perf-view-creation-example.cpp
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/*
* Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// EXTERNAL INCLUDES
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/visuals/color-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/trace.h>
#include <chrono>
#include <iostream>
#include <list>
#include <thread>
// INTERNAL INCLUDES
#include "shared/utility.h"
using namespace Dali;
using namespace Dali::Toolkit;
using namespace std;
namespace
{
enum class ControlTestType
{
// clang-format off
COLOR = 0, ///< Test with simple color
IMAGE, ///< Test with simple image
TEXT, ///< Test with simple text label
ROUNDED_COLOR, ///< Test with rounded color
BORDER_COLOR, ///< Test with borderline color
ROUNDED_BORDER_COLOR, ///< Test with rounded borderline color
BLUR_COLOR, ///< Test with blur color
ROUNDED_BLUR_COLOR, ///< Test with rounded blur color
TYPE_MAX,
// clang-format on
};
const char* TestTypeString(ControlTestType type)
{
// clang-format off
switch(type)
{
case ControlTestType::COLOR: return "COLOR";
case ControlTestType::IMAGE: return "IMAGE";
case ControlTestType::TEXT: return "TEXT";
case ControlTestType::ROUNDED_COLOR: return "ROUNDED COLOR";
case ControlTestType::BORDER_COLOR: return "BORDER COLOR";
case ControlTestType::ROUNDED_BORDER_COLOR:return "ROUNDED BORDER COLOR";
case ControlTestType::BLUR_COLOR: return "BLUR COLOR";
case ControlTestType::ROUNDED_BLUR_COLOR: return "ROUNDED BLUR COLOR";
default: return "UNKNOWN";
}
// clang-format on
}
// NOTE : Due to the image load is bottleneck on target, we just use single small image.
const char* IMAGE_PATH[] = {
DEMO_IMAGE_DIR "gallery-small-1.jpg",
};
constexpr uint32_t NUM_IMAGES = sizeof(IMAGE_PATH) / sizeof(char*);
constexpr uint32_t ROWS_COUNT(40);
constexpr uint32_t COLUMNS_COUNT(40);
constexpr uint32_t TOTAL_COLUMNS_COUNT(80);
constexpr uint32_t DURATION_PER_COLUMNS(50); // miliseconds.
// Increase animation time cause OnTick time can be delayed.
constexpr uint32_t DURATION_OF_ANIMATION(DURATION_PER_COLUMNS*(COLUMNS_COUNT * 4 / 3)); // miliseconds.
// We should render same type of views in some timing.
static_assert(COLUMNS_COUNT * 2 <= TOTAL_COLUMNS_COUNT);
constexpr float VIEW_MARGIN_RATE = 0.2f;
// copy from dali-adaptor time-service.cpp
void GetNanoseconds(uint64_t& timeInNanoseconds)
{
// Get the time of a monotonic clock since its epoch.
auto epoch = std::chrono::steady_clock::now().time_since_epoch();
auto duration = std::chrono::duration_cast<std::chrono::nanoseconds>(epoch);
timeInNanoseconds = static_cast<uint64_t>(duration.count());
}
Control CreateColor()
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
bgView.SetBackgroundColor(Color::YELLOW);
return bgView;
}
Control CreateImage(uint32_t& imageCount)
{
Control bgView = ImageView::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS, IMAGE_PATH[imageCount++ % NUM_IMAGES]);
return bgView;
}
Control CreateTextLabel()
{
Control bgView = TextLabel::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS, "Hello, World!");
return bgView;
}
Control CreateRoundedColor()
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
Property::Map map;
map[Visual::Property::TYPE] = Visual::COLOR;
map[ColorVisual::Property::MIX_COLOR] = Color::YELLOW;
map[DevelVisual::Property::CORNER_RADIUS] = 0.5f;
map[DevelVisual::Property::CORNER_RADIUS_POLICY] = Visual::Transform::Policy::RELATIVE;
bgView[Control::Property::BACKGROUND] = map;
return bgView;
}
Control CreateBorderColor(const float& requiredBorderlineWidth)
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
Property::Map map;
map[Visual::Property::TYPE] = Visual::COLOR;
map[ColorVisual::Property::MIX_COLOR] = Color::YELLOW;
map[DevelVisual::Property::BORDERLINE_WIDTH] = requiredBorderlineWidth;
map[DevelVisual::Property::BORDERLINE_COLOR] = Color::RED;
bgView[Control::Property::BACKGROUND] = map;
return bgView;
}
Control CreateRoundedBorderColor(const float& requiredBorderlineWidth)
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
Property::Map map;
map[Visual::Property::TYPE] = Visual::COLOR;
map[ColorVisual::Property::MIX_COLOR] = Color::YELLOW;
map[DevelVisual::Property::CORNER_RADIUS] = 0.5f;
map[DevelVisual::Property::CORNER_RADIUS_POLICY] = Visual::Transform::Policy::RELATIVE;
map[DevelVisual::Property::BORDERLINE_WIDTH] = requiredBorderlineWidth;
map[DevelVisual::Property::BORDERLINE_COLOR] = Color::RED;
bgView[Control::Property::BACKGROUND] = map;
return bgView;
}
Control CreateBlurColor(const float& requiredBlurRadius)
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
Property::Map map;
map[Visual::Property::TYPE] = Visual::COLOR;
map[ColorVisual::Property::MIX_COLOR] = Color::YELLOW;
map[DevelColorVisual::Property::BLUR_RADIUS] = requiredBlurRadius;
bgView[Control::Property::BACKGROUND] = map;
return bgView;
}
Control CreateRoundedBlurColor(const float& requiredBlurRadius)
{
Control bgView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
Property::Map map;
map[Visual::Property::TYPE] = Visual::COLOR;
map[ColorVisual::Property::MIX_COLOR] = Color::YELLOW;
map[DevelVisual::Property::CORNER_RADIUS] = 0.5f;
map[DevelVisual::Property::CORNER_RADIUS_POLICY] = Visual::Transform::Policy::RELATIVE;
map[DevelColorVisual::Property::BLUR_RADIUS] = requiredBlurRadius;
bgView[Control::Property::BACKGROUND] = map;
return bgView;
}
/**
* @brief Statistic container that we can get average / sum / min/ max.
*
* @tparam T Type of data. T should define add, compare, div-by-int, numeric_limits<T>::min and max
*/
template<typename T>
struct Statistic
{
static constexpr double trimRate = 0.34;
std::vector<T> v;
int vcnt;
T vsum;
T vmax;
T vmin;
Statistic()
{
Clear();
}
void Clear()
{
v.clear();
vcnt = 0;
vsum = 0;
vmax = std::numeric_limits<T>::min();
vmin = std::numeric_limits<T>::max();
}
void Add(T x)
{
v.emplace_back(x);
vsum += x;
vcnt++;
vmax = std::max(vmax, x);
vmin = std::min(vmin, x);
}
double GetAverage()
{
if(vcnt == 0) return 0.0;
return static_cast<double>(vsum) / vcnt;
}
double GetTrimedAverage()
{
if(vcnt == 0) return 0.0;
std::sort(v.begin(), v.end());
T trimVsum = 0;
int removedCnt = static_cast<int>(vcnt * trimRate * 0.5); // floor
int trimVcnt = vcnt - removedCnt * 2;
if(trimVcnt == 0)
{
trimVcnt += 2;
removedCnt--;
}
for(int i = removedCnt; i < vcnt - removedCnt; i++)
{
trimVsum += v[i];
}
return static_cast<double>(trimVsum) / trimVcnt;
}
};
DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_PERF_VIEW_CREATION_SAMPLE, true);
} // namespace
/**
* Test application to compare performance between various type of Views creation time & manually created Renderers
*/
class PerfViewCreation : public ConnectionTracker
{
public:
PerfViewCreation(Application& application)
: mApplication(application),
mRowsCount(ROWS_COUNT),
mColumnsCount(COLUMNS_COUNT),
mTotalColumnsCount(TOTAL_COLUMNS_COUNT),
mDurationPerColumns(DURATION_PER_COLUMNS),
mDurationOfAnimation(DURATION_OF_ANIMATION),
mTestType(ControlTestType::COLOR)
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect(this, &PerfViewCreation::Create);
}
~PerfViewCreation() = default;
// The Init signal is received once (only) during the Application lifetime
void Create(Application& application)
{
GetNanoseconds(mAppStartTime);
// Get a handle to the window
mWindow = application.GetWindow();
mWindow.SetBackgroundColor(Color::WHITE);
mWindowSize = mWindow.GetSize();
mWindow.GetRootLayer().SetProperty(Layer::Property::DEPTH_TEST, false);
mSize = Vector3(mWindowSize.x / mColumnsCount, mWindowSize.y / mRowsCount, 0.0f);
Timer timer = Timer::New(mDurationPerColumns);
timer.TickSignal().Connect(this, &PerfViewCreation::OnTick);
mTimerList.push_back(timer);
mCreationStatistic.Clear();
mCreateCount = 0;
mDeleteCount = 0;
mImageCount = 0;
timer.Start();
// Respond to key events
mWindow.KeyEventSignal().Connect(this, &PerfViewCreation::OnKeyEvent);
}
bool OnTick()
{
CreateColumnView();
if(mCreateCount < mColumnsCount)
{
// Start next phase.
Timer timer = Timer::New(mDurationPerColumns);
timer.TickSignal().Connect(this, &PerfViewCreation::OnTick);
mTimerList.push_back(timer);
timer.Start();
}
return false;
}
void CreateColumnView()
{
uint64_t startTime;
uint64_t endTime;
GetNanoseconds(startTime);
DALI_TRACE_BEGIN(gTraceFilter, "DALI_SAMPLE_PERF_VIEW_CREATION");
Control columnView = Control::New(Control::ControlBehaviour::DISABLE_STYLE_CHANGE_SIGNALS);
columnView.SetBackgroundColor(Color::BLUE);
columnView[Actor::Property::PARENT_ORIGIN] = ParentOrigin::TOP_LEFT;
columnView[Actor::Property::ANCHOR_POINT] = AnchorPoint::TOP_LEFT;
columnView[Actor::Property::SIZE] = Vector2(mSize.x, (float)mWindowSize.y);
columnView[Actor::Property::POSITION] = Vector2(mSize.x * (mCreateCount % mColumnsCount), -(float)mWindowSize.y);
for(uint32_t i = 0; i < mRowsCount; ++i)
{
Control bgView;
switch(mTestType)
{
case ControlTestType::COLOR:
default:
{
bgView = CreateColor();
break;
}
case ControlTestType::IMAGE:
{
bgView = CreateImage(mImageCount);
break;
}
case ControlTestType::TEXT:
{
bgView = CreateTextLabel();
break;
}
case ControlTestType::ROUNDED_COLOR:
{
bgView = CreateRoundedColor();
break;
}
case ControlTestType::BORDER_COLOR:
{
bgView = CreateBorderColor(std::min(mSize.x, mSize.y) * VIEW_MARGIN_RATE);
break;
}
case ControlTestType::ROUNDED_BORDER_COLOR:
{
bgView = CreateRoundedBorderColor(std::min(mSize.x, mSize.y) * VIEW_MARGIN_RATE);
break;
}
case ControlTestType::BLUR_COLOR:
{
bgView = CreateBlurColor(std::min(mSize.x, mSize.y) * VIEW_MARGIN_RATE * 0.5f);
break;
}
case ControlTestType::ROUNDED_BLUR_COLOR:
{
bgView = CreateRoundedBlurColor(std::min(mSize.x, mSize.y) * VIEW_MARGIN_RATE * 0.5f);
break;
}
}
bgView[Actor::Property::PARENT_ORIGIN] = ParentOrigin::TOP_LEFT;
bgView[Actor::Property::ANCHOR_POINT] = AnchorPoint::TOP_LEFT;
bgView[Actor::Property::SIZE] = Vector2(mSize.x * (1.0f - VIEW_MARGIN_RATE), mSize.y * (1.0f - VIEW_MARGIN_RATE));
bgView[Actor::Property::POSITION] = Vector2(mSize.x * VIEW_MARGIN_RATE * 0.5f, mSize.y * VIEW_MARGIN_RATE * 0.5f + mSize.y * i);
columnView.Add(bgView);
}
mWindow.GetRootLayer().Add(columnView);
mCreatingControlList.push_back(columnView);
// Add appearing animation
Animation appearingAnimation = Animation::New(mDurationOfAnimation * 0.001f);
appearingAnimation.AnimateTo(Property(columnView, Actor::Property::POSITION_Y), 0.0f);
appearingAnimation.FinishedSignal().Connect(this, &PerfViewCreation::OnAppearAnimationFinished);
appearingAnimation.Play();
mCreatingAnimationList.push_back(appearingAnimation);
GetNanoseconds(endTime);
DALI_TRACE_END(gTraceFilter, "DALI_SAMPLE_PERF_VIEW_CREATION");
// Append duration of creation time.
mCreationStatistic.Add((endTime - startTime) / 1000000.0);
mCreateCount++;
if(mCreateCount % mTotalColumnsCount == 0)
{
DALI_LOG_ERROR("Average of creation %d DALI(%s) : %.6lf ms\n", mRowsCount, TestTypeString(mTestType), mCreationStatistic.GetTrimedAverage());
mCreationStatistic.Clear();
mTestType = static_cast<ControlTestType>((static_cast<int>(mTestType) + 1) % static_cast<int>(ControlTestType::TYPE_MAX));
}
}
bool OnTouch(Actor actor, const TouchEvent& touch)
{
// quit the application
mApplication.Quit();
return true;
}
void OnKeyEvent(const KeyEvent& event)
{
if(event.GetState() == KeyEvent::DOWN)
{
if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
{
mApplication.Quit();
}
}
}
void OnAppearAnimationFinished(Animation& animation)
{
// We can assume that front of mControlList must be disappearing.
auto currentControl = mCreatingControlList.front();
mCreatingControlList.pop_front();
// Dereference timer safety
if(!mTimerList.empty())
{
mTimerList.pop_front();
}
// Dereference animation safety
mCreatingAnimationList.pop_back();
mRemovingControlList.push_back(currentControl);
if(mCreateCount < mTotalColumnsCount * (static_cast<int>(ControlTestType::TYPE_MAX)))
{
CreateColumnView();
}
// Add disappearing animation
Animation disappearingAnimation = Animation::New(mDurationOfAnimation * 0.001f);
disappearingAnimation.AnimateTo(Property(currentControl, Actor::Property::POSITION_Y), (float)mWindowSize.y);
disappearingAnimation.FinishedSignal().Connect(this, &PerfViewCreation::OnDisappearAnimationFinished);
disappearingAnimation.Play();
mRemovingAnimationList.push_back(disappearingAnimation);
}
void OnDisappearAnimationFinished(Animation& animation)
{
// We can assume that front of mControlList must be deleted.
mRemovingControlList.front().Unparent();
mRemovingControlList.pop_front();
// Dereference animation safety
mRemovingAnimationList.pop_back();
mDeleteCount++;
// If all controls are deleted, quit this application. byebye~
if(mDeleteCount == mTotalColumnsCount * (static_cast<int>(ControlTestType::TYPE_MAX)))
{
GetNanoseconds(mAppEndTime);
DALI_LOG_ERROR("Duration of all app running time : %.6lf ms\n", (mAppEndTime - mAppStartTime) / 1000000.0);
mApplication.Quit();
}
}
private:
Application& mApplication;
Window mWindow;
Vector2 mWindowSize;
std::list<Control> mCreatingControlList;
std::list<Control> mRemovingControlList;
std::list<Animation> mCreatingAnimationList;
std::list<Animation> mRemovingAnimationList;
std::list<Timer> mTimerList;
Vector3 mSize;
const uint32_t mRowsCount;
const uint32_t mColumnsCount;
const uint32_t mTotalColumnsCount;
const uint32_t mDurationPerColumns;
const uint32_t mDurationOfAnimation;
ControlTestType mTestType;
uint32_t mCreateCount = 0;
uint32_t mDeleteCount = 0;
uint32_t mImageCount = 0;
uint64_t mAppStartTime = 0;
uint64_t mAppEndTime = 0;
Statistic<double> mCreationStatistic;
};
int DALI_EXPORT_API main(int argc, char** argv)
{
Application application = Application::New(&argc, &argv);
PerfViewCreation test(application);
application.MainLoop();
return 0;
}