { | |
| 62 | - } | |
| 63 | - | |
| 64 | 56 | void operator()(Vector3& current, const PropertyInputContainer& inputs) |
| 65 | 57 | { |
| 66 | 58 | Vector3 size(inputs[0]->GetVector3()); |
| ... | ... | @@ -68,10 +60,10 @@ struct HandlePositionConstraint |
| 68 | 60 | current.y = Clamp(current.y, minRelY * size.y, maxRelY * size.y); |
| 69 | 61 | } |
| 70 | 62 | |
| 71 | - float minRelX; | |
| 72 | - float maxRelX; | |
| 73 | - float minRelY; | |
| 74 | - float maxRelY; | |
| 63 | + float minRelX{0.0f}; | |
| 64 | + float maxRelX{0.0f}; | |
| 65 | + float minRelY{0.0f}; | |
| 66 | + float maxRelY{0.0f}; | |
| 75 | 67 | }; |
| 76 | 68 | |
| 77 | 69 | void AnimatingPositionConstraint(Vector3& current, const PropertyInputContainer& inputs) |
| ... | ... | @@ -304,7 +296,7 @@ public: |
| 304 | 296 | positionAnimation.FinishedSignal().Connect(this, &BezierCurveExample::OnAnimationFinished); |
| 305 | 297 | |
| 306 | 298 | // Set up constraints for drag/drop |
| 307 | - Constraint constraint = Constraint::New<Vector3>(actor, Actor::Property::POSITION, HandlePositionConstraint(-0.5, 0.5, -1, 1)); | |
| 299 | + Constraint constraint = Constraint::New<Vector3>(actor, Actor::Property::POSITION, HandlePositionConstraint{-0.5, 0.5, -1, 1}); | |
| 308 | 300 | constraint.AddSource(Source(parent, Actor::Property::SIZE)); |
| 309 | 301 | constraint.Apply(); |
| 310 | 302 | ... | ... |
examples/deferred-shading/deferred-shading.cpp
| ... | ... | @@ -183,8 +183,8 @@ Geometry CreateOctahedron(bool invertNormals) |
| 183 | 183 | |
| 184 | 184 | struct Vertex |
| 185 | 185 | { |
| 186 | - Vector3 position; | |
| 187 | - Vector3 normal; | |
| 186 | + Vector3 position{}; | |
| 187 | + Vector3 normal{}; | |
| 188 | 188 | }; |
| 189 | 189 | Vertex vertexData[] = { |
| 190 | 190 | {positions[0]}, |
| ... | ... | @@ -624,12 +624,12 @@ private: |
| 624 | 624 | |
| 625 | 625 | int DALI_EXPORT_API main(int argc, char** argv) |
| 626 | 626 | { |
| 627 | - const bool showLights = [](int argc, char** argv) { | |
| 627 | + const bool showLights = [argc, argv]() { | |
| 628 | 628 | auto endArgs = argv + argc; |
| 629 | 629 | return std::find_if(argv, endArgs, [](const char* arg) { |
| 630 | 630 | return strcmp(arg, "--show-lights") == 0; |
| 631 | 631 | }) != endArgs; |
| 632 | - }(argc, argv); | |
| 632 | + }(); | |
| 633 | 633 | |
| 634 | 634 | Application app = Application::New(&argc, &argv); |
| 635 | 635 | DeferredShadingExample example(app, (showLights ? DeferredShadingExample::Options::SHOW_LIGHTS : 0)); | ... | ... |
examples/image-scaling-irregular-grid/image-scaling-irregular-grid-example.cpp
| ... | ... | @@ -222,9 +222,9 @@ Dali::FittingMode::Type NextMode(const Dali::FittingMode::Type oldMode) |
| 222 | 222 | * */ |
| 223 | 223 | struct ImageConfiguration |
| 224 | 224 | { |
| 225 | - ImageConfiguration(const char* const path, const Vector2 dimensions) | |
| 226 | - : path(path), | |
| 227 | - dimensions(dimensions) | |
| 225 | + ImageConfiguration(const char* const imagePath, const Vector2 dims) | |
| 226 | + : path(imagePath), | |
| 227 | + dimensions(dims) | |
| 228 | 228 | { |
| 229 | 229 | } |
| 230 | 230 | const char* path; |
| ... | ... | @@ -236,11 +236,11 @@ struct ImageConfiguration |
| 236 | 236 | */ |
| 237 | 237 | struct PositionedImage |
| 238 | 238 | { |
| 239 | - PositionedImage(ImageConfiguration& configuration, unsigned cellX, unsigned cellY, Vector2 imageGridDims) | |
| 240 | - : configuration(configuration), | |
| 241 | - cellX(cellX), | |
| 242 | - cellY(cellY), | |
| 243 | - imageGridDims(imageGridDims) | |
| 239 | + PositionedImage(ImageConfiguration& config, unsigned x, unsigned y, Vector2 imageGridDimensions) | |
| 240 | + : configuration(config), | |
| 241 | + cellX(x), | |
| 242 | + cellY(y), | |
| 243 | + imageGridDims(imageGridDimensions) | |
| 244 | 244 | { |
| 245 | 245 | } |
| 246 | 246 | |
| ... | ... | @@ -422,11 +422,10 @@ public: |
| 422 | 422 | |
| 423 | 423 | // Place the images in the grid: |
| 424 | 424 | |
| 425 | - std::vector<ImageConfiguration>::iterator config, end; | |
| 426 | - GridFlags grid(gridWidth, maxGridHeight); | |
| 427 | - std::vector<PositionedImage> placedImages; | |
| 425 | + GridFlags grid(gridWidth, maxGridHeight); | |
| 426 | + std::vector<PositionedImage> placedImages; | |
| 428 | 427 | |
| 429 | - for(config = configurations.begin(), end = configurations.end(); config != end; ++config) | |
| 428 | + for(std::vector<ImageConfiguration>::iterator config = configurations.begin(), end = configurations.end(); config != end; ++config) | |
| 430 | 429 | { |
| 431 | 430 | unsigned cellX, cellY; |
| 432 | 431 | Vector2 imageGridDims; | ... | ... |
examples/line-mesh/line-mesh-example.cpp
| ... | ... | @@ -231,7 +231,7 @@ public: |
| 231 | 231 | mMinusButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT); |
| 232 | 232 | mMinusButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER_LEFT); |
| 233 | 233 | |
| 234 | - Toolkit::PushButton mPlusButton = Toolkit::PushButton::New(); | |
| 234 | + mPlusButton = Toolkit::PushButton::New(); | |
| 235 | 235 | mPlusButton.SetProperty(Toolkit::Button::Property::LABEL, ">>"); |
| 236 | 236 | mPlusButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT); |
| 237 | 237 | mPlusButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER_RIGHT); | ... | ... |
examples/motion-blur/motion-blur-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -281,11 +281,11 @@ public: |
| 281 | 281 | destPos.y = localPoint.y - originOffsetY; |
| 282 | 282 | destPos.z = 0.0f; |
| 283 | 283 | |
| 284 | - float animDuration = 0.5f; | |
| 285 | - mActorTapMovementAnimation = Animation::New(animDuration); | |
| 284 | + float tapMovementAnimDuration = 0.5f; | |
| 285 | + mActorTapMovementAnimation = Animation::New(tapMovementAnimDuration); | |
| 286 | 286 | if(mMotionBlurImageView) |
| 287 | 287 | { |
| 288 | - mActorTapMovementAnimation.AnimateTo(Property(mMotionBlurImageView, Actor::Property::POSITION), destPos, AlphaFunction::EASE_IN_OUT_SINE, TimePeriod(animDuration)); | |
| 288 | + mActorTapMovementAnimation.AnimateTo(Property(mMotionBlurImageView, Actor::Property::POSITION), destPos, AlphaFunction::EASE_IN_OUT_SINE, TimePeriod(tapMovementAnimDuration)); | |
| 289 | 289 | } |
| 290 | 290 | mActorTapMovementAnimation.SetEndAction(Animation::BAKE); |
| 291 | 291 | mActorTapMovementAnimation.Play(); | ... | ... |
examples/motion-stretch/motion-stretch-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -254,11 +254,11 @@ public: |
| 254 | 254 | destPos.y = localPoint.y - originOffsetY; |
| 255 | 255 | destPos.z = 0.0f; |
| 256 | 256 | |
| 257 | - float animDuration = 0.5f; | |
| 258 | - mActorTapMovementAnimation = Animation::New(animDuration); | |
| 257 | + float tapMovementAnimDuration = 0.5f; | |
| 258 | + mActorTapMovementAnimation = Animation::New(tapMovementAnimDuration); | |
| 259 | 259 | if(mMotionStretchImageView) |
| 260 | 260 | { |
| 261 | - mActorTapMovementAnimation.AnimateTo(Property(mMotionStretchImageView, Actor::Property::POSITION), destPos, AlphaFunction::EASE_IN_OUT_SINE, TimePeriod(animDuration)); | |
| 261 | + mActorTapMovementAnimation.AnimateTo(Property(mMotionStretchImageView, Actor::Property::POSITION), destPos, AlphaFunction::EASE_IN_OUT_SINE, TimePeriod(tapMovementAnimDuration)); | |
| 262 | 262 | } |
| 263 | 263 | mActorTapMovementAnimation.SetEndAction(Animation::BAKE); |
| 264 | 264 | mActorTapMovementAnimation.Play(); | ... | ... |
examples/refraction-effect/refraction-effect-example.cpp
| ... | ... | @@ -85,17 +85,6 @@ struct Vertex |
| 85 | 85 | Vector3 position; |
| 86 | 86 | Vector3 normal; |
| 87 | 87 | Vector2 textureCoord; |
| 88 | - | |
| 89 | - Vertex() | |
| 90 | - { | |
| 91 | - } | |
| 92 | - | |
| 93 | - Vertex(const Vector3& position, const Vector3& normal, const Vector2& textureCoord) | |
| 94 | - : position(position), | |
| 95 | - normal(normal), | |
| 96 | - textureCoord(textureCoord) | |
| 97 | - { | |
| 98 | - } | |
| 99 | 88 | }; |
| 100 | 89 | |
| 101 | 90 | } // namespace |
| ... | ... | @@ -334,16 +323,16 @@ private: |
| 334 | 323 | // make sure all the faces are front-facing |
| 335 | 324 | if(normal.z > 0) |
| 336 | 325 | { |
| 337 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i]], normal, textureCoordinates[faceIndices[i]])); | |
| 338 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i + 1]], normal, textureCoordinates[faceIndices[i + 1]])); | |
| 339 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i + 2]], normal, textureCoordinates[faceIndices[i + 2]])); | |
| 326 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i]], normal, textureCoordinates[faceIndices[i]]}); | |
| 327 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i + 1]], normal, textureCoordinates[faceIndices[i + 1]]}); | |
| 328 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i + 2]], normal, textureCoordinates[faceIndices[i + 2]]}); | |
| 340 | 329 | } |
| 341 | 330 | else |
| 342 | 331 | { |
| 343 | 332 | normal *= -1.f; |
| 344 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i]], normal, textureCoordinates[faceIndices[i]])); | |
| 345 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i + 2]], normal, textureCoordinates[faceIndices[i + 2]])); | |
| 346 | - vertices.push_back(Vertex(vertexPositions[faceIndices[i + 1]], normal, textureCoordinates[faceIndices[i + 1]])); | |
| 333 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i]], normal, textureCoordinates[faceIndices[i]]}); | |
| 334 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i + 2]], normal, textureCoordinates[faceIndices[i + 2]]}); | |
| 335 | + vertices.push_back(Vertex{vertexPositions[faceIndices[i + 1]], normal, textureCoordinates[faceIndices[i + 1]]}); | |
| 347 | 336 | } |
| 348 | 337 | } |
| 349 | 338 | |
| ... | ... | @@ -386,10 +375,10 @@ private: |
| 386 | 375 | { |
| 387 | 376 | if(line[0] == 'v' && std::isspace(line[1])) // vertex |
| 388 | 377 | { |
| 389 | - std::istringstream iss(line.substr(2), std::istringstream::in); | |
| 378 | + std::istringstream vertexIss(line.substr(2), std::istringstream::in); | |
| 390 | 379 | unsigned int i = 0; |
| 391 | 380 | Vector3 vertex; |
| 392 | - while(iss >> vertex[i++] && i < 3) | |
| 381 | + while(vertexIss >> vertex[i++] && i < 3) | |
| 393 | 382 | ; |
| 394 | 383 | if(vertex.x < boundingBox[0]) boundingBox[0] = vertex.x; |
| 395 | 384 | if(vertex.x > boundingBox[1]) boundingBox[1] = vertex.x; |
| ... | ... | @@ -413,11 +402,11 @@ private: |
| 413 | 402 | numOfInt++; |
| 414 | 403 | } |
| 415 | 404 | |
| 416 | - std::istringstream iss(line.substr(2), std::istringstream::in); | |
| 405 | + std::istringstream faceIss(line.substr(2), std::istringstream::in); | |
| 417 | 406 | Dali::Vector<unsigned int> indices; |
| 418 | 407 | indices.Resize(numOfInt); |
| 419 | 408 | unsigned int i = 0; |
| 420 | - while(iss >> indices[i++] && i < numOfInt) | |
| 409 | + while(faceIss >> indices[i++] && i < numOfInt) | |
| 421 | 410 | ; |
| 422 | 411 | unsigned int step = (i + 1) / 3; |
| 423 | 412 | faceIndices.PushBack(indices[0] - 1); | ... | ... |
examples/scene-loader/scene-loader-example.cpp
| ... | ... | @@ -204,7 +204,7 @@ Actor LoadScene(std::string sceneName, CameraActor camera) |
| 204 | 204 | {}, |
| 205 | 205 | {}, |
| 206 | 206 | nullptr, |
| 207 | - }; | |
| 207 | + {}}; | |
| 208 | 208 | DliLoader::LoadParams loadParams{input, output}; |
| 209 | 209 | if(!loader.LoadScene(path, loadParams)) |
| 210 | 210 | { |
| ... | ... | @@ -233,7 +233,10 @@ Actor LoadScene(std::string sceneName, CameraActor camera) |
| 233 | 233 | viewProjection}; |
| 234 | 234 | NodeDefinition::CreateParams nodeParams{ |
| 235 | 235 | resources, |
| 236 | - xforms}; | |
| 236 | + xforms, | |
| 237 | + {}, | |
| 238 | + {}, | |
| 239 | + {}}; | |
| 237 | 240 | Customization::Choices choices; |
| 238 | 241 | |
| 239 | 242 | Actor root = Actor::New(); | ... | ... |
examples/sparkle/sparkle-effect-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -226,10 +226,10 @@ private: |
| 226 | 226 | |
| 227 | 227 | float particleIdx = static_cast<float>(idx / 4 + 1); // count from 1 |
| 228 | 228 | float colorIdx = colorIndex + 1.f; // count from 1 |
| 229 | - vertices.push_back(Vertex(Vector2(-colorIdx, -particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5)); | |
| 230 | - vertices.push_back(Vertex(Vector2(-colorIdx, particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5)); | |
| 231 | - vertices.push_back(Vertex(Vector2(colorIdx, particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5)); | |
| 232 | - vertices.push_back(Vertex(Vector2(colorIdx, -particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5)); | |
| 229 | + vertices.push_back(Vertex{Vector2(-colorIdx, -particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5}); | |
| 230 | + vertices.push_back(Vertex{Vector2(-colorIdx, particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5}); | |
| 231 | + vertices.push_back(Vertex{Vector2(colorIdx, particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5}); | |
| 232 | + vertices.push_back(Vertex{Vector2(colorIdx, -particleIdx), particlePath0, particlePath1, particlePath2, particlePath3, particlePath4, particlePath5}); | |
| 233 | 233 | |
| 234 | 234 | faces.push_back(idx); |
| 235 | 235 | faces.push_back(idx + 1); | ... | ... |
examples/sparkle/sparkle-effect.h
| ... | ... | @@ -201,23 +201,6 @@ const int MAXIMUM_ANIMATION_COUNT = 30; |
| 201 | 201 | // Geometry format used by the SparkeEffect |
| 202 | 202 | struct Vertex |
| 203 | 203 | { |
| 204 | - Vertex(const Vector2& texCoord, | |
| 205 | - const Vector2& aParticlePath0, | |
| 206 | - const Vector2& aParticlePath1, | |
| 207 | - const Vector2& aParticlePath2, | |
| 208 | - const Vector2& aParticlePath3, | |
| 209 | - const Vector2& aParticlePath4, | |
| 210 | - const Vector2& aParticlePath5) | |
| 211 | - : aTexCoord(texCoord), | |
| 212 | - aParticlePath0(aParticlePath0), | |
| 213 | - aParticlePath1(aParticlePath1), | |
| 214 | - aParticlePath2(aParticlePath2), | |
| 215 | - aParticlePath3(aParticlePath3), | |
| 216 | - aParticlePath4(aParticlePath4), | |
| 217 | - aParticlePath5(aParticlePath5) | |
| 218 | - { | |
| 219 | - } | |
| 220 | - | |
| 221 | 204 | Vector2 aTexCoord; |
| 222 | 205 | Vector2 aParticlePath0; |
| 223 | 206 | Vector2 aParticlePath1; | ... | ... |
examples/text-label/text-label-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -105,10 +105,10 @@ int ConvertToEven(int value) |
| 105 | 105 | |
| 106 | 106 | struct HSVColorConstraint |
| 107 | 107 | { |
| 108 | - HSVColorConstraint(float hue, float saturation, float value) | |
| 109 | - : hue(hue), | |
| 110 | - saturation(saturation), | |
| 111 | - value(value) | |
| 108 | + HSVColorConstraint(float hueParam, float saturationParam, float valueParam) | |
| 109 | + : hue(hueParam), | |
| 110 | + saturation(saturationParam), | |
| 111 | + value(valueParam) | |
| 112 | 112 | { |
| 113 | 113 | } |
| 114 | 114 | ... | ... |
examples/text-scrolling/text-scrolling-example.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -131,7 +131,7 @@ public: |
| 131 | 131 | |
| 132 | 132 | mAnimation = Animation::New(1.0f); |
| 133 | 133 | |
| 134 | - const Size mTargetActorSize(mWindowSize.width, mWindowSize.height * WINDOW_HEIGHT_MULTIPLIER); | |
| 134 | + const Size targetActorSize(mWindowSize.width, mWindowSize.height * WINDOW_HEIGHT_MULTIPLIER); | |
| 135 | 135 | |
| 136 | 136 | // Create Desktop |
| 137 | 137 | Control desktop = Control::New(); |
| ... | ... | @@ -139,7 +139,7 @@ public: |
| 139 | 139 | desktop.SetProperty(Dali::Actor::Property::NAME, "desktopActor"); |
| 140 | 140 | desktop.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT); |
| 141 | 141 | desktop.SetResizePolicy(ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS); |
| 142 | - desktop.SetProperty(Actor::Property::SIZE, mTargetActorSize); | |
| 142 | + desktop.SetProperty(Actor::Property::SIZE, targetActorSize); | |
| 143 | 143 | |
| 144 | 144 | rootActor.Add(desktop); // Add desktop (content) to offscreen actor |
| 145 | 145 | ... | ... |
examples/transitions/shadow-button-impl.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -220,9 +220,10 @@ void ShadowButton::OnRelayout(const Vector2& targetSize, RelayoutContainer& cont |
| 220 | 220 | |
| 221 | 221 | void ShadowButton::RelayoutVisuals(const Vector2& targetSize) |
| 222 | 222 | { |
| 223 | - bool transitioning = false; | |
| 224 | - ShadowButton::Transitions::iterator iter = mTransitions.begin(); | |
| 225 | - for(; iter != mTransitions.end(); ++iter) | |
| 223 | + bool transitioning = false; | |
| 224 | + for(ShadowButton::Transitions::iterator iter = mTransitions.begin(); | |
| 225 | + iter != mTransitions.end(); | |
| 226 | + ++iter) | |
| 226 | 227 | { |
| 227 | 228 | if(iter->mPlaying == true) |
| 228 | 229 | { |
| ... | ... | @@ -368,10 +369,10 @@ void ShadowButton::ResetVisual( |
| 368 | 369 | } |
| 369 | 370 | |
| 370 | 371 | // Extract transform maps out of the visual definition and store them |
| 371 | - Property::Value* value = map->Find(Visual::Property::TRANSFORM, "transform"); | |
| 372 | - if(value) | |
| 372 | + Property::Value* transformValue = map->Find(Visual::Property::TRANSFORM, "transform"); | |
| 373 | + if(transformValue) | |
| 373 | 374 | { |
| 374 | - Property::Map* transformMap = value->GetMap(); | |
| 375 | + Property::Map* transformMap = transformValue->GetMap(); | |
| 375 | 376 | if(transformMap) |
| 376 | 377 | { |
| 377 | 378 | ShadowButton::Transforms::iterator iter = FindTransform(index); | ... | ... |
examples/visual-transitions/beat-control-impl.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2021 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -252,10 +252,10 @@ void BeatControl::SetProperty(BaseObject* object, Property::Index index, const P |
| 252 | 252 | const Property::Map* map = value.GetMap(); |
| 253 | 253 | if(map) |
| 254 | 254 | { |
| 255 | - Property::Value* value = map->Find(Visual::Property::TRANSFORM, "transform"); | |
| 256 | - if(value) | |
| 255 | + Property::Value* transformValue = map->Find(Visual::Property::TRANSFORM, "transform"); | |
| 256 | + if(transformValue) | |
| 257 | 257 | { |
| 258 | - Property::Map* transformMap = value->GetMap(); | |
| 258 | + Property::Map* transformMap = transformValue->GetMap(); | |
| 259 | 259 | if(transformMap) |
| 260 | 260 | { |
| 261 | 261 | // We'll increment this whenever SIZE, ORIGIN or ANCHOR_POINT's are modified as we won't need to create a new visual if only these properties are used | ... | ... |