particle-view-simple.vert 244 Bytes Edit Raw Blame History 1 2 3 4 5 6 7 8 9 10 11 12 13 // Shader for simple textured geometry. #version 300 es precision mediump float; uniform mat4 uMvpMatrix;//by DALi uniform vec3 uSize; // by DALi in vec3 aPosition; void main() { gl_Position = uMvpMatrix * vec4(aPosition * uSize, 1.f); }