page-turn-view-example.cpp
7.91 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/page-turn-view/page-factory.h>
#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-landscape-view.h>
#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-portrait-view.h>
#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-view.h>
#include <dali/dali.h>
using namespace Dali;
using namespace Dali::Toolkit;
namespace
{
const char* BOOK_COVER_PORTRAIT = (DEMO_IMAGE_DIR "book-portrait-cover.jpg");
const char* BOOK_COVER_LANDSCAPE = (DEMO_IMAGE_DIR "book-landscape-cover.jpg");
const char* BOOK_COVER_BACK_LANDSCAPE = (DEMO_IMAGE_DIR "book-landscape-cover-back.jpg");
const char* PAGE_IMAGES_PORTRAIT[] =
{
DEMO_IMAGE_DIR "book-portrait-p1.jpg",
DEMO_IMAGE_DIR "book-portrait-p2.jpg",
DEMO_IMAGE_DIR "book-portrait-p3.jpg",
DEMO_IMAGE_DIR "book-portrait-p4.jpg",
DEMO_IMAGE_DIR "book-portrait-p5.jpg",
DEMO_IMAGE_DIR "book-portrait-p6.jpg",
DEMO_IMAGE_DIR "book-portrait-p7.jpg",
DEMO_IMAGE_DIR "book-portrait-p8.jpg"};
const unsigned int NUMBER_OF_PORTRAIT_IMAGE(sizeof(PAGE_IMAGES_PORTRAIT) / sizeof(PAGE_IMAGES_PORTRAIT[0]));
const char* PAGE_IMAGES_LANDSCAPE[] =
{
DEMO_IMAGE_DIR "book-landscape-p1.jpg",
DEMO_IMAGE_DIR "book-landscape-p2.jpg",
DEMO_IMAGE_DIR "book-landscape-p3.jpg",
DEMO_IMAGE_DIR "book-landscape-p4.jpg",
DEMO_IMAGE_DIR "book-landscape-p5.jpg",
DEMO_IMAGE_DIR "book-landscape-p6.jpg",
DEMO_IMAGE_DIR "book-landscape-p7.jpg",
DEMO_IMAGE_DIR "book-landscape-p8.jpg"};
const unsigned int NUMBER_OF_LANDSCAPE_IMAGE(sizeof(PAGE_IMAGES_LANDSCAPE) / sizeof(PAGE_IMAGES_LANDSCAPE[0]));
enum DemoOrientation
{
PORTRAIT,
LANDSCAPE,
UNKNOWN
};
} // namespace
class PortraitPageFactory : public PageFactory
{
/**
* Query the number of pages available from the factory.
* The maximum available page has an ID of GetNumberOfPages()-1.
*/
virtual unsigned int GetNumberOfPages()
{
return 5 * NUMBER_OF_PORTRAIT_IMAGE + 1;
}
/**
* Create texture to represent a page.
* @param[in] pageId The ID of the page to create.
* @return The texture.
*/
virtual Texture NewPage(unsigned int pageId)
{
Texture texture;
PixelData pixels;
if(pageId == 0)
{
pixels = SyncImageLoader::Load(BOOK_COVER_PORTRAIT);
}
else
{
pixels = SyncImageLoader::Load(PAGE_IMAGES_PORTRAIT[(pageId - 1) % NUMBER_OF_PORTRAIT_IMAGE]);
}
if(pixels)
{
texture = Texture::New(TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight());
texture.Upload(pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight());
}
return texture;
}
};
class LandscapePageFactory : public PageFactory
{
/**
* Query the number of pages available from the factory.
* The maximum available page has an ID of GetNumberOfPages()-1.
*/
virtual unsigned int GetNumberOfPages()
{
return 5 * NUMBER_OF_LANDSCAPE_IMAGE / 2 + 1;
}
/**
* Create texture to represent a page.
* @param[in] pageId The ID of the page to create.
* @return The texture.
*/
virtual Texture NewPage(unsigned int pageId)
{
Texture texture;
PixelData pixelsFront;
PixelData pixelsBack;
if(pageId == 0)
{
pixelsFront = SyncImageLoader::Load(BOOK_COVER_LANDSCAPE);
pixelsBack = SyncImageLoader::Load(BOOK_COVER_BACK_LANDSCAPE);
}
else
{
unsigned int imageId = (pageId - 1) * 2;
pixelsFront = SyncImageLoader::Load(PAGE_IMAGES_LANDSCAPE[imageId % NUMBER_OF_LANDSCAPE_IMAGE]);
pixelsBack = SyncImageLoader::Load(PAGE_IMAGES_LANDSCAPE[(imageId + 1) % NUMBER_OF_LANDSCAPE_IMAGE]);
}
if(pixelsFront && pixelsBack)
{
texture = Texture::New(TextureType::TEXTURE_2D, pixelsFront.GetPixelFormat(), pixelsFront.GetWidth() * 2, pixelsFront.GetHeight());
texture.Upload(pixelsFront, 0, 0, 0, 0, pixelsFront.GetWidth(), pixelsFront.GetHeight());
texture.Upload(pixelsBack, 0, 0, pixelsFront.GetWidth(), 0, pixelsBack.GetWidth(), pixelsBack.GetHeight());
}
return texture;
}
};
/**
* This example shows how to use the PageTurnView UI control
*/
class PageTurnExample : public ConnectionTracker
{
public:
PageTurnExample(Application& app);
~PageTurnExample();
void OnInit(Application& app);
private:
void OnWindowResized(Window window, Window::WindowSize size);
void Rotate(DemoOrientation orientation);
void OnKeyEvent(const KeyEvent& event);
private:
Application& mApplication;
PageTurnView mPageTurnPortraitView;
PageTurnView mPageTurnLandscapeView;
PortraitPageFactory mPortraitPageFactory;
LandscapePageFactory mLandscapePageFactory;
DemoOrientation mOrientation;
};
PageTurnExample::PageTurnExample(Application& app)
: mApplication(app),
mOrientation(UNKNOWN)
{
app.InitSignal().Connect(this, &PageTurnExample::OnInit);
}
PageTurnExample::~PageTurnExample()
{
}
/**
* The Init signal is received once (only) during the Application lifetime
*/
void PageTurnExample::OnInit(Application& app)
{
Window window = app.GetWindow();
window.KeyEventSignal().Connect(this, &PageTurnExample::OnKeyEvent);
window.AddAvailableOrientation(WindowOrientation::PORTRAIT);
window.AddAvailableOrientation(WindowOrientation::LANDSCAPE);
window.AddAvailableOrientation(WindowOrientation::PORTRAIT_INVERSE);
window.AddAvailableOrientation(WindowOrientation::LANDSCAPE_INVERSE);
window.ResizeSignal().Connect(this, &PageTurnExample::OnWindowResized);
Window::WindowSize size = window.GetSize();
Rotate(size.GetWidth() > size.GetHeight() ? LANDSCAPE : PORTRAIT);
}
void PageTurnExample::OnWindowResized(Window window, Window::WindowSize size)
{
Rotate(size.GetWidth() > size.GetHeight() ? LANDSCAPE : PORTRAIT);
}
void PageTurnExample::Rotate(DemoOrientation orientation)
{
Window window = mApplication.GetWindow();
Vector2 windowSize = window.GetSize();
if(mOrientation != orientation)
{
mOrientation = orientation;
if(PORTRAIT == orientation)
{
if(!mPageTurnPortraitView)
{
mPageTurnPortraitView = PageTurnPortraitView::New(mPortraitPageFactory, windowSize);
mPageTurnPortraitView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
}
if(mPageTurnLandscapeView)
{
window.Remove(mPageTurnLandscapeView);
}
window.Add(mPageTurnPortraitView);
}
else if(LANDSCAPE == orientation)
{
if(!mPageTurnLandscapeView)
{
mPageTurnLandscapeView = PageTurnLandscapeView::New(mLandscapePageFactory, Vector2(windowSize.x * 0.5f, windowSize.y));
mPageTurnLandscapeView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
}
if(mPageTurnPortraitView)
{
window.Remove(mPageTurnPortraitView);
}
window.Add(mPageTurnLandscapeView);
}
}
}
/**
* Main key event handler
*/
void PageTurnExample::OnKeyEvent(const KeyEvent& event)
{
if(event.GetState() == KeyEvent::DOWN)
{
if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
{
mApplication.Quit();
}
}
}
// Entry point for applications
int DALI_EXPORT_API main(int argc, char** argv)
{
Application app = Application::New(&argc, &argv);
PageTurnExample test(app);
app.MainLoop();
return 0;
}