Commit 7bd3e6c79df4cce61b68b7e31690bf681d25b455

Authored by Adeel Kazmi
1 parent cc486354

Use dali-shader-generator to generate the shaders

Change-Id: Icaebd89c26e954b21e5982e067a13f0c607fc840
build/android/dali/build_toolkit.sh
... ... @@ -15,6 +15,10 @@ else
15 15 export ENABLE_TRACE=OFF
16 16 fi
17 17  
  18 + if [ -z "$CXX" ]; then
  19 + export CXX="g++"
  20 + fi
  21 +
18 22 export PREFIX=${DALI_ENV_DIR}
19 23 export PKG_CONFIG_LIBDIR=${ANDROID_NDK}/prebuilt/linux-x86_64/lib/pkgconfig
20 24 export PKG_CONFIG_PATH=${PREFIX}/lib/${ANDROID_ABI}/pkgconfig
... ... @@ -23,7 +27,7 @@ else
23 27 export DALI_DATA_RO_INSTALL_DIR=${PREFIX}/files
24 28 export DALI_DATA_RW_INSTALL_DIR=${PREFIX}/files
25 29  
26   - ${ANDROID_SDK}/cmake/3.10.2.4988404/bin/cmake ${DALI_DIR}/dali-toolkit/build/tizen -DCMAKE_C_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_INSTALL_PREFIX=${PREFIX} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake -DANDROID_PLATFORM=${ANDROID_PLATFORM} -DANDROID_ABI=${ANDROID_ABI} -DANDROID_NDK=${ANDROID_NDK} -DANDROID_STL=c++_shared -DCMAKE_CXX_FLAGS='-fexceptions -frtti -w -Wall -std=c++17' -DINCLUDE_DIR=${PREFIX}/include -DLIB_DIR=${PREFIX}/lib/${ANDROID_ABI} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DENABLE_TRACE=${ENABLE_TRACE} -DWITH_STYLE='720x1280'
  30 + ${ANDROID_SDK}/cmake/3.10.2.4988404/bin/cmake ${DALI_DIR}/dali-toolkit/build/tizen -DCMAKE_C_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -DCMAKE_CXX_COMPILER=${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++ -DCMAKE_INSTALL_PREFIX=${PREFIX} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake -DANDROID_PLATFORM=${ANDROID_PLATFORM} -DANDROID_ABI=${ANDROID_ABI} -DANDROID_NDK=${ANDROID_NDK} -DANDROID_STL=c++_shared -DCMAKE_CXX_FLAGS='-fexceptions -frtti -w -Wall -std=c++17' -DINCLUDE_DIR=${PREFIX}/include -DLIB_DIR=${PREFIX}/lib/${ANDROID_ABI} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DENABLE_TRACE=${ENABLE_TRACE} -DWITH_STYLE='720x1280' -DANDROID_HOST_COMPILER="$CXX"
27 31 fi
28 32  
29 33 make -j8 || exit 1
... ...
build/tizen/examples/CMakeLists.txt
... ... @@ -20,16 +20,13 @@ IF (NOT "${ENABLE_SCENE_LOADER}" )
20 20 ENDIF()
21 21 ENDIF()
22 22  
  23 +FIND_PROGRAM( SHADER_GENERATOR "dali-shader-generator" )
  24 +IF( NOT SHADER_GENERATOR )
  25 + MESSAGE( FATAL_ERROR "dali-shader-generator not found!" )
  26 +ENDIF()
  27 +
23 28 FOREACH(EXAMPLE ${SUBDIRS})
24   - # Generate source files for shaders
25   - SET(SHADER_SOURCE_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/shaders/")
26   - SET(SHADER_GENERATED_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/generated/")
27 29 SET(PARENT_CMAKE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../")
28   - IF (EXISTS ${SHADER_SOURCE_DIR})
29   - EXECUTE_PROCESS( COMMAND bash -c "${PARENT_CMAKE_SOURCE_DIR}/shader-generator.sh ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR} --skip")
30   - SET_PROPERTY( DIRECTORY APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES
31   - "${SHADER_GENERATED_DIR}" )
32   - ENDIF()
33 30 FILE(GLOB SRCS "${EXAMPLES_SRC_DIR}/${EXAMPLE}/*.cpp")
34 31 SET(SRCS ${SRCS} "${ROOT_SRC_DIR}/shared/resources-location.cpp")
35 32 IF(SHARED)
... ... @@ -37,6 +34,18 @@ FOREACH(EXAMPLE ${SUBDIRS})
37 34 ELSE()
38 35 ADD_EXECUTABLE(${EXAMPLE}.example ${SRCS})
39 36 ENDIF()
  37 +
  38 + # Generate source files for shaders
  39 + SET(SHADER_SOURCE_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/shaders/")
  40 + IF (EXISTS ${SHADER_SOURCE_DIR})
  41 + SET(SHADER_GENERATED_DIR "${EXAMPLES_SRC_DIR}/${EXAMPLE}/generated/")
  42 + ADD_CUSTOM_TARGET(${EXAMPLE}-generate-shaders
  43 + COMMAND ${SHADER_GENERATOR} --skip ${SHADER_SOURCE_DIR} ${SHADER_GENERATED_DIR})
  44 + SET_PROPERTY(DIRECTORY APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES
  45 + "${SHADER_GENERATED_DIR}")
  46 + ADD_DEPENDENCIES(${EXAMPLE}.example ${EXAMPLE}-generate-shaders)
  47 + ENDIF()
  48 +
40 49 TARGET_LINK_LIBRARIES(${EXAMPLE}.example ${REQUIRED_LIBS})
41 50 INSTALL(TARGETS ${EXAMPLE}.example DESTINATION ${BINDIR})
42 51 ENDFOREACH(EXAMPLE)
... ...
build/tizen/shader-generator.sh deleted
1   -#!/bin/bash
2   -
3   -# Set Colors
4   -Red='\033[0;31m' # Red
5   -Yellow='\033[0;33m' # Yellow
6   -Blue='\033[0;34m' # Blue
7   -Clear='\033[0m' # Text Reset
8   -
9   -#########################################################################################
10   -
11   -Usage()
12   -{
13   - echo -e "${Yellow}Usage: $(basename ${BASH_SOURCE[0]}) [indir] [outdir] [OPTIONS]"
14   - echo
15   - echo -e " ${Blue}Mandatory parameters:${Clear}"
16   - echo -e " indir The input directory where the original shader files are located"
17   - echo -e " outdir The output directory where the header files for the shaders should be generated"
18   - echo -e " ${Red}NOTE: All the above parameters must be provided${Clear}"
19   - echo
20   - echo -e " ${Blue}Options:${Clear}"
21   - echo -e " -s|--skip Skip the generation of header and cpp files that include all the generated shader header files"
22   - echo -e " -h|--help Help"
23   -}
24   -
25   -if [ "$1" = "-h" ] || [ "$1" = "--help" ]
26   -then
27   - Usage
28   - exit 0
29   -elif [ "$#" -lt 2 ]
30   -then
31   - echo -e "${Red}ERROR:${Clear} Mandatory parameters are not provided"
32   - echo
33   - Usage
34   - exit 1
35   -fi
36   -
37   -#########################################################################################
38   -
39   -indir=$1
40   -outdir=$2
41   -skip=""
42   -
43   -for option in $*
44   -do
45   - if [ "$option" = "-s" ] || [ "$option" = "--skip" ]
46   - then
47   - skip="--skip"
48   - continue
49   - elif [[ $option == -* ]]
50   - then
51   - echo -e "${Red}Invalid Option: ${Blue}$option${Clear}"
52   - echo
53   - Usage
54   - exit 1
55   - fi
56   -done
57   -
58   -#########################################################################################
59   -
60   -mkdir -p $outdir
61   -
62   -if [ ! -e $indir ] ; then
63   - echo "Error: The folder \""$indir"\" does not exist!"
64   - exit 1
65   -fi
66   -
67   -cd $indir
68   -all_shaders=$(ls -1 *.{vert,frag,def} 2>/dev/null)
69   -cd $OLDPWD
70   -
71   -# Generate one header file per shader which is defined as a const std::string_view
72   -for name in $all_shaders ; do
73   - echo "Generating header files for $name..."
74   - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;')
75   -
76   - newname=$(echo ${name} | sed -e 's/\./-/;')".h"
77   - echo Writing $newname
78   -
79   - shader_fullpath=$(echo ${indir})$name
80   -
81   - header_name="${varname}_GEN_H"
82   - echo "const std::string_view" "$varname""{" > $outdir/$newname
83   - cat $shader_fullpath | sed -e 's/^..*$/"&\\n"/' >> $outdir/$newname
84   - echo "};" >> $outdir/$newname
85   -done
86   -
87   -if [ "$skip" != "--skip" ]; then
88   - # Generate one cpp file that includes all the previously generated string_views for shaders
89   - echo "Generating cpp file..."
90   - echo -e "#include \"../builtin-shader-extern-gen.h\"\n" > $outdir/builtin-shader-gen.cpp
91   -
92   - varnames=
93   - for name in $all_shaders ; do
94   - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;')
95   - newname=$(echo ${name} | sed -e 's/\./-/;')".h"
96   - varnames="${varnames} $varname"
97   - echo "#include \"$newname\"" >> $outdir/builtin-shader-gen.cpp
98   - done
99   -
100   - # Generate one header file that defines all the shader string_views as extern variables
101   - echo "Generating extern header file ( for external use )..."
102   - echo "#ifndef GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H" > $outdir/../builtin-shader-extern-gen.h
103   - echo -e "#define GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H\n" >> $outdir/../builtin-shader-extern-gen.h
104   -
105   - echo "#include <string_view>" >> $outdir/../builtin-shader-extern-gen.h
106   - echo "" >> $outdir/../builtin-shader-extern-gen.h
107   -
108   - for name in $all_shaders ; do
109   - varname=$(echo "SHADER_$name" | tr [a-z] [A-Z] | sed -e 's/-/_/g;s/\./_/g;')
110   - newname=$(echo ${name} | sed -e 's/\./-/;')".h"
111   - echo "extern const std::string_view $varname;" >> $outdir/../builtin-shader-extern-gen.h
112   - done
113   - cat >> $outdir/../builtin-shader-extern-gen.h << EOF
114   -
115   -#endif // GRAPHICS_BUILTIN_SHADER_EXTERN_GEN_H
116   -EOF
117   -fi
118   -