Commit 446388d57133b5fc38579b837d31992277412f96
1 parent
61527801
Added ScrollView demo & removed hello-world from demo launcher
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10 changed files
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809 additions
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1 deletions
build/tizen/examples/Makefile.am
| ... | ... | @@ -28,6 +28,7 @@ bin_PROGRAMS = \ |
| 28 | 28 | motion-blur.example \ |
| 29 | 29 | motion-stretch.example \ |
| 30 | 30 | page-turn-view.example \ |
| 31 | + scroll-view.example \ | |
| 31 | 32 | shadow-bone-lighting.example |
| 32 | 33 | |
| 33 | 34 | daliimagedir = $(appdatadir)/images/ |
| ... | ... | @@ -108,6 +109,11 @@ page_turn_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) |
| 108 | 109 | page_turn_view_example_DEPENDENCIES = $(EXAMPLE_DEPS) |
| 109 | 110 | page_turn_view_example_LDADD = $(EXAMPLE_LDADD) |
| 110 | 111 | |
| 112 | +scroll_view_example_SOURCES = $(examples_src_dir)/scroll-view/scroll-view-example.cpp | |
| 113 | +scroll_view_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) | |
| 114 | +scroll_view_example_DEPENDENCIES = $(EXAMPLE_DEPS) | |
| 115 | +scroll_view_example_LDADD = $(EXAMPLE_LDADD) | |
| 116 | + | |
| 111 | 117 | shadow_bone_lighting_example_SOURCES = $(examples_src_dir)/shadows/shadow-bone-lighting-example.cpp |
| 112 | 118 | shadow_bone_lighting_example_CXXFLAGS = $(EXAMPLE_CXXFLAGS) |
| 113 | 119 | shadow_bone_lighting_example_DEPENDENCIES = $(EXAMPLE_DEPS) | ... | ... |
com.samsung.dali-demo.xml
| ... | ... | @@ -43,6 +43,9 @@ |
| 43 | 43 | <ui-application appid="motion-stretch.example" exec="/opt/apps/com.samsung.dali-demo/bin/motion-stretch.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> |
| 44 | 44 | <label>Motion Stretch</label> |
| 45 | 45 | </ui-application> |
| 46 | + <ui-application appid="scroll-view.example" exec="/opt/apps/com.samsung.dali-demo/bin/scroll-view.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> | |
| 47 | + <label>Scroll View</label> | |
| 48 | + </ui-application> | |
| 46 | 49 | <ui-application appid="shadow-bone-lighting.example" exec="/opt/apps/com.samsung.dali-demo/bin/shadow-bone-lighting.example" nodisplay="true" multiple="false" type="c++app" taskmanage="true"> |
| 47 | 50 | <label>Shadows and Lights</label> |
| 48 | 51 | </ui-application> | ... | ... |
demo/dali-demo.cpp
| ... | ... | @@ -24,6 +24,7 @@ int main(int argc, char **argv) |
| 24 | 24 | |
| 25 | 25 | DaliTableView demo(app); |
| 26 | 26 | |
| 27 | + demo.AddExample(Example("bubble-effect.example", "Bubbles")); | |
| 27 | 28 | demo.AddExample(Example("blocks.example", "Blocks")); |
| 28 | 29 | demo.AddExample(Example("cluster.example", "Cluster control")); |
| 29 | 30 | demo.AddExample(Example("cube-transition-effect.example", "Cube Transition")); |
| ... | ... | @@ -33,8 +34,8 @@ int main(int argc, char **argv) |
| 33 | 34 | demo.AddExample(Example("motion-blur.example", "Motion Blur")); |
| 34 | 35 | demo.AddExample(Example("motion-stretch.example", "Motion Stretch")); |
| 35 | 36 | demo.AddExample(Example("page-turn-view.example", "Page Turn View")); |
| 37 | + demo.AddExample(Example("scroll-view.example", "Scroll View")); | |
| 36 | 38 | demo.AddExample(Example("shadow-bone-lighting.example", "Lights and shadows")); |
| 37 | - demo.AddExample(Example("hello-world.example", "Hello World")); | |
| 38 | 39 | app.MainLoop(); |
| 39 | 40 | |
| 40 | 41 | return 0; | ... | ... |
demo/images/icon-scroll-view-carousel.png
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1.46 KB
demo/images/icon-scroll-view-depth.png
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1.92 KB
demo/images/icon-scroll-view-inner-cube.png
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demo/images/icon-scroll-view-normal.png
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1.47 KB
demo/images/icon-scroll-view-outer-cube.png
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2.08 KB
demo/images/icon-scroll-view-spiral.png
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examples/scroll-view/scroll-view-example.cpp
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| 1 | +// | |
| 2 | +// Copyright (c) 2014 Samsung Electronics Co., Ltd. | |
| 3 | +// | |
| 4 | +// Licensed under the Flora License, Version 1.0 (the License); | |
| 5 | +// you may not use this file except in compliance with the License. | |
| 6 | +// You may obtain a copy of the License at | |
| 7 | +// | |
| 8 | +// http://floralicense.org/license/ | |
| 9 | +// | |
| 10 | +// Unless required by applicable law or agreed to in writing, software | |
| 11 | +// distributed under the License is distributed on an AS IS BASIS, | |
| 12 | +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 13 | +// See the License for the specific language governing permissions and | |
| 14 | +// limitations under the License. | |
| 15 | +// | |
| 16 | + | |
| 17 | +// EXTERNAL INCLUDES | |
| 18 | +#include <sstream> | |
| 19 | + | |
| 20 | +// INTERNAL INCLUDES | |
| 21 | +#include "../shared/view.h" | |
| 22 | +#include <dali/dali.h> | |
| 23 | +#include <dali-toolkit/dali-toolkit.h> | |
| 24 | + | |
| 25 | +using namespace std; | |
| 26 | +using namespace Dali; | |
| 27 | +using namespace Dali::Toolkit; | |
| 28 | + | |
| 29 | +namespace | |
| 30 | +{ | |
| 31 | +const char * const BACKGROUND_IMAGE( DALI_IMAGE_DIR "background-default.png" ); | |
| 32 | +const char * const TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" ); | |
| 33 | +const char * const APPLICATION_TITLE( "ScrollView" ); | |
| 34 | +const char * const EFFECT_NORMAL_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-normal.png" ); | |
| 35 | +const char * const EFFECT_OUTER_CUBE_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-outer-cube.png" ); | |
| 36 | +const char * const EFFECT_DEPTH_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-depth.png" ); | |
| 37 | +const char * const EFFECT_INNER_CUBE_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-inner-cube.png" ); | |
| 38 | +const char * const EFFECT_CAROUSEL_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-carousel.png" ); | |
| 39 | +const char * const EFFECT_SPIRAL_IMAGE( DALI_IMAGE_DIR "icon-scroll-view-spiral.png" ); | |
| 40 | + | |
| 41 | +const Vector3 ICON_SIZE(100.0f, 100.0f, 0.0f); | |
| 42 | + | |
| 43 | +const char* EFFECT_MODE_NAME[] = { "Normal", | |
| 44 | + "OuterCube", | |
| 45 | + "Depth", | |
| 46 | + "InnerCube", | |
| 47 | + "Carousel", | |
| 48 | + "Spiral", | |
| 49 | + }; | |
| 50 | + | |
| 51 | +const char* PEOPLE_IMAGE_PATHS[] = { DALI_IMAGE_DIR "people-medium-1.jpg", | |
| 52 | + DALI_IMAGE_DIR "people-medium-2.jpg", | |
| 53 | + DALI_IMAGE_DIR "people-medium-3.jpg", | |
| 54 | + DALI_IMAGE_DIR "people-medium-4.jpg", | |
| 55 | + DALI_IMAGE_DIR "people-medium-5.jpg", | |
| 56 | + DALI_IMAGE_DIR "people-medium-6.jpg", | |
| 57 | + DALI_IMAGE_DIR "people-medium-7.jpg", | |
| 58 | + DALI_IMAGE_DIR "people-medium-8.jpg", | |
| 59 | + NULL}; | |
| 60 | + | |
| 61 | +const char* TODAY_IMAGE_PATHS[] = { DALI_IMAGE_DIR "gallery-medium-1.jpg", | |
| 62 | + DALI_IMAGE_DIR "gallery-medium-2.jpg", | |
| 63 | + DALI_IMAGE_DIR "gallery-medium-3.jpg", | |
| 64 | + DALI_IMAGE_DIR "gallery-medium-4.jpg", | |
| 65 | + DALI_IMAGE_DIR "gallery-medium-5.jpg", | |
| 66 | + NULL}; | |
| 67 | + | |
| 68 | +const char* PHONE_IMAGE_PATHS[] = { DALI_IMAGE_DIR "gallery-medium-5.jpg", | |
| 69 | + DALI_IMAGE_DIR "gallery-medium-6.jpg", | |
| 70 | + DALI_IMAGE_DIR "gallery-medium-7.jpg", | |
| 71 | + DALI_IMAGE_DIR "gallery-medium-8.jpg", | |
| 72 | + DALI_IMAGE_DIR "gallery-medium-9.jpg", | |
| 73 | + NULL}; | |
| 74 | + | |
| 75 | +const char* PICTURES_IMAGE_PATHS[] = { DALI_IMAGE_DIR "gallery-medium-10.jpg", | |
| 76 | + DALI_IMAGE_DIR "gallery-medium-11.jpg", | |
| 77 | + DALI_IMAGE_DIR "gallery-medium-12.jpg", | |
| 78 | + DALI_IMAGE_DIR "gallery-medium-13.jpg", | |
| 79 | + DALI_IMAGE_DIR "gallery-medium-14.jpg", | |
| 80 | + NULL}; | |
| 81 | + | |
| 82 | +const char* MUSIC_IMAGE_PATHS[] = { DALI_IMAGE_DIR "gallery-medium-15.jpg", | |
| 83 | + DALI_IMAGE_DIR "gallery-medium-16.jpg", | |
| 84 | + DALI_IMAGE_DIR "gallery-medium-17.jpg", | |
| 85 | + DALI_IMAGE_DIR "gallery-medium-18.jpg", | |
| 86 | + DALI_IMAGE_DIR "gallery-medium-19.jpg", | |
| 87 | + DALI_IMAGE_DIR "gallery-medium-20.jpg", | |
| 88 | + NULL}; | |
| 89 | + | |
| 90 | +const char* MAGAZINE_IMAGE_PATHS[] = { DALI_IMAGE_DIR "gallery-medium-21.jpg", | |
| 91 | + DALI_IMAGE_DIR "gallery-medium-22.jpg", | |
| 92 | + DALI_IMAGE_DIR "gallery-medium-23.jpg", | |
| 93 | + DALI_IMAGE_DIR "gallery-medium-24.jpg", | |
| 94 | + DALI_IMAGE_DIR "gallery-medium-25.jpg", | |
| 95 | + DALI_IMAGE_DIR "gallery-medium-26.jpg", | |
| 96 | + NULL}; | |
| 97 | + | |
| 98 | +const char **IMAGE_GROUPS[] = {PEOPLE_IMAGE_PATHS, | |
| 99 | + TODAY_IMAGE_PATHS, | |
| 100 | + PHONE_IMAGE_PATHS, | |
| 101 | + PICTURES_IMAGE_PATHS, | |
| 102 | + MUSIC_IMAGE_PATHS, | |
| 103 | + MAGAZINE_IMAGE_PATHS, | |
| 104 | + NULL}; | |
| 105 | + | |
| 106 | +const int PAGE_COLUMNS = 10; ///< Number of Pages going across (columns) | |
| 107 | +const int PAGE_ROWS = 1; ///< Number of Pages going down (rows) | |
| 108 | +const int IMAGE_COLUMNS = 3; ///< Number of Images going across (columns) within a Page | |
| 109 | +const int IMAGE_ROWS = 5; ///< Number of Images going down (rows) with a Page | |
| 110 | + | |
| 111 | +// 3D Effect constants | |
| 112 | +const Vector3 ANGLE_CUBE_PAGE_ROTATE(Math::PI * 0.2f, Math::PI * 0.2f, 0.0f); ///< Cube page rotates as if it has ten sides with the camera positioned inside | |
| 113 | +const Vector2 ANGLE_CUSTOM_CUBE_SWING(-Math::PI * 0.45f, -Math::PI * 0.45f); ///< outer cube pages swing 90 degrees as they pan offscreen | |
| 114 | +const Vector2 ANGLE_SPIRAL_SWING_IN(Math::PI * 0.45f, Math::PI * 0.45f); | |
| 115 | +const Vector2 ANGLE_SPIRAL_SWING_OUT(Math::PI * 0.3f, Math::PI * 0.3f); | |
| 116 | + | |
| 117 | +// Depth Effect constants | |
| 118 | +const Vector2 POSITION_EXTENT_DEPTH_EFFECT(0.5f, 2.5f); ///< Extent of X & Y position to alter function exponent. | |
| 119 | +const Vector2 OFFSET_EXTENT_DEPTH_EFFECT(1.0f, 1.0f); ///< Function exponent offset constant. | |
| 120 | +const float POSITION_SCALE_DEPTH_EFFECT(1.5f); ///< Position scaling. | |
| 121 | +const float SCALE_EXTENT_DEPTH_EFFECT(0.5f); ///< Maximum scale factor when Actors scrolled one page away (50% size) | |
| 122 | + | |
| 123 | +const unsigned int IMAGE_THUMBNAIL_WIDTH = 256; ///< Width of Thumbnail Image in texels | |
| 124 | +const unsigned int IMAGE_THUMBNAIL_HEIGHT = 256; ///< Height of Thumbnail Image in texels | |
| 125 | + | |
| 126 | +const float SPIN_DURATION = 5.0f; ///< Times to spin an Image by upon touching, each spin taking a second. | |
| 127 | + | |
| 128 | +const float EFFECT_SNAP_DURATION(0.66f); ///< Scroll Snap Duration for Effects | |
| 129 | +const float EFFECT_FLICK_DURATION(0.5f); ///< Scroll Flick Duration for Effects | |
| 130 | + | |
| 131 | +/** | |
| 132 | + * WrapActorOffsetedConstraint | |
| 133 | + * Wraps an Actor's position based on its position | |
| 134 | + * within a scroll domain taking into account its | |
| 135 | + * size, anchor point, and an offset. | |
| 136 | + */ | |
| 137 | +struct WrapActorOffsetedConstraint | |
| 138 | +{ | |
| 139 | + WrapActorOffsetedConstraint(Vector2 offset) | |
| 140 | + : mOffset(offset) | |
| 141 | + { | |
| 142 | + } | |
| 143 | + | |
| 144 | + Vector3 operator()(const Vector3& current, | |
| 145 | + const PropertyInput& actorScaleProperty, | |
| 146 | + const PropertyInput& actorAnchorPointProperty, | |
| 147 | + const PropertyInput& actorSizeProperty, | |
| 148 | + const PropertyInput& scrollPositionMin, | |
| 149 | + const PropertyInput& scrollPositionMax, | |
| 150 | + const PropertyInput& scrollWrap) | |
| 151 | + { | |
| 152 | + Vector3 position = current; | |
| 153 | + bool wrap = scrollWrap.GetBoolean(); | |
| 154 | + | |
| 155 | + if(wrap) | |
| 156 | + { | |
| 157 | + Vector3 min = scrollPositionMin.GetVector3(); | |
| 158 | + Vector3 max = scrollPositionMax.GetVector3(); | |
| 159 | + | |
| 160 | + Vector3 anchor = actorAnchorPointProperty.GetVector3(); | |
| 161 | + Vector3 scale = actorScaleProperty.GetVector3(); | |
| 162 | + Vector3 size = actorSizeProperty.GetVector3(); | |
| 163 | + | |
| 164 | + if(fabsf(min.x - max.x) > Math::MACHINE_EPSILON_1) | |
| 165 | + { | |
| 166 | + // WRAP X (based on the position of the right side) | |
| 167 | + float offsetX = (1.0f - anchor.x) * size.x * scale.x; | |
| 168 | + offsetX += mOffset.x; | |
| 169 | + position.x = WrapInDomain(position.x + offsetX, min.x, max.x) - offsetX; | |
| 170 | + } | |
| 171 | + | |
| 172 | + if(fabsf(min.y - max.y) > Math::MACHINE_EPSILON_1) | |
| 173 | + { | |
| 174 | + // WRAP Y (based on the position of the bottom side) | |
| 175 | + float offsetY = (1.0f - anchor.y) * size.y * scale.y; | |
| 176 | + offsetY += mOffset.y; | |
| 177 | + position.y = WrapInDomain(position.y + offsetY, min.y, max.y) - offsetY; | |
| 178 | + } | |
| 179 | + } | |
| 180 | + | |
| 181 | + return position; | |
| 182 | + } | |
| 183 | + | |
| 184 | +private: | |
| 185 | + | |
| 186 | + const Vector2 mOffset; | |
| 187 | + | |
| 188 | +}; | |
| 189 | + | |
| 190 | + | |
| 191 | +} // unnamed namespace | |
| 192 | + | |
| 193 | +/** | |
| 194 | + * This example shows how to do custom Scroll Effects | |
| 195 | + */ | |
| 196 | +class ExampleController : public ConnectionTracker | |
| 197 | +{ | |
| 198 | +public: | |
| 199 | + | |
| 200 | + /** | |
| 201 | + * Constructor | |
| 202 | + * @param application class, stored as reference | |
| 203 | + */ | |
| 204 | + ExampleController( Application& application ) | |
| 205 | + : mApplication( application ), | |
| 206 | + mView(), | |
| 207 | + mScrolling(false), | |
| 208 | + mEffectMode(CarouselEffect) | |
| 209 | + { | |
| 210 | + // Connect to the Application's Init and orientation changed signal | |
| 211 | + mApplication.InitSignal().Connect(this, &ExampleController::OnInit); | |
| 212 | + } | |
| 213 | + | |
| 214 | + ~ExampleController() | |
| 215 | + { | |
| 216 | + // Nothing to do here; everything gets deleted automatically | |
| 217 | + } | |
| 218 | + | |
| 219 | + /** | |
| 220 | + * This method gets called once the main loop of application is up and running | |
| 221 | + */ | |
| 222 | + void OnInit(Application& app) | |
| 223 | + { | |
| 224 | + Stage::GetCurrent().KeyEventSignal().Connect(this, &ExampleController::OnKeyEvent); | |
| 225 | + | |
| 226 | + // Hide the indicator bar | |
| 227 | + mApplication.GetWindow().ShowIndicator(false); | |
| 228 | + | |
| 229 | + // Creates a default view with a default tool bar. | |
| 230 | + // The view is added to the stage. | |
| 231 | + | |
| 232 | + mContentLayer = DemoHelper::CreateView( app, | |
| 233 | + mView, | |
| 234 | + mToolBar, | |
| 235 | + BACKGROUND_IMAGE, | |
| 236 | + TOOLBAR_IMAGE, | |
| 237 | + "" ); | |
| 238 | + | |
| 239 | + mEffectIcon[ Normal ] = Image::New( EFFECT_NORMAL_IMAGE ); | |
| 240 | + mEffectIcon[ OuterCubeEffect ] = Image::New( EFFECT_OUTER_CUBE_IMAGE ); | |
| 241 | + mEffectIcon[ DepthEffect ] = Image::New( EFFECT_DEPTH_IMAGE ); | |
| 242 | + mEffectIcon[ InnerCubeEffect ] = Image::New( EFFECT_INNER_CUBE_IMAGE ); | |
| 243 | + mEffectIcon[ CarouselEffect ] = Image::New( EFFECT_CAROUSEL_IMAGE ); | |
| 244 | + mEffectIcon[ SpiralEffect ] = Image::New( EFFECT_SPIRAL_IMAGE ); | |
| 245 | + | |
| 246 | + // Create a effect change button. (right of toolbar) | |
| 247 | + mEffectChangeButton = Toolkit::PushButton::New(); | |
| 248 | + mEffectChangeButton.ClickedSignal().Connect( this, &ExampleController::OnEffectTouched ); | |
| 249 | + mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING ); | |
| 250 | + | |
| 251 | + // Create the content layer. | |
| 252 | + AddContentLayer(); | |
| 253 | + | |
| 254 | + // Hack to force screen refresh. | |
| 255 | + Animation animation = Animation::New(1.0f); | |
| 256 | + animation.AnimateTo(Property(mContentLayer, Actor::POSITION), Vector3::ZERO ); | |
| 257 | + animation.Play(); | |
| 258 | + } | |
| 259 | + | |
| 260 | +private: | |
| 261 | + | |
| 262 | + /** | |
| 263 | + * Adds content to the ContentLayer. This is everything we see | |
| 264 | + * excluding the toolbar at the top. | |
| 265 | + */ | |
| 266 | + void AddContentLayer() | |
| 267 | + { | |
| 268 | + Stage stage = Stage::GetCurrent(); | |
| 269 | + Vector2 stageSize = stage.GetSize(); | |
| 270 | + | |
| 271 | + mScrollView = ScrollView::New(); | |
| 272 | + mScrollView.SetAnchorPoint(AnchorPoint::CENTER); | |
| 273 | + mScrollView.SetParentOrigin(ParentOrigin::CENTER); | |
| 274 | + mContentLayer.Add( mScrollView ); | |
| 275 | + mScrollView.SetSize( stageSize ); | |
| 276 | + mScrollView.SetAxisAutoLock( true ); | |
| 277 | + mScrollView.SetAxisAutoLockGradient( 1.0f ); | |
| 278 | + | |
| 279 | + mScrollView.ScrollStartedSignal().Connect( this, &ExampleController::OnScrollStarted ); | |
| 280 | + mScrollView.ScrollCompletedSignal().Connect( this, &ExampleController::OnScrollCompleted ); | |
| 281 | + | |
| 282 | + int groupIndex = 0; | |
| 283 | + for(int row = 0;row<PAGE_ROWS;row++) | |
| 284 | + { | |
| 285 | + for(int column = 0;column<PAGE_COLUMNS;column++) | |
| 286 | + { | |
| 287 | + Actor page = CreatePage(IMAGE_GROUPS[groupIndex]); | |
| 288 | + | |
| 289 | + page.SetPosition( column * stageSize.x, row * stageSize.y ); | |
| 290 | + mScrollView.Add( page ); | |
| 291 | + | |
| 292 | + groupIndex++; | |
| 293 | + if(!IMAGE_GROUPS[groupIndex]) | |
| 294 | + { | |
| 295 | + groupIndex = 0; | |
| 296 | + } | |
| 297 | + | |
| 298 | + mPages.push_back(page); | |
| 299 | + } | |
| 300 | + } | |
| 301 | + | |
| 302 | + Update(); | |
| 303 | + } | |
| 304 | + | |
| 305 | + /** | |
| 306 | + * Updates the ScrollView and it's children based | |
| 307 | + * on the current effect. | |
| 308 | + */ | |
| 309 | + void Update() | |
| 310 | + { | |
| 311 | + std::stringstream ss(APPLICATION_TITLE); | |
| 312 | + ss << APPLICATION_TITLE << ": " << EFFECT_MODE_NAME[mEffectMode]; | |
| 313 | + SetTitle(ss.str()); | |
| 314 | + | |
| 315 | + mEffectChangeButton.SetBackgroundImage( mEffectIcon[ mEffectMode ] ); | |
| 316 | + | |
| 317 | + // remove old Effect if exists. | |
| 318 | + if(mScrollViewEffect) | |
| 319 | + { | |
| 320 | + mScrollView.RemoveEffect(mScrollViewEffect); | |
| 321 | + } | |
| 322 | + | |
| 323 | + // apply new Effect to ScrollView | |
| 324 | + ApplyEffectToScrollView(); | |
| 325 | + | |
| 326 | + for(ActorIter pageIter = mPages.begin(); pageIter != mPages.end(); ++pageIter) | |
| 327 | + { | |
| 328 | + Actor page = *pageIter; | |
| 329 | + ApplyEffectToPage( page ); | |
| 330 | + | |
| 331 | + unsigned int numChildren = (*pageIter).GetChildCount(); | |
| 332 | + for(unsigned int i=0; i<numChildren; ++i) | |
| 333 | + { | |
| 334 | + Actor image = (*pageIter).GetChildAt(i); | |
| 335 | + | |
| 336 | + // Remove old effect's manual constraints. | |
| 337 | + image.RemoveConstraints(); | |
| 338 | + | |
| 339 | + // Apply new effect's manual constraints. | |
| 340 | + ApplyEffectToActor( image, page, (rand()&1) ); | |
| 341 | + } | |
| 342 | + } | |
| 343 | + } | |
| 344 | + | |
| 345 | + /** | |
| 346 | + * Creates a page using a source of images. | |
| 347 | + * @param[in] paths pointer to Null-terminated array of Null-terminated strings. | |
| 348 | + */ | |
| 349 | + Actor CreatePage(const char **paths) | |
| 350 | + { | |
| 351 | + int pathIndex = 0; | |
| 352 | + Actor page = Actor::New(); | |
| 353 | + page.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 354 | + page.SetParentOrigin( ParentOrigin::CENTER ); | |
| 355 | + page.SetAnchorPoint( AnchorPoint::CENTER ); | |
| 356 | + | |
| 357 | + Stage stage = Stage::GetCurrent(); | |
| 358 | + Vector2 stageSize = stage.GetSize(); | |
| 359 | + | |
| 360 | + const float margin = 10.0f; | |
| 361 | + | |
| 362 | + const Vector3 imageSize((stageSize.x / IMAGE_COLUMNS) - margin, (stageSize.y / IMAGE_ROWS) - margin, 0.0f); | |
| 363 | + | |
| 364 | + for(int row = 0;row<IMAGE_ROWS;row++) | |
| 365 | + { | |
| 366 | + for(int column = 0;column<IMAGE_COLUMNS;column++) | |
| 367 | + { | |
| 368 | + ImageActor image = CreateImage(paths[pathIndex]); | |
| 369 | + | |
| 370 | + image.SetParentOrigin( ParentOrigin::CENTER ); | |
| 371 | + image.SetAnchorPoint( AnchorPoint::CENTER ); | |
| 372 | + | |
| 373 | + Vector3 position( margin * 0.5f + (imageSize.x + margin) * column - stageSize.width * 0.5f, | |
| 374 | + margin * 0.5f + (imageSize.y + margin) * row - stageSize.height * 0.5f, | |
| 375 | + 0.0f); | |
| 376 | + image.SetPosition( position + imageSize * 0.5f ); | |
| 377 | + image.SetSize( imageSize ); | |
| 378 | + page.Add(image); | |
| 379 | + | |
| 380 | + pathIndex++; | |
| 381 | + if(!paths[pathIndex]) | |
| 382 | + { | |
| 383 | + pathIndex = 0; | |
| 384 | + } | |
| 385 | + } | |
| 386 | + } | |
| 387 | + | |
| 388 | + return page; | |
| 389 | + } | |
| 390 | + | |
| 391 | + /** | |
| 392 | + * [ScrollView] | |
| 393 | + * Applies effect to scrollView | |
| 394 | + */ | |
| 395 | + void ApplyEffectToScrollView() | |
| 396 | + { | |
| 397 | + bool wrap(true); | |
| 398 | + bool snap(true); | |
| 399 | + | |
| 400 | + Stage stage = Stage::GetCurrent(); | |
| 401 | + Vector2 stageSize = stage.GetSize(); | |
| 402 | + | |
| 403 | + switch(mEffectMode) | |
| 404 | + { | |
| 405 | + case Normal: | |
| 406 | + { | |
| 407 | + SetupNormalPageEffect(); | |
| 408 | + break; | |
| 409 | + } | |
| 410 | + | |
| 411 | + case OuterCubeEffect: | |
| 412 | + { | |
| 413 | + SetupOuterPageCubeEffect(); | |
| 414 | + break; | |
| 415 | + } | |
| 416 | + | |
| 417 | + case DepthEffect: | |
| 418 | + { | |
| 419 | + mScrollViewEffect = ScrollViewDepthEffect::New(); | |
| 420 | + mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION); | |
| 421 | + mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION); | |
| 422 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOut); | |
| 423 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOut); | |
| 424 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 425 | + break; | |
| 426 | + } | |
| 427 | + | |
| 428 | + case InnerCubeEffect: | |
| 429 | + { | |
| 430 | + SetupInnerPageCubeEffect(); | |
| 431 | + break; | |
| 432 | + } | |
| 433 | + | |
| 434 | + case CarouselEffect: | |
| 435 | + { | |
| 436 | + SetupCarouselPageEffect(); | |
| 437 | + break; | |
| 438 | + } | |
| 439 | + | |
| 440 | + case SpiralEffect: | |
| 441 | + { | |
| 442 | + SetupSpiralPageEffect(); | |
| 443 | + break; | |
| 444 | + } | |
| 445 | + | |
| 446 | + default: | |
| 447 | + { | |
| 448 | + break; | |
| 449 | + } | |
| 450 | + } // end switch | |
| 451 | + | |
| 452 | + if(mScrollViewEffect) | |
| 453 | + { | |
| 454 | + mScrollView.ApplyEffect(mScrollViewEffect); | |
| 455 | + } | |
| 456 | + | |
| 457 | + mScrollView.SetWrapMode(wrap); | |
| 458 | + | |
| 459 | + RulerPtr rulerX = CreateRuler(snap ? stageSize.width : 0.0f); | |
| 460 | + RulerPtr rulerY = new DefaultRuler; | |
| 461 | + rulerX->SetDomain(RulerDomain(0.0f, stageSize.x * PAGE_COLUMNS, !wrap)); | |
| 462 | + rulerY->Disable(); | |
| 463 | + | |
| 464 | + mScrollView.SetRulerX( rulerX ); | |
| 465 | + mScrollView.SetRulerY( rulerY ); | |
| 466 | + } | |
| 467 | + | |
| 468 | + /** | |
| 469 | + * Creates a Ruler that snaps to a specified grid size. | |
| 470 | + * If that grid size is 0.0 then this ruler does not | |
| 471 | + * snap. | |
| 472 | + * | |
| 473 | + * @param[in] gridSize (optional) The grid size for the ruler, | |
| 474 | + * (Default = 0.0 i.e. no snapping) | |
| 475 | + * @return The ruler is returned. | |
| 476 | + */ | |
| 477 | + RulerPtr CreateRuler(float gridSize = 0.0f) | |
| 478 | + { | |
| 479 | + if(gridSize <= Math::MACHINE_EPSILON_0) | |
| 480 | + { | |
| 481 | + return new DefaultRuler(); | |
| 482 | + } | |
| 483 | + return new FixedRuler(gridSize); | |
| 484 | + } | |
| 485 | + | |
| 486 | + void SetupNormalPageEffect() | |
| 487 | + { | |
| 488 | + mScrollViewEffect.Reset(); | |
| 489 | + mScrollView.SetScrollSnapDuration(ScrollView::DEFAULT_SLOW_SNAP_ANIMATION_DURATION); | |
| 490 | + mScrollView.SetScrollFlickDuration(ScrollView::DEFAULT_FAST_SNAP_ANIMATION_DURATION); | |
| 491 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOut); | |
| 492 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOut); | |
| 493 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 494 | + } | |
| 495 | + | |
| 496 | + void SetupInnerPageCubeEffect() | |
| 497 | + { | |
| 498 | + ScrollViewCustomEffect customEffect; | |
| 499 | + mScrollViewEffect = customEffect = ScrollViewCustomEffect::New(); | |
| 500 | + mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION); | |
| 501 | + mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION); | |
| 502 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 503 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 504 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 505 | + | |
| 506 | + customEffect.SetPageSpacing(Vector2(30.0f, 30.0f)); | |
| 507 | + customEffect.SetAngledOriginPageRotation(ANGLE_CUBE_PAGE_ROTATE); | |
| 508 | + customEffect.SetSwingAngle(ANGLE_CUBE_PAGE_ROTATE.x, Vector3(0,-1,0)); | |
| 509 | + customEffect.SetOpacityThreshold(0.7f); | |
| 510 | + } | |
| 511 | + | |
| 512 | + void SetupOuterPageCubeEffect() | |
| 513 | + { | |
| 514 | + ScrollViewCustomEffect customEffect; | |
| 515 | + mScrollViewEffect = customEffect = ScrollViewCustomEffect::New(); | |
| 516 | + mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION); | |
| 517 | + mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION); | |
| 518 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOut); | |
| 519 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOut); | |
| 520 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 521 | + | |
| 522 | + Vector2 pageSize = Stage::GetCurrent().GetSize(); | |
| 523 | + customEffect.SetPageTranslation(Vector3(pageSize.x, pageSize.y, 0)); | |
| 524 | + customEffect.SetSwingAngleOut(ANGLE_CUSTOM_CUBE_SWING.x, Vector3(0.0f, -1.0f, 0.0f)); | |
| 525 | + customEffect.SetSwingAnchor(AnchorPoint::CENTER, AnchorPoint::CENTER_LEFT); | |
| 526 | + customEffect.SetOpacityThreshold(0.5f); | |
| 527 | + } | |
| 528 | + | |
| 529 | + void SetupCarouselPageEffect() | |
| 530 | + { | |
| 531 | + ScrollViewCustomEffect customEffect; | |
| 532 | + mScrollViewEffect = customEffect = ScrollViewCustomEffect::New(); | |
| 533 | + mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION); | |
| 534 | + mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION); | |
| 535 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 536 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 537 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 538 | + | |
| 539 | + customEffect.SetPageTranslation(Vector3(0,0,0), Vector3(-30, 0, 0)); | |
| 540 | + customEffect.SetPageSpacing(Vector2(60.0f, 60.0f)); | |
| 541 | + customEffect.SetAngledOriginPageRotation(-ANGLE_CUBE_PAGE_ROTATE); | |
| 542 | + customEffect.SetOpacityThreshold(0.2f, 0.6f); | |
| 543 | + } | |
| 544 | + | |
| 545 | + void SetupSpiralPageEffect() | |
| 546 | + { | |
| 547 | + ScrollViewCustomEffect customEffect; | |
| 548 | + mScrollViewEffect = customEffect = ScrollViewCustomEffect::New(); | |
| 549 | + mScrollView.SetScrollSnapDuration(EFFECT_SNAP_DURATION); | |
| 550 | + mScrollView.SetScrollFlickDuration(EFFECT_FLICK_DURATION); | |
| 551 | + mScrollView.SetScrollSnapAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 552 | + mScrollView.SetScrollFlickAlphaFunction(AlphaFunctions::EaseOutBack); | |
| 553 | + mScrollView.RemoveConstraintsFromChildren(); | |
| 554 | + | |
| 555 | + Vector2 pageSize = Stage::GetCurrent().GetSize(); | |
| 556 | + customEffect.SetPageTranslation(Vector3(pageSize.x, pageSize.y, 0.0f)); | |
| 557 | + customEffect.SetSwingAngle(-ANGLE_SPIRAL_SWING_IN.x, Vector3(0.0f, -1.0f, 0.0f), ANGLE_SPIRAL_SWING_OUT.x, Vector3(0.0f, -1.0f, 0.0f)); | |
| 558 | + customEffect.SetSwingAnchor(AnchorPoint::CENTER_RIGHT); | |
| 559 | + customEffect.SetPageTranslation(Vector3(pageSize.x, pageSize.y, 0), Vector3(pageSize.x, pageSize.y, 0) * 0.5f); | |
| 560 | + customEffect.SetOpacityThreshold(0.66f); | |
| 561 | + } | |
| 562 | + | |
| 563 | + /** | |
| 564 | + * [Page] | |
| 565 | + * Applies effect to the pages within scroll view. | |
| 566 | + * | |
| 567 | + * @param[in] page The page Actor to apply effect to. | |
| 568 | + */ | |
| 569 | + void ApplyEffectToPage(Actor page) | |
| 570 | + { | |
| 571 | + page.RemoveConstraints(); | |
| 572 | + page.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) ); | |
| 573 | + | |
| 574 | + if( mEffectMode == Normal ) | |
| 575 | + { | |
| 576 | + Constraint constraint; | |
| 577 | + | |
| 578 | + // MoveActor (scrolling) | |
| 579 | + constraint = Constraint::New<Vector3>( Actor::POSITION, | |
| 580 | + Source( mScrollView, mScrollView.GetPropertyIndex( ScrollView::SCROLL_POSITION_PROPERTY_NAME ) ), | |
| 581 | + MoveActorConstraint ); | |
| 582 | + constraint.SetRemoveAction(Constraint::Discard); | |
| 583 | + page.ApplyConstraint(constraint); | |
| 584 | + | |
| 585 | + // WrapActor (wrap functionality) - takes into account parent origin | |
| 586 | + constraint = Constraint::New<Vector3>( Actor::POSITION, | |
| 587 | + LocalSource( Actor::SCALE ), | |
| 588 | + LocalSource( Actor::ANCHOR_POINT ), | |
| 589 | + LocalSource( Actor::SIZE ), | |
| 590 | + Source( mScrollView, mScrollView.GetPropertyIndex( ScrollView::SCROLL_POSITION_MIN_PROPERTY_NAME ) ), | |
| 591 | + Source( mScrollView, mScrollView.GetPropertyIndex( ScrollView::SCROLL_POSITION_MAX_PROPERTY_NAME ) ), | |
| 592 | + Source( mScrollView, mScrollView.GetPropertyIndex( ScrollView::SCROLL_WRAP_PROPERTY_NAME ) ), | |
| 593 | + WrapActorOffsetedConstraint( Stage::GetCurrent().GetSize() * 0.5f ) ); | |
| 594 | + constraint.SetRemoveAction(Constraint::Discard); | |
| 595 | + page.ApplyConstraint(constraint); | |
| 596 | + } | |
| 597 | + else if( ( mEffectMode == InnerCubeEffect ) || | |
| 598 | + ( mEffectMode == OuterCubeEffect ) || | |
| 599 | + ( mEffectMode == SpiralEffect ) || | |
| 600 | + ( mEffectMode == CarouselEffect) ) | |
| 601 | + { | |
| 602 | + ApplyCustomEffectToPage(page); | |
| 603 | + } | |
| 604 | + } | |
| 605 | + | |
| 606 | + void ApplyCustomEffectToPage(Actor page) | |
| 607 | + { | |
| 608 | + ScrollViewCustomEffect customEffect = ScrollViewCustomEffect::DownCast(mScrollViewEffect); | |
| 609 | + Vector2 vStageSize(Stage::GetCurrent().GetSize()); | |
| 610 | + customEffect.ApplyToPage(page, Vector3(vStageSize.x, vStageSize.y, 1.0f)); | |
| 611 | + } | |
| 612 | + | |
| 613 | + /** | |
| 614 | + * [Actor] | |
| 615 | + * Applies effect to child which resides in page (which in turn resides in scrollview) | |
| 616 | + * | |
| 617 | + * @note Page is typically the Parent of child, although in | |
| 618 | + * some scenarios Page is simply a container which has a child as | |
| 619 | + * a descendent. | |
| 620 | + * | |
| 621 | + * @param[in] child The child actor to apply effect to | |
| 622 | + * @param[in] page The page which this child is inside | |
| 623 | + * @param[in] style The style of effect either 0 or 1. (changes anchor point) | |
| 624 | + */ | |
| 625 | + void ApplyEffectToActor(Actor child, Actor page, int style) | |
| 626 | + { | |
| 627 | + if( mEffectMode == DepthEffect ) | |
| 628 | + { | |
| 629 | + ApplyDepthEffectToActor(child, style); | |
| 630 | + } | |
| 631 | + } | |
| 632 | + | |
| 633 | + /** | |
| 634 | + * Applies depth effect to the child which resides in page (which in turn resides in scrollview) | |
| 635 | + * | |
| 636 | + * @param[in] child The child actor to apply depth effect to | |
| 637 | + * @param[in] style The style of effect either 0 or 1. (changes anchor point) | |
| 638 | + */ | |
| 639 | + void ApplyDepthEffectToActor(Actor child, int style) | |
| 640 | + { | |
| 641 | + ScrollViewDepthEffect depthEffect = ScrollViewDepthEffect::DownCast(mScrollViewEffect); | |
| 642 | + depthEffect.ApplyToActor( child, | |
| 643 | + POSITION_EXTENT_DEPTH_EFFECT, | |
| 644 | + OFFSET_EXTENT_DEPTH_EFFECT, | |
| 645 | + POSITION_SCALE_DEPTH_EFFECT, | |
| 646 | + SCALE_EXTENT_DEPTH_EFFECT ); | |
| 647 | + } | |
| 648 | + | |
| 649 | + /** | |
| 650 | + * Creates an Image (Helper) | |
| 651 | + * | |
| 652 | + * @param[in] filename the path of the image. | |
| 653 | + * @param[in] width the width of the image in texels | |
| 654 | + * @param[in] height the height of the image in texels. | |
| 655 | + */ | |
| 656 | + ImageActor CreateImage( const std::string& filename, unsigned int width = IMAGE_THUMBNAIL_WIDTH, unsigned int height = IMAGE_THUMBNAIL_HEIGHT ) | |
| 657 | + { | |
| 658 | + ImageAttributes attributes; | |
| 659 | + | |
| 660 | + attributes.SetSize(width, height); | |
| 661 | + attributes.SetScalingMode(ImageAttributes::ShrinkToFit); | |
| 662 | + Image img = Image::New(filename, attributes); | |
| 663 | + ImageActor actor = ImageActor::New(img); | |
| 664 | + actor.SetName( filename ); | |
| 665 | + actor.SetParentOrigin(ParentOrigin::CENTER); | |
| 666 | + actor.SetAnchorPoint(AnchorPoint::CENTER); | |
| 667 | + | |
| 668 | + actor.TouchedSignal().Connect( this, &ExampleController::OnTouchImage ); | |
| 669 | + return actor; | |
| 670 | + } | |
| 671 | + | |
| 672 | + /** | |
| 673 | + * When scroll starts (i.e. user starts to drag scrollview), | |
| 674 | + * note this state (mScrolling = true) | |
| 675 | + * @param[in] position Current Scroll Position | |
| 676 | + */ | |
| 677 | + void OnScrollStarted( const Vector3& position ) | |
| 678 | + { | |
| 679 | + mScrolling = true; | |
| 680 | + } | |
| 681 | + | |
| 682 | + /** | |
| 683 | + * When scroll starts (i.e. user stops dragging scrollview, and scrollview has snapped to destination), | |
| 684 | + * note this state (mScrolling = false) | |
| 685 | + * @param[in] position Current Scroll Position | |
| 686 | + */ | |
| 687 | + void OnScrollCompleted( const Vector3& position ) | |
| 688 | + { | |
| 689 | + mScrolling = false; | |
| 690 | + } | |
| 691 | + | |
| 692 | + /** | |
| 693 | + * Upon Touching an image (Release), make it spin | |
| 694 | + * (provided we're not scrolling). | |
| 695 | + * @param[in] actor The actor touched | |
| 696 | + * @param[in] event The TouchEvent. | |
| 697 | + */ | |
| 698 | + bool OnTouchImage( Actor actor, const TouchEvent& event ) | |
| 699 | + { | |
| 700 | + if( (event.points.size() > 0) && (!mScrolling) ) | |
| 701 | + { | |
| 702 | + TouchPoint point = event.points[0]; | |
| 703 | + if(point.state == TouchPoint::Up) | |
| 704 | + { | |
| 705 | + // Spin the Image a few times. | |
| 706 | + Animation animation = Animation::New(SPIN_DURATION); | |
| 707 | + animation.RotateBy( actor, Degree(360.0f * SPIN_DURATION), Vector3::XAXIS, AlphaFunctions::EaseOut); | |
| 708 | + animation.Play(); | |
| 709 | + } | |
| 710 | + } | |
| 711 | + return false; | |
| 712 | + } | |
| 713 | + | |
| 714 | + /** | |
| 715 | + * Signal handler, called when the 'Effect' button has been touched. | |
| 716 | + * | |
| 717 | + * @param[in] button The button that was pressed. | |
| 718 | + */ | |
| 719 | + bool OnEffectTouched(Button button) | |
| 720 | + { | |
| 721 | + mEffectMode = static_cast<EffectMode>((static_cast<int>(mEffectMode) + 1) % static_cast<int>(Total)); | |
| 722 | + Update(); | |
| 723 | + return true; | |
| 724 | + } | |
| 725 | + | |
| 726 | + /** | |
| 727 | + * Sets/Updates the title of the View | |
| 728 | + * @param[in] title The new title for the view. | |
| 729 | + */ | |
| 730 | + void SetTitle(const std::string& title) | |
| 731 | + { | |
| 732 | + if(!mTitleActor) | |
| 733 | + { | |
| 734 | + mTitleActor = TextView::New(); | |
| 735 | + // Add title to the tool bar. | |
| 736 | + mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HorizontalCenter ); | |
| 737 | + } | |
| 738 | + | |
| 739 | + Font font = Font::New(); | |
| 740 | + mTitleActor.SetText( title ); | |
| 741 | + mTitleActor.SetSize( font.MeasureText( title ) ); | |
| 742 | + mTitleActor.SetStyleToCurrentText(DemoHelper::GetDefaultTextStyle()); | |
| 743 | + } | |
| 744 | + | |
| 745 | + /** | |
| 746 | + * Main key event handler | |
| 747 | + */ | |
| 748 | + void OnKeyEvent(const KeyEvent& event) | |
| 749 | + { | |
| 750 | + if(event.state == KeyEvent::Down) | |
| 751 | + { | |
| 752 | + if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) | |
| 753 | + { | |
| 754 | + mApplication.Quit(); | |
| 755 | + } | |
| 756 | + } | |
| 757 | + } | |
| 758 | + | |
| 759 | +private: | |
| 760 | + | |
| 761 | + Application& mApplication; ///< Application instance | |
| 762 | + Toolkit::View mView; ///< The View instance. | |
| 763 | + Toolkit::ToolBar mToolBar; ///< The View's Toolbar. | |
| 764 | + TextView mTitleActor; ///< The Toolbar's Title. | |
| 765 | + Layer mContentLayer; ///< The content layer (contains game actors) | |
| 766 | + ScrollView mScrollView; ///< ScrollView UI Component | |
| 767 | + bool mScrolling; ///< ScrollView scrolling state (true = scrolling, false = stationary) | |
| 768 | + ScrollViewEffect mScrollViewEffect; ///< ScrollView Effect instance. | |
| 769 | + ActorContainer mPages; ///< Keeps track of all the pages for applying effects. | |
| 770 | + | |
| 771 | + /** | |
| 772 | + * Enumeration of different effects this scrollview can operate under. | |
| 773 | + */ | |
| 774 | + enum EffectMode | |
| 775 | + { | |
| 776 | + Normal, ///< No Effect (Standard ScrollView) | |
| 777 | + OuterCubeEffect, ///< 3D Rotating Cube Effect | |
| 778 | + DepthEffect, ///< Depth Effect | |
| 779 | + InnerCubeEffect, ///< Page Cube Effect | |
| 780 | + CarouselEffect, ///< Page Carousel Effect | |
| 781 | + SpiralEffect, ///< Page Spiral Effect | |
| 782 | + | |
| 783 | + Total, | |
| 784 | + }; | |
| 785 | + | |
| 786 | + EffectMode mEffectMode; ///< Current Effect mode | |
| 787 | + | |
| 788 | + Image mEffectIcon[Total]; ///< Icons for the effect button | |
| 789 | + Toolkit::PushButton mEffectChangeButton; ///< Effect Change Button | |
| 790 | +}; | |
| 791 | + | |
| 792 | +int main(int argc, char **argv) | |
| 793 | +{ | |
| 794 | + Application app = Application::New(&argc, &argv); | |
| 795 | + ExampleController test(app); | |
| 796 | + app.MainLoop(); | |
| 797 | + return 0; | |
| 798 | +} | ... | ... |