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Empty leaves weren't removed, causing increase in memory use.
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This method incurs no extra CPU load when messages aren't dropped.
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One was confirmed: writing an mqtt packet into a client that disconnected after checking the weak pointer for validity. The rest made sense to change as well.
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I have no explanation for it, but it happens (with QMQTT, should it matter).
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It was a mistake that it ran inside the timer thread, which came to light by asserting the thread local authentication pointer (see a few commits ago).
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There were bugs in which authentication object was used when, causing threadings bugs. Instead of getting from the 'sender', we can just store a thread local pointer.
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Files are simple serialized bytes prefaced by lengths. File is hashed to verify integrity. This was also a good way preventing unexpected errors when trying to crash the parser by having it load a different file. This change includes some refactoring that was necessary: - It 'fixes' looking at the wrong thread's authentiction. This is still wrong though. It will be fixed by a thread local pointer in the next commit. - Deadlocks with yourself are handled in rwlockguard. - QoSPacketQueue is now a class. - Probably other tweaks.
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It didn't clean up the old ones, causing unpredictable problems.
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This fixes side effects when system time changes.
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This performs a whole lot better.
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Three parts to it: - Start the app fresh per test. This avoids annoyances like getting retained messages on subscribe, messing up the test. - Waiting for suback was apparently necessary. - Because the Qt event loop was given time, waiting for publishes was sometimes pointless because it had already arrived. So, checking the receive list first.
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Fix version bug.
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Also include a few stats.