animated-gradient-call-active.cpp
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/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali/dali.h>
#include <dali/integration-api/debug.h>
#include <iostream>
using namespace Dali;
using namespace Dali::Toolkit;
// This example shows how to create and display animated-gradient-effect
//
namespace
{
// The value for scale-change between wearable-mobile
// Can be changed on App-Create time
Vector2 WINDOW_SIZE = Vector2(360.0f, 360.0f);
Vector2 SCALED_WINDOW_SIZE = Vector2(1.0f, 1.0f);
Vector3 SCALED_WINDOW_SIZE_3 = Vector3(1.0f, 1.0f, 0.0f);
float SCALED_WIDTH = 1.0f;
float SCALED_HEIGHT = 1.0f;
float FONT_SCALE = 0.25f;
// const parameters for animations
const float CHANGE_DURATION = 0.2f;
// const parameters for icon position and size when resolution is 360x360
const Vector2 ICON_CALL_SIZE = Vector2(54.0f, 54.0f);
const Vector3 ICON_CALL_POSITION = Vector3(0.0f, 0.0f, 0.0f);
const Vector2 ICON_DECALL_SIZE = Vector2(54.0f, 54.0f);
const Vector3 ICON_DECALL_POSITION = Vector3(141.0f, 0.0f, 0.0f);
const Vector2 ICON_BATTERY_SIZE = Vector2(14.0f, 23.0f);
const Vector3 ICON_BATTERY_POSITION = Vector3(0.0f, 25.5f, 0.0f);
const Vector2 BUTTON_CALL_START_SIZE = Vector2(54.0f, 54.0f);
const Vector3 BUTTON_CALL_START_POSITION = Vector3(-141.0f, 0.0f, 0.0f);
const Vector2 BUTTON_DECALL_ICON_SIZE = Vector2(62.0f, 62.0f);
const Vector3 BUTTON_DECALL_ICON_POSITION = Vector3(0.0f, 0.0f, 0.0f);
const Vector2 BUTTON_DECALL_SIZE = Vector2(360.0f, 82.0f);
const Vector3 BUTTON_DECALL_CLIP_POSITION = Vector3(0.0f, 82.0f, 0.0f);
const Vector3 BUTTON_DECALL_POSITION = Vector3(0.0f, 0.0f, 0.0f);
// icon image name
const char* const ICON_CALL_IMAGE(DEMO_IMAGE_DIR "Call_Accept.png");
const char* const ICON_DECALL_IMAGE(DEMO_IMAGE_DIR "Call_Decline.png");
const char* const ICON_BATTERY_IMAGE(DEMO_IMAGE_DIR "Call_Battery.png");
const char* const BUTTON_DECALL_ICON_IMAGE(DEMO_IMAGE_DIR "Call_Decline_wh.png");
// const parameters for string position and size and font-size when resolution is 360x360
const Vector2 LABEL_INCOMING_SIZE = Vector2(156.0f, 26.0f);
const Vector3 LABEL_INCOMING_POSITION = Vector3(0.0f, -47.0f, 0.0f);
const Vector4 LABEL_INCOMING_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
const float LABEL_INCOMING_FONT_SIZE = 21.39f;
const Vector2 LABEL_NAME_SIZE = Vector2(230.0f, 45.0f);
const Vector3 LABEL_NAME_POSITION = Vector3(0.0f, -2.5f, 0.0f);
const Vector4 LABEL_NAME_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
const float LABEL_NAME_FONT_SIZE = 37.71f;
const Vector2 LABEL_NUMBER_SIZE = Vector2(196.0f, 25.0f);
const Vector3 LABEL_NUMBER_POSITION = Vector3(0.0f, 31.0f, 0.0f);
const Vector4 LABEL_NUMBER_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
const float LABEL_NUMBER_FONT_SIZE = 20.55f;
const Vector2 LABEL_DECLINE_SIZE = Vector2(203.0f, 25.0f);
const Vector3 LABEL_DECLINE_POSITION = Vector3(0.0f, -50.5f, 0.0f);
const Vector4 LABEL_DECLINE_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
const float LABEL_DECLINE_FONT_SIZE = 20.55f;
const Vector2 LABEL_TIME_SIZE = Vector2(91.0f, 26.0f);
const Vector3 LABEL_TIME_POSITION = Vector3(0.0f, -47.0f, 0.0f);
const Vector4 LABEL_TIME_FONT_COLOR = Vector4(0.98f, 0.98f, 0.98f, 1.0f);
const float LABEL_TIME_FONT_SIZE = 21.39f;
// string string
const char* const LABEL_INCOMING_STR("Incoming Call");
const char* const LABEL_NAME_STR("Sam Smith");
const char* const LABEL_NUMBER_STR("+1 908-247-1695");
const char* const LABEL_DECLINE_STR("Decline Message");
const char* const LABEL_TIME_STR("1:03");
// Set style from json
const char* const BACKGROUND_STYLE_JSON(DEMO_STYLE_DIR "animated-gradient-call-active-style.json");
const char* const BACKGROUND_INCOME_STYLE_STR("IncomeBackground");
const char* const BACKGROUND_ACTIVE_STYLE_STR("ActiveBackground");
const char* const DECLINE_BUTTON_STYLE_STR("DeclineButton");
} // unnamed namespace
// This example shows how to render animated gradients
//
class CallController : public ConnectionTracker
{
public:
CallController(Application& application)
: mApplication(application),
mColorStart(0.0f, 0.0f, 0.0f, 0.0f),
mColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
mColorReduce(0.0f, 0.0f, 0.0f, 0.0f),
mButtonColorStart(0.0f, 0.0f, 0.0f, 0.0f),
mButtonColorEnd(0.0f, 0.0f, 0.0f, 0.0f),
mDuration(0.0f),
mBackgroundDurationIncoming(0.0f),
mBackgroundDurationActive(0.0f),
mButtonDuration(0.0f),
mButtonDelay(0.0f)
{
// Connect to the Application's Init signal
mApplication.InitSignal().Connect(this, &CallController::Create);
}
~CallController()
{
// Nothing to do here;
}
// The Init signal is received once (only) during the Application lifetime
void Create(Application& application)
{
// Get a handle to the main window
mWindow = application.GetWindow();
mWindow.KeyEventSignal().Connect(this, &CallController::OnKeyEvent);
// Apply custom style for background and button.
StyleManager::Get().ApplyTheme(BACKGROUND_STYLE_JSON);
// Get current device's width and height.
const Window::WindowSize windowSize = mWindow.GetSize();
WINDOW_SIZE = Vector2(windowSize.GetWidth(), windowSize.GetHeight());
SCALED_WINDOW_SIZE = WINDOW_SIZE / 360.0f;
SCALED_WINDOW_SIZE_3 = Vector3(SCALED_WINDOW_SIZE.x, SCALED_WINDOW_SIZE.y, 0.0f);
SCALED_WIDTH = SCALED_WINDOW_SIZE.x < SCALED_WINDOW_SIZE.y ? SCALED_WINDOW_SIZE.x : SCALED_WINDOW_SIZE.y;
SCALED_HEIGHT = SCALED_WIDTH;
// Note that this is heuristic value
FONT_SCALE = 0.25f * WINDOW_SIZE.y / WINDOW_SIZE.x;
mBackground = Control::New();
mBackground.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mBackground.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mBackground.SetProperty(Actor::Property::SIZE, WINDOW_SIZE);
mWindow.Add(mBackground);
BuildParameter();
SetupActors();
SetupAnimation();
Reset();
}
void OnKeyEvent(const KeyEvent& event)
{
if(event.GetState() == KeyEvent::DOWN)
{
if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
{
mApplication.Quit();
}
}
}
private:
// Setup const parameter values
void BuildParameter()
{
mDuration = CHANGE_DURATION;
}
void SetupActors()
{
SetupComingActors();
SetupActiveActors();
}
// Create and Add to window when visible at call incomming
void SetupComingActors()
{
mButtonIconDecall = ImageView::New();
mButtonIconDecall.SetImage(ICON_DECALL_IMAGE);
mButtonIconDecall.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mButtonIconDecall.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mButtonIconDecall.SetProperty(Actor::Property::SIZE, ICON_DECALL_SIZE * SCALED_WIDTH);
mButtonIconDecall.SetProperty(Actor::Property::POSITION, ICON_DECALL_POSITION * SCALED_WIDTH);
mButtonIconBattery = ImageView::New();
mButtonIconBattery.SetImage(ICON_BATTERY_IMAGE);
mButtonIconBattery.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
mButtonIconBattery.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
mButtonIconBattery.SetProperty(Actor::Property::SIZE, ICON_BATTERY_SIZE * SCALED_WIDTH);
mButtonIconBattery.SetProperty(Actor::Property::POSITION, ICON_BATTERY_POSITION * SCALED_WIDTH);
mCallStartButton = PushButton::New();
mCallStartButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mCallStartButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mCallStartButton.SetProperty(Actor::Property::SIZE, BUTTON_CALL_START_SIZE * SCALED_WIDTH);
mCallStartButton.SetProperty(Actor::Property::POSITION, BUTTON_CALL_START_POSITION * SCALED_WIDTH);
mCallStartButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
mCallStartButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
mCallStartButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, ICON_CALL_IMAGE);
mCallStartButton.SetProperty(Control::Property::BACKGROUND, ICON_CALL_IMAGE);
mCallStartButton.SetProperty(Button::Property::LABEL, "");
mWindow.Add(mCallStartButton);
mWindow.Add(mButtonIconDecall);
mWindow.Add(mButtonIconBattery);
mLabelIncoming = TextLabel::New(LABEL_INCOMING_STR);
mLabelIncoming.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mLabelIncoming.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mLabelIncoming.SetProperty(Actor::Property::SIZE, LABEL_INCOMING_SIZE * SCALED_WINDOW_SIZE);
mLabelIncoming.SetProperty(Actor::Property::POSITION, LABEL_INCOMING_POSITION * SCALED_WINDOW_SIZE_3);
mLabelIncoming.SetProperty(Actor::Property::VISIBLE, true);
mLabelIncoming.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_INCOMING_FONT_COLOR);
mLabelIncoming.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_INCOMING_FONT_SIZE * FONT_SCALE);
mLabelIncoming.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
mLabelIncoming.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
mLabelName = TextLabel::New(LABEL_NAME_STR);
mLabelName.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mLabelName.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mLabelName.SetProperty(Actor::Property::SIZE, LABEL_NAME_SIZE * SCALED_WINDOW_SIZE);
mLabelName.SetProperty(Actor::Property::POSITION, LABEL_NAME_POSITION * SCALED_WINDOW_SIZE_3);
mLabelName.SetProperty(Actor::Property::VISIBLE, true);
mLabelName.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NAME_FONT_COLOR);
mLabelName.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NAME_FONT_SIZE * FONT_SCALE);
mLabelName.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
mLabelName.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
mLabelNumber = TextLabel::New(LABEL_NUMBER_STR);
mLabelNumber.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mLabelNumber.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mLabelNumber.SetProperty(Actor::Property::SIZE, LABEL_NUMBER_SIZE * SCALED_WINDOW_SIZE);
mLabelNumber.SetProperty(Actor::Property::POSITION, LABEL_NUMBER_POSITION * SCALED_WINDOW_SIZE_3);
mLabelNumber.SetProperty(Actor::Property::VISIBLE, true);
mLabelNumber.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_NUMBER_FONT_COLOR);
mLabelNumber.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_NUMBER_FONT_SIZE * FONT_SCALE);
mLabelNumber.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
mLabelNumber.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
mLabelDecline = TextLabel::New(LABEL_DECLINE_STR);
mLabelDecline.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
mLabelDecline.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER);
mLabelDecline.SetProperty(Actor::Property::SIZE, LABEL_DECLINE_SIZE * SCALED_WINDOW_SIZE);
mLabelDecline.SetProperty(Actor::Property::POSITION, LABEL_DECLINE_POSITION * SCALED_WIDTH);
mLabelDecline.SetProperty(Actor::Property::VISIBLE, true);
mLabelDecline.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_DECLINE_FONT_COLOR);
mLabelDecline.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_DECLINE_FONT_SIZE * FONT_SCALE);
mLabelDecline.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
mLabelDecline.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
mWindow.Add(mLabelIncoming);
mWindow.Add(mLabelName);
mWindow.Add(mLabelNumber);
mWindow.Add(mLabelDecline);
}
// Create and Add to window when visible at call active
void SetupActiveActors()
{
mButtonClip = Control::New();
mButtonClip.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER);
mButtonClip.SetProperty(Actor::Property::ANCHOR_POINT, ParentOrigin::BOTTOM_CENTER);
mButtonClip.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
mButtonClip.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_CLIP_POSITION * SCALED_WIDTH);
mButtonIcon = ImageView::New();
mButtonIcon.SetImage(BUTTON_DECALL_ICON_IMAGE);
mButtonIcon.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mButtonIcon.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mButtonIcon.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_ICON_SIZE * SCALED_WIDTH);
mButtonIcon.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_ICON_POSITION * SCALED_WIDTH);
mCallEndButton = PushButton::New();
mCallEndButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mCallEndButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mCallEndButton.SetProperty(Actor::Property::SIZE, BUTTON_DECALL_SIZE * SCALED_WIDTH);
mCallEndButton.SetProperty(Actor::Property::POSITION, BUTTON_DECALL_POSITION * SCALED_WIDTH);
mCallEndButton.ClickedSignal().Connect(this, &CallController::OnButtonClicked);
mCallEndButton.SetProperty(Button::Property::SELECTED_BACKGROUND_VISUAL, "");
mCallEndButton.SetProperty(Button::Property::UNSELECTED_BACKGROUND_VISUAL, "");
mCallEndButton.SetStyleName(DECLINE_BUTTON_STYLE_STR);
mCallEndButton.SetProperty(Button::Property::LABEL, "");
mButtonClip.Add(mCallEndButton);
mButtonClip.Add(mButtonIcon);
mLabelTime = TextLabel::New(LABEL_TIME_STR);
mLabelTime.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
mLabelTime.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
mLabelTime.SetProperty(Actor::Property::SIZE, LABEL_TIME_SIZE * SCALED_WINDOW_SIZE);
mLabelTime.SetProperty(Actor::Property::POSITION, LABEL_TIME_POSITION * SCALED_WINDOW_SIZE_3);
mLabelTime.SetProperty(Actor::Property::VISIBLE, false);
mLabelTime.SetProperty(TextLabel::Property::TEXT_COLOR, LABEL_TIME_FONT_COLOR);
mLabelTime.SetProperty(TextLabel::Property::POINT_SIZE, LABEL_TIME_FONT_SIZE * FONT_SCALE);
mLabelTime.SetProperty(TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER");
mLabelTime.SetProperty(TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER");
mWindow.Add(mLabelTime);
}
void SetupAnimation()
{
mMoveFront = Animation::New(mDuration);
mMoveBack = Animation::New(mDuration);
mMoveFront.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), 0.0f * SCALED_HEIGHT);
mMoveBack.AnimateTo(Property(mButtonClip, Actor::Property::POSITION_Y), BUTTON_DECALL_CLIP_POSITION.y * SCALED_HEIGHT);
mMoveFront.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), false);
mMoveFront.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), false);
mMoveBack.AnimateTo(Property(mCallStartButton, Actor::Property::VISIBLE), true);
mMoveBack.AnimateTo(Property(mButtonIconDecall, Actor::Property::VISIBLE), true);
mMoveFront.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), false);
mMoveFront.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), false);
mMoveFront.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), true);
mMoveBack.AnimateTo(Property(mLabelIncoming, Actor::Property::VISIBLE), true);
mMoveBack.AnimateTo(Property(mLabelNumber, Actor::Property::VISIBLE), true);
mMoveBack.AnimateTo(Property(mLabelTime, Actor::Property::VISIBLE), false);
}
bool OnButtonClicked(Button button)
{
if(button == mCallStartButton)
{
mBackground.SetStyleName(BACKGROUND_ACTIVE_STYLE_STR);
mWindow.Add(mButtonClip);
mMoveFront.Play();
}
else if(button == mCallEndButton)
{
mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
mTempTimer = Timer::New(mDuration * 1000.0f);
mTempTimer.TickSignal().Connect(this, &CallController::smallTick);
mTempTimer.Start();
mMoveBack.Play();
}
return true;
}
bool smallTick()
{
mButtonClip.Unparent();
return false;
}
void Reset()
{
mBackground.SetStyleName(BACKGROUND_INCOME_STYLE_STR);
}
private:
Application& mApplication;
Window mWindow;
Control mBackground;
// Show when call incommint
PushButton mCallStartButton;
ImageView mButtonIconDecall;
ImageView mButtonIconBattery;
TextLabel mLabelIncoming;
TextLabel mLabelName;
TextLabel mLabelNumber;
TextLabel mLabelDecline;
// Show when call active
PushButton mCallEndButton;
ImageView mButtonIcon;
Control mButtonBackground;
Control mButtonClip;
TextLabel mLabelTime;
Timer mTempTimer;
Animation mMoveFront;
Animation mMoveBack;
Vector4 mColorStart;
Vector4 mColorEnd;
Vector4 mColorReduce;
Vector4 mButtonColorStart;
Vector4 mButtonColorEnd;
float mDuration;
float mBackgroundDurationIncoming;
float mBackgroundDurationActive;
float mButtonDuration;
float mButtonDelay;
};
int DALI_EXPORT_API main(int argc, char** argv)
{
Application application = Application::New(&argc, &argv);
CallController test(application);
application.MainLoop();
return 0;
}