shadow-button.cpp
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/*
* Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "shadow-button.h"
#include "shadow-button-impl.h"
namespace Demo
{
ShadowButton::ShadowButton()
{
}
ShadowButton::ShadowButton( const ShadowButton& control )
: Control( control )
{
}
ShadowButton& ShadowButton::operator= ( const ShadowButton& rhs )
{
if( &rhs != this )
{
Control::operator=( rhs );
}
return *this;
}
ShadowButton::~ShadowButton()
{
}
ShadowButton ShadowButton::New()
{
ShadowButton control = Internal::ShadowButton::New();
return control;
}
ShadowButton ShadowButton::New( const std::string& url )
{
ShadowButton control = Internal::ShadowButton::New();
return control;
}
ShadowButton ShadowButton::DownCast( BaseHandle handle )
{
return Control::DownCast< ShadowButton, Internal::ShadowButton > ( handle );
}
void ShadowButton::SetActiveState( bool active )
{
GetImpl(*this).SetActiveState( active );
}
bool ShadowButton::GetActiveState()
{
return GetImpl(*this).GetActiveState();
}
void ShadowButton::SetCheckState( bool checkState )
{
GetImpl(*this).SetCheckState( checkState );
}
bool ShadowButton::GetCheckState()
{
return GetImpl(*this).GetCheckState();
}
ShadowButton::ShadowButton( Internal::ShadowButton& implementation )
: Control( implementation )
{
}
ShadowButton::ShadowButton( Dali::Internal::CustomActor* internal )
: Control( internal )
{
VerifyCustomActorPointer< Internal::ShadowButton >( internal ) ;
}
} //namespace Demo