shader-effect-ripple.json
1.49 KB
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{
"stage": [
{
"type": "ImageView",
"name": "Image1",
"position": [
0.40461349487305,
0.9150390625,
0.0
],
"parentOrigin": [0.5, 0.5, 0.5],
"widthResizePolicy":"FILL_TO_PARENT",
"heightResizePolicy":"DIMENSION_DEPENDENCY",
"image": {
"url": "{DEMO_IMAGE_DIR}gallery-medium-25.jpg",
"desiredWidth": 400,
"desiredHeight": 400,
"shader": {
"fragmentShader": "precision mediump float;\nuniform sampler2D sTexture;\nuniform vec4 uColor;\nuniform float uAmplitude;\nuniform float uTime;\nvarying vec2 vTexCoord;\nvoid main()\n{\n highp vec2 pos = -1.0 + 2.0 * vTexCoord;\n highp float len = length(pos);\n highp vec2 texCoord = vTexCoord + pos/len * sin( len * 12.0 - uTime * 4.0 ) * uAmplitude;\n gl_FragColor = texture2D(sTexture, texCoord) * uColor;}\n\n"
}
},
"animatableProperties": {
"uAmplitude": 0.02,
"uTime": 0.0
},
"signals": [
{
"name": "onStage",
"action": "play",
"animation": "Animation_1"
}
]
}
],
"animations": {
"Animation_1": {
"loop":true,
"properties": [
{
"actor": "Image1",
"property": "uTime",
"value": 36.0,
"alphaFunction": "LINEAR",
"timePeriod": {
"delay": 0,
"duration": 20.0
},
"guiBuilderTimelineColor": "#8dc0da"
}
]
}
}
}