Commit 6c3ce4efbe8f7cd80fd86fd007af6c14c5689ef5

Authored by David Steele
1 parent 697a682a

Removing unused variables

Change-Id: I0833ba9c27677969adfd8dcc4aa617c02f75004c
examples/benchmark/benchmark.cpp
... ... @@ -150,13 +150,6 @@ struct VertexWithTexture
150 150 Vector2 texCoord;
151 151 };
152 152  
153   -VertexWithTexture gQuadWithTexture[] = {
154   - { Vector2( -0.5f, -0.5f ), Vector2( 0.0f, 0.0f ) },
155   - { Vector2( 0.5f, -0.5f ), Vector2( 1.0f, 0.0f ) },
156   - { Vector2( -0.5f, 0.5f ), Vector2( 0.0f, 1.0f ) },
157   - { Vector2( 0.5f, 0.5f ), Vector2( 1.0f, 1.0f ) }
158   -};
159   -
160 153 const char* VERTEX_SHADER_TEXTURE = DALI_COMPOSE_SHADER(
161 154 attribute mediump vec2 aPosition;\n
162 155 attribute mediump vec2 aTexCoord;\n
... ...
examples/perf-scroll/perf-scroll.cpp
... ... @@ -148,13 +148,6 @@ struct VertexWithTexture
148 148 Vector2 texCoord;
149 149 };
150 150  
151   -VertexWithTexture gQuadWithTexture[] = {
152   - { Vector2( -0.5f, -0.5f ), Vector2( 0.0f, 0.0f ) },
153   - { Vector2( 0.5f, -0.5f ), Vector2( 1.0f, 0.0f ) },
154   - { Vector2( -0.5f, 0.5f ), Vector2( 0.0f, 1.0f ) },
155   - { Vector2( 0.5f, 0.5f ), Vector2( 1.0f, 1.0f ) }
156   -};
157   -
158 151 const char* VERTEX_SHADER_TEXTURE = DALI_COMPOSE_SHADER(
159 152 attribute mediump vec2 aPosition;\n
160 153 attribute mediump vec2 aTexCoord;\n
... ...