Commit 4b15b3d240b775aa3f8cb579207761fbc5c29bb5
1 parent
3b242e81
Rename OnStage signals and related internal changes
Change-Id: I2a2938b310fa7ada962632f23e19c580586b34b6
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11 changed files
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42 additions
and
42 deletions
examples/styling/image-channel-control-impl.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2017 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -160,14 +160,14 @@ void ImageChannelControl::OnInitialize() |
| 160 | 160 | mChannelIndex = self.RegisterProperty( "uChannels", Vector3(1.0f, 1.0f, 1.0f) ); |
| 161 | 161 | } |
| 162 | 162 | |
| 163 | -void ImageChannelControl::OnStageConnection( int depth ) | |
| 163 | +void ImageChannelControl::OnSceneConnection( int depth ) | |
| 164 | 164 | { |
| 165 | - Control::OnStageConnection( depth ); | |
| 165 | + Control::OnSceneConnection( depth ); | |
| 166 | 166 | } |
| 167 | 167 | |
| 168 | -void ImageChannelControl::OnStageDisconnection() | |
| 168 | +void ImageChannelControl::OnSceneDisconnection() | |
| 169 | 169 | { |
| 170 | - Control::OnStageDisconnection(); | |
| 170 | + Control::OnSceneDisconnection(); | |
| 171 | 171 | } |
| 172 | 172 | |
| 173 | 173 | void ImageChannelControl::OnSizeSet( const Vector3& targetSize ) | ... | ... |
examples/styling/image-channel-control-impl.h
| ... | ... | @@ -2,7 +2,7 @@ |
| 2 | 2 | #define DALI_DEMO_INTERNAL_IMAGE_CHANNEL_CONTROL_IMPL_H |
| 3 | 3 | |
| 4 | 4 | /* |
| 5 | - * Copyright (c) 2016 Samsung Electronics Co., Ltd. | |
| 5 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 6 | 6 | * |
| 7 | 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | 8 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -74,14 +74,14 @@ private: // From Control |
| 74 | 74 | virtual void OnInitialize(); |
| 75 | 75 | |
| 76 | 76 | /** |
| 77 | - * @copydoc Toolkit::Control::OnStageConnect() | |
| 77 | + * @copydoc Toolkit::Control::OnSceneConnection() | |
| 78 | 78 | */ |
| 79 | - virtual void OnStageConnection( int depth ); | |
| 79 | + virtual void OnSceneConnection( int depth ); | |
| 80 | 80 | |
| 81 | 81 | /** |
| 82 | - * @copydoc Toolkit::Control::OnStageDisconnection() | |
| 82 | + * @copydoc Toolkit::Control::OnSceneDisconnection() | |
| 83 | 83 | */ |
| 84 | - virtual void OnStageDisconnection(); | |
| 84 | + virtual void OnSceneDisconnection(); | |
| 85 | 85 | |
| 86 | 86 | /** |
| 87 | 87 | * @copydoc Toolkit::Control::OnSizeSet() | ... | ... |
examples/transitions/shadow-button-impl.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2017 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -201,14 +201,14 @@ void ShadowButton::OnInitialize() |
| 201 | 201 | Actor self = Self(); |
| 202 | 202 | } |
| 203 | 203 | |
| 204 | -void ShadowButton::OnStageConnection( int depth ) | |
| 204 | +void ShadowButton::OnSceneConnection( int depth ) | |
| 205 | 205 | { |
| 206 | - Control::OnStageConnection( depth ); | |
| 206 | + Control::OnSceneConnection( depth ); | |
| 207 | 207 | } |
| 208 | 208 | |
| 209 | -void ShadowButton::OnStageDisconnection() | |
| 209 | +void ShadowButton::OnSceneDisconnection() | |
| 210 | 210 | { |
| 211 | - Control::OnStageDisconnection(); | |
| 211 | + Control::OnSceneDisconnection(); | |
| 212 | 212 | } |
| 213 | 213 | |
| 214 | 214 | void ShadowButton::OnSizeSet( const Vector3& targetSize ) | ... | ... |
examples/transitions/shadow-button-impl.h
| ... | ... | @@ -2,7 +2,7 @@ |
| 2 | 2 | #define DALI_DEMO_INTERNAL_SHADOW_BUTTON_IMPL_H |
| 3 | 3 | |
| 4 | 4 | /* |
| 5 | - * Copyright (c) 2017 Samsung Electronics Co., Ltd. | |
| 5 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 6 | 6 | * |
| 7 | 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | 8 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -90,14 +90,14 @@ private: // From Control |
| 90 | 90 | virtual void OnInitialize(); |
| 91 | 91 | |
| 92 | 92 | /** |
| 93 | - * @copydoc Toolkit::Button::OnStageConnect() | |
| 93 | + * @copydoc Toolkit::Button::OnSceneConnection() | |
| 94 | 94 | */ |
| 95 | - virtual void OnStageConnection( int depth ); | |
| 95 | + virtual void OnSceneConnection( int depth ); | |
| 96 | 96 | |
| 97 | 97 | /** |
| 98 | - * @copydoc Toolkit::Button::OnStageDisconnection() | |
| 98 | + * @copydoc Toolkit::Button::OnSceneDisconnection() | |
| 99 | 99 | */ |
| 100 | - virtual void OnStageDisconnection(); | |
| 100 | + virtual void OnSceneDisconnection(); | |
| 101 | 101 | |
| 102 | 102 | /** |
| 103 | 103 | * @copydoc Toolkit::Button::OnSizeSet() | ... | ... |
examples/visual-transitions/beat-control-impl.cpp
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2017 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -179,14 +179,14 @@ void BeatControl::OnInitialize() |
| 179 | 179 | Actor self = Self(); |
| 180 | 180 | } |
| 181 | 181 | |
| 182 | -void BeatControl::OnStageConnection( int depth ) | |
| 182 | +void BeatControl::OnSceneConnection( int depth ) | |
| 183 | 183 | { |
| 184 | - Control::OnStageConnection( depth ); | |
| 184 | + Control::OnSceneConnection( depth ); | |
| 185 | 185 | } |
| 186 | 186 | |
| 187 | -void BeatControl::OnStageDisconnection() | |
| 187 | +void BeatControl::OnSceneDisconnection() | |
| 188 | 188 | { |
| 189 | - Control::OnStageDisconnection(); | |
| 189 | + Control::OnSceneDisconnection(); | |
| 190 | 190 | } |
| 191 | 191 | |
| 192 | 192 | void BeatControl::OnSizeSet( const Vector3& targetSize ) | ... | ... |
examples/visual-transitions/beat-control-impl.h
| ... | ... | @@ -2,7 +2,7 @@ |
| 2 | 2 | #define DALI_DEMO_INTERNAL_BEAT_CONTROL_IMPL_H |
| 3 | 3 | |
| 4 | 4 | /* |
| 5 | - * Copyright (c) 2017 Samsung Electronics Co., Ltd. | |
| 5 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 6 | 6 | * |
| 7 | 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | 8 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -73,14 +73,14 @@ private: // From Control |
| 73 | 73 | virtual void OnInitialize(); |
| 74 | 74 | |
| 75 | 75 | /** |
| 76 | - * @copydoc Toolkit::Control::OnStageConnect() | |
| 76 | + * @copydoc Toolkit::Control::OnSceneConnection() | |
| 77 | 77 | */ |
| 78 | - virtual void OnStageConnection( int depth ); | |
| 78 | + virtual void OnSceneConnection( int depth ); | |
| 79 | 79 | |
| 80 | 80 | /** |
| 81 | - * @copydoc Toolkit::Control::OnStageDisconnection() | |
| 81 | + * @copydoc Toolkit::Control::OnSceneDisconnection() | |
| 82 | 82 | */ |
| 83 | - virtual void OnStageDisconnection(); | |
| 83 | + virtual void OnSceneDisconnection(); | |
| 84 | 84 | |
| 85 | 85 | /** |
| 86 | 86 | * @copydoc Toolkit::Control::OnSizeSet() | ... | ... |
resources/scripts/animated-colors.json
| 1 | 1 | /* |
| 2 | - * Copyright (c) 2014 Samsung Electronics Co., Ltd. | |
| 2 | + * Copyright (c) 2020 Samsung Electronics Co., Ltd. | |
| 3 | 3 | * |
| 4 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | 5 | * you may not use this file except in compliance with the License. |
| ... | ... | @@ -834,7 +834,7 @@ |
| 834 | 834 | ], |
| 835 | 835 | "signals": [ |
| 836 | 836 | { |
| 837 | - "name": "onStage", | |
| 837 | + "name": "onScene", | |
| 838 | 838 | "action": "play", |
| 839 | 839 | "animation": "Animation_1" |
| 840 | 840 | } | ... | ... |
resources/scripts/clock.json
| ... | ... | @@ -14,7 +14,7 @@ |
| 14 | 14 | "selected": false, |
| 15 | 15 | "signals": [ |
| 16 | 16 | { |
| 17 | - "name": "onStage", | |
| 17 | + "name": "onScene", | |
| 18 | 18 | "action": "play", |
| 19 | 19 | "animation": "animate-seconds" |
| 20 | 20 | }] |
| ... | ... | @@ -32,7 +32,7 @@ |
| 32 | 32 | }, |
| 33 | 33 | "signals": [ |
| 34 | 34 | { |
| 35 | - "name": "onStage", | |
| 35 | + "name": "onScene", | |
| 36 | 36 | "action": "play", |
| 37 | 37 | "animation": "animate-minutes" |
| 38 | 38 | }] |
| ... | ... | @@ -50,7 +50,7 @@ |
| 50 | 50 | }, |
| 51 | 51 | "signals": [ |
| 52 | 52 | { |
| 53 | - "name": "onStage", | |
| 53 | + "name": "onScene", | |
| 54 | 54 | "action": "play", |
| 55 | 55 | "animation": "animate-hours" |
| 56 | 56 | }] | ... | ... |
resources/scripts/shader-effect-ripple.json
shared/dali-table-view.cpp
| ... | ... | @@ -358,9 +358,9 @@ void DaliTableView::CreateFocusEffect() |
| 358 | 358 | |
| 359 | 359 | keyboardFocusManager.SetFocusIndicatorActor( mFocusEffect[0].actor ); |
| 360 | 360 | |
| 361 | - // Connect to the on & off stage signals of the indicator which represents when it is enabled & disabled respectively | |
| 362 | - mFocusEffect[0].actor.OnStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorEnabled ); | |
| 363 | - mFocusEffect[0].actor.OffStageSignal().Connect( this, &DaliTableView::OnFocusIndicatorDisabled ); | |
| 361 | + // Connect to the on & off scene signals of the indicator which represents when it is enabled & disabled respectively | |
| 362 | + mFocusEffect[0].actor.OnSceneSignal().Connect( this, &DaliTableView::OnFocusIndicatorEnabled ); | |
| 363 | + mFocusEffect[0].actor.OffSceneSignal().Connect( this, &DaliTableView::OnFocusIndicatorDisabled ); | |
| 364 | 364 | } |
| 365 | 365 | |
| 366 | 366 | void DaliTableView::OnFocusIndicatorEnabled( Actor /* actor */ ) | ... | ... |
shared/dali-table-view.h
| ... | ... | @@ -332,10 +332,10 @@ private: // Application callbacks & implementation |
| 332 | 332 | void OnButtonsPageRelayout( const Dali::Actor& actor ); |
| 333 | 333 | |
| 334 | 334 | /** |
| 335 | - * @brief The is connected to the keyboard focus highlight actor, and called when it is placed on stage. | |
| 336 | - * @param[in] actor The actor that has been placed on stage. | |
| 335 | + * @brief The is connected to the keyboard focus highlight actor, and called when it is placed on the scene. | |
| 336 | + * @param[in] actor The actor that has been placed on the scene. | |
| 337 | 337 | */ |
| 338 | - void OnStageConnect( Dali::Actor actor ); | |
| 338 | + void OnSceneConnect( Dali::Actor actor ); | |
| 339 | 339 | |
| 340 | 340 | /** |
| 341 | 341 | * @brief Callback called to set up background actors | ... | ... |