Commit 5490c3d6bc14050ff0a4638867b8b6b9c5baa76f

Authored by seungho baek
1 parent 6d127d73

Fix scene3d examples

Change-Id: I6e87d8f852b2d5f51a8a2434fc63d6122e035d31
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
examples/scene3d/scene3d-example.cpp
... ... @@ -415,6 +415,8 @@ void Scene3DExample::OnKey(const KeyEvent&amp; e)
415 415 {
416 416 KeyboardFocusManager::Get().SetCurrentFocusActor(mActivatedActor);
417 417 }
  418 + auto window = mApp.GetWindow();
  419 + window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_UI);
418 420 }
419 421 else
420 422 {
... ... @@ -452,7 +454,8 @@ void Scene3DExample::OnTap(Dali::Actor actor, const Dali::TapGesture&amp; tap)
452 454  
453 455 try
454 456 {
455   - auto window = mApp.GetWindow();
  457 + auto window = mApp.GetWindow();
  458 + window.GetRootLayer().SetProperty(Layer::Property::BEHAVIOR, Layer::LAYER_3D);
456 459 auto renderTasks = window.GetRenderTaskList();
457 460 renderTasks.RemoveTask(mSceneRender);
458 461  
... ...
resources/models/exercise_model.dli
... ... @@ -1094,8 +1094,8 @@
1094 1094 "uCubeMatrix" : [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ],
1095 1095 "uMaxLOD" : 6
1096 1096 }, {
1097   - "vertex" : "dli_images.vsh",
1098   - "fragment" : "dli_images.fsh",
  1097 + "vertex" : "../shaders/dli_images.vsh",
  1098 + "fragment" : "../shaders/dli_images.fsh",
1099 1099 "rendererState" : "DEPTH_TEST|ALPHA_BLEND",
1100 1100 "uCubeMatrix" : [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ],
1101 1101 "uTilt" : [ 0.0, 0.0 ]
... ...