beat-control.cpp 1.9 KB
/*
 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "beat-control.h"
#include "beat-control-impl.h"

namespace Demo
{
BeatControl::BeatControl()
{
}

BeatControl::BeatControl(const BeatControl& beatControl)
: Control(beatControl)
{
}

BeatControl& BeatControl::operator=(const BeatControl& rhs)
{
  if(&rhs != this)
  {
    Control::operator=(rhs);
  }
  return *this;
}

BeatControl::~BeatControl()
{
}

BeatControl BeatControl::New()
{
  BeatControl beatControl = Internal::BeatControl::New();
  return beatControl;
}

BeatControl BeatControl::New(const std::string& url)
{
  BeatControl beatControl = Internal::BeatControl::New();
  return beatControl;
}

BeatControl BeatControl::DownCast(BaseHandle handle)
{
  return Control::DownCast<BeatControl, Internal::BeatControl>(handle);
}

void BeatControl::StartBounceAnimation()
{
  GetImpl(*this).StartBounceAnimation();
}

void BeatControl::StartXAnimation()
{
  GetImpl(*this).StartXAnimation();
}
void BeatControl::StartYAnimation()
{
  GetImpl(*this).StartYAnimation();
}
void BeatControl::StartFadeAnimation()
{
  GetImpl(*this).StartFadeAnimation();
}

BeatControl::BeatControl(Internal::BeatControl& implementation)
: Control(implementation)
{
}

BeatControl::BeatControl(Dali::Internal::CustomActor* internal)
: Control(internal)
{
  VerifyCustomActorPointer<Internal::BeatControl>(internal);
}

} //namespace Demo