dali-table-view.cpp
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/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// CLASS HEADER
#include "dali-table-view.h"
// EXTERNAL INCLUDES
#include <algorithm>
#include <sstream>
#include <unistd.h>
#include <dali/devel-api/images/distance-field.h>
#include <dali-toolkit/devel-api/shader-effects/alpha-discard-effect.h>
#include <dali-toolkit/devel-api/shader-effects/distance-field-effect.h>
// INTERNAL INCLUDES
#include "shared/view.h"
using namespace Dali;
using namespace Dali::Toolkit;
///////////////////////////////////////////////////////////////////////////////
namespace
{
const std::string LOGO_PATH( DEMO_IMAGE_DIR "Logo-for-demo.png" );
const std::string DEFAULT_TOOLBAR_IMAGE_PATH( DEMO_IMAGE_DIR "top-bar.png" );
const std::string TILE_BACKGROUND(DEMO_IMAGE_DIR "item-background.9.png");
const std::string TILE_BACKGROUND_ALPHA(DEMO_IMAGE_DIR "item-background-alpha.9.png");
const char * const DEFAULT_TOOLBAR_TEXT( "TOUCH TO LAUNCH EXAMPLE" );
const Vector4 TILE_COLOR( 0.5f, 0.6f, 0.8f, 0.23f ); ///< Color (including alpha) of tile contents.
const float BUTTON_PRESS_ANIMATION_TIME = 0.25f; ///< Time to perform button scale effect.
const float ROTATE_ANIMATION_TIME = 0.5f; ///< Time to perform rotate effect.
const int MAX_PAGES = 256; ///< Maximum pages (arbitrary safety limit)
const int EXAMPLES_PER_ROW = 3;
const int ROWS_PER_PAGE = 3;
const int EXAMPLES_PER_PAGE = EXAMPLES_PER_ROW * ROWS_PER_PAGE;
const float LOGO_MARGIN_RATIO = 0.1f / 0.3f;
const float BOTTOM_PADDING_RATIO = 0.4f / 0.9f;
const Vector3 SCROLLVIEW_RELATIVE_SIZE(0.9f, 1.0f, 0.8f ); ///< ScrollView's relative size to its parent
const Vector3 TABLE_RELATIVE_SIZE(0.95f, 0.9f, 0.8f ); ///< TableView's relative size to the entire stage. The Y value means sum of the logo and table relative heights.
/**
* Creates the background image
*/
Control CreateBackground( std::string stylename )
{
Control background = Control::New();
Stage::GetCurrent().Add( background );
background.SetStyleName( stylename);
background.SetName( "BACKGROUND" );
background.SetAnchorPoint( AnchorPoint::CENTER );
background.SetParentOrigin( ParentOrigin::CENTER );
background.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
return background;
}
bool CompareByTitle( const Example& lhs, const Example& rhs )
{
return lhs.title < rhs.title;
}
} // namespace
DaliTableView::DaliTableView( Application& application )
: mApplication( application ),
mBackgroundLayer(),
mRootActor(),
mRotateAnimation(),
mPressedAnimation(),
mScrollViewLayer(),
mScrollView(),
mScrollViewEffect(),
mScrollRulerX(),
mScrollRulerY(),
mPressedActor(),
mLogoTapDetector(),
mVersionPopup(),
mPages(),
mExampleList(),
mTotalPages(),
mScrolling( false ),
mSortAlphabetically( false )
{
application.InitSignal().Connect( this, &DaliTableView::Initialize );
}
DaliTableView::~DaliTableView()
{
}
void DaliTableView::AddExample( Example example )
{
mExampleList.push_back( example );
}
void DaliTableView::SortAlphabetically( bool sortAlphabetically )
{
mSortAlphabetically = sortAlphabetically;
}
void DaliTableView::Initialize( Application& application )
{
Stage::GetCurrent().KeyEventSignal().Connect( this, &DaliTableView::OnKeyEvent );
const Vector2 stageSize = Stage::GetCurrent().GetSize();
// Background
Control background = CreateBackground( "LauncherBackground" );
Stage::GetCurrent().Add( background );
// Add root actor
mRootActor = TableView::New( 4, 1 );
mRootActor.SetAnchorPoint( AnchorPoint::CENTER );
mRootActor.SetParentOrigin( ParentOrigin::CENTER );
mRootActor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
Stage::GetCurrent().Add( mRootActor );
// Toolbar at top
Dali::Toolkit::ToolBar toolbar;
Dali::Layer toolBarLayer = DemoHelper::CreateToolbar(toolbar,
DEFAULT_TOOLBAR_IMAGE_PATH,
DEFAULT_TOOLBAR_TEXT,
DemoHelper::DEFAULT_VIEW_STYLE);
mRootActor.AddChild( toolBarLayer, TableView::CellPosition( 0, 0 ) );
mRootActor.SetFitHeight( 0 );
// Add logo
ImageView logo = CreateLogo( LOGO_PATH );
logo.SetName( "LOGO_IMAGE" );
logo.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
const float paddingHeight = ( ( 1.f-TABLE_RELATIVE_SIZE.y ) * stageSize.y );
const float logoMargin = paddingHeight * LOGO_MARGIN_RATIO;
// Show version in a popup when log is tapped
mLogoTapDetector = TapGestureDetector::New();
mLogoTapDetector.Attach( logo );
mLogoTapDetector.DetectedSignal().Connect( this, &DaliTableView::OnLogoTapped );
const float bottomMargin = paddingHeight * BOTTOM_PADDING_RATIO;
Alignment alignment = Alignment::New();
alignment.SetName( "LOGO_ALIGNMENT" );
alignment.Add( logo );
alignment.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH );
alignment.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT );
Actor alignmentActor = alignment;
alignmentActor.SetPadding( Padding( 0.0f, 0.0f, logoMargin, logoMargin ));
mRootActor.AddChild( alignment, TableView::CellPosition( 1, 0 ) );
mRootActor.SetFitHeight( 1 );
// scrollview occupying the majority of the screen
mScrollView = ScrollView::New();
mScrollView.SetAnchorPoint( AnchorPoint::CENTER );
mScrollView.SetParentOrigin( ParentOrigin::CENTER );
mScrollView.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
const float buttonsPageMargin = ( 1.0f - TABLE_RELATIVE_SIZE.x ) * 0.5f * stageSize.width;
mScrollView.SetPadding( Padding( buttonsPageMargin, buttonsPageMargin, 0.0f, 0.0f ) );
mScrollView.SetAxisAutoLock( true );
mScrollView.ScrollCompletedSignal().Connect( this, &DaliTableView::OnScrollComplete );
mScrollView.ScrollStartedSignal().Connect( this, &DaliTableView::OnScrollStart );
mScrollView.TouchSignal().Connect( this, &DaliTableView::OnScrollTouched );
mScrollViewLayer = Layer::New();
// Disable the depth test for performance
mScrollViewLayer.SetDepthTestDisabled( true );
mScrollViewLayer.SetAnchorPoint( AnchorPoint::CENTER );
mScrollViewLayer.SetParentOrigin( ParentOrigin::CENTER );
mScrollViewLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
Alignment buttonsAlignment = Alignment::New();
buttonsAlignment.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
buttonsAlignment.Add( mScrollViewLayer );
mScrollViewLayer.Add( mScrollView );
mRootActor.AddChild( buttonsAlignment, TableView::CellPosition( 2, 0 ) );
mRootActor.SetFixedHeight( 3, bottomMargin );
// Add scroll view effect and setup constraints on pages
ApplyScrollViewEffect();
// Add pages and tiles
Populate();
// Remove constraints for inner cube effect
ApplyCubeEffectToPages();
Dali::Window winHandle = application.GetWindow();
winHandle.AddAvailableOrientation( Dali::Window::PORTRAIT );
winHandle.RemoveAvailableOrientation( Dali::Window::LANDSCAPE );
winHandle.AddAvailableOrientation( Dali::Window::PORTRAIT_INVERSE );
winHandle.RemoveAvailableOrientation( Dali::Window::LANDSCAPE_INVERSE );
// Set initial orientation
unsigned int degrees = 0;
Rotate( degrees );
winHandle.ShowIndicator( Dali::Window::INVISIBLE );
KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &DaliTableView::OnKeyboardPreFocusChange );
KeyboardFocusManager::Get().FocusedActorEnterKeySignal().Connect( this, &DaliTableView::OnFocusedActorActivated );
AccessibilityManager::Get().FocusedActorActivatedSignal().Connect( this, &DaliTableView::OnFocusedActorActivated );
}
void DaliTableView::ApplyCubeEffectToPages()
{
ScrollViewPagePathEffect effect = ScrollViewPagePathEffect::DownCast( mScrollViewEffect );
unsigned int pageCount(0);
for( std::vector< Actor >::iterator pageIter = mPages.begin(); pageIter != mPages.end(); ++pageIter )
{
Actor page = *pageIter;
effect.ApplyToPage( page, pageCount++ );
}
}
void DaliTableView::OnButtonsPageRelayout( const Dali::Actor& actor )
{
}
void DaliTableView::Populate()
{
const Vector2 stageSize = Stage::GetCurrent().GetSize();
mTotalPages = ( mExampleList.size() + EXAMPLES_PER_PAGE - 1 ) / EXAMPLES_PER_PAGE;
// Populate ScrollView.
if( mExampleList.size() > 0 )
{
if( mSortAlphabetically )
{
sort( mExampleList.begin(), mExampleList.end(), CompareByTitle );
}
unsigned int exampleCount = 0;
ExampleListConstIter iter = mExampleList.begin();
for( int t = 0; t < mTotalPages; t++ )
{
// Create Table
TableView page = TableView::New( ROWS_PER_PAGE, EXAMPLES_PER_ROW );
page.SetAnchorPoint( AnchorPoint::CENTER );
page.SetParentOrigin( ParentOrigin::CENTER );
page.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
mScrollView.Add( page );
// Calculate the number of images going across (columns) within a page, according to the screen resolution and dpi.
const float margin = 2.0f;
const float tileParentMultiplier = 1.0f / EXAMPLES_PER_ROW;
for(int row = 0; row < ROWS_PER_PAGE; row++)
{
for(int column = 0; column < EXAMPLES_PER_ROW; column++)
{
const Example& example = ( *iter );
Actor tile = CreateTile( example.name, example.title, Vector3( tileParentMultiplier, tileParentMultiplier, 1.0f ), TILE_COLOR );
AccessibilityManager accessibilityManager = AccessibilityManager::Get();
accessibilityManager.SetFocusOrder( tile, ++exampleCount );
accessibilityManager.SetAccessibilityAttribute( tile, Dali::Toolkit::AccessibilityManager::ACCESSIBILITY_LABEL,
example.title );
accessibilityManager.SetAccessibilityAttribute( tile, Dali::Toolkit::AccessibilityManager::ACCESSIBILITY_TRAIT, "Tile" );
accessibilityManager.SetAccessibilityAttribute( tile, Dali::Toolkit::AccessibilityManager::ACCESSIBILITY_HINT,
"You can run this example" );
tile.SetPadding( Padding( margin, margin, margin, margin ) );
page.AddChild( tile, TableView::CellPosition( row, column ) );
iter++;
if( iter == mExampleList.end() )
{
break;
}
}
if( iter == mExampleList.end() )
{
break;
}
}
// Set tableview position
Vector3 pagePos( stageSize.width * TABLE_RELATIVE_SIZE.x * t, 0.0f, 0.0f );
page.SetPosition( pagePos );
mPages.push_back( page );
if( iter == mExampleList.end() )
{
break;
}
}
}
// Update Ruler info.
mScrollRulerX = new FixedRuler( stageSize.width * TABLE_RELATIVE_SIZE.x * 0.5f );
mScrollRulerY = new DefaultRuler();
mScrollRulerX->SetDomain( RulerDomain( 0.0f, (mTotalPages+1) * stageSize.width * TABLE_RELATIVE_SIZE.x * 0.5f, true ) );
mScrollRulerY->Disable();
mScrollView.SetRulerX( mScrollRulerX );
mScrollView.SetRulerY( mScrollRulerY );
}
void DaliTableView::Rotate( unsigned int degrees )
{
// Resize the root actor
Vector2 stageSize = Stage::GetCurrent().GetSize();
Vector3 targetSize( stageSize.x, stageSize.y, 1.0f );
if( degrees == 90 || degrees == 270 )
{
targetSize = Vector3( stageSize.y, stageSize.x, 1.0f );
}
if( mRotateAnimation )
{
mRotateAnimation.Stop();
mRotateAnimation.Clear();
}
mRotateAnimation = Animation::New( ROTATE_ANIMATION_TIME );
mRotateAnimation.AnimateTo( Property( mRootActor, Actor::Property::ORIENTATION ), Quaternion( Radian( Degree( 360 - degrees ) ), Vector3::ZAXIS ), AlphaFunction::EASE_OUT );
mRotateAnimation.AnimateTo( Property( mRootActor, Actor::Property::SIZE ), targetSize, AlphaFunction::EASE_OUT );
mRotateAnimation.Play();
}
Actor DaliTableView::CreateTile( const std::string& name, const std::string& title, const Dali::Vector3& sizeMultiplier, const Dali::Vector4& color )
{
Actor content = Actor::New();
content.SetName( name );
content.SetAnchorPoint( AnchorPoint::CENTER );
content.SetParentOrigin( ParentOrigin::CENTER );
content.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::ALL_DIMENSIONS );
content.SetSizeModeFactor( sizeMultiplier );
// Create background image.
ImageView image = ImageView::New( TILE_BACKGROUND );
image.SetAnchorPoint( AnchorPoint::CENTER );
image.SetParentOrigin( ParentOrigin::CENTER );
// Make the image 100% of tile.
image.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
content.Add( image );
// Create the tile background.
Actor tileBackground = ImageView::New( TILE_BACKGROUND_ALPHA );
tileBackground.SetParentOrigin( ParentOrigin::CENTER );
tileBackground.SetAnchorPoint( AnchorPoint::CENTER );
tileBackground.SetProperty( Actor::Property::COLOR, color );
Property::Map shaderEffect = CreateAlphaDiscardEffect();
tileBackground.SetProperty( Toolkit::ImageView::Property::IMAGE, shaderEffect );
tileBackground.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
image.Add( tileBackground );
// Create the tile label.
TextLabel label = TextLabel::New();
label.SetAnchorPoint( AnchorPoint::TOP_LEFT );
label.SetStyleName( "LauncherLabel" );
label.SetProperty( TextLabel::Property::MULTI_LINE, true );
label.SetProperty( TextLabel::Property::TEXT, title );
label.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
label.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
label.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT );
content.Add( label );
// Set the tile to be keyboard focusable
content.SetKeyboardFocusable(true);
// connect to the touch events
content.TouchSignal().Connect( this, &DaliTableView::OnTilePressed );
content.HoveredSignal().Connect( this, &DaliTableView::OnTileHovered );
return content;
}
bool DaliTableView::OnTilePressed( Actor actor, const TouchData& event )
{
return DoTilePress( actor, event.GetState( 0 ) );
}
bool DaliTableView::DoTilePress( Actor actor, PointState::Type pointState )
{
bool consumed = false;
if( PointState::DOWN == pointState )
{
mPressedActor = actor;
consumed = true;
}
// A button press is only valid if the Down & Up events
// both occurred within the button.
if( ( PointState::UP == pointState ) &&
( mPressedActor == actor ) )
{
// ignore Example button presses when scrolling or button animating.
if( ( !mScrolling ) && ( !mPressedAnimation ) )
{
std::string name = actor.GetName();
const ExampleListIter end = mExampleList.end();
for( ExampleListIter iter = mExampleList.begin(); iter != end; ++iter )
{
if( (*iter).name == name )
{
// do nothing, until pressed animation finished.
consumed = true;
break;
}
}
}
if( consumed )
{
mPressedAnimation = Animation::New( BUTTON_PRESS_ANIMATION_TIME );
mPressedAnimation.SetEndAction( Animation::Discard );
// scale the content actor within the Tile, as to not affect the placement within the Table.
Actor content = actor.GetChildAt(0);
mPressedAnimation.AnimateTo( Property( content, Actor::Property::SCALE ), Vector3( 0.9f, 0.9f, 1.0f ), AlphaFunction::EASE_IN_OUT,
TimePeriod( 0.0f, BUTTON_PRESS_ANIMATION_TIME * 0.5f ) );
mPressedAnimation.AnimateTo( Property( content, Actor::Property::SCALE ), Vector3::ONE, AlphaFunction::EASE_IN_OUT,
TimePeriod( BUTTON_PRESS_ANIMATION_TIME * 0.5f, BUTTON_PRESS_ANIMATION_TIME * 0.5f ) );
mPressedAnimation.Play();
mPressedAnimation.FinishedSignal().Connect( this, &DaliTableView::OnPressedAnimationFinished );
}
}
return consumed;
}
void DaliTableView::OnPressedAnimationFinished( Dali::Animation& source )
{
mPressedAnimation.Reset();
if( mPressedActor )
{
std::string name = mPressedActor.GetName();
std::stringstream stream;
stream << DEMO_EXAMPLE_BIN << name.c_str();
pid_t pid = fork();
if( pid == 0)
{
execlp( stream.str().c_str(), name.c_str(), NULL );
DALI_ASSERT_ALWAYS(false && "exec failed!");
}
mPressedActor.Reset();
}
}
void DaliTableView::OnScrollStart( const Dali::Vector2& position )
{
mScrolling = true;
}
void DaliTableView::OnScrollComplete( const Dali::Vector2& position )
{
mScrolling = false;
// move focus to 1st item of new page
AccessibilityManager accessibilityManager = AccessibilityManager::Get();
accessibilityManager.SetCurrentFocusActor(mPages[mScrollView.GetCurrentPage()].GetChildAt(0) );
}
bool DaliTableView::OnScrollTouched( Actor actor, const TouchData& event )
{
if( PointState::DOWN == event.GetState( 0 ) )
{
mPressedActor = actor;
}
return false;
}
void DaliTableView::ApplyScrollViewEffect()
{
// Remove old effect if exists.
if( mScrollViewEffect )
{
mScrollView.RemoveEffect( mScrollViewEffect );
}
// Just one effect for now
SetupInnerPageCubeEffect();
mScrollView.ApplyEffect( mScrollViewEffect );
}
void DaliTableView::SetupInnerPageCubeEffect()
{
const Vector2 stageSize = Stage::GetCurrent().GetSize();
Dali::Path path = Dali::Path::New();
Dali::Property::Array points;
points.Resize(3);
points[0] = Vector3( stageSize.x*0.5, 0.0f, stageSize.x*0.5f);
points[1] = Vector3( 0.0f, 0.0f, 0.0f );
points[2] = Vector3( -stageSize.x*0.5f, 0.0f, stageSize.x*0.5f);
path.SetProperty( Path::Property::POINTS, points );
Dali::Property::Array controlPoints;
controlPoints.Resize(4);
controlPoints[0] = Vector3( stageSize.x*0.5f, 0.0f, stageSize.x*0.3f );
controlPoints[1] = Vector3( stageSize.x*0.3f, 0.0f, 0.0f );
controlPoints[2] = Vector3(-stageSize.x*0.3f, 0.0f, 0.0f );
controlPoints[3] = Vector3(-stageSize.x*0.5f, 0.0f, stageSize.x*0.3f );
path.SetProperty( Path::Property::CONTROL_POINTS, controlPoints );
mScrollViewEffect = ScrollViewPagePathEffect::New(path,
Vector3(-1.0f,0.0f,0.0f),
Toolkit::ScrollView::Property::SCROLL_FINAL_X,
Vector3(stageSize.x*TABLE_RELATIVE_SIZE.x,stageSize.y*TABLE_RELATIVE_SIZE.y,0.0f),mTotalPages);
}
void DaliTableView::OnKeyEvent( const KeyEvent& event )
{
if( event.state == KeyEvent::Down )
{
if ( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
{
// If there's a Popup, Hide it if it's contributing to the display in any way (EG. transitioning in or out).
// Otherwise quit.
if ( mVersionPopup && ( mVersionPopup.GetDisplayState() != Toolkit::Popup::HIDDEN ) )
{
mVersionPopup.SetDisplayState( Popup::HIDDEN );
}
else
{
mApplication.Quit();
}
}
}
}
ImageView DaliTableView::CreateLogo( std::string imagePath )
{
ImageView logo = ImageView::New( imagePath );
logo.SetAnchorPoint( AnchorPoint::CENTER );
logo.SetParentOrigin( ParentOrigin::CENTER );
return logo;
}
Dali::Actor DaliTableView::OnKeyboardPreFocusChange( Dali::Actor current, Dali::Actor proposed, Dali::Toolkit::Control::KeyboardFocus::Direction direction )
{
Actor nextFocusActor = proposed;
if ( !current && !proposed )
{
// Set the initial focus to the first tile in the current page should be focused.
nextFocusActor = mPages[mScrollView.GetCurrentPage()].GetChildAt(0);
}
else if( !proposed || (proposed && proposed == mScrollViewLayer) )
{
// ScrollView is being focused but nothing in the current page can be focused further
// in the given direction. We should work out which page to scroll to next.
int currentPage = mScrollView.GetCurrentPage();
int newPage = currentPage;
if( direction == Dali::Toolkit::Control::KeyboardFocus::LEFT )
{
newPage--;
}
else if( direction == Dali::Toolkit::Control::KeyboardFocus::RIGHT )
{
newPage++;
}
newPage = std::max(0, std::min(mTotalPages - 1, newPage));
if( newPage == currentPage )
{
if( direction == Dali::Toolkit::Control::KeyboardFocus::LEFT )
{
newPage = mTotalPages - 1;
} else if( direction == Dali::Toolkit::Control::KeyboardFocus::RIGHT )
{
newPage = 0;
}
}
// Scroll to the page in the given direction
mScrollView.ScrollTo(newPage);
if( direction == Dali::Toolkit::Control::KeyboardFocus::LEFT )
{
// Work out the cell position for the last tile
int remainingExamples = mExampleList.size() - newPage * EXAMPLES_PER_PAGE;
int rowPos = (remainingExamples >= EXAMPLES_PER_PAGE) ? ROWS_PER_PAGE - 1 : ( (remainingExamples % EXAMPLES_PER_PAGE + EXAMPLES_PER_ROW) / EXAMPLES_PER_ROW - 1 );
int colPos = remainingExamples >= EXAMPLES_PER_PAGE ? EXAMPLES_PER_ROW - 1 : ( remainingExamples % EXAMPLES_PER_PAGE - rowPos * EXAMPLES_PER_ROW - 1 );
// Move the focus to the last tile in the new page.
nextFocusActor = mPages[newPage].GetChildAt(rowPos * EXAMPLES_PER_ROW + colPos);
}
else
{
// Move the focus to the first tile in the new page.
nextFocusActor = mPages[newPage].GetChildAt(0);
}
}
return nextFocusActor;
}
void DaliTableView::OnFocusedActorActivated( Dali::Actor activatedActor )
{
if(activatedActor)
{
mPressedActor = activatedActor;
// Activate the current focused actor;
DoTilePress( mPressedActor, PointState::UP );
}
}
bool DaliTableView::OnTileHovered( Actor actor, const HoverEvent& event )
{
KeyboardFocusManager::Get().SetCurrentFocusActor( actor );
return true;
}
void DaliTableView::OnLogoTapped( Dali::Actor actor, const Dali::TapGesture& tap )
{
// Only show if currently fully hidden. If transitioning-out, the transition will not be interrupted.
if ( !mVersionPopup || ( mVersionPopup.GetDisplayState() == Toolkit::Popup::HIDDEN ) )
{
if ( !mVersionPopup )
{
std::ostringstream stream;
stream << "DALi Core: " << CORE_MAJOR_VERSION << "." << CORE_MINOR_VERSION << "." << CORE_MICRO_VERSION << std::endl << "(" << CORE_BUILD_DATE << ")\n";
stream << "DALi Adaptor: " << ADAPTOR_MAJOR_VERSION << "." << ADAPTOR_MINOR_VERSION << "." << ADAPTOR_MICRO_VERSION << std::endl << "(" << ADAPTOR_BUILD_DATE << ")\n";
stream << "DALi Toolkit: " << TOOLKIT_MAJOR_VERSION << "." << TOOLKIT_MINOR_VERSION << "." << TOOLKIT_MICRO_VERSION << std::endl << "(" << TOOLKIT_BUILD_DATE << ")\n";
mVersionPopup = Dali::Toolkit::Popup::New();
Toolkit::TextLabel titleActor = Toolkit::TextLabel::New( "Version information" );
titleActor.SetName( "titleActor" );
titleActor.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
titleActor.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE );
Toolkit::TextLabel contentActor = Toolkit::TextLabel::New( stream.str() );
contentActor.SetName( "contentActor" );
contentActor.SetProperty( Toolkit::TextLabel::Property::MULTI_LINE, true );
contentActor.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
contentActor.SetProperty( Toolkit::TextLabel::Property::TEXT_COLOR, Color::WHITE );
contentActor.SetPadding( Padding( 0.0f, 0.0f, 20.0f, 0.0f ) );
mVersionPopup.SetTitle( titleActor );
mVersionPopup.SetContent( contentActor );
mVersionPopup.SetResizePolicy( ResizePolicy::SIZE_RELATIVE_TO_PARENT, Dimension::WIDTH );
mVersionPopup.SetSizeModeFactor( Vector3( 0.75f, 1.0f, 1.0f ) );
mVersionPopup.SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::HEIGHT );
mVersionPopup.OutsideTouchedSignal().Connect( this, &DaliTableView::HideVersionPopup );
Stage::GetCurrent().Add( mVersionPopup );
}
mVersionPopup.SetDisplayState( Popup::SHOWN );
}
}
void DaliTableView::HideVersionPopup()
{
// Only hide if currently fully shown. If transitioning-in, the transition will not be interrupted.
if ( mVersionPopup && ( mVersionPopup.GetDisplayState() == Toolkit::Popup::SHOWN ) )
{
mVersionPopup.SetDisplayState( Popup::HIDDEN );
}
}