Commit 5983ca3311381d70c35b8c26afb4617f721558bc
[dali_1.4.40] Merge branch 'devel/master'
Change-Id: I939c3d3ee050ed2bbb53b0ec5c65656abebcda2a
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packaging/com.samsung.dali-demo.spec
| @@ -2,7 +2,7 @@ | @@ -2,7 +2,7 @@ | ||
| 2 | 2 | ||
| 3 | Name: com.samsung.dali-demo | 3 | Name: com.samsung.dali-demo |
| 4 | Summary: The OpenGLES Canvas Core Demo | 4 | Summary: The OpenGLES Canvas Core Demo |
| 5 | -Version: 1.4.39 | 5 | +Version: 1.4.40 |
| 6 | Release: 1 | 6 | Release: 1 |
| 7 | Group: System/Libraries | 7 | Group: System/Libraries |
| 8 | License: Apache-2.0 | 8 | License: Apache-2.0 |
shared/dali-table-view.cpp
| @@ -44,13 +44,15 @@ const std::string LOGO_PATH( DEMO_IMAGE_DIR "Logo-for-demo.png" ); | @@ -44,13 +44,15 @@ const std::string LOGO_PATH( DEMO_IMAGE_DIR "Logo-for-demo.png" ); | ||
| 44 | 44 | ||
| 45 | // Keyboard focus effect constants. | 45 | // Keyboard focus effect constants. |
| 46 | const float KEYBOARD_FOCUS_ANIMATION_DURATION = 1.0f; ///< The total duration of the keyboard focus animation | 46 | const float KEYBOARD_FOCUS_ANIMATION_DURATION = 1.0f; ///< The total duration of the keyboard focus animation |
| 47 | -const float KEYBOARD_FOCUS_START_SCALE = 1.05f; ///< The starting scale of the focus highlight | ||
| 48 | -const float KEYBOARD_FOCUS_END_SCALE = 1.18f; ///< The end scale of the focus highlight | ||
| 49 | -const float KEYBOARD_FOCUS_END_ALPHA = 0.7f; ///< The end alpha of the focus highlight | ||
| 50 | -const float KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE = 0.16f; ///< The duration of the initial fade (from translucent to the end-alpha) as a percentage of the overal animation duration. | ||
| 51 | -const Vector3 startScale( KEYBOARD_FOCUS_START_SCALE, KEYBOARD_FOCUS_START_SCALE, KEYBOARD_FOCUS_START_SCALE ); ///< @see KEYBOARD_FOCUS_START_SCALE | ||
| 52 | -const Vector3 endScale( KEYBOARD_FOCUS_END_SCALE, KEYBOARD_FOCUS_END_SCALE, KEYBOARD_FOCUS_END_SCALE ); ///< @see KEYBOARD_FOCUS_END_SCALE | ||
| 53 | -const float initialFadeDuration = KEYBOARD_FOCUS_ANIMATION_DURATION * KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE; ///< @see KEYBOARD_FOCUS_INITIAL_FADE_PERCENTAGE | 47 | +const int32_t KEYBOARD_FOCUS_ANIMATION_LOOP_COUNT = 5; ///< The number of loops for the keyboard focus animation |
| 48 | +const float KEYBOARD_FOCUS_FINAL_SCALE_FLOAT = 1.05f; ///< The final scale of the focus highlight | ||
| 49 | +const float KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT = 1.18f; ///< The scale of the focus highlight during the animation | ||
| 50 | +const float KEYBOARD_FOCUS_FINAL_ALPHA = 0.7f; ///< The final alpha of the focus highlight | ||
| 51 | +const float KEYBOARD_FOCUS_ANIMATING_ALPHA = 0.0f; ///< The alpha of the focus highlight during the animation | ||
| 52 | +const float KEYBOARD_FOCUS_FADE_PERCENTAGE = 0.16f; ///< The duration of the fade (from translucent to the final-alpha) as a percentage of the overall animation duration | ||
| 53 | +const Vector3 KEYBOARD_FOCUS_FINAL_SCALE( KEYBOARD_FOCUS_FINAL_SCALE_FLOAT, KEYBOARD_FOCUS_FINAL_SCALE_FLOAT, KEYBOARD_FOCUS_FINAL_SCALE_FLOAT ); ///< @see KEYBOARD_FOCUS_START_SCALE_FLOAT | ||
| 54 | +const Vector3 FOCUS_INDICATOR_ANIMATING_SCALE( KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT, KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT, KEYBOARD_FOCUS_ANIMATED_SCALE_FLOAT ); ///< @see KEYBOARD_FOCUS_END_SCALE_FLOAT | ||
| 55 | +const float KEYBOARD_FOCUS_MID_KEY_FRAME_TIME = KEYBOARD_FOCUS_ANIMATION_DURATION - ( KEYBOARD_FOCUS_ANIMATION_DURATION * KEYBOARD_FOCUS_FADE_PERCENTAGE ); ///< Time of the mid key-frame | ||
| 54 | 56 | ||
| 55 | const float TILE_LABEL_PADDING = 8.0f; ///< Border between edge of tile and the example text | 57 | const float TILE_LABEL_PADDING = 8.0f; ///< Border between edge of tile and the example text |
| 56 | const float BUTTON_PRESS_ANIMATION_TIME = 0.35f; ///< Time to perform button scale effect. | 58 | const float BUTTON_PRESS_ANIMATION_TIME = 0.35f; ///< Time to perform button scale effect. |
| @@ -307,8 +309,9 @@ void DaliTableView::Initialize( Application& application ) | @@ -307,8 +309,9 @@ void DaliTableView::Initialize( Application& application ) | ||
| 307 | void DaliTableView::CreateFocusEffect() | 309 | void DaliTableView::CreateFocusEffect() |
| 308 | { | 310 | { |
| 309 | // Hook the required signals to manage the focus. | 311 | // Hook the required signals to manage the focus. |
| 310 | - KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &DaliTableView::OnKeyboardPreFocusChange ); | ||
| 311 | - KeyboardFocusManager::Get().FocusedActorEnterKeySignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); | 312 | + auto keyboardFocusManager = KeyboardFocusManager::Get(); |
| 313 | + keyboardFocusManager.PreFocusChangeSignal().Connect( this, &DaliTableView::OnKeyboardPreFocusChange ); | ||
| 314 | + keyboardFocusManager.FocusedActorEnterKeySignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); | ||
| 312 | AccessibilityManager::Get().FocusedActorActivatedSignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); | 315 | AccessibilityManager::Get().FocusedActorActivatedSignal().Connect( this, &DaliTableView::OnFocusedActorActivated ); |
| 313 | 316 | ||
| 314 | // Loop to create both actors for the focus highlight effect. | 317 | // Loop to create both actors for the focus highlight effect. |
| @@ -321,31 +324,49 @@ void DaliTableView::CreateFocusEffect() | @@ -321,31 +324,49 @@ void DaliTableView::CreateFocusEffect() | ||
| 321 | mFocusEffect[i].actor.SetInheritScale( false ); | 324 | mFocusEffect[i].actor.SetInheritScale( false ); |
| 322 | mFocusEffect[i].actor.SetColorMode( USE_OWN_COLOR ); | 325 | mFocusEffect[i].actor.SetColorMode( USE_OWN_COLOR ); |
| 323 | 326 | ||
| 324 | - // Setup initial values pre-animation. | ||
| 325 | - mFocusEffect[i].actor.SetScale( startScale ); | ||
| 326 | - mFocusEffect[i].actor.SetOpacity( 0.0f ); | 327 | + KeyFrames alphaKeyFrames = KeyFrames::New(); |
| 328 | + alphaKeyFrames.Add( 0.0f, KEYBOARD_FOCUS_FINAL_ALPHA ); | ||
| 329 | + alphaKeyFrames.Add( KEYBOARD_FOCUS_MID_KEY_FRAME_TIME, KEYBOARD_FOCUS_ANIMATING_ALPHA ); | ||
| 330 | + alphaKeyFrames.Add( KEYBOARD_FOCUS_ANIMATION_DURATION, KEYBOARD_FOCUS_FINAL_ALPHA ); | ||
| 327 | 331 | ||
| 328 | - // Create and setup the animation to do the following: | ||
| 329 | - // 1) Initial fade in over short period of time | ||
| 330 | - // 2) Zoom in (larger) and fade out simultaneously over longer period of time. | ||
| 331 | - mFocusEffect[i].animation = Animation::New( KEYBOARD_FOCUS_ANIMATION_DURATION ); | 332 | + KeyFrames scaleKeyFrames = KeyFrames::New(); |
| 333 | + scaleKeyFrames.Add( 0.0f, KEYBOARD_FOCUS_FINAL_SCALE ); | ||
| 334 | + scaleKeyFrames.Add( KEYBOARD_FOCUS_MID_KEY_FRAME_TIME, FOCUS_INDICATOR_ANIMATING_SCALE ); | ||
| 335 | + scaleKeyFrames.Add( KEYBOARD_FOCUS_ANIMATION_DURATION, KEYBOARD_FOCUS_FINAL_SCALE ); | ||
| 332 | 336 | ||
| 333 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), KEYBOARD_FOCUS_END_ALPHA, AlphaFunction::LINEAR, TimePeriod( 0.0f, initialFadeDuration ) ); | ||
| 334 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::SCALE ), endScale, AlphaFunction::LINEAR, TimePeriod( initialFadeDuration, KEYBOARD_FOCUS_ANIMATION_DURATION - initialFadeDuration ) ); | ||
| 335 | - mFocusEffect[i].animation.AnimateTo( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), 0.0f, AlphaFunction::LINEAR, TimePeriod( initialFadeDuration, KEYBOARD_FOCUS_ANIMATION_DURATION - initialFadeDuration ) ); | 337 | + mFocusEffect[i].animation = Animation::New( KEYBOARD_FOCUS_ANIMATION_DURATION ); |
| 338 | + mFocusEffect[i].animation.AnimateBetween( Property( mFocusEffect[i].actor, Actor::Property::COLOR_ALPHA ), alphaKeyFrames ); | ||
| 339 | + mFocusEffect[i].animation.AnimateBetween( Property( mFocusEffect[i].actor, Actor::Property::SCALE ), scaleKeyFrames ); | ||
| 336 | 340 | ||
| 337 | - mFocusEffect[i].animation.SetLooping( true ); | 341 | + mFocusEffect[i].animation.SetLoopCount( KEYBOARD_FOCUS_ANIMATION_LOOP_COUNT ); |
| 338 | } | 342 | } |
| 339 | 343 | ||
| 340 | // Parent the secondary effect from the primary. | 344 | // Parent the secondary effect from the primary. |
| 341 | mFocusEffect[0].actor.Add( mFocusEffect[1].actor ); | 345 | mFocusEffect[0].actor.Add( mFocusEffect[1].actor ); |
| 342 | 346 | ||
| 347 | + keyboardFocusManager.SetFocusIndicatorActor( mFocusEffect[0].actor ); | ||
| 348 | + | ||
| 349 | + // Connect to the on & off stage signals of the indicator which represents when it is enabled & disabled respectively | ||
| 350 | + mFocusEffect[0].actor.OnStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorEnabled ); | ||
| 351 | + mFocusEffect[0].actor.OffStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorDisabled ); | ||
| 352 | +} | ||
| 353 | + | ||
| 354 | +void DaliTableView::OnFocusIndicatorEnabled( Actor /* actor */ ) | ||
| 355 | +{ | ||
| 343 | // Play the animation on the 1st glow object. | 356 | // Play the animation on the 1st glow object. |
| 344 | mFocusEffect[0].animation.Play(); | 357 | mFocusEffect[0].animation.Play(); |
| 345 | - // Stagger the animation on the 2st glow object half way through. | 358 | + |
| 359 | + // Stagger the animation on the 2nd glow object half way through. | ||
| 346 | mFocusEffect[1].animation.PlayFrom( KEYBOARD_FOCUS_ANIMATION_DURATION / 2.0f ); | 360 | mFocusEffect[1].animation.PlayFrom( KEYBOARD_FOCUS_ANIMATION_DURATION / 2.0f ); |
| 361 | +} | ||
| 347 | 362 | ||
| 348 | - KeyboardFocusManager::Get().SetFocusIndicatorActor( mFocusEffect[0].actor ); | 363 | +void DaliTableView::OnFocusIndicatorDisabled( Dali::Actor /* actor */ ) |
| 364 | +{ | ||
| 365 | + // Stop the focus effect animations | ||
| 366 | + for( auto i = 0u; i < FOCUS_ANIMATION_ACTOR_NUMBER; ++i ) | ||
| 367 | + { | ||
| 368 | + mFocusEffect[ i ].animation.Stop(); | ||
| 369 | + } | ||
| 349 | } | 370 | } |
| 350 | 371 | ||
| 351 | void DaliTableView::ApplyCubeEffectToPages() | 372 | void DaliTableView::ApplyCubeEffectToPages() |
shared/dali-table-view.h
| @@ -298,6 +298,20 @@ private: // Application callbacks & implementation | @@ -298,6 +298,20 @@ private: // Application callbacks & implementation | ||
| 298 | void OnFocusedActorActivated( Dali::Actor activatedActor ); | 298 | void OnFocusedActorActivated( Dali::Actor activatedActor ); |
| 299 | 299 | ||
| 300 | /** | 300 | /** |
| 301 | + * Callback when the keyboard focus indicator is enabled. | ||
| 302 | + * | ||
| 303 | + * @param[in] actor The keyboard focus indicator. | ||
| 304 | + */ | ||
| 305 | + void OnFocusIndicatorEnabled( Dali::Actor actor ); | ||
| 306 | + | ||
| 307 | + /** | ||
| 308 | + * Callback when the keyboard focus indicator is disabled. | ||
| 309 | + * | ||
| 310 | + * @param[in] actor The keyboard focus indicator. | ||
| 311 | + */ | ||
| 312 | + void OnFocusIndicatorDisabled( Dali::Actor actor ); | ||
| 313 | + | ||
| 314 | + /** | ||
| 301 | * Called when the logo is tapped | 315 | * Called when the logo is tapped |
| 302 | * | 316 | * |
| 303 | * @param[in] actor The tapped actor | 317 | * @param[in] actor The tapped actor |