shader-effect-ripple.json 1.49 KB
{
  "stage": [
    {
      "type": "ImageView",
      "name": "Image1",
      "position": [
        0.40461349487305,
        0.9150390625,
        0.0
      ],
      "parentOrigin": [0.5, 0.5, 0.5],
      "widthResizePolicy":"FILL_TO_PARENT",
      "heightResizePolicy":"DIMENSION_DEPENDENCY",
      "image": {
        "url": "{DEMO_IMAGE_DIR}gallery-medium-25.jpg",
        "desiredWidth": 400,
        "desiredHeight": 400,
        "shader": {
          "fragmentShader": "precision mediump float;\nuniform sampler2D sTexture;\nuniform vec4 uColor;\nuniform float uAmplitude;\nuniform float uTime;\nvarying vec2 vTexCoord;\nvoid main()\n{\n  highp vec2 pos = -1.0 + 2.0 * vTexCoord;\n  highp float len = length(pos);\n  highp vec2 texCoord = vTexCoord + pos/len * sin( len * 12.0 - uTime * 4.0 ) * uAmplitude;\n  gl_FragColor = texture2D(sTexture, texCoord) * uColor;}\n\n"
          }
      },
      "animatableProperties": {
        "uAmplitude": 0.02,
        "uTime": 0.0
      },
      "signals": [
        {
          "name": "onStage",
          "action": "play",
          "animation": "Animation_1"
        }
      ]
    }
  ],
  "animations": {
    "Animation_1": {
      "loop":true,
      "properties": [
        {
          "actor": "Image1",
          "property": "uTime",
          "value": 36.0,
          "alphaFunction": "LINEAR",
          "timePeriod": {
            "delay": 0,
            "duration": 20.0
          },
          "guiBuilderTimelineColor": "#8dc0da"
        }
      ]
    }
  }
}