expanding-buttons-impl.h
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#ifndef DALI_DEMO_INTERNAL_EXPANDING_BUTTONS_IMPL_H
#define DALI_DEMO_INTERNAL_EXPANDING_BUTTONS_IMPL_H
/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <dali-toolkit/public-api/controls/control-impl.h>
#include <dali/public-api/object/weak-handle.h>
#include "expanding-buttons.h"
namespace Demo
{
namespace Internal // To use TypeRegistry, handle and body classes need the same name
{
class ExpandingButtons : public Dali::Toolkit::Internal::Control
{
public:
/**
* Instantiate a new ExpandingButtons object
*/
static Demo::ExpandingButtons New();
/**
* Constructor
*/
ExpandingButtons();
/**
* Destructor
*/
~ExpandingButtons();
public: // API
void RegisterButton(Dali::Toolkit::Control& control);
void Expand();
void Collapse();
public: // Signals
Demo::ExpandingButtons::ExpandingButtonsSignalType& CollapsingSignal();
private: // From Control
/**
* @copydoc Toolkit::Control::OnInitialize()
*/
virtual void OnInitialize() override;
/**
* @copydoc Toolkit::Control::OnRelayout()
*/
virtual void OnRelayout(const Dali::Vector2& targetSize, Dali::RelayoutContainer& container) override;
private:
/**
* Callback when expand or collapse animation ends.
*/
void OnExpandAnimationFinished(Dali::Animation& animation);
/**
* Called when the main button clicked.
*/
bool OnExpandButtonClicked(Dali::Toolkit::Button button);
private:
//undefined
ExpandingButtons(const ExpandingButtons&);
ExpandingButtons& operator=(const ExpandingButtons&);
private:
std::vector<Dali::WeakHandle<Dali::Toolkit::Control> > mExpandingControls;
Dali::Animation mExpandCollapseAnimation;
bool mStyleButtonsHidden;
Dali::Size mButtonSize; // Size of the buttons, used in animation calculations.
Dali::Toolkit::PushButton mExpandButton; // Main button that is clicked to expand/collapse.
Demo::ExpandingButtons::ExpandingButtonsSignalType mCollapsedSignal;
};
} // namespace Internal
inline Internal::ExpandingButtons& GetImpl(Demo::ExpandingButtons& handle)
{
DALI_ASSERT_ALWAYS(handle);
Dali::RefObject& object = handle.GetImplementation();
return static_cast<Internal::ExpandingButtons&>(object);
}
inline const Internal::ExpandingButtons& GetImpl(const Demo::ExpandingButtons& handle)
{
DALI_ASSERT_ALWAYS(handle);
const Dali::RefObject& object = handle.GetImplementation();
return static_cast<const Internal::ExpandingButtons&>(object);
}
} // namespace Demo
#endif // DALI_DEMO_INTERNAL_EXPANDING_BUTTONS_IMPL_H